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authorKonstantin Käfer <mail@kkaefer.com>2017-07-04 14:19:25 +0200
committerKonstantin Käfer <mail@kkaefer.com>2017-07-06 11:45:09 +0200
commitfc48ca18018564e26f0498c4f59f77374c1cadbf (patch)
tree66ee7f9a7ad3aea590094281cf936c1e0a6ccc76 /cmake
parentadbce36fe6e1a9d95633776ff9fada67289733ae (diff)
downloadqtlocation-mapboxgl-fc48ca18018564e26f0498c4f59f77374c1cadbf.tar.gz
[build] use CMake to generate Xcode schemes
Diffstat (limited to 'cmake')
-rw-r--r--cmake/benchmark.cmake7
-rw-r--r--cmake/core.cmake2
-rw-r--r--cmake/executable.xcscheme102
-rw-r--r--cmake/glfw.cmake13
-rw-r--r--cmake/library.xcscheme80
-rw-r--r--cmake/loop-darwin.cmake2
-rw-r--r--cmake/loop-uv.cmake2
-rw-r--r--cmake/node.cmake34
-rw-r--r--cmake/node.xcscheme95
-rw-r--r--cmake/offline.cmake15
-rw-r--r--cmake/render.cmake19
-rw-r--r--cmake/test.cmake11
-rw-r--r--cmake/xcode.cmake75
13 files changed, 457 insertions, 0 deletions
diff --git a/cmake/benchmark.cmake b/cmake/benchmark.cmake
index f4c59fa01e..1dfca27e6c 100644
--- a/cmake/benchmark.cmake
+++ b/cmake/benchmark.cmake
@@ -25,3 +25,10 @@ target_add_mason_package(mbgl-benchmark PRIVATE vector-tile)
mbgl_platform_benchmark()
create_source_groups(mbgl-benchmark)
+
+xcode_create_scheme(
+ TARGET mbgl-benchmark
+ OPTIONAL_ARGS
+ "--benchmark_filter=Category.*"
+ "--benchmark_repetitions=1"
+)
diff --git a/cmake/core.cmake b/cmake/core.cmake
index c4e4d2abc7..ff2b4ba53c 100644
--- a/cmake/core.cmake
+++ b/cmake/core.cmake
@@ -32,3 +32,5 @@ target_add_mason_package(mbgl-core PRIVATE vector-tile)
mbgl_platform_core()
create_source_groups(mbgl-core)
+
+xcode_create_scheme(TARGET mbgl-core)
diff --git a/cmake/executable.xcscheme b/cmake/executable.xcscheme
new file mode 100644
index 0000000000..44146a621d
--- /dev/null
+++ b/cmake/executable.xcscheme
@@ -0,0 +1,102 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0830"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </MacroExpansion>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "YES"
+ customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ <CommandLineArguments>${XCSCHEME_COMMAND_LINE_ARGS}
+ </CommandLineArguments>
+ <EnvironmentVariables>
+ <EnvironmentVariable
+ key = "MAPBOX_ACCESS_TOKEN"
+ value = "$ENV{MAPBOX_ACCESS_TOKEN}"
+ isEnabled = "YES">
+ </EnvironmentVariable>
+ </EnvironmentVariables>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "YES"
+ customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}"
+ debugDocumentVersioning = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
diff --git a/cmake/glfw.cmake b/cmake/glfw.cmake
index 744477e39a..b176fbb5bc 100644
--- a/cmake/glfw.cmake
+++ b/cmake/glfw.cmake
@@ -43,3 +43,16 @@ target_add_mason_package(mbgl-glfw PRIVATE variant)
mbgl_platform_glfw()
create_source_groups(mbgl-glfw)
+
+xcode_create_scheme(
+ TARGET mbgl-glfw
+ OPTIONAL_ARGS
+ "--style=file.json"
+ "--lon=0"
+ "--lat=0"
+ "--zoom=1"
+ "--bearing=0"
+ "--pitch=0"
+ "--fullscreen"
+ "--benchmark"
+)
diff --git a/cmake/library.xcscheme b/cmake/library.xcscheme
new file mode 100644
index 0000000000..320a2f851f
--- /dev/null
+++ b/cmake/library.xcscheme
@@ -0,0 +1,80 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0830"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </MacroExpansion>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </MacroExpansion>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
diff --git a/cmake/loop-darwin.cmake b/cmake/loop-darwin.cmake
index 92ea631809..46511d2548 100644
--- a/cmake/loop-darwin.cmake
+++ b/cmake/loop-darwin.cmake
@@ -17,3 +17,5 @@ target_include_directories(mbgl-loop-darwin
)
create_source_groups(mbgl-loop-darwin)
+
+xcode_create_scheme(TARGET mbgl-loop-darwin) \ No newline at end of file
diff --git a/cmake/loop-uv.cmake b/cmake/loop-uv.cmake
index 182b0d6f90..8840040963 100644
--- a/cmake/loop-uv.cmake
+++ b/cmake/loop-uv.cmake
@@ -19,3 +19,5 @@ target_link_libraries(mbgl-loop-uv
)
create_source_groups(mbgl-loop-uv)
+
+xcode_create_scheme(TARGET mbgl-loop-uv) \ No newline at end of file
diff --git a/cmake/node.cmake b/cmake/node.cmake
index 6833cb983f..8626534271 100644
--- a/cmake/node.cmake
+++ b/cmake/node.cmake
@@ -53,3 +53,37 @@ add_custom_command(
mbgl_platform_node()
create_source_groups(mbgl-node)
+
+xcode_create_scheme(
+ TARGET mbgl-node
+)
+
+xcode_create_scheme(
+ TARGET mbgl-node
+ TYPE node
+ NAME "node tests"
+ ARGS
+ "`npm bin tape`/tape platform/node/test/js/**/*.test.js"
+)
+
+xcode_create_scheme(
+ TARGET mbgl-node
+ TYPE node
+ NAME "node render tests"
+ ARGS
+ "platform/node/test/render.test.js"
+ OPTIONAL_ARGS
+ "group"
+ "test"
+)
+
+xcode_create_scheme(
+ TARGET mbgl-node
+ TYPE node
+ NAME "node query tests"
+ ARGS
+ "platform/node/test/query.test.js"
+ OPTIONAL_ARGS
+ "group"
+ "test"
+)
diff --git a/cmake/node.xcscheme b/cmake/node.xcscheme
new file mode 100644
index 0000000000..0daffa46e6
--- /dev/null
+++ b/cmake/node.xcscheme
@@ -0,0 +1,95 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0810"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "YES"
+ customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <PathRunnable
+ runnableDebuggingMode = "0"
+ FilePath = "${XCSCHEME_NODE_EXECUTABLE}">
+ </PathRunnable>
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </MacroExpansion>
+ <CommandLineArguments>${XCSCHEME_COMMAND_LINE_ARGS}
+ </CommandLineArguments>
+ <EnvironmentVariables>
+ <EnvironmentVariable
+ key = "PATH"
+ value = "${XCSCHEME_NODE_PATH}:$PATH"
+ isEnabled = "YES">
+ </EnvironmentVariable>
+ </EnvironmentVariables>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "YES"
+ customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}"
+ debugDocumentVersioning = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}"
+ BuildableName = "${XCSCHEME_BUILDABLE_NAME}"
+ BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}"
+ ReferencedContainer = "container:${XCSCHEME_CONTAINER}">
+ </BuildableReference>
+ </MacroExpansion>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
diff --git a/cmake/offline.cmake b/cmake/offline.cmake
index d0124e661f..1ec3f61e36 100644
--- a/cmake/offline.cmake
+++ b/cmake/offline.cmake
@@ -25,3 +25,18 @@ target_add_mason_package(mbgl-offline PRIVATE boost_libprogram_options)
mbgl_platform_offline()
create_source_groups(mbgl-offline)
+
+xcode_create_scheme(
+ TARGET mbgl-offline
+ OPTIONAL_ARGS
+ "--style=file.json"
+ "--north=37.2"
+ "--west=-122.8"
+ "--south=38.1"
+ "--east=-121.7"
+ "--minZoom=0.0"
+ "--maxZoom=15.0"
+ "--pixelRatio=1.0"
+ "--token="
+ "--output=offline.db"
+)
diff --git a/cmake/render.cmake b/cmake/render.cmake
index 023b3c21e3..407e1ca8ef 100644
--- a/cmake/render.cmake
+++ b/cmake/render.cmake
@@ -20,3 +20,22 @@ target_add_mason_package(mbgl-render PRIVATE boost_libprogram_options)
mbgl_platform_render()
create_source_groups(mbgl-render)
+
+xcode_create_scheme(
+ TARGET mbgl-render
+ OPTIONAL_ARGS
+ "--style=file.json"
+ "--lon=0"
+ "--lat=0"
+ "--zoom=0"
+ "--bearing=0"
+ "--pitch=0"
+ "--width=512"
+ "--height=512"
+ "--ratio=1"
+ "--token="
+ "--debug"
+ "--output=out.png"
+ "--cache=cache.sqlite"
+ "--assets=."
+)
diff --git a/cmake/test.cmake b/cmake/test.cmake
index 8a5233f5a5..5e404577ed 100644
--- a/cmake/test.cmake
+++ b/cmake/test.cmake
@@ -40,3 +40,14 @@ target_add_mason_package(mbgl-test PRIVATE shelf-pack)
mbgl_platform_test()
create_source_groups(mbgl-test)
+
+xcode_create_scheme(
+ TARGET mbgl-test
+ OPTIONAL_ARGS
+ "--gtest_filter=Category.*"
+ "--gtest_repeat=0"
+ "--gtest_shuffle=0"
+ "--gtest_break_on_failure=0"
+ "--gtest_throw_on_failure=0"
+ "--gtest_catch_exceptions=0"
+ )
diff --git a/cmake/xcode.cmake b/cmake/xcode.cmake
new file mode 100644
index 0000000000..3537009330
--- /dev/null
+++ b/cmake/xcode.cmake
@@ -0,0 +1,75 @@
+function(get_target_filename OUTPUT TARGET)
+ get_target_property(_TYPE "${TARGET}" TYPE)
+ get_target_property(_PREFIX "${TARGET}" PREFIX)
+ if(NOT _PREFIX AND NOT _PREFIX STREQUAL "")
+ set(_PREFIX "${CMAKE_${_TYPE}_PREFIX}")
+ endif()
+ get_target_property(_BASENAME "${TARGET}" OUTPUT_NAME)
+ if(NOT _BASENAME)
+ get_target_property(_BASENAME "${TARGET}" NAME)
+ endif()
+ get_target_property(_SUFFIX "${TARGET}" SUFFIX)
+ if(NOT _SUFFIX AND NOT _SUFFIX STREQUAL "")
+ set(_SUFFIX "${CMAKE_${_TYPE}_SUFFIX}")
+ endif()
+ set(${OUTPUT} "${_PREFIX}${_BASENAME}${_SUFFIX}" PARENT_SCOPE)
+endfunction()
+
+function(xcode_create_scheme)
+ if (NOT CMAKE_GENERATOR STREQUAL "Xcode")
+ return()
+ endif()
+
+ cmake_parse_arguments(XCSCHEME "" "TARGET;TYPE;NAME" "ARGS;OPTIONAL_ARGS" ${ARGN})
+
+ if(XCSCHEME_UNPARSED_ARGUMENTS)
+ message(FATAL_ERROR "xcode_create_scheme() called with unrecognized arguments: ${XCSCHEME_UNPARSED_ARGUMENTS}")
+ endif()
+
+ if(NOT XCSCHEME_TARGET)
+ message(FATAL_ERROR "xcode_create_scheme() called without required argument TARGET")
+ endif()
+
+ if(NOT XCSCHEME_TYPE)
+ get_target_property(_TYPE "${XCSCHEME_TARGET}" TYPE)
+ if (_TYPE MATCHES "^.*_LIBRARY$")
+ set(XCSCHEME_TYPE "library")
+ elseif(_TYPE STREQUAL "EXECUTABLE")
+ set(XCSCHEME_TYPE "executable")
+ else()
+ message(FATAL_ERROR "xcode_create_scheme() could not determine type of ${XCSCHEME_TARGET}")
+ endif()
+ endif()
+
+ if(NOT XCSCHEME_NAME)
+ set(XCSCHEME_NAME "${XCSCHEME_TARGET}")
+ endif()
+
+ set(XCODEPROJ_PATH "${PROJECT_BINARY_DIR}/${PROJECT_NAME}.xcodeproj")
+ set(XCSCHEME_OUTPUT_FILE "${XCODEPROJ_PATH}/xcshareddata/xcschemes/${XCSCHEME_NAME}.xcscheme")
+
+ # Prevent overwriting of the scheme file on every CMake rerun.
+ if (EXISTS "${XCSCHEME_OUTPUT_FILE}")
+ return()
+ endif()
+
+ file(RELATIVE_PATH XCSCHEME_CONTAINER "${CMAKE_SOURCE_DIR}" "${XCODEPROJ_PATH}")
+ string(RANDOM LENGTH 24 ALPHABET "0123456789ABCDEF" XCSCHEME_BLUEPRINT_ID)
+ get_target_filename(XCSCHEME_BUILDABLE_NAME "${XCSCHEME_TARGET}")
+ set(XCSCHEME_BLUEPRINT_NAME "${XCSCHEME_TARGET}")
+ set(XCSCHEME_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
+ set(XCSCHEME_NODE_EXECUTABLE "${NodeJS_EXECUTABLE}")
+ get_filename_component(XCSCHEME_NODE_PATH "${NodeJS_EXECUTABLE}" DIRECTORY)
+
+ set(XCSCHEME_COMMAND_LINE_ARGS "")
+ foreach(_ARG IN LISTS XCSCHEME_ARGS)
+ set(XCSCHEME_COMMAND_LINE_ARGS "${XCSCHEME_COMMAND_LINE_ARGS}\n <CommandLineArgument\n argument = \"${_ARG}\"\n isEnabled = \"YES\">\n </CommandLineArgument>")
+ endforeach()
+ foreach(_ARG IN LISTS XCSCHEME_OPTIONAL_ARGS)
+ set(XCSCHEME_COMMAND_LINE_ARGS "${XCSCHEME_COMMAND_LINE_ARGS}\n <CommandLineArgument\n argument = \"${_ARG}\"\n isEnabled = \"NO\">\n </CommandLineArgument>")
+ endforeach()
+
+ configure_file(
+ "${CMAKE_SOURCE_DIR}/cmake/${XCSCHEME_TYPE}.xcscheme"
+ "${XCSCHEME_OUTPUT_FILE}")
+endfunction()