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author | Justin R. Miller <incanus@codesorcery.net> | 2015-02-09 18:01:40 -0800 |
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committer | Justin R. Miller <incanus@codesorcery.net> | 2015-02-09 18:01:40 -0800 |
commit | d4d4cd44151423d374e373798f09d12157babc27 (patch) | |
tree | ede100edc58475b969b62fba8f3bcb219b29beda /README.md | |
parent | 0ee6044ccf49bb32a25c57ce25af15bcd58ca77b (diff) | |
download | qtlocation-mapboxgl-d4d4cd44151423d374e373798f09d12157babc27.tar.gz |
move iOS code from gl-cocoa to this project
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 12 |
1 files changed, 5 insertions, 7 deletions
@@ -45,17 +45,15 @@ Target OS: 10.9+ ## iOS -iOS makes use of a Cocoa-specific API called [`mapbox-gl-cocoa`](https://github.com/mapbox/mapbox-gl-cocoa). If you are just interested in running Mapbox GL on iOS and not developing with it, head to that project and you can use this library as a pre-built static library instead. A `UIView` interface to the map view and bundle resources are provided there. +If you just want to install the library for iOS and try it out as an Objective-C consumer, run `./scripts/package_ios.sh`. It will require the Boost headers to be installed, so use [Homebrew](http://brew.sh/) to install it via `brew install boost`. The script will produce the statically-linked `libMapboxGL.a`, `MapboxGL.bundle` for resources, and a `Headers` folder. -If you intend to develop here, `mapbox-gl-cocoa` is included as a submodule of the overall build setup. +If you want to build from source and/or contribute to development of the project, you can run `make iproj`, which will create and open an Xcode project which can build the entire library from source as well as an Objective-C test app. -You can run `make iproj` to create and open an Xcode project with an iOS-specific view controller housing. This will automatically install required dependencies as well. +Target devices: iPhone 4S and above (5, 5c, 5s, 6, 6 Plus) and iPad 2 and above (3, 4, Mini, Air, Mini 2, Air 2). -Note that if you are doing OS X development as well, to toggle from OS X back to iOS, you will need to `make iproj` again. +iOS SDK: 8.1 +Supported iOS: 7.0+ -Target devices: iPhone 4S and above (5, 5c, 5s, 6, 6 Plus) and iPad 2 and above (3, 4, Mini , Air, Mini 2, Air 2). - -Target OS: 7.0+ ## Linux |