summaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorJustin R. Miller <incanus@users.noreply.github.com>2014-08-15 15:25:09 -0700
committerJustin R. Miller <incanus@users.noreply.github.com>2014-08-15 15:25:09 -0700
commitf0f01b334a36cad80f8d3065d23ab05a1a155112 (patch)
tree115aabae3192bc42d2c9ff1c463206abab928544 /README.md
parent714545f3c3a8909c128177429d1a5bd6323a1dbc (diff)
downloadqtlocation-mapboxgl-f0f01b334a36cad80f8d3065d23ab05a1a155112.tar.gz
update README with more iOS info
Diffstat (limited to 'README.md')
-rw-r--r--README.md9
1 files changed, 7 insertions, 2 deletions
diff --git a/README.md b/README.md
index 9a67c51b59..ebd7d406cc 100644
--- a/README.md
+++ b/README.md
@@ -53,10 +53,13 @@ To create projects, you can run:
and settings storage. This is what is also being built on Linux.
- `make linux`: Builds the Linux GLFW application with `make`.
+Target OS: 10.9+
+
## iOS
-iOS makes use of a Cocoa-specific API called [mapbox-gl-cocoa](https://github.com/mapbox/mapbox-gl-cocoa),
-which is included as a submodule and provides a `UIView` interface to the map view and some bundle resources.
+iOS makes use of a Cocoa-specific API called [`mapbox-gl-cocoa`](https://github.com/mapbox/mapbox-gl-cocoa). If you are just interested in running Mapbox GL on iOS and not developing with it, head to that project and you can use this library as a pre-built static library instead. A `UIView` interface to the map view and bundle resources are provided there.
+
+If you intend to develop here, `mapbox-gl-cocoa` is included as a submodule of the overall build setup.
First, pull down the submodule(s):
@@ -73,6 +76,8 @@ Lastly, `make iproj` to create and open an Xcode project with an iOS-specific vi
Target devices: iPhone 4 and above (4S, 5, 5c, 5s) and iPad 2 and above (3, 4, mini and/or retina).
+Target OS: 7.0+
+
## Ubuntu
Set the environment variable `MAPBOX_ACCESS_TOKEN` to your token.