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authorBruno de Oliveira Abinader <bruno@mapbox.com>2019-03-12 15:22:48 +0200
committerBruno de Oliveira Abinader <bruno@mapbox.com>2019-03-12 23:52:40 +0200
commit096dea16e31c6e0d91eba0cab1ab2efc5d6ae853 (patch)
tree55204fc1fc67e21031b706c7115620c2a9a49962
parentfb1b6010383f9991c2e95b25bf96e17ff44961d9 (diff)
downloadqtlocation-mapboxgl-096dea16e31c6e0d91eba0cab1ab2efc5d6ae853.tar.gz
[node] Change Map/FileSource relationship to composition
-rw-r--r--platform/node/src/node_map.cpp19
-rw-r--r--platform/node/src/node_map.hpp20
2 files changed, 27 insertions, 12 deletions
diff --git a/platform/node/src/node_map.cpp b/platform/node/src/node_map.cpp
index b12d3552a4..d56d71ab6b 100644
--- a/platform/node/src/node_map.cpp
+++ b/platform/node/src/node_map.cpp
@@ -615,14 +615,14 @@ void NodeMap::cancel() {
reinterpret_cast<NodeMap *>(h->data)->renderFinished();
});
- frontend = std::make_unique<mbgl::HeadlessFrontend>(mbgl::Size{ 256, 256 }, pixelRatio, *this, threadpool);
+ frontend = std::make_unique<mbgl::HeadlessFrontend>(mbgl::Size{ 256, 256 }, pixelRatio, fileSource, threadpool);
mbgl::MapOptions options;
options.withMapMode(mode)
.withConstrainMode(mbgl::ConstrainMode::HeightOnly)
.withViewportMode(mbgl::ViewportMode::Default)
.withCrossSourceCollisions(crossSourceCollisions);
map = std::make_unique<mbgl::Map>(*frontend, mapObserver, frontend->getSize(), pixelRatio,
- *this, threadpool, options);
+ fileSource, threadpool, options);
// FIXME: Reload the style after recreating the map. We need to find
// a better way of canceling an ongoing rendering on the core level
@@ -1200,12 +1200,13 @@ NodeMap::NodeMap(v8::Local<v8::Object> options)
: true;
}())
, mapObserver(NodeMapObserver())
- , frontend(std::make_unique<mbgl::HeadlessFrontend>(mbgl::Size { 256, 256 }, pixelRatio, *this, threadpool))
+ , fileSource(this)
+ , frontend(std::make_unique<mbgl::HeadlessFrontend>(mbgl::Size { 256, 256 }, pixelRatio, fileSource, threadpool))
, map(std::make_unique<mbgl::Map>(*frontend,
mapObserver,
frontend->getSize(),
pixelRatio,
- *this,
+ fileSource,
threadpool,
mbgl::MapOptions().withMapMode(mode)
.withConstrainMode(mbgl::ConstrainMode::HeightOnly)
@@ -1226,15 +1227,19 @@ NodeMap::~NodeMap() {
if (map) release();
}
-std::unique_ptr<mbgl::AsyncRequest> NodeMap::request(const mbgl::Resource& resource, mbgl::FileSource::Callback callback_) {
+NodeFileSource::NodeFileSource(NodeMap* nodeMap_) : nodeMap(nodeMap_) {}
+
+std::unique_ptr<mbgl::AsyncRequest> NodeFileSource::request(const mbgl::Resource& resource, mbgl::FileSource::Callback callback_) {
+ assert(nodeMap);
+
Nan::HandleScope scope;
// Because this method may be called while this NodeMap is already eligible for garbage collection,
// we need to explicitly hold onto our own handle here so that GC during a v8 call doesn't destroy
// *this while we're still executing code.
- handle();
+ nodeMap->handle();
v8::Local<v8::Value> argv[] = {
- Nan::New<v8::External>(this),
+ Nan::New<v8::External>(nodeMap),
Nan::New<v8::External>(&callback_)
};
diff --git a/platform/node/src/node_map.hpp b/platform/node/src/node_map.hpp
index b83a238681..2214035b17 100644
--- a/platform/node/src/node_map.hpp
+++ b/platform/node/src/node_map.hpp
@@ -25,10 +25,21 @@ class NodeMapObserver : public mbgl::MapObserver {
void onDidFailLoadingMap(std::exception_ptr) override;
};
+class NodeMap;
+
+class NodeFileSource : public mbgl::FileSource {
+public:
+ NodeFileSource(NodeMap*);
+
+ std::unique_ptr<mbgl::AsyncRequest> request(const mbgl::Resource&, mbgl::FileSource::Callback) final;
+
+private:
+ NodeMap* nodeMap;
+};
+
class RenderRequest;
-class NodeMap : public Nan::ObjectWrap,
- public mbgl::FileSource {
+class NodeMap : public Nan::ObjectWrap {
public:
struct RenderOptions;
class RenderWorker;
@@ -78,13 +89,12 @@ public:
static RenderOptions ParseOptions(v8::Local<v8::Object>);
- std::unique_ptr<mbgl::AsyncRequest> request(const mbgl::Resource&, mbgl::FileSource::Callback);
-
const float pixelRatio;
mbgl::MapMode mode;
bool crossSourceCollisions;
NodeThreadPool threadpool;
NodeMapObserver mapObserver;
+ NodeFileSource fileSource;
std::unique_ptr<mbgl::HeadlessFrontend> frontend;
std::unique_ptr<mbgl::Map> map;
@@ -98,4 +108,4 @@ public:
bool loaded = false;
};
-}
+} // namespace node_mbgl