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authorKonstantin Käfer <mail@kkaefer.com>2017-11-20 22:39:52 +0100
committerJohn Firebaugh <john.firebaugh@gmail.com>2018-08-27 14:07:40 -0700
commit1e454642c8bc99698d25105fe0034916e2930fe6 (patch)
tree3d9b60c1366033c97dfe51d4285d6bf3edf992ed
parentfd1ed8ce48fc9eaf6793e852381d8c7e648386af (diff)
downloadqtlocation-mapboxgl-1e454642c8bc99698d25105fe0034916e2930fe6.tar.gz
[build] allow WITH_EGL for macOS as well (SwiftShader) and enable EGL for GLFW
-rw-r--r--CMakeLists.txt10
-rw-r--r--Makefile4
-rw-r--r--cmake/mason-dependencies.cmake6
-rw-r--r--cmake/mbgl.cmake2
-rw-r--r--platform/android/config.cmake3
-rw-r--r--platform/darwin/mbgl/gl/gl_impl.hpp12
-rw-r--r--platform/glfw/glfw_view.cpp10
-rw-r--r--platform/ios/config.cmake2
-rw-r--r--platform/macos/config.cmake16
9 files changed, 52 insertions, 13 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b007b541b7..98d6676ef1 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -24,7 +24,7 @@ if(WITH_OSMESA AND WITH_EGL)
endif()
if(WITH_EGL)
- add_definitions(-DMBGL_USE_GLES2=1)
+ set(USE_GLES2 ON)
endif()
if($ENV{CI})
@@ -144,6 +144,14 @@ endif()
include(platform/${MBGL_PLATFORM}/config.cmake)
+if(WITH_EGL)
+ add_definitions(-DMBGL_WITH_EGL=1)
+endif()
+
+if(USE_GLES2)
+ add_definitions(-DMBGL_USE_GLES2=1)
+endif()
+
if (COMMAND mbgl_filesource)
include(cmake/filesource.cmake)
endif()
diff --git a/Makefile b/Makefile
index 7b967d820b..627eec9354 100644
--- a/Makefile
+++ b/Makefile
@@ -74,7 +74,8 @@ MACOS_XCODEBUILD = xcodebuild \
$(MACOS_PROJ_PATH): $(BUILD_DEPS) $(MACOS_USER_DATA_PATH)/WorkspaceSettings.xcsettings
mkdir -p $(MACOS_OUTPUT_PATH)
- (cd $(MACOS_OUTPUT_PATH) && cmake -G Xcode ../..)
+ (cd $(MACOS_OUTPUT_PATH) && cmake -G Xcode ../.. \
+ -DWITH_EGL=${WITH_EGL})
$(MACOS_USER_DATA_PATH)/WorkspaceSettings.xcsettings: platform/macos/WorkspaceSettings.xcsettings
mkdir -p "$(MACOS_USER_DATA_PATH)"
@@ -174,6 +175,7 @@ $(MACOS_COMPDB_PATH)/Makefile:
mkdir -p $(MACOS_COMPDB_PATH)
(cd $(MACOS_COMPDB_PATH) && cmake ../../../.. \
-DCMAKE_BUILD_TYPE=$(BUILDTYPE) \
+ -DWITH_EGL=${WITH_EGL} \
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON)
.PHONY:
diff --git a/cmake/mason-dependencies.cmake b/cmake/mason-dependencies.cmake
index 826dcf2e45..4a886bef21 100644
--- a/cmake/mason-dependencies.cmake
+++ b/cmake/mason-dependencies.cmake
@@ -36,13 +36,17 @@ elseif(MBGL_PLATFORM STREQUAL "linux")
mason_use(args VERSION 6.2.0 HEADER_ONLY)
if(WITH_EGL)
- mason_use(swiftshader VERSION 2017-11-20)
+ mason_use(swiftshader VERSION 2018-05-31)
endif()
elseif(MBGL_PLATFORM STREQUAL "macos")
mason_use(glfw VERSION 2018-06-27-0be4f3f)
mason_use(benchmark VERSION 1.4.1)
mason_use(icu VERSION 58.1-min-size)
mason_use(args VERSION 6.2.0 HEADER_ONLY)
+
+ if(WITH_EGL)
+ mason_use(swiftshader VERSION 2018-05-31)
+ endif()
elseif(MBGL_PLATFORM STREQUAL "qt")
mason_use(optional VERSION f27e7908 HEADER_ONLY)
mason_use(tao_tuple VERSION 28626e99 HEADER_ONLY)
diff --git a/cmake/mbgl.cmake b/cmake/mbgl.cmake
index fdb435ccca..da020cc93f 100644
--- a/cmake/mbgl.cmake
+++ b/cmake/mbgl.cmake
@@ -174,7 +174,7 @@ function(set_xcconfig_target_properties target)
list(APPEND link_flags ${item})
endif()
endforeach()
- string(REPLACE ";-framework " ";-framework;" link_flags "${link_flags}")
+ string(REGEX REPLACE "(^|;)-framework " "\\1-framework;" link_flags "${link_flags}")
string(REPLACE ";" "\" \"" link_flags "${link_flags}")
set_xcode_property(${target} XCCONFIG_LINK_LIBRARIES "${link_flags}")
endfunction()
diff --git a/platform/android/config.cmake b/platform/android/config.cmake
index a0143aee9d..714d566bd8 100644
--- a/platform/android/config.cmake
+++ b/platform/android/config.cmake
@@ -1,4 +1,5 @@
-add_definitions(-DMBGL_USE_GLES2=1)
+set(USE_GLES2 ON)
+
include(cmake/nunicode.cmake)
# Build thin archives.
diff --git a/platform/darwin/mbgl/gl/gl_impl.hpp b/platform/darwin/mbgl/gl/gl_impl.hpp
index b4c062a474..0db125c7b4 100644
--- a/platform/darwin/mbgl/gl/gl_impl.hpp
+++ b/platform/darwin/mbgl/gl/gl_impl.hpp
@@ -8,9 +8,15 @@
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#elif TARGET_OS_MAC
- #include <OpenGL/OpenGL.h>
- #include <OpenGL/gl.h>
- #include <OpenGL/glext.h>
+ #if MBGL_USE_GLES2
+ #define GL_GLEXT_PROTOTYPES
+ #include <GLES2/gl2.h>
+ #include <GLES2/gl2ext.h>
+ #else
+ #include <OpenGL/OpenGL.h>
+ #include <OpenGL/gl.h>
+ #include <OpenGL/glext.h>
+ #endif
#else
#error Unsupported Apple platform
#endif
diff --git a/platform/glfw/glfw_view.cpp b/platform/glfw/glfw_view.cpp
index f1cbdbbaeb..9179113139 100644
--- a/platform/glfw/glfw_view.cpp
+++ b/platform/glfw/glfw_view.cpp
@@ -54,13 +54,19 @@ GLFWView::GLFWView(bool fullscreen_, bool benchmark_)
height = videoMode->height;
}
+#if __APPLE__
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GL_TRUE);
+#endif
+
+#if MBGL_WITH_EGL
+ glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
+#endif
#ifdef DEBUG
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
#endif
-#ifdef GL_ES_VERSION_2_0
+#if MBGL_USE_GLES2
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
@@ -652,7 +658,7 @@ void GLFWView::toggle3DExtrusions(bool visible) {
namespace mbgl {
namespace platform {
-#ifndef GL_ES_VERSION_2_0
+#ifndef MBGL_USE_GLES2
void showDebugImage(std::string name, const char *data, size_t width, size_t height) {
glfwInit();
diff --git a/platform/ios/config.cmake b/platform/ios/config.cmake
index 48bb27a696..6bed436f64 100644
--- a/platform/ios/config.cmake
+++ b/platform/ios/config.cmake
@@ -1,4 +1,4 @@
-add_definitions(-DMBGL_USE_GLES2=1)
+set(USE_GLES2 ON)
macro(initialize_ios_target target)
set_xcode_property(${target} IPHONEOS_DEPLOYMENT_TARGET "9.0")
diff --git a/platform/macos/config.cmake b/platform/macos/config.cmake
index d53f61f3b3..f164b8491e 100644
--- a/platform/macos/config.cmake
+++ b/platform/macos/config.cmake
@@ -27,7 +27,6 @@ macro(mbgl_platform_core)
PRIVATE platform/default/mbgl/gl/headless_frontend.hpp
PRIVATE platform/default/mbgl/gl/headless_backend.cpp
PRIVATE platform/default/mbgl/gl/headless_backend.hpp
- PRIVATE platform/darwin/src/headless_backend_cgl.cpp
# Snapshotting
PRIVATE platform/default/mbgl/map/map_snapshotter.cpp
@@ -40,6 +39,20 @@ macro(mbgl_platform_core)
PRIVATE platform/default/mbgl/util/default_thread_pool.cpp
)
+ if(WITH_EGL)
+ target_sources(mbgl-core
+ PRIVATE platform/linux/src/headless_backend_egl.cpp
+ )
+ target_add_mason_package(mbgl-core PUBLIC swiftshader)
+ else()
+ target_sources(mbgl-core
+ PRIVATE platform/darwin/src/headless_backend_cgl.cpp
+ )
+ target_link_libraries(mbgl-core
+ PUBLIC "-framework OpenGL"
+ )
+ endif()
+
target_add_mason_package(mbgl-core PUBLIC geojson)
target_add_mason_package(mbgl-core PUBLIC polylabel)
target_add_mason_package(mbgl-core PRIVATE icu)
@@ -58,7 +71,6 @@ macro(mbgl_platform_core)
PUBLIC "-framework Foundation"
PUBLIC "-framework CoreText"
PUBLIC "-framework CoreGraphics"
- PUBLIC "-framework OpenGL"
PUBLIC "-framework ImageIO"
PUBLIC "-framework CoreServices"
PUBLIC "-framework SystemConfiguration"