summaryrefslogtreecommitdiff
path: root/docs
diff options
context:
space:
mode:
authorMinh Nguyễn <mxn@1ec5.org>2015-12-01 22:37:43 -0800
committerMinh Nguyễn <mxn@1ec5.org>2015-12-13 17:26:53 -0800
commitdf0511af185c334c7480f06bbc21b974a2a320fb (patch)
treea868569cb9a4c9462a01404bab034be9790ecad8 /docs
parent6890af9cd95fcecb5329f54b81965a5fc0cffe62 (diff)
downloadqtlocation-mapboxgl-df0511af185c334c7480f06bbc21b974a2a320fb.tar.gz
[osx] Build framework based on static library
Diffstat (limited to 'docs')
-rw-r--r--docs/BUILD_OSX92
-rw-r--r--docs/BUILD_OSX.md19
-rw-r--r--docs/DEVELOP_OSX.md6
3 files changed, 7 insertions, 110 deletions
diff --git a/docs/BUILD_OSX b/docs/BUILD_OSX
deleted file mode 100644
index 6a43025201..0000000000
--- a/docs/BUILD_OSX
+++ /dev/null
@@ -1,92 +0,0 @@
-# Building Mapbox GL Native for iOS
-
-This section is for people contributing to Mapbox GL directly in the context of their own app.
-
-### Build
-
-1. Install [appledoc](http://appledoc.gentlebytes.com/appledoc/) for API docs generation.
-
- ```
- curl -L -o appledoc.zip https://github.com/tomaz/appledoc/releases/download/v2.2-963/appledoc.zip
- unzip appledoc.zip
- cp appledoc /usr/local/bin
- cp -Rf Templates/ ~/.appledoc
- ```
-
-1. Run `make ipackage`. The packaging script will produce the statically-linked `libMapbox.a`, `Mapbox.bundle` for resources, a `Headers` folder, and a `Docs` folder with HTML API documentation.
-
-### Access Tokens
-
-_The demo applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/account/apps/)._
-
-Set up the access token by editing the scheme for the application target, then adding an environment variable with the name `MAPBOX_ACCESS_TOKEN`.
-
-![edit scheme](https://cloud.githubusercontent.com/assets/98601/5460702/c4610262-8519-11e4-873a-8597821da468.png)
-
-![setting access token in Xcode scheme](https://cloud.githubusercontent.com/assets/162976/5349358/0a086f00-7f8c-11e4-8433-bdbaccda2b58.png)
-
-### Test
-
-In the context of your own app, you can now either:
-
-#### CocoaPods
-
-Currently, until [#1437](https://github.com/mapbox/mapbox-gl-native/issues/1437) is completed, to install a _development version_ of Mapbox GL using CocoaPods you will need to build it from source manually per above.
-
-1. Zip up the build product.
-
- ```
- cd build/ios/pkg/static
- ZIP=mapbox-ios-sdk.zip
- rm -f ../${ZIP}
- zip -r ../${ZIP} *
- ```
-
-1. Modify a custom `Mapbox-iOS-SDK.podspec` to download this zip file.
-
- ```rb
- {...}
-
- m.source = {
- :http => "http://{...}/mapbox-ios-sdk.zip",
- :flatten => true
- }
-
- {...}
- ```
-
-1. Update your app's `Podfile` to point to the `Mapbox-iOS-SDK.podspec`.
-
- ```rb
- pod 'Mapbox-iOS-SDK', :podspec => 'http://{...}/Mapbox-iOS-SDK.podspec'
- ```
-
-1. Run `pod update` to grab the newly-built library.
-
-#### Binary
-
-1. Built from source manually per above.
-
-1. Copy the contents of `build/ios/pkg/static` into your project. It should happen automatically, but ensure that:
-
- - `Headers` is in your *Header Search Paths* (`HEADER_SEARCH_PATHS`) build setting.
- - `Mapbox.bundle` is in your target's *Copy Bundle Resources* build phase.
- - `libMapbox.a` is in your target's *Link Binary With Libraries* build phase.
-
-1. Add the following Cocoa framework dependencies to your target's *Link Binary With Libraries* build phase:
-
- - `GLKit.framework`
- - `ImageIO.framework`
- - `MobileCoreServices.framework`
- - `QuartzCore.framework`
- - `SystemConfiguration.framework`
- - `libc++.dylib`
- - `libsqlite3.dylib`
- - `libz.dylib`
- - `CoreTelephony.framework` (optional, telemetry-only)
-
-1. Add `-ObjC` to your target's "Other Linker Flags" build setting (`OTHER_LDFLAGS`).
-
-## Troubleshooting
-
-On OS X, you can also try clearing the Xcode cache with `make clear_xcode_cache`.
diff --git a/docs/BUILD_OSX.md b/docs/BUILD_OSX.md
index 5b4f6e6327..a2e936d59b 100644
--- a/docs/BUILD_OSX.md
+++ b/docs/BUILD_OSX.md
@@ -4,26 +4,13 @@ This project provides an OS X SDK analogous to the Mapbox iOS SDK. Mapbox does n
### Build
-1. Run `make xpackage`. The packaging script will produce the statically-linked `libMapbox.a`, `Mapbox.bundle` for resources, and a `Headers` folder.
+1. Run `make xpackage`, which produces a `Mapbox.framework` in the `gyp/build/Release/` folder.
### Install
-1. Copy the contents of `build/osx/pkg/static` into your project. It should happen automatically, but ensure that:
+1. Copy `gyp/build/Release/Mapbox.framework` into your project. It should happen automatically, but ensure that `Mapbox.framework` is listed in the *Linked Frameworks and Libraries* section of the General tab for your application target.
- - `Headers` is in your *Header Search Paths* (`HEADER_SEARCH_PATHS`) build setting.
- - `Mapbox.bundle` is in your target's *Copy Bundle Resources* build phase.
- - `libMapbox.a` is in your target's *Link Binary With Libraries* build phase.
-
-1. Add the following Cocoa framework dependencies to your target's *Link Binary With Libraries* build phase:
-
- - `SystemConfiguration.framework`
- - `libc++.tbd`
- - `libsqlite3.tbd`
- - `libz.tbd`
-
-1. Add `-ObjC` to your target's "Other Linker Flags" build setting (`OTHER_LDFLAGS`).
-
-1. Mapbox vector tiles require a Mapbox account and API access token. In the project editor, select the application target. In the Info tab, set `MGLMapboxAccessToken` to your access token. You can obtain one from the [Mapbox account page](https://www.mapbox.com/account/apps/).
+1. Mapbox vector tiles require a Mapbox account and API access token. In the project editor, select the application target. In the Info tab, set `MGLMapboxAccessToken` to your access token. You can obtain one from the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/).
1. In a XIB or storyboard, add a Custom View and set its custom class to `MGLMapView`. If you need to manipulate the map view programmatically, import the `Mapbox` module (Swift) or `Mapbox.h` umbrella header (Objective-C).
diff --git a/docs/DEVELOP_OSX.md b/docs/DEVELOP_OSX.md
index 3ca96ebf24..4b30a1e94a 100644
--- a/docs/DEVELOP_OSX.md
+++ b/docs/DEVELOP_OSX.md
@@ -6,12 +6,14 @@ To create projects, you can run:
- `make lproj`: Creates an Xcode project with platform-independent handlers for downloads and settings storage. This is what is also being built on Linux.
- `make osx run-osx`: Builds and runs the OS X application on the command line with `xcodebuild`.
-Note that you can't have more than one project in Xcode open at a time because the static library project is shared across the OS X, Linux and iOS project.
+Note that you can't have more than one project in Xcode open at a time because the static library project is shared across the OS X, Linux, and iOS projects.
-### Access Tokens
+### Access tokens
The demo applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/). You will be prompted for this access token the first time you launch the demo application.
### Usage
Through the OS X SDK, the demo application supports a variety of standard gestures and keyboard shortcuts. For more details, open Mapbox GL Help from the Help menu.
+
+You can also [integrate the Mapbox OS X SDK into your own Cocoa application](BUILD_OSX.md).