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author | Alexander Shalamov <alexander.shalamov@mapbox.com> | 2020-04-01 15:52:01 +0300 |
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committer | Aleksandar Stojiljković <aleksandar.stojiljkovic@mapbox.com> | 2020-04-01 18:21:04 +0300 |
commit | bd5932a96476e05a0542923023b638d67814753b (patch) | |
tree | 2306ba7b4c6ba89490ff9e9badb887bd010d2419 /CHANGELOG.md | |
parent | 881d5dab6a9c6dbf6b644d3751741a6e997d9a7f (diff) | |
download | qtlocation-mapboxgl-bd5932a96476e05a0542923023b638d67814753b.tar.gz |
Update changelog
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r-- | CHANGELOG.md | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 45ef1a8b0e..264198613e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,6 +6,12 @@ - [core] Move logging off the main thread ([#16325](https://github.com/mapbox/mapbox-gl-native/pull/16325)) +### 🐞 Bug fixes + +- Hillshade bucket fix for mapbox-gl-native-ios #240 ([#16362](https://github.com/mapbox/mapbox-gl-native/pull/16362)) + + When dem tiles are loaded, border in neighboring tiles is updated, too leading to bucket re-upload. if std::move moved indices / vertices previously, they are empty and we get crash. Re-upload requires that only DEM texture is re-uploaded, not the quad vertices and indices. + ## maps-v1.5.0 ### ✨ New features |