diff options
author | John Firebaugh <john.firebaugh@gmail.com> | 2016-10-28 18:17:33 -0700 |
---|---|---|
committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-11-08 08:09:29 -0800 |
commit | 66bdbc3b969083b9d647abdf72784be64a125949 (patch) | |
tree | 9f2f1c6eb3d0569926420459c2c9afda50c66fd0 /cmake | |
parent | 36210fe4e9c68a52dedc90548d90e77cf39a2228 (diff) | |
download | qtlocation-mapboxgl-66bdbc3b969083b9d647abdf72784be64a125949.tar.gz |
[core] Introduce gl::Program template
Diffstat (limited to 'cmake')
-rw-r--r-- | cmake/core-files.cmake | 65 | ||||
-rw-r--r-- | cmake/shaders.cmake | 7 | ||||
-rw-r--r-- | cmake/test.cmake | 1 |
3 files changed, 23 insertions, 50 deletions
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake index 07a11e9a9f..7a2ed33281 100644 --- a/cmake/core-files.cmake +++ b/cmake/core-files.cmake @@ -73,10 +73,9 @@ set(MBGL_CORE_FILES src/mbgl/gl/index_buffer.hpp src/mbgl/gl/object.cpp src/mbgl/gl/object.hpp + src/mbgl/gl/program.hpp src/mbgl/gl/renderbuffer.hpp src/mbgl/gl/segment.hpp - src/mbgl/gl/shader.cpp - src/mbgl/gl/shader.hpp src/mbgl/gl/state.hpp src/mbgl/gl/stencil_mode.cpp src/mbgl/gl/stencil_mode.hpp @@ -149,6 +148,24 @@ set(MBGL_CORE_FILES include/mbgl/platform/default/settings_json.hpp include/mbgl/platform/default/thread_pool.hpp + # programs + src/mbgl/programs/attributes.hpp + src/mbgl/programs/circle_program.cpp + src/mbgl/programs/circle_program.hpp + src/mbgl/programs/collision_box_program.cpp + src/mbgl/programs/collision_box_program.hpp + src/mbgl/programs/fill_program.cpp + src/mbgl/programs/fill_program.hpp + src/mbgl/programs/line_program.cpp + src/mbgl/programs/line_program.hpp + src/mbgl/programs/program.hpp + src/mbgl/programs/programs.hpp + src/mbgl/programs/raster_program.cpp + src/mbgl/programs/raster_program.hpp + src/mbgl/programs/symbol_program.cpp + src/mbgl/programs/symbol_program.hpp + src/mbgl/programs/uniforms.hpp + # renderer src/mbgl/renderer/bucket.hpp src/mbgl/renderer/circle_bucket.cpp @@ -181,50 +198,6 @@ set(MBGL_CORE_FILES src/mbgl/renderer/symbol_bucket.cpp src/mbgl/renderer/symbol_bucket.hpp - # shader - src/mbgl/shader/attributes.hpp - src/mbgl/shader/circle_attributes.hpp - src/mbgl/shader/circle_shader.cpp - src/mbgl/shader/circle_shader.hpp - src/mbgl/shader/circle_uniforms.hpp - src/mbgl/shader/collision_box_attributes.hpp - src/mbgl/shader/collision_box_shader.cpp - src/mbgl/shader/collision_box_shader.hpp - src/mbgl/shader/collision_box_uniforms.hpp - src/mbgl/shader/fill_attributes.hpp - src/mbgl/shader/fill_outline_pattern_shader.cpp - src/mbgl/shader/fill_outline_pattern_shader.hpp - src/mbgl/shader/fill_outline_shader.cpp - src/mbgl/shader/fill_outline_shader.hpp - src/mbgl/shader/fill_pattern_shader.cpp - src/mbgl/shader/fill_pattern_shader.hpp - src/mbgl/shader/fill_shader.cpp - src/mbgl/shader/fill_shader.hpp - src/mbgl/shader/fill_uniforms.cpp - src/mbgl/shader/fill_uniforms.hpp - src/mbgl/shader/line_attributes.hpp - src/mbgl/shader/line_pattern_shader.cpp - src/mbgl/shader/line_pattern_shader.hpp - src/mbgl/shader/line_sdf_shader.cpp - src/mbgl/shader/line_sdf_shader.hpp - src/mbgl/shader/line_shader.cpp - src/mbgl/shader/line_shader.hpp - src/mbgl/shader/line_uniforms.cpp - src/mbgl/shader/line_uniforms.hpp - src/mbgl/shader/raster_attributes.hpp - src/mbgl/shader/raster_shader.cpp - src/mbgl/shader/raster_shader.hpp - src/mbgl/shader/raster_uniforms.hpp - src/mbgl/shader/shaders.hpp - src/mbgl/shader/symbol_attributes.hpp - src/mbgl/shader/symbol_icon_shader.cpp - src/mbgl/shader/symbol_icon_shader.hpp - src/mbgl/shader/symbol_sdf_shader.cpp - src/mbgl/shader/symbol_sdf_shader.hpp - src/mbgl/shader/symbol_uniforms.cpp - src/mbgl/shader/symbol_uniforms.hpp - src/mbgl/shader/uniforms.hpp - # sprite include/mbgl/sprite/sprite_image.hpp src/mbgl/sprite/sprite_atlas.cpp diff --git a/cmake/shaders.cmake b/cmake/shaders.cmake index bebf476bbf..659231fd9a 100644 --- a/cmake/shaders.cmake +++ b/cmake/shaders.cmake @@ -4,14 +4,13 @@ function(add_shader VAR name) set(shader_source_prefix ${MBGL_GENERATED}/include/mbgl/shader) add_custom_command( - OUTPUT ${shader_source_prefix}/${name}.vertex.hpp ${shader_source_prefix}/${name}.fragment.hpp - COMMAND ${shader_build_cmd} ${shader_file_prefix}/${name}.vertex.glsl ${shader_source_prefix}/${name}.vertex.hpp - COMMAND ${shader_build_cmd} ${shader_file_prefix}/${name}.fragment.glsl ${shader_source_prefix}/${name}.fragment.hpp + OUTPUT ${shader_source_prefix}/${name}.hpp + COMMAND ${shader_build_cmd} ${shader_file_prefix}/${name}.vertex.glsl ${shader_file_prefix}/${name}.fragment.glsl ${shader_source_prefix}/${name}.hpp DEPENDS ${shader_file_prefix}/${name}.vertex.glsl DEPENDS ${shader_file_prefix}/${name}.fragment.glsl VERBATIM ) - set(${VAR} ${${VAR}} ${shader_source_prefix}/${name}.vertex.hpp ${shader_source_prefix}/${name}.fragment.hpp PARENT_SCOPE) + set(${VAR} ${${VAR}} ${shader_source_prefix}/${name}.hpp PARENT_SCOPE) endfunction() add_shader(MBGL_SHADER_FILES circle) diff --git a/cmake/test.cmake b/cmake/test.cmake index 2a83a633c0..fc7a22874c 100644 --- a/cmake/test.cmake +++ b/cmake/test.cmake @@ -14,6 +14,7 @@ target_include_directories(mbgl-test PRIVATE test/include PRIVATE test/src PRIVATE platform/default + PRIVATE ${MBGL_GENERATED}/include ) target_link_libraries(mbgl-test |