diff options
author | Jason Wray <jason@mapbox.com> | 2016-08-23 11:34:26 -0400 |
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committer | Jason Wray <jason@mapbox.com> | 2016-08-24 21:56:52 -0400 |
commit | cb59589954271d6dbaecba1fe4230c22f5bbab21 (patch) | |
tree | 8da260c34a43e8d3d8e307789121b604f9dca210 | |
parent | 5836738906292d70b4f95166c7d5e58a97d1208d (diff) | |
download | qtlocation-mapboxgl-cb59589954271d6dbaecba1fe4230c22f5bbab21.tar.gz |
[ios] Stop exaggerating heading accuracy indicator size
- 1.5× exaggeration has been removed.
- Maximum accuracy (smallest size) has been increased to 20°.
-rw-r--r-- | platform/ios/CHANGELOG.md | 1 | ||||
-rw-r--r-- | platform/ios/src/MGLFaux3DUserLocationAnnotationView.m | 8 |
2 files changed, 5 insertions, 4 deletions
diff --git a/platform/ios/CHANGELOG.md b/platform/ios/CHANGELOG.md index 07518c1fad..b8a7f7e749 100644 --- a/platform/ios/CHANGELOG.md +++ b/platform/ios/CHANGELOG.md @@ -29,6 +29,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT * To customize the appearance of the user location annotation, subclass the newly added MGLUserLocationAnnotationView class and implement `-[MGLMapViewDelegate mapView:viewForAnnotation:]`. ([#5882](https://github.com/mapbox/mapbox-gl-native/pull/5882)) * Fixed an issue causing the user dot’s accuracy ring to wobble while zooming in and out. ([#6019](https://github.com/mapbox/mapbox-gl-native/pull/6019)) +* Heading accuracy indicator sizing has been changed to appear more precise. ([#6120](https://github.com/mapbox/mapbox-gl-native/pull/6120)) ### Annotations diff --git a/platform/ios/src/MGLFaux3DUserLocationAnnotationView.m b/platform/ios/src/MGLFaux3DUserLocationAnnotationView.m index 315bd936e4..2cccc18806 100644 --- a/platform/ios/src/MGLFaux3DUserLocationAnnotationView.m +++ b/platform/ios/src/MGLFaux3DUserLocationAnnotationView.m @@ -502,10 +502,10 @@ const CGFloat MGLUserLocationAnnotationArrowSize = MGLUserLocationAnnotationPuck { CGFloat accuracy = self.userLocation.heading.headingAccuracy; - // size the mask using exagerated accuracy, but keep within a good display range - CGFloat clippingDegrees = 90 - (accuracy * 1.5); - clippingDegrees = fmin(clippingDegrees, 55); - clippingDegrees = fmax(clippingDegrees, 10); + // size the mask using accuracy, but keep within a good display range + CGFloat clippingDegrees = 90 - accuracy; + clippingDegrees = fmin(clippingDegrees, 70); // most accurate + clippingDegrees = fmax(clippingDegrees, 10); // least accurate CGRect ovalRect = CGRectMake(0, 0, MGLUserLocationAnnotationHaloSize, MGLUserLocationAnnotationHaloSize); UIBezierPath *ovalPath = UIBezierPath.bezierPath; |