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authorMinh Nguyễn <mxn@1ec5.org>2017-04-13 01:00:35 -0700
committerLauren Budorick <lauren@mapbox.com>2017-04-24 17:10:31 -0700
commite19b708518ce4afe77c297cd67ccddbe19707cd7 (patch)
treec7719c2125326b116beb5dfc04bbb4f72792559f
parent1e03b3082dedb46c68c3eb459756917c35e5f97e (diff)
downloadqtlocation-mapboxgl-e19b708518ce4afe77c297cd67ccddbe19707cd7.tar.gz
[ios, macos] Updated changelogs
Mentioned 3D extrusion in the changelogs.
-rw-r--r--platform/ios/CHANGELOG.md1
-rw-r--r--platform/macos/CHANGELOG.md1
2 files changed, 2 insertions, 0 deletions
diff --git a/platform/ios/CHANGELOG.md b/platform/ios/CHANGELOG.md
index d72076274c..fb35070a79 100644
--- a/platform/ios/CHANGELOG.md
+++ b/platform/ios/CHANGELOG.md
@@ -17,6 +17,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT
* Xcode 8.0 or higher is now recommended for using this SDK. ([#8775](https://github.com/mapbox/mapbox-gl-native/pull/8775))
* Updated MGLMapView’s logo view to display [the new Mapbox logo](https://www.mapbox.com/blog/new-mapbox-logo/). ([#8771](https://github.com/mapbox/mapbox-gl-native/pull/8771))
* Fixed a crash or console spew when MGLMapView is initialized with a frame smaller than 64 points wide by 64 points tall. ([#8562](https://github.com/mapbox/mapbox-gl-native/pull/8562))
+* Added support for 3D extrusion of buildings and other polygonal features via the `MGLFillExtrusionStyleLayer` class and the `fill-extrusion` layer type in style JSON. ([#8431](https://github.com/mapbox/mapbox-gl-native/pull/8431))
* The error passed into `-[MGLMapViewDelegate mapViewDidFailLoadingMap:withError:]` now includes a more specific description and failure reason. ([#8418](https://github.com/mapbox/mapbox-gl-native/pull/8418))
* Fixed an issue where gesture recognizers associated with map view interactivity were not disabled when their related interactions were disabled. ([#8304](https://github.com/mapbox/mapbox-gl-native/pull/8304))
* Fixed an issue where re-adding a layer that had been previously removed from a style would reset its paint properties. Moved initializers for `MGLTileSource`, `MGLStyleLayer`, and `MGLForegroundStyleLayer` to their concrete subclasses; because these classes were already intended for initialization only via concrete subclasses, this should have no developer impact. ([#8626](https://github.com/mapbox/mapbox-gl-native/pull/8626))
diff --git a/platform/macos/CHANGELOG.md b/platform/macos/CHANGELOG.md
index 0e3f9b8fbf..73fa638692 100644
--- a/platform/macos/CHANGELOG.md
+++ b/platform/macos/CHANGELOG.md
@@ -14,6 +14,7 @@
* Updated MGLMapView’s logo view to display [the new Mapbox logo](https://www.mapbox.com/blog/new-mapbox-logo/). ([#8771](https://github.com/mapbox/mapbox-gl-native/pull/8771))
* Fixed an issue causing attribution button text to appear blue instead of black. ([#8701](https://github.com/mapbox/mapbox-gl-native/pull/8701))
* Fixed a crash or console spew when MGLMapView is initialized with a frame smaller than 64 points wide by 64 points tall. ([#8562](https://github.com/mapbox/mapbox-gl-native/pull/8562))
+* Added support for 3D extrusion of buildings and other polygonal features via the `MGLFillExtrusionStyleLayer` class and the `fill-extrusion` layer type in style JSON. ([#8431](https://github.com/mapbox/mapbox-gl-native/pull/8431))
* The error passed into `-[MGLMapViewDelegate mapViewDidFailLoadingMap:withError:]` now includes a more specific description and failure reason. ([#8418](https://github.com/mapbox/mapbox-gl-native/pull/8418))
* Fixed an issue where re-adding a layer that had been previously removed from a style would reset its paint properties. Moved initializers for `MGLTileSource`, `MGLStyleLayer`, and `MGLForegroundStyleLayer` to their concrete subclasses; because these classes were already intended for initialization only via concrete subclasses, this should have no developer impact. ([#8626](https://github.com/mapbox/mapbox-gl-native/pull/8626))