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authorKonstantin Käfer <mail@kkaefer.com>2019-04-02 14:11:37 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-05-28 16:11:05 +0200
commit18c0590ddda44b7e9cf626c6d13e35136ef3897d (patch)
tree44b8ac42b09d770a6b579733a344ee2738e47fa1
parent12d8948c2a94df752edfcd492a8c256f65908c5c (diff)
downloadqtlocation-mapboxgl-18c0590ddda44b7e9cf626c6d13e35136ef3897d.tar.gz
[test] add new OffscreenTexture test
-rw-r--r--test/fixtures/offscreen_texture/clear-render-pass-color/expected.pngbin0 -> 660 bytes
-rw-r--r--test/util/offscreen_texture.test.cpp16
2 files changed, 16 insertions, 0 deletions
diff --git a/test/fixtures/offscreen_texture/clear-render-pass-color/expected.png b/test/fixtures/offscreen_texture/clear-render-pass-color/expected.png
new file mode 100644
index 0000000000..89d7feace4
--- /dev/null
+++ b/test/fixtures/offscreen_texture/clear-render-pass-color/expected.png
Binary files differ
diff --git a/test/util/offscreen_texture.test.cpp b/test/util/offscreen_texture.test.cpp
index ae56b347a4..78cf7cef60 100644
--- a/test/util/offscreen_texture.test.cpp
+++ b/test/util/offscreen_texture.test.cpp
@@ -2,6 +2,7 @@
#include <mbgl/platform/gl_functions.hpp>
#include <mbgl/gfx/backend_scope.hpp>
+#include <mbgl/gfx/render_pass.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/texture.hpp>
#include <mbgl/gl/defines.hpp>
@@ -180,3 +181,18 @@ void main() {
image = backend.readStillImage();
test::checkImage("test/fixtures/offscreen_texture/render-to-fbo-composited", image, 0, 0.1);
}
+
+TEST(OffscreenTexture, ClearRenderPassColor) {
+ auto backend = gfx::HeadlessBackend::Create({ 128, 256 });
+ gfx::BackendScope scope { *backend->getRendererBackend() };
+ auto& context = backend->getRendererBackend()->getContext();
+ auto encoder = context.createCommandEncoder();
+ auto offscreenTexture = context.createOffscreenTexture({ 128, 256 });
+ auto renderPass = encoder->createRenderPass(
+ "offscreen texture", { *offscreenTexture, Color{ 1.0f, 0.0f, 0.0f, 1.0f }, {}, {} });
+ renderPass.reset();
+ encoder.reset();
+
+ auto image = offscreenTexture->readStillImage();
+ test::checkImage("test/fixtures/offscreen_texture/clear-render-pass-color", image, 0, 0);
+}