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author | Molly Lloyd <molly@mapbox.com> | 2018-06-19 10:41:45 -0700 |
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committer | Molly Lloyd <molly@mapbox.com> | 2018-06-19 10:43:57 -0700 |
commit | 00fe29d4c55406278fa556eaf846b5d2cf0db076 (patch) | |
tree | 2671e148700febdcd7fb8ac343091cb6a6c95508 | |
parent | 4c7842045a231b40aa9f4c4765678f1cd5aa987d (diff) | |
download | qtlocation-mapboxgl-00fe29d4c55406278fa556eaf846b5d2cf0db076.tar.gz |
port zero line-width fix from gl-js
m--------- | mapbox-gl-js | 0 | ||||
-rw-r--r-- | src/mbgl/shaders/line.cpp | 2 | ||||
-rw-r--r-- | src/mbgl/shaders/line_pattern.cpp | 2 | ||||
-rw-r--r-- | src/mbgl/shaders/line_sdf.cpp | 2 |
4 files changed, 3 insertions, 3 deletions
diff --git a/mapbox-gl-js b/mapbox-gl-js -Subproject a5a8dfe5b90737dbb295eaca7f41c667ae4060a +Subproject 45b0be007cd5df6837e5381e067b9c2a42b7850 diff --git a/src/mbgl/shaders/line.cpp b/src/mbgl/shaders/line.cpp index 68d2dcc468..a4df33d9b6 100644 --- a/src/mbgl/shaders/line.cpp +++ b/src/mbgl/shaders/line.cpp @@ -148,7 +148,7 @@ void main() { offset = -1.0 * offset; float inset = gapwidth + (gapwidth > 0.0 ? ANTIALIASING : 0.0); - float outset = gapwidth + halfwidth * (gapwidth > 0.0 ? 2.0 : 1.0) + ANTIALIASING; + float outset = gapwidth + halfwidth * (gapwidth > 0.0 ? 2.0 : 1.0) + (halfwidth == 0.0 ? 0.0 : ANTIALIASING); // Scale the extrusion vector down to a normal and then up by the line width // of this vertex. diff --git a/src/mbgl/shaders/line_pattern.cpp b/src/mbgl/shaders/line_pattern.cpp index be88255e3c..374fc0a995 100644 --- a/src/mbgl/shaders/line_pattern.cpp +++ b/src/mbgl/shaders/line_pattern.cpp @@ -133,7 +133,7 @@ void main() { offset = -1.0 * offset; float inset = gapwidth + (gapwidth > 0.0 ? ANTIALIASING : 0.0); - float outset = gapwidth + halfwidth * (gapwidth > 0.0 ? 2.0 : 1.0) + ANTIALIASING; + float outset = gapwidth + halfwidth * (gapwidth > 0.0 ? 2.0 : 1.0) + (halfwidth == 0.0 ? 0.0 : ANTIALIASING); // Scale the extrusion vector down to a normal and then up by the line width // of this vertex. diff --git a/src/mbgl/shaders/line_sdf.cpp b/src/mbgl/shaders/line_sdf.cpp index c5d50566e8..9b6bf47301 100644 --- a/src/mbgl/shaders/line_sdf.cpp +++ b/src/mbgl/shaders/line_sdf.cpp @@ -171,7 +171,7 @@ void main() { offset = -1.0 * offset; float inset = gapwidth + (gapwidth > 0.0 ? ANTIALIASING : 0.0); - float outset = gapwidth + halfwidth * (gapwidth > 0.0 ? 2.0 : 1.0) + ANTIALIASING; + float outset = gapwidth + halfwidth * (gapwidth > 0.0 ? 2.0 : 1.0) + (halfwidth == 0.0 ? 0.0 : ANTIALIASING); // Scale the extrusion vector down to a normal and then up by the line width // of this vertex. |