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author | John Firebaugh <john.firebaugh@gmail.com> | 2015-04-23 11:46:22 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2015-04-28 14:32:24 -0400 |
commit | a625ba8a0976ef8417a2609700187c5633be2c58 (patch) | |
tree | ee61c1e8b6bde556b2c93f4730ea806547f6090a /include/mbgl/android | |
parent | c84e8862226e6f89538b34fafd592182caf9008b (diff) | |
download | qtlocation-mapboxgl-a625ba8a0976ef8417a2609700187c5633be2c58.tar.gz |
Remove Map::start/stop
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
Diffstat (limited to 'include/mbgl/android')
-rw-r--r-- | include/mbgl/android/native_map_view.hpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/include/mbgl/android/native_map_view.hpp b/include/mbgl/android/native_map_view.hpp index a810ab1890..059f4b1116 100644 --- a/include/mbgl/android/native_map_view.hpp +++ b/include/mbgl/android/native_map_view.hpp @@ -39,9 +39,6 @@ public: void createSurface(ANativeWindow *window); void destroySurface(); - void start(); - void stop(); - void resume(); void pause(bool waitForPause = false); |