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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-02-14 16:26:01 -0800
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-02-15 11:22:41 -0600
commit8f1c580ea164b47644e4dd935e7d30afe5872a96 (patch)
tree8ae51b510c748f2257f2a63e40cbeaaa3b4acc51 /CMakeLists.txt
parentf030da5ccd08fd552b62d0c68eeddb2ac0b2ac1a (diff)
downloadqtlocation-mapboxgl-8f1c580ea164b47644e4dd935e7d30afe5872a96.tar.gz
[core] Fix aliased text on mobile GPUs
Need highp precision for gamma values on mobile devices. lowp triggers aliasing artifacts at larger font sizes. Note that this change is a hand-edit to the generated shader sources, rather than pulling https://github.com/mapbox/mapbox-gl-js/pull/4275 and running the generator script. The reason for that is that the upstream shader now assumes support for DDS properties that gl-native does not yet support. Once that support lands in gl-native, we can regenerate the shader source.
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