summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKonstantin Käfer <mail@kkaefer.com>2017-07-05 15:38:50 +0200
committerKonstantin Käfer <mail@kkaefer.com>2017-07-11 14:59:04 +0200
commit47a003b7420b4a1585a647fb71590fbb13813dd5 (patch)
treea0bd30002e49af3cc9bb3485a09d499fd23f9255
parent2d36983bbb1131282241bd4d8b5240bf2c86d0ec (diff)
downloadqtlocation-mapboxgl-47a003b7420b4a1585a647fb71590fbb13813dd5.tar.gz
[core] add algorithm for computing masks for raster tiles
-rw-r--r--benchmark/parse/tile_mask.benchmark.cpp29
-rw-r--r--cmake/benchmark-files.cmake1
-rw-r--r--cmake/benchmark.cmake1
-rw-r--r--cmake/core-files.cmake2
-rw-r--r--cmake/test-files.cmake1
-rw-r--r--src/mbgl/algorithm/update_tile_masks.hpp72
-rw-r--r--src/mbgl/renderer/tile_mask.hpp11
-rw-r--r--src/mbgl/tile/tile_id.hpp10
-rw-r--r--src/mbgl/tile/tile_id_io.cpp5
-rw-r--r--test/algorithm/update_tile_masks.test.cpp124
10 files changed, 256 insertions, 0 deletions
diff --git a/benchmark/parse/tile_mask.benchmark.cpp b/benchmark/parse/tile_mask.benchmark.cpp
new file mode 100644
index 0000000000..5d50d05c22
--- /dev/null
+++ b/benchmark/parse/tile_mask.benchmark.cpp
@@ -0,0 +1,29 @@
+#include <benchmark/benchmark.h>
+
+#include <mbgl/algorithm/update_tile_masks.hpp>
+
+using namespace mbgl;
+
+struct MaskedRenderable {
+ UnwrappedTileID id;
+ TileMask mask;
+ bool used = true;
+};
+
+static void TileMaskGeneration(benchmark::State& state) {
+ std::vector<MaskedRenderable> renderables = {
+ MaskedRenderable{ UnwrappedTileID{ 12, 1028, 1456 }, {} },
+ MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2912 }, {} },
+ MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2913 }, {} },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5824 }, {} },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5827 }, {} },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5824 }, {} },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5825 }, {} },
+ };
+
+ while (state.KeepRunning()) {
+ algorithm::updateTileMasks<MaskedRenderable>({ renderables.begin(), renderables.end() });
+ }
+}
+
+BENCHMARK(TileMaskGeneration);
diff --git a/cmake/benchmark-files.cmake b/cmake/benchmark-files.cmake
index 35931a6b52..e8adf66d4c 100644
--- a/cmake/benchmark-files.cmake
+++ b/cmake/benchmark-files.cmake
@@ -10,6 +10,7 @@ set(MBGL_BENCHMARK_FILES
# parse
benchmark/parse/filter.benchmark.cpp
+ benchmark/parse/tile_mask.benchmark.cpp
benchmark/parse/vector_tile.benchmark.cpp
# src
diff --git a/cmake/benchmark.cmake b/cmake/benchmark.cmake
index 1dfca27e6c..79e87a0b10 100644
--- a/cmake/benchmark.cmake
+++ b/cmake/benchmark.cmake
@@ -17,6 +17,7 @@ target_link_libraries(mbgl-benchmark
PRIVATE mbgl-core
)
+target_add_mason_package(mbgl-benchmark PRIVATE boost)
target_add_mason_package(mbgl-benchmark PRIVATE benchmark)
target_add_mason_package(mbgl-benchmark PRIVATE rapidjson)
target_add_mason_package(mbgl-benchmark PRIVATE protozero)
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake
index 395069bc45..5564b10c73 100644
--- a/cmake/core-files.cmake
+++ b/cmake/core-files.cmake
@@ -15,6 +15,7 @@ set(MBGL_CORE_FILES
src/mbgl/algorithm/generate_clip_ids.hpp
src/mbgl/algorithm/generate_clip_ids_impl.hpp
src/mbgl/algorithm/update_renderables.hpp
+ src/mbgl/algorithm/update_tile_masks.hpp
# annotation
include/mbgl/annotation/annotation.hpp
@@ -197,6 +198,7 @@ set(MBGL_CORE_FILES
src/mbgl/renderer/render_tile.hpp
src/mbgl/renderer/style_diff.cpp
src/mbgl/renderer/style_diff.hpp
+ src/mbgl/renderer/tile_mask.hpp
src/mbgl/renderer/tile_parameters.hpp
src/mbgl/renderer/tile_pyramid.cpp
src/mbgl/renderer/tile_pyramid.hpp
diff --git a/cmake/test-files.cmake b/cmake/test-files.cmake
index 7271887dac..1c2cd76a38 100644
--- a/cmake/test-files.cmake
+++ b/cmake/test-files.cmake
@@ -10,6 +10,7 @@ set(MBGL_TEST_FILES
test/algorithm/generate_clip_ids.test.cpp
test/algorithm/mock.hpp
test/algorithm/update_renderables.test.cpp
+ test/algorithm/update_tile_masks.test.cpp
# api
test/api/annotations.test.cpp
diff --git a/src/mbgl/algorithm/update_tile_masks.hpp b/src/mbgl/algorithm/update_tile_masks.hpp
new file mode 100644
index 0000000000..5c53f8f379
--- /dev/null
+++ b/src/mbgl/algorithm/update_tile_masks.hpp
@@ -0,0 +1,72 @@
+#pragma once
+
+#include <mbgl/renderer/tile_mask.hpp>
+
+#include <vector>
+#include <functional>
+#include <algorithm>
+
+namespace mbgl {
+namespace algorithm {
+
+namespace {
+
+template <typename Renderable>
+void computeTileMasks(
+ const CanonicalTileID& root,
+ const UnwrappedTileID ref,
+ typename std::vector<std::reference_wrapper<Renderable>>::const_iterator it,
+ const typename std::vector<std::reference_wrapper<Renderable>>::const_iterator end,
+ TileMask& mask) {
+ // If the reference or any of its children is found in the list, we need to recurse.
+ for (; it != end; ++it) {
+ auto& renderable = it->get();
+ if (!renderable.used) {
+ continue;
+ }
+ if (ref == renderable.id) {
+ // The current tile is masked out, so we don't need to add them to the mask set.
+ return;
+ } else if (renderable.id.isChildOf(ref)) {
+ // There's at least one child tile that is masked out, so recursively descend.
+ for (const auto& child : ref.children()) {
+ computeTileMasks<Renderable>(root, child, it, end, mask);
+ }
+ return;
+ }
+ }
+ // We couldn't find a child, so it's definitely a masked part.
+ mask.emplace(ref.canonical - root);
+}
+
+} // namespace
+
+template <typename Renderable>
+void updateTileMasks(std::vector<std::reference_wrapper<Renderable>> renderables) {
+ std::sort(renderables.begin(), renderables.end(),
+ [](const Renderable& a, const Renderable& b) { return a.id < b.id; });
+
+ const auto end = renderables.end();
+ for (auto it = renderables.begin(); it != end; it++) {
+ auto& renderable = it->get();
+ if (!renderable.used) {
+ continue;
+ }
+ // Try to add all remaining ids as children. We sorted the tile list
+ // by z earlier, so all preceding items cannot be children of the current
+ // tile. We also compute the lower bound of the next wrap, because items of the next wrap
+ // can never be children of the current wrap.
+ auto child_it = std::next(it);
+ const auto children_end = std::lower_bound(
+ child_it, end,
+ UnwrappedTileID{ static_cast<int16_t>(renderable.id.wrap + 1), { 0, 0, 0 } },
+ [](auto& a, auto& b) { return a.get().id < b; });
+
+ renderable.mask.clear();
+ computeTileMasks<Renderable>(renderable.id.canonical, renderable.id, child_it, children_end,
+ renderable.mask);
+ }
+}
+
+} // namespace algorithm
+} // namespace mbgl
diff --git a/src/mbgl/renderer/tile_mask.hpp b/src/mbgl/renderer/tile_mask.hpp
new file mode 100644
index 0000000000..a4cbff864f
--- /dev/null
+++ b/src/mbgl/renderer/tile_mask.hpp
@@ -0,0 +1,11 @@
+#pragma once
+
+#include <mbgl/tile/tile_id.hpp>
+
+#include <set>
+
+namespace mbgl {
+
+using TileMask = std::set<CanonicalTileID>;
+
+} // namespace mbgl
diff --git a/src/mbgl/tile/tile_id.hpp b/src/mbgl/tile/tile_id.hpp
index 1ce3eea98e..38adbaa107 100644
--- a/src/mbgl/tile/tile_id.hpp
+++ b/src/mbgl/tile/tile_id.hpp
@@ -28,6 +28,7 @@ public:
bool operator<(const CanonicalTileID&) const;
bool isChildOf(const CanonicalTileID&) const;
CanonicalTileID scaledTo(uint8_t z) const;
+ CanonicalTileID operator-(const CanonicalTileID&) const;
std::array<CanonicalTileID, 4> children() const;
const uint8_t z;
@@ -125,6 +126,15 @@ inline CanonicalTileID CanonicalTileID::scaledTo(uint8_t targetZ) const {
}
}
+inline CanonicalTileID CanonicalTileID::operator-(const CanonicalTileID& rhs) const {
+ if (!isChildOf(rhs)) {
+ return { 0, 0, 0 };
+ } else {
+ const uint8_t diffZ = z - rhs.z;
+ return { diffZ, x - (rhs.x << diffZ), y - (rhs.y << diffZ) };
+ }
+}
+
inline std::array<CanonicalTileID, 4> CanonicalTileID::children() const {
const uint8_t childZ = z + 1;
const uint32_t childX = x * 2;
diff --git a/src/mbgl/tile/tile_id_io.cpp b/src/mbgl/tile/tile_id_io.cpp
index f6adbf183f..d8be6b93d6 100644
--- a/src/mbgl/tile/tile_id_io.cpp
+++ b/src/mbgl/tile/tile_id_io.cpp
@@ -6,6 +6,8 @@
namespace mbgl {
::std::ostream& operator<<(::std::ostream& os, const CanonicalTileID& rhs) {
+ // Uncomment this to create code instead of shorthands.
+ // return os << "CanonicalTileID{ " << uint32_t(rhs.z) << ", " << rhs.x << ", " << rhs.y << " }";
return os << uint32_t(rhs.z) << "/" << rhs.x << "/" << rhs.y;
}
@@ -26,6 +28,9 @@ std::string toString(const OverscaledTileID& rhs) {
} // namespace util
::std::ostream& operator<<(::std::ostream& os, const UnwrappedTileID& rhs) {
+ // Uncomment this to create code instead of shorthands.
+ // return os << "UnwrappedTileID{ " << uint32_t(rhs.wrap) << ", { " << uint32_t(rhs.canonical.z)
+ // << ", " << rhs.canonical.x << ", " << rhs.canonical.y << " } }";
return os << rhs.canonical << (rhs.wrap >= 0 ? "+" : "") << rhs.wrap;
}
diff --git a/test/algorithm/update_tile_masks.test.cpp b/test/algorithm/update_tile_masks.test.cpp
new file mode 100644
index 0000000000..1127c7140c
--- /dev/null
+++ b/test/algorithm/update_tile_masks.test.cpp
@@ -0,0 +1,124 @@
+#include <mbgl/test/util.hpp>
+
+#include <mbgl/algorithm/update_tile_masks.hpp>
+
+using namespace mbgl;
+
+namespace {
+
+struct MaskedRenderable {
+ UnwrappedTileID id;
+ TileMask mask;
+ bool used = true;
+};
+
+bool operator==(const MaskedRenderable& lhs, const MaskedRenderable& rhs) {
+ return lhs.id == rhs.id && lhs.mask == rhs.mask;
+}
+
+::std::ostream& operator<<(::std::ostream& os, const MaskedRenderable& rhs) {
+ os << "MaskedRenderable{ " << rhs.id << ", { ";
+ bool first = true;
+ for (auto& id : rhs.mask) {
+ if (!first) {
+ os << ", ";
+ } else {
+ first = false;
+ }
+ os << id;
+ }
+ return os << " } }";
+}
+
+} // namespace
+
+void validate(const std::vector<MaskedRenderable> expected) {
+ std::vector<MaskedRenderable> actual = expected;
+ std::for_each(actual.begin(), actual.end(),
+ [](auto& renderable) { renderable.mask.clear(); });
+ algorithm::updateTileMasks<MaskedRenderable>({ actual.begin(), actual.end() });
+ EXPECT_EQ(expected, actual);
+}
+
+TEST(UpdateTileMasks, NoChildren) {
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 4, 3, 8 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 1, 1, 1 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 2, 2, 3 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+}
+
+TEST(UpdateTileMasks, ParentAndFourChildren) {
+ validate({
+ // Mask is empty (== not rendered!) because we have four covering children.
+ MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 }, {} },
+ // All four covering children
+ MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 1, 0, 1 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 1, 1, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 1, 1, 1 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+}
+
+TEST(UpdateTileMasks, OneChild) {
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 },
+ // Only render the three children that aren't covering the other tile.
+ { CanonicalTileID{ 1, 0, 1 },
+ CanonicalTileID{ 1, 1, 0 },
+ CanonicalTileID{ 1, 1, 1 } } },
+ MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+}
+
+TEST(UpdateTileMasks, Complex) {
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 },
+ { CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
+ CanonicalTileID{ 2, 2, 3 }, CanonicalTileID{ 2, 3, 2 },
+ CanonicalTileID{ 3, 6, 7 }, CanonicalTileID{ 3, 7, 6 } } },
+ MaskedRenderable{ UnwrappedTileID{ 0, { 1, 0, 0 } }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 0, { 2, 2, 2 } }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 0, { 3, 7, 7 } }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 0, { 3, 6, 6 } }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 },
+ { CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
+ CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 0, 0 },
+ CanonicalTileID{ 2, 0, 1 }, CanonicalTileID{ 2, 1, 0 },
+ CanonicalTileID{ 3, 2, 3 }, CanonicalTileID{ 3, 3, 2 },
+ CanonicalTileID{ 3, 3, 3 }, CanonicalTileID{ 4, 4, 5 },
+ CanonicalTileID{ 4, 5, 4 }, CanonicalTileID{ 4, 5, 5 } } },
+ MaskedRenderable{ UnwrappedTileID{ 4, 4, 4 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+
+ validate({
+ MaskedRenderable{ UnwrappedTileID{ 12, 1028, 1456 },
+ { CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 3, 0 },
+ CanonicalTileID{ 2, 3, 1 } } },
+ MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2912 },
+ { CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
+ CanonicalTileID{ 1, 1, 1 } } },
+ MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2913 },
+ { CanonicalTileID{ 1, 0, 0 }, CanonicalTileID{ 1, 1, 0 },
+ CanonicalTileID{ 1, 1, 1 } } },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5824 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5827 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5824 }, { CanonicalTileID{ 0, 0, 0 } } },
+ MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5825 }, { CanonicalTileID{ 0, 0, 0 } } },
+ });
+}