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authorartemp <artem@mapnik.org>2014-02-06 10:50:31 +0000
committerartemp <artem@mapnik.org>2014-02-06 10:50:31 +0000
commit2d3abf36b1978504ed4cc8406b3007389088d777 (patch)
tree03200ba1482047526536fdba3fa39596be80a84b /include/llmr
parenta8fef83564d9c70a887e32f4b398c99762779301 (diff)
downloadqtlocation-mapboxgl-2d3abf36b1978504ed4cc8406b3007389088d777.tar.gz
c++
* prefer prefix increment operator unless logically necessary (it doesn't make any diff foro built-in type but good practice)
Diffstat (limited to 'include/llmr')
-rw-r--r--include/llmr/geometry/binpack.hpp2
-rw-r--r--include/llmr/util/unitbezier.hpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/include/llmr/geometry/binpack.hpp b/include/llmr/geometry/binpack.hpp
index d7405d7d35..53b9e6c1ab 100644
--- a/include/llmr/geometry/binpack.hpp
+++ b/include/llmr/geometry/binpack.hpp
@@ -69,7 +69,7 @@ public:
// Simple algorithm to recursively merge the newly released cell with its
// neighbor. This doesn't merge more than two cells at a time, and fails
// for complicated merges.
- for (auto it = free.begin(); it != free.end(); it++) {
+ for (auto it = free.begin(); it != free.end(); ++it) {
Rect<T> ref = *it;
if (ref.y == rect.y && ref.h == rect.h && ref.x + ref.w == rect.x) {
ref.w += rect.w;
diff --git a/include/llmr/util/unitbezier.hpp b/include/llmr/util/unitbezier.hpp
index e64f7abd4a..6acae7a3de 100644
--- a/include/llmr/util/unitbezier.hpp
+++ b/include/llmr/util/unitbezier.hpp
@@ -66,7 +66,7 @@ struct UnitBezier {
int i;
// First try a few iterations of Newton's method -- normally very fast.
- for (t2 = x, i = 0; i < 8; i++) {
+ for (t2 = x, i = 0; i < 8; ++i) {
x2 = sampleCurveX(t2) - x;
if (fabs (x2) < epsilon)
return t2;