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authorMinh Nguyễn <mxn@1ec5.org>2015-12-13 16:03:36 -0800
committerMinh Nguyễn <mxn@1ec5.org>2016-01-22 14:45:57 -0800
commitf9360c3f4f0488ddfea9fb62e535cca251255155 (patch)
tree50ac92facccda30492d10cb2ab025bc2e61d920c /README.md
parent9350d3f78cee508f98bbae8d31a3a47007cb0322 (diff)
downloadqtlocation-mapboxgl-f9360c3f4f0488ddfea9fb62e535cca251255155.tar.gz
[ios] Strip Simulator content when archiving
Copied strip-frameworks.sh from realm/realm-cocoa@7cc31db631c323bb649aec1e311693a599a37f05 for realm/realm-cocoa#2759. This script, which is embedded in the dynamic framework, strips out content for invalid architectures from any embedded framework and specifically strips out Simulator content when archiving to work around an App Store bug. Rewrote the iOS setup documentation. In particular, the MAPBOX_ACCESS_TOKEN environment variable is only for use with the iosapp demo application and doesn’t work in third-party applications.
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# Mapbox GL Native
-A library for embedding interactive vector maps into native applications on multiple platforms. It takes stylesheets that conform to the [Mapbox GL Style Specification](https://github.com/mapbox/mapbox-gl-style-spec/), applies them to vector tiles that conform to the [Mapbox Vector Tile Specification](https://github.com/mapbox/vector-tile-spec), and renders them using OpenGL. [Mapbox GL JS](https://github.com/mapbox/mapbox-gl-js) is the WebGL-based counterpart, designed for use on the Web.
+A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the [Mapbox GL Style Specification](https://github.com/mapbox/mapbox-gl-style-spec/), applies them to vector tiles that conform to the [Mapbox Vector Tile Specification](https://github.com/mapbox/vector-tile-spec), and renders them using OpenGL. [Mapbox GL JS](https://github.com/mapbox/mapbox-gl-js) is the WebGL-based counterpart, designed for use on the Web.
## The Mapbox GL ecosystem