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author | John Firebaugh <john.firebaugh@gmail.com> | 2014-12-04 14:18:41 -0800 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2014-12-06 14:08:40 -0800 |
commit | de098591c5969735f2ed4683f9cc47221f152dd1 (patch) | |
tree | 0fda2a370b1c7cdf9a1ea1909231e8c38c859c2a /include/mbgl/map | |
parent | 004d12ea0b89d5fe369ab5631e20cc7e2caef429 (diff) | |
download | qtlocation-mapboxgl-de098591c5969735f2ed4683f9cc47221f152dd1.tar.gz |
Remove Map::cleanup and Painter::cleanup
Both were noops.
Diffstat (limited to 'include/mbgl/map')
-rw-r--r-- | include/mbgl/map/map.hpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp index 45ec16ffd5..245aaf9ea7 100644 --- a/include/mbgl/map/map.hpp +++ b/include/mbgl/map/map.hpp @@ -56,9 +56,6 @@ public: // Forces a map update: always triggers a rerender. void update(); - // Triggers a cleanup that releases resources. - void cleanup(); - // Releases resources immediately void terminate(); @@ -145,7 +142,6 @@ private: std::thread thread; std::unique_ptr<uv::async> asyncTerminate; std::unique_ptr<uv::async> asyncRender; - std::unique_ptr<uv::async> asyncCleanup; // If cleared, the next time the render thread attempts to render the map, it will *actually* // render the map. |