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authorKonstantin Käfer <mail@kkaefer.com>2014-05-09 18:10:28 +0200
committerKonstantin Käfer <mail@kkaefer.com>2014-05-09 18:10:28 +0200
commit0bfd7b0f430d51dd5661d69876ac5294616d128f (patch)
tree0a1b706049246a4152dec605b8193b223b81d170 /include/llmr/map/raster_tile_data.hpp
parent70a7ba81f33d88991d21534b68600d470ad2b798 (diff)
downloadqtlocation-mapboxgl-0bfd7b0f430d51dd5661d69876ac5294616d128f.tar.gz
Calculate clip IDs with a huffman prefix tree
This changes the clip IDs from sequential to a huffman prefix tree, meaning that parent tiles share the same prefix with child tiles (but are shorter). This allows us to use the same checkerboard pattern to draw all tiles. TODO: - make sure we're not overflowing the 8 bit limit of the stencil buffer - draw all checkerboard fields at the same time, with one draw call - fix raster drawing (fading, clipping) refs #132
Diffstat (limited to 'include/llmr/map/raster_tile_data.hpp')
-rw-r--r--include/llmr/map/raster_tile_data.hpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/include/llmr/map/raster_tile_data.hpp b/include/llmr/map/raster_tile_data.hpp
new file mode 100644
index 0000000000..33243334bc
--- /dev/null
+++ b/include/llmr/map/raster_tile_data.hpp
@@ -0,0 +1,27 @@
+#ifndef LLMR_MAP_RASTER_TILE_DATA
+#define LLMR_MAP_RASTER_TILE_DATA
+
+#include <llmr/map/tile_data.hpp>
+
+#include <llmr/renderer/raster_bucket.hpp>
+
+
+namespace llmr {
+
+class RasterTileData : public TileData {
+ friend class TileParser;
+
+public:
+ RasterTileData(Tile::ID id, Map &map, const std::string url);
+ ~RasterTileData();
+
+ virtual void parse();
+ virtual void render(Painter &painter, const LayerDescription& layer_desc);
+
+protected:
+ RasterBucket bucket;
+};
+
+}
+
+#endif