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author | Minh Nguyễn <mxn@1ec5.org> | 2016-06-13 14:47:13 -0700 |
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committer | Konstantin Käfer <mail@kkaefer.com> | 2016-06-14 10:02:06 +0200 |
commit | b9702ef41a4cfdd0ab3107cfe5cec16ba3a4c230 (patch) | |
tree | 21a11f25139c129561d6830932a9eee4f2be895d /ARCHITECTURE.md | |
parent | 1e41c151f6edfba69037c854a5cb7abc18bb55e7 (diff) | |
download | qtlocation-mapboxgl-b9702ef41a4cfdd0ab3107cfe5cec16ba3a4c230.tar.gz |
[macos] Renamed OS X SDK to macOS SDK
Also renamed as many references to OS X as possible to macOS in documentation.
Diffstat (limited to 'ARCHITECTURE.md')
-rw-r--r-- | ARCHITECTURE.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ARCHITECTURE.md b/ARCHITECTURE.md index a4405e6baf..590ea97722 100644 --- a/ARCHITECTURE.md +++ b/ARCHITECTURE.md @@ -2,7 +2,7 @@ This document aims to outline at a high level the various parts that make up map # Repository structure -mapbox-gl-native uses a monolithic that houses both core C++ code and code that wraps the C++ core with SDKs for Android, iOS, OS X, Node.js, and Qt. A "monorepo" allows us to: +mapbox-gl-native uses a monolithic that houses both core C++ code and code that wraps the C++ core with SDKs for Android, iOS, macOS, Node.js, and Qt. A "monorepo" allows us to: * Make changes to the core API and SDKs simultaneously, ensuring no platform falls behind. * Ensure that core changes do not inadvertently break SDK tests. @@ -42,7 +42,7 @@ We track mason dependencies for a given platform in the file `platform/<platform Outside of the core C++ static library, platform SDKs typically rely on platform-native build tooling to complete the job. -* For iOS and OS X this means Xcode and the xcodebuild command line tool. +* For iOS and macOS this means Xcode and the xcodebuild command line tool. * For Android, Gradle and Android Studio. * For Qt, `qmake`. |