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authorVladimir Agafonkin <agafonkin@gmail.com>2017-12-08 22:28:03 +0200
committerVladimir Agafonkin <agafonkin@gmail.com>2017-12-08 22:28:03 +0200
commit01e733136acb62ccefca32868ffabd0ba7176265 (patch)
tree6b77fe3777c17a75829db67c7331ac1df7d91300
parentf26c5ef2f066b9174499e0b2c29ef732920a067b (diff)
downloadqtlocation-mapboxgl-01e733136acb62ccefca32868ffabd0ba7176265.tar.gz
WIP dump heatmap layer (not yet working)
-rw-r--r--cmake/core-files.cmake16
-rw-r--r--include/mbgl/style/layer.hpp3
-rw-r--r--include/mbgl/style/layer_type.hpp3
-rw-r--r--include/mbgl/style/layers/heatmap_layer.hpp85
-rw-r--r--platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/HeatmapLayer.java271
-rw-r--r--platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/Property.java24
-rw-r--r--platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java140
-rw-r--r--platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/HeatmapLayerTest.java545
-rw-r--r--platform/android/src/style/layers/heatmap_layer.cpp156
-rw-r--r--platform/android/src/style/layers/heatmap_layer.hpp54
-rw-r--r--platform/darwin/scripts/generate-style-code.js1
-rw-r--r--platform/darwin/src/MGLHeatmapStyleLayer.h189
-rw-r--r--platform/darwin/src/MGLHeatmapStyleLayer.mm228
-rw-r--r--platform/darwin/test/MGLHeatmapStyleLayerTests.mm309
-rw-r--r--platform/ios/docs/guides/For Style Authors.md1
-rw-r--r--platform/macos/docs/guides/For Style Authors.md1
-rw-r--r--scripts/generate-style-code.js4
-rw-r--r--src/mbgl/programs/attributes.hpp7
-rw-r--r--src/mbgl/programs/heatmap_program.cpp7
-rw-r--r--src/mbgl/programs/heatmap_program.hpp48
-rw-r--r--src/mbgl/programs/programs.hpp3
-rw-r--r--src/mbgl/programs/uniforms.hpp1
-rw-r--r--src/mbgl/renderer/buckets/heatmap_bucket.cpp108
-rw-r--r--src/mbgl/renderer/buckets/heatmap_bucket.hpp40
-rw-r--r--src/mbgl/renderer/layers/render_heatmap_layer.cpp97
-rw-r--r--src/mbgl/renderer/layers/render_heatmap_layer.hpp40
-rw-r--r--src/mbgl/renderer/render_layer.cpp3
-rw-r--r--src/mbgl/shaders/heatmap.cpp115
-rw-r--r--src/mbgl/shaders/heatmap.hpp16
-rw-r--r--src/mbgl/shaders/heatmap_texture.cpp42
-rw-r--r--src/mbgl/shaders/heatmap_texture.hpp16
-rw-r--r--src/mbgl/style/conversion/make_property_setters.hpp13
-rw-r--r--src/mbgl/style/layers/heatmap_layer.cpp233
-rw-r--r--src/mbgl/style/layers/heatmap_layer_impl.cpp15
-rw-r--r--src/mbgl/style/layers/heatmap_layer_impl.hpp21
-rw-r--r--src/mbgl/style/layers/heatmap_layer_properties.cpp9
-rw-r--r--src/mbgl/style/layers/heatmap_layer_properties.hpp44
-rw-r--r--src/mbgl/style/style_impl.cpp1
38 files changed, 2879 insertions, 30 deletions
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake
index d6c9493742..fa87d0df52 100644
--- a/cmake/core-files.cmake
+++ b/cmake/core-files.cmake
@@ -141,6 +141,8 @@ set(MBGL_CORE_FILES
src/mbgl/programs/fill_extrusion_program.hpp
src/mbgl/programs/fill_program.cpp
src/mbgl/programs/fill_program.hpp
+ src/mbgl/programs/heatmap_program.cpp
+ src/mbgl/programs/heatmap_program.hpp
src/mbgl/programs/line_program.cpp
src/mbgl/programs/line_program.hpp
src/mbgl/programs/program.hpp
@@ -216,6 +218,8 @@ set(MBGL_CORE_FILES
src/mbgl/renderer/buckets/fill_bucket.hpp
src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp
src/mbgl/renderer/buckets/fill_extrusion_bucket.hpp
+ src/mbgl/renderer/buckets/heatmap_bucket.cpp
+ src/mbgl/renderer/buckets/heatmap_bucket.hpp
src/mbgl/renderer/buckets/line_bucket.cpp
src/mbgl/renderer/buckets/line_bucket.hpp
src/mbgl/renderer/buckets/raster_bucket.cpp
@@ -234,6 +238,8 @@ set(MBGL_CORE_FILES
src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
src/mbgl/renderer/layers/render_fill_layer.cpp
src/mbgl/renderer/layers/render_fill_layer.hpp
+ src/mbgl/renderer/layers/render_heatmap_layer.cpp
+ src/mbgl/renderer/layers/render_heatmap_layer.hpp
src/mbgl/renderer/layers/render_line_layer.cpp
src/mbgl/renderer/layers/render_line_layer.hpp
src/mbgl/renderer/layers/render_raster_layer.cpp
@@ -276,6 +282,10 @@ set(MBGL_CORE_FILES
src/mbgl/shaders/fill_outline_pattern.hpp
src/mbgl/shaders/fill_pattern.cpp
src/mbgl/shaders/fill_pattern.hpp
+ src/mbgl/shaders/heatmap.cpp
+ src/mbgl/shaders/heatmap.hpp
+ src/mbgl/shaders/heatmap_texture.cpp
+ src/mbgl/shaders/heatmap_texture.hpp
src/mbgl/shaders/line.cpp
src/mbgl/shaders/line.hpp
src/mbgl/shaders/line_pattern.cpp
@@ -468,6 +478,7 @@ set(MBGL_CORE_FILES
include/mbgl/style/layers/custom_layer.hpp
include/mbgl/style/layers/fill_extrusion_layer.hpp
include/mbgl/style/layers/fill_layer.hpp
+ include/mbgl/style/layers/heatmap_layer.hpp
include/mbgl/style/layers/line_layer.hpp
include/mbgl/style/layers/raster_layer.hpp
include/mbgl/style/layers/symbol_layer.hpp
@@ -494,6 +505,11 @@ set(MBGL_CORE_FILES
src/mbgl/style/layers/fill_layer_impl.hpp
src/mbgl/style/layers/fill_layer_properties.cpp
src/mbgl/style/layers/fill_layer_properties.hpp
+ src/mbgl/style/layers/heatmap_layer.cpp
+ src/mbgl/style/layers/heatmap_layer_impl.cpp
+ src/mbgl/style/layers/heatmap_layer_impl.hpp
+ src/mbgl/style/layers/heatmap_layer_properties.cpp
+ src/mbgl/style/layers/heatmap_layer_properties.hpp
src/mbgl/style/layers/line_layer.cpp
src/mbgl/style/layers/line_layer_impl.cpp
src/mbgl/style/layers/line_layer_impl.hpp
diff --git a/include/mbgl/style/layer.hpp b/include/mbgl/style/layer.hpp
index eb2dbf830b..4ad177b6cd 100644
--- a/include/mbgl/style/layer.hpp
+++ b/include/mbgl/style/layer.hpp
@@ -22,6 +22,7 @@ class RasterLayer;
class BackgroundLayer;
class CustomLayer;
class FillExtrusionLayer;
+class HeatmapLayer;
class LayerObserver;
/**
@@ -90,6 +91,8 @@ public:
return std::forward<V>(visitor)(*as<CustomLayer>());
case LayerType::FillExtrusion:
return std::forward<V>(visitor)(*as<FillExtrusionLayer>());
+ case LayerType::Heatmap:
+ return std::forward<V>(visitor)(*as<HeatmapLayer>());
}
diff --git a/include/mbgl/style/layer_type.hpp b/include/mbgl/style/layer_type.hpp
index 66ff834eee..6814296b91 100644
--- a/include/mbgl/style/layer_type.hpp
+++ b/include/mbgl/style/layer_type.hpp
@@ -12,7 +12,8 @@ enum class LayerType {
Background,
Custom,
FillExtrusion,
+ Heatmap
};
} // namespace style
-} // namespace mbgl \ No newline at end of file
+} // namespace mbgl
diff --git a/include/mbgl/style/layers/heatmap_layer.hpp b/include/mbgl/style/layers/heatmap_layer.hpp
new file mode 100644
index 0000000000..b9ce3b1539
--- /dev/null
+++ b/include/mbgl/style/layers/heatmap_layer.hpp
@@ -0,0 +1,85 @@
+// This file is generated. Do not edit.
+
+#pragma once
+
+#include <mbgl/style/layer.hpp>
+#include <mbgl/style/filter.hpp>
+#include <mbgl/style/property_value.hpp>
+#include <mbgl/style/data_driven_property_value.hpp>
+
+#include <mbgl/util/color.hpp>
+
+namespace mbgl {
+namespace style {
+
+class TransitionOptions;
+
+class HeatmapLayer : public Layer {
+public:
+ HeatmapLayer(const std::string& layerID, const std::string& sourceID);
+ ~HeatmapLayer() final;
+
+ // Source
+ const std::string& getSourceID() const;
+ const std::string& getSourceLayer() const;
+ void setSourceLayer(const std::string& sourceLayer);
+
+ void setFilter(const Filter&);
+ const Filter& getFilter() const;
+
+ // Visibility
+ void setVisibility(VisibilityType) final;
+
+ // Zoom range
+ void setMinZoom(float) final;
+ void setMaxZoom(float) final;
+
+ // Paint properties
+
+ static PropertyValue<float> getDefaultHeatmapRadius();
+ PropertyValue<float> getHeatmapRadius() const;
+ void setHeatmapRadius(PropertyValue<float>);
+ void setHeatmapRadiusTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapRadiusTransition() const;
+
+ static DataDrivenPropertyValue<float> getDefaultHeatmapWeight();
+ DataDrivenPropertyValue<float> getHeatmapWeight() const;
+ void setHeatmapWeight(DataDrivenPropertyValue<float>);
+ void setHeatmapWeightTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapWeightTransition() const;
+
+ static PropertyValue<float> getDefaultHeatmapIntensity();
+ PropertyValue<float> getHeatmapIntensity() const;
+ void setHeatmapIntensity(PropertyValue<float>);
+ void setHeatmapIntensityTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapIntensityTransition() const;
+
+ static PropertyValue<Color> getDefaultHeatmapColor();
+ PropertyValue<Color> getHeatmapColor() const;
+ void setHeatmapColor(PropertyValue<Color>);
+ void setHeatmapColorTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapColorTransition() const;
+
+ static PropertyValue<float> getDefaultHeatmapOpacity();
+ PropertyValue<float> getHeatmapOpacity() const;
+ void setHeatmapOpacity(PropertyValue<float>);
+ void setHeatmapOpacityTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapOpacityTransition() const;
+
+ // Private implementation
+
+ class Impl;
+ const Impl& impl() const;
+
+ Mutable<Impl> mutableImpl() const;
+ HeatmapLayer(Immutable<Impl>);
+ std::unique_ptr<Layer> cloneRef(const std::string& id) const final;
+};
+
+template <>
+inline bool Layer::is<HeatmapLayer>() const {
+ return getType() == LayerType::Heatmap;
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/HeatmapLayer.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/HeatmapLayer.java
new file mode 100644
index 0000000000..427815eb97
--- /dev/null
+++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/HeatmapLayer.java
@@ -0,0 +1,271 @@
+// This file is generated. Edit android/platform/scripts/generate-style-code.js, then run `make android-style-code`.
+
+package com.mapbox.mapboxsdk.style.layers;
+
+import android.support.annotation.ColorInt;
+import android.support.annotation.NonNull;
+import android.support.annotation.UiThread;
+
+import static com.mapbox.mapboxsdk.utils.ColorUtils.rgbaToColor;
+
+import com.mapbox.mapboxsdk.style.layers.TransitionOptions;
+
+/**
+ * A heatmap.
+ *
+ * @see <a href="https://www.mapbox.com/mapbox-gl-style-spec/#layers-heatmap">The online documentation</a>
+ */
+@UiThread
+public class HeatmapLayer extends Layer {
+
+ /**
+ * Creates a HeatmapLayer.
+ *
+ * @param nativePtr pointer used by core
+ */
+ public HeatmapLayer(long nativePtr) {
+ super(nativePtr);
+ }
+
+ /**
+ * Creates a HeatmapLayer.
+ *
+ * @param layerId the id of the layer
+ * @param sourceId the id of the source
+ */
+ public HeatmapLayer(String layerId, String sourceId) {
+ initialize(layerId, sourceId);
+ }
+
+ protected native void initialize(String layerId, String sourceId);
+
+ /**
+ * Set the source layer.
+ *
+ * @param sourceLayer the source layer to set
+ */
+ public void setSourceLayer(String sourceLayer) {
+ nativeSetSourceLayer(sourceLayer);
+ }
+
+ /**
+ * Set the source Layer.
+ *
+ * @param sourceLayer the source layer to set
+ * @return This
+ */
+ public HeatmapLayer withSourceLayer(String sourceLayer) {
+ setSourceLayer(sourceLayer);
+ return this;
+ }
+
+ /**
+ * Get the source layer.
+ *
+ * @return sourceLayer the source layer to get
+ */
+ public String getSourceLayer() {
+ return nativeGetSourceLayer();
+ }
+
+ /**
+ * Set a single filter.
+ *
+ * @param filter the filter to set
+ */
+ public void setFilter(Filter.Statement filter) {
+ nativeSetFilter(filter.toArray());
+ }
+
+ /**
+ * Set a single filter.
+ *
+ * @param filter the filter to set
+ * @return This
+ */
+ public HeatmapLayer withFilter(Filter.Statement filter) {
+ setFilter(filter);
+ return this;
+ }
+
+ /**
+ * Set a property or properties.
+ *
+ * @param properties the var-args properties
+ * @return This
+ */
+ public HeatmapLayer withProperties(@NonNull PropertyValue<?>... properties) {
+ setProperties(properties);
+ return this;
+ }
+
+ // Property getters
+
+ /**
+ * Get the HeatmapRadius property
+ *
+ * @return property wrapper value around Float
+ */
+ @SuppressWarnings("unchecked")
+ public PropertyValue<Float> getHeatmapRadius() {
+ return (PropertyValue<Float>) new PropertyValue("heatmap-radius", nativeGetHeatmapRadius());
+ }
+
+ /**
+ * Get the HeatmapRadius property transition options
+ *
+ * @return transition options for Float
+ */
+ public TransitionOptions getHeatmapRadiusTransition() {
+ return nativeGetHeatmapRadiusTransition();
+ }
+
+ /**
+ * Set the HeatmapRadius property transition options
+ *
+ * @param options transition options for Float
+ */
+ public void setHeatmapRadiusTransition(TransitionOptions options) {
+ nativeSetHeatmapRadiusTransition(options.getDuration(), options.getDelay());
+ }
+
+ /**
+ * Get the HeatmapWeight property
+ *
+ * @return property wrapper value around Float
+ */
+ @SuppressWarnings("unchecked")
+ public PropertyValue<Float> getHeatmapWeight() {
+ return (PropertyValue<Float>) new PropertyValue("heatmap-weight", nativeGetHeatmapWeight());
+ }
+
+ /**
+ * Get the HeatmapIntensity property
+ *
+ * @return property wrapper value around Float
+ */
+ @SuppressWarnings("unchecked")
+ public PropertyValue<Float> getHeatmapIntensity() {
+ return (PropertyValue<Float>) new PropertyValue("heatmap-intensity", nativeGetHeatmapIntensity());
+ }
+
+ /**
+ * Get the HeatmapIntensity property transition options
+ *
+ * @return transition options for Float
+ */
+ public TransitionOptions getHeatmapIntensityTransition() {
+ return nativeGetHeatmapIntensityTransition();
+ }
+
+ /**
+ * Set the HeatmapIntensity property transition options
+ *
+ * @param options transition options for Float
+ */
+ public void setHeatmapIntensityTransition(TransitionOptions options) {
+ nativeSetHeatmapIntensityTransition(options.getDuration(), options.getDelay());
+ }
+
+ /**
+ * Get the HeatmapColor property
+ *
+ * @return property wrapper value around String
+ */
+ @SuppressWarnings("unchecked")
+ public PropertyValue<String> getHeatmapColor() {
+ return (PropertyValue<String>) new PropertyValue("heatmap-color", nativeGetHeatmapColor());
+ }
+
+ /**
+ * Defines the color of each pixel based on its density value in a heatmap. Should be an expression that uses `["heatmap-density"]` as input.
+ *
+ * @return int representation of a rgba string color
+ * @throws RuntimeException thrown if property isn't a value
+ */
+ @ColorInt
+ public int getHeatmapColorAsInt() {
+ PropertyValue<String> value = getHeatmapColor();
+ if (value.isValue()) {
+ return rgbaToColor(value.getValue());
+ } else {
+ throw new RuntimeException("heatmap-color was set as a Function");
+ }
+ }
+
+ /**
+ * Get the HeatmapColor property transition options
+ *
+ * @return transition options for String
+ */
+ public TransitionOptions getHeatmapColorTransition() {
+ return nativeGetHeatmapColorTransition();
+ }
+
+ /**
+ * Set the HeatmapColor property transition options
+ *
+ * @param options transition options for String
+ */
+ public void setHeatmapColorTransition(TransitionOptions options) {
+ nativeSetHeatmapColorTransition(options.getDuration(), options.getDelay());
+ }
+
+ /**
+ * Get the HeatmapOpacity property
+ *
+ * @return property wrapper value around Float
+ */
+ @SuppressWarnings("unchecked")
+ public PropertyValue<Float> getHeatmapOpacity() {
+ return (PropertyValue<Float>) new PropertyValue("heatmap-opacity", nativeGetHeatmapOpacity());
+ }
+
+ /**
+ * Get the HeatmapOpacity property transition options
+ *
+ * @return transition options for Float
+ */
+ public TransitionOptions getHeatmapOpacityTransition() {
+ return nativeGetHeatmapOpacityTransition();
+ }
+
+ /**
+ * Set the HeatmapOpacity property transition options
+ *
+ * @param options transition options for Float
+ */
+ public void setHeatmapOpacityTransition(TransitionOptions options) {
+ nativeSetHeatmapOpacityTransition(options.getDuration(), options.getDelay());
+ }
+
+ private native Object nativeGetHeatmapRadius();
+
+ private native TransitionOptions nativeGetHeatmapRadiusTransition();
+
+ private native void nativeSetHeatmapRadiusTransition(long duration, long delay);
+
+ private native Object nativeGetHeatmapWeight();
+
+ private native Object nativeGetHeatmapIntensity();
+
+ private native TransitionOptions nativeGetHeatmapIntensityTransition();
+
+ private native void nativeSetHeatmapIntensityTransition(long duration, long delay);
+
+ private native Object nativeGetHeatmapColor();
+
+ private native TransitionOptions nativeGetHeatmapColorTransition();
+
+ private native void nativeSetHeatmapColorTransition(long duration, long delay);
+
+ private native Object nativeGetHeatmapOpacity();
+
+ private native TransitionOptions nativeGetHeatmapOpacityTransition();
+
+ private native void nativeSetHeatmapOpacityTransition(long duration, long delay);
+
+ @Override
+ protected native void finalize() throws Throwable;
+
+}
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/Property.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/Property.java
index 8d5858217b..8d6c7dd055 100644
--- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/Property.java
+++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/Property.java
@@ -402,7 +402,7 @@ public final class Property {
@Retention(RetentionPolicy.SOURCE)
public @interface TEXT_TRANSFORM {}
- // FILL_TRANSLATE_ANCHOR: Controls the translation reference point.
+ // FILL_TRANSLATE_ANCHOR: Controls the frame of reference for `fill-translate`.
/**
* The fill is translated relative to the map.
@@ -414,7 +414,7 @@ public final class Property {
public static final String FILL_TRANSLATE_ANCHOR_VIEWPORT = "viewport";
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for `fill-translate`.
*/
@StringDef({
FILL_TRANSLATE_ANCHOR_MAP,
@@ -423,7 +423,7 @@ public final class Property {
@Retention(RetentionPolicy.SOURCE)
public @interface FILL_TRANSLATE_ANCHOR {}
- // LINE_TRANSLATE_ANCHOR: Controls the translation reference point.
+ // LINE_TRANSLATE_ANCHOR: Controls the frame of reference for `line-translate`.
/**
* The line is translated relative to the map.
@@ -435,7 +435,7 @@ public final class Property {
public static final String LINE_TRANSLATE_ANCHOR_VIEWPORT = "viewport";
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for `line-translate`.
*/
@StringDef({
LINE_TRANSLATE_ANCHOR_MAP,
@@ -444,7 +444,7 @@ public final class Property {
@Retention(RetentionPolicy.SOURCE)
public @interface LINE_TRANSLATE_ANCHOR {}
- // ICON_TRANSLATE_ANCHOR: Controls the translation reference point.
+ // ICON_TRANSLATE_ANCHOR: Controls the frame of reference for `icon-translate`.
/**
* Icons are translated relative to the map.
@@ -456,7 +456,7 @@ public final class Property {
public static final String ICON_TRANSLATE_ANCHOR_VIEWPORT = "viewport";
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for `icon-translate`.
*/
@StringDef({
ICON_TRANSLATE_ANCHOR_MAP,
@@ -465,7 +465,7 @@ public final class Property {
@Retention(RetentionPolicy.SOURCE)
public @interface ICON_TRANSLATE_ANCHOR {}
- // TEXT_TRANSLATE_ANCHOR: Controls the translation reference point.
+ // TEXT_TRANSLATE_ANCHOR: Controls the frame of reference for `text-translate`.
/**
* The text is translated relative to the map.
@@ -477,7 +477,7 @@ public final class Property {
public static final String TEXT_TRANSLATE_ANCHOR_VIEWPORT = "viewport";
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for `text-translate`.
*/
@StringDef({
TEXT_TRANSLATE_ANCHOR_MAP,
@@ -486,7 +486,7 @@ public final class Property {
@Retention(RetentionPolicy.SOURCE)
public @interface TEXT_TRANSLATE_ANCHOR {}
- // CIRCLE_TRANSLATE_ANCHOR: Controls the translation reference point.
+ // CIRCLE_TRANSLATE_ANCHOR: Controls the frame of reference for `circle-translate`.
/**
* The circle is translated relative to the map.
@@ -498,7 +498,7 @@ public final class Property {
public static final String CIRCLE_TRANSLATE_ANCHOR_VIEWPORT = "viewport";
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for `circle-translate`.
*/
@StringDef({
CIRCLE_TRANSLATE_ANCHOR_MAP,
@@ -549,7 +549,7 @@ public final class Property {
@Retention(RetentionPolicy.SOURCE)
public @interface CIRCLE_PITCH_ALIGNMENT {}
- // FILL_EXTRUSION_TRANSLATE_ANCHOR: Controls the translation reference point.
+ // FILL_EXTRUSION_TRANSLATE_ANCHOR: Controls the frame of reference for `fill-extrusion-translate`.
/**
* The fill extrusion is translated relative to the map.
@@ -561,7 +561,7 @@ public final class Property {
public static final String FILL_EXTRUSION_TRANSLATE_ANCHOR_VIEWPORT = "viewport";
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for `fill-extrusion-translate`.
*/
@StringDef({
FILL_EXTRUSION_TRANSLATE_ANCHOR_MAP,
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java
index d4ddbe48ef..c573812783 100644
--- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java
+++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java
@@ -167,7 +167,7 @@ public class PropertyFactory {
}
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#fillTranslate}.
*
* @param value a String value
* @return property wrapper around String
@@ -178,7 +178,7 @@ public class PropertyFactory {
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#fillTranslate}.
*
* @param <Z> the zoom parameter type
* @param function a wrapper {@link CameraFunction} for String
@@ -287,7 +287,7 @@ public class PropertyFactory {
}
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#lineTranslate}.
*
* @param value a String value
* @return property wrapper around String
@@ -298,7 +298,7 @@ public class PropertyFactory {
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#lineTranslate}.
*
* @param <Z> the zoom parameter type
* @param function a wrapper {@link CameraFunction} for String
@@ -593,7 +593,7 @@ public class PropertyFactory {
}
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#iconTranslate}.
*
* @param value a String value
* @return property wrapper around String
@@ -604,7 +604,7 @@ public class PropertyFactory {
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#iconTranslate}.
*
* @param <Z> the zoom parameter type
* @param function a wrapper {@link CameraFunction} for String
@@ -767,7 +767,7 @@ public class PropertyFactory {
}
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#textTranslate}.
*
* @param value a String value
* @return property wrapper around String
@@ -778,7 +778,7 @@ public class PropertyFactory {
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#textTranslate}.
*
* @param <Z> the zoom parameter type
* @param function a wrapper {@link CameraFunction} for String
@@ -909,7 +909,7 @@ public class PropertyFactory {
}
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#circleTranslate}.
*
* @param value a String value
* @return property wrapper around String
@@ -920,7 +920,7 @@ public class PropertyFactory {
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#circleTranslate}.
*
* @param <Z> the zoom parameter type
* @param function a wrapper {@link CameraFunction} for String
@@ -1051,6 +1051,114 @@ public class PropertyFactory {
}
/**
+ * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed.
+ *
+ * @param value a Float value
+ * @return property wrapper around Float
+ */
+ public static PropertyValue<Float> heatmapRadius(Float value) {
+ return new PaintPropertyValue<>("heatmap-radius", value);
+ }
+
+
+ /**
+ * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed.
+ *
+ * @param <Z> the zoom parameter type
+ * @param function a wrapper {@link CameraFunction} for Float
+ * @return property wrapper around a Float function
+ */
+ public static <Z extends Number> PropertyValue<CameraFunction<Z, Float>> heatmapRadius(CameraFunction<Z, Float> function) {
+ return new PaintPropertyValue<>("heatmap-radius", function);
+ }
+
+ /**
+ * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering.
+ *
+ * @param value a Float value
+ * @return property wrapper around Float
+ */
+ public static PropertyValue<Float> heatmapWeight(Float value) {
+ return new PaintPropertyValue<>("heatmap-weight", value);
+ }
+
+
+ /**
+ * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering.
+ *
+ * @param <T> the function input type
+ * @param function a wrapper function for Float
+ * @return property wrapper around a Float function
+ */
+ public static <T> PropertyValue<Function<T, Float>> heatmapWeight(Function<T, Float> function) {
+ return new PaintPropertyValue<>("heatmap-weight", function);
+ }
+
+ /**
+ * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level.
+ *
+ * @param value a Float value
+ * @return property wrapper around Float
+ */
+ public static PropertyValue<Float> heatmapIntensity(Float value) {
+ return new PaintPropertyValue<>("heatmap-intensity", value);
+ }
+
+
+ /**
+ * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level.
+ *
+ * @param <Z> the zoom parameter type
+ * @param function a wrapper {@link CameraFunction} for Float
+ * @return property wrapper around a Float function
+ */
+ public static <Z extends Number> PropertyValue<CameraFunction<Z, Float>> heatmapIntensity(CameraFunction<Z, Float> function) {
+ return new PaintPropertyValue<>("heatmap-intensity", function);
+ }
+
+ /**
+ * Defines the color of each pixel based on its density value in a heatmap. Should be an expression that uses `["heatmap-density"]` as input.
+ *
+ * @param value a int color value
+ * @return property wrapper around String color
+ */
+ public static PropertyValue<String> heatmapColor(@ColorInt int value) {
+ return new PaintPropertyValue<>("heatmap-color", colorToRgbaString(value));
+ }
+
+ /**
+ * Defines the color of each pixel based on its density value in a heatmap. Should be an expression that uses `["heatmap-density"]` as input.
+ *
+ * @param value a String value
+ * @return property wrapper around String
+ */
+ public static PropertyValue<String> heatmapColor(String value) {
+ return new PaintPropertyValue<>("heatmap-color", value);
+ }
+
+ /**
+ * The global opacity at which the heatmap layer will be drawn.
+ *
+ * @param value a Float value
+ * @return property wrapper around Float
+ */
+ public static PropertyValue<Float> heatmapOpacity(Float value) {
+ return new PaintPropertyValue<>("heatmap-opacity", value);
+ }
+
+
+ /**
+ * The global opacity at which the heatmap layer will be drawn.
+ *
+ * @param <Z> the zoom parameter type
+ * @param function a wrapper {@link CameraFunction} for Float
+ * @return property wrapper around a Float function
+ */
+ public static <Z extends Number> PropertyValue<CameraFunction<Z, Float>> heatmapOpacity(CameraFunction<Z, Float> function) {
+ return new PaintPropertyValue<>("heatmap-opacity", function);
+ }
+
+ /**
* The opacity of the entire fill extrusion layer. This is rendered on a per-layer, not per-feature, basis, and data-driven styling is not available.
*
* @param value a Float value
@@ -1127,7 +1235,7 @@ public class PropertyFactory {
}
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#fillExtrusionTranslate}.
*
* @param value a String value
* @return property wrapper around String
@@ -1138,7 +1246,7 @@ public class PropertyFactory {
/**
- * Controls the translation reference point.
+ * Controls the frame of reference for {@link PropertyFactory#fillExtrusionTranslate}.
*
* @param <Z> the zoom parameter type
* @param function a wrapper {@link CameraFunction} for String
@@ -1767,7 +1875,7 @@ public class PropertyFactory {
}
/**
- * Name of image in sprite to use for drawing an image background. A string with {tokens} replaced, referencing the data property to pull from.
+ * Name of image in sprite to use for drawing an image background. A string with `{tokens}` replaced, referencing the data property to pull from. (`{token}` replacement is only supported for literal {@link PropertyFactory#iconImage} values; not for property functions.)
*
* @param value a String value
* @return property wrapper around String
@@ -1779,7 +1887,7 @@ public class PropertyFactory {
/**
- * Name of image in sprite to use for drawing an image background. A string with {tokens} replaced, referencing the data property to pull from.
+ * Name of image in sprite to use for drawing an image background. A string with `{tokens}` replaced, referencing the data property to pull from. (`{token}` replacement is only supported for literal {@link PropertyFactory#iconImage} values; not for property functions.)
*
* @param <T> the function input type
* @param function a wrapper function for String
@@ -1974,7 +2082,7 @@ public class PropertyFactory {
}
/**
- * Value to use for a text label. Feature properties are specified using tokens like {field_name}. (Token replacement is only supported for literal {@link PropertyFactory#textField} values--not for property functions.)
+ * Value to use for a text label. Feature properties are specified using tokens like `{field_name}`. (`{token}` replacement is only supported for literal {@link PropertyFactory#textField} values; not for property functions.)
*
* @param value a String value
* @return property wrapper around String
@@ -1986,7 +2094,7 @@ public class PropertyFactory {
/**
- * Value to use for a text label. Feature properties are specified using tokens like {field_name}. (Token replacement is only supported for literal {@link PropertyFactory#textField} values--not for property functions.)
+ * Value to use for a text label. Feature properties are specified using tokens like `{field_name}`. (`{token}` replacement is only supported for literal {@link PropertyFactory#textField} values; not for property functions.)
*
* @param <T> the function input type
* @param function a wrapper function for String
diff --git a/platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/HeatmapLayerTest.java b/platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/HeatmapLayerTest.java
new file mode 100644
index 0000000000..bdedafa13b
--- /dev/null
+++ b/platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/HeatmapLayerTest.java
@@ -0,0 +1,545 @@
+// This file is generated. Edit android/platform/scripts/generate-style-code.js, then run `make android-style-code`.
+
+package com.mapbox.mapboxsdk.testapp.style;
+
+import android.graphics.Color;
+import android.support.test.espresso.UiController;
+import android.support.test.runner.AndroidJUnit4;
+
+import timber.log.Timber;
+
+import com.mapbox.mapboxsdk.maps.MapboxMap;
+import com.mapbox.mapboxsdk.style.functions.CompositeFunction;
+import com.mapbox.mapboxsdk.style.functions.CameraFunction;
+import com.mapbox.mapboxsdk.style.functions.SourceFunction;
+import com.mapbox.mapboxsdk.style.functions.stops.CategoricalStops;
+import com.mapbox.mapboxsdk.style.functions.stops.ExponentialStops;
+import com.mapbox.mapboxsdk.style.functions.stops.IdentityStops;
+import com.mapbox.mapboxsdk.style.functions.stops.IntervalStops;
+import com.mapbox.mapboxsdk.style.functions.stops.Stop;
+import com.mapbox.mapboxsdk.style.functions.stops.Stops;
+import com.mapbox.mapboxsdk.style.layers.HeatmapLayer;
+import com.mapbox.mapboxsdk.testapp.action.MapboxMapAction;
+import com.mapbox.mapboxsdk.testapp.activity.BaseActivityTest;
+
+import org.junit.Test;
+import org.junit.runner.RunWith;
+
+import static com.mapbox.mapboxsdk.style.functions.Function.*;
+import static com.mapbox.mapboxsdk.style.functions.stops.Stop.stop;
+import static com.mapbox.mapboxsdk.style.functions.stops.Stops.*;
+import static com.mapbox.mapboxsdk.testapp.action.MapboxMapAction.invoke;
+import static org.junit.Assert.*;
+import static com.mapbox.mapboxsdk.style.layers.Property.*;
+import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.*;
+
+import com.mapbox.mapboxsdk.style.layers.TransitionOptions;
+import com.mapbox.mapboxsdk.testapp.activity.espresso.EspressoTestActivity;
+
+/**
+ * Basic smoke tests for HeatmapLayer
+ */
+@RunWith(AndroidJUnit4.class)
+public class HeatmapLayerTest extends BaseActivityTest {
+
+ private HeatmapLayer layer;
+
+ @Override
+ protected Class getActivityClass() {
+ return EspressoTestActivity.class;
+ }
+
+ private void setupLayer() {
+ Timber.i("Retrieving layer");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ if ((layer = mapboxMap.getLayerAs("my-layer")) == null) {
+ Timber.i("Adding layer");
+ layer = new HeatmapLayer("my-layer", "composite");
+ layer.setSourceLayer("composite");
+ mapboxMap.addLayer(layer);
+ // Layer reference is now stale, get new reference
+ layer = mapboxMap.getLayerAs("my-layer");
+ }
+ }
+ });
+ }
+
+ @Test
+ public void testSetVisibility() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("Visibility");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Get initial
+ assertEquals(layer.getVisibility().getValue(), VISIBLE);
+
+ // Set
+ layer.setProperties(visibility(NONE));
+ assertEquals(layer.getVisibility().getValue(), NONE);
+ }
+ });
+ }
+
+ @Test
+ public void testSourceLayer() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("SourceLayer");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Get initial
+ assertEquals(layer.getSourceLayer(), "composite");
+
+ // Set
+ final String sourceLayer = "test";
+ layer.setSourceLayer(sourceLayer);
+ assertEquals(layer.getSourceLayer(), sourceLayer);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapRadiusTransition() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-radiusTransitionOptions");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ TransitionOptions options = new TransitionOptions(300, 100);
+ layer.setHeatmapRadiusTransition(options);
+ assertEquals(layer.getHeatmapRadiusTransition(), options);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapRadiusAsConstant() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-radius");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ layer.setProperties(heatmapRadius(0.3f));
+ assertEquals((Float) layer.getHeatmapRadius().getValue(), (Float) 0.3f);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapRadiusAsCameraFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-radius");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapRadius(
+ zoom(
+ exponential(
+ stop(2, heatmapRadius(0.3f))
+ ).withBase(0.5f)
+ )
+ )
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapRadius());
+ assertNotNull(layer.getHeatmapRadius().getFunction());
+ assertEquals(CameraFunction.class, layer.getHeatmapRadius().getFunction().getClass());
+ assertEquals(ExponentialStops.class, layer.getHeatmapRadius().getFunction().getStops().getClass());
+ assertEquals(0.5f, ((ExponentialStops) layer.getHeatmapRadius().getFunction().getStops()).getBase(), 0.001);
+ assertEquals(1, ((ExponentialStops) layer.getHeatmapRadius().getFunction().getStops()).size());
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapWeightAsConstant() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-weight");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ layer.setProperties(heatmapWeight(0.3f));
+ assertEquals((Float) layer.getHeatmapWeight().getValue(), (Float) 0.3f);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapWeightAsCameraFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-weight");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapWeight(
+ zoom(
+ exponential(
+ stop(2, heatmapWeight(0.3f))
+ ).withBase(0.5f)
+ )
+ )
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapWeight());
+ assertNotNull(layer.getHeatmapWeight().getFunction());
+ assertEquals(CameraFunction.class, layer.getHeatmapWeight().getFunction().getClass());
+ assertEquals(ExponentialStops.class, layer.getHeatmapWeight().getFunction().getStops().getClass());
+ assertEquals(0.5f, ((ExponentialStops) layer.getHeatmapWeight().getFunction().getStops()).getBase(), 0.001);
+ assertEquals(1, ((ExponentialStops) layer.getHeatmapWeight().getFunction().getStops()).size());
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapWeightAsIdentitySourceFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-weight");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapWeight(property("FeaturePropertyA", Stops.<Float>identity()))
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapWeight());
+ assertNotNull(layer.getHeatmapWeight().getFunction());
+ assertEquals(SourceFunction.class, layer.getHeatmapWeight().getFunction().getClass());
+ assertEquals("FeaturePropertyA", ((SourceFunction) layer.getHeatmapWeight().getFunction()).getProperty());
+ assertEquals(IdentityStops.class, layer.getHeatmapWeight().getFunction().getStops().getClass());
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapWeightAsExponentialSourceFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-weight");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapWeight(
+ property(
+ "FeaturePropertyA",
+ exponential(
+ stop(0.3f, heatmapWeight(0.3f))
+ ).withBase(0.5f)
+ )
+ )
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapWeight());
+ assertNotNull(layer.getHeatmapWeight().getFunction());
+ assertEquals(SourceFunction.class, layer.getHeatmapWeight().getFunction().getClass());
+ assertEquals("FeaturePropertyA", ((SourceFunction) layer.getHeatmapWeight().getFunction()).getProperty());
+ assertEquals(ExponentialStops.class, layer.getHeatmapWeight().getFunction().getStops().getClass());
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapWeightAsCategoricalSourceFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-weight");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapWeight(
+ property(
+ "FeaturePropertyA",
+ categorical(
+ stop(1.0f, heatmapWeight(0.3f))
+ )
+ ).withDefaultValue(heatmapWeight(0.3f))
+ )
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapWeight());
+ assertNotNull(layer.getHeatmapWeight().getFunction());
+ assertEquals(SourceFunction.class, layer.getHeatmapWeight().getFunction().getClass());
+ assertEquals("FeaturePropertyA", ((SourceFunction) layer.getHeatmapWeight().getFunction()).getProperty());
+ assertEquals(CategoricalStops.class, layer.getHeatmapWeight().getFunction().getStops().getClass());
+ assertNotNull(((SourceFunction) layer.getHeatmapWeight().getFunction()).getDefaultValue());
+ assertNotNull(((SourceFunction) layer.getHeatmapWeight().getFunction()).getDefaultValue().getValue());
+ assertEquals(0.3f, ((SourceFunction) layer.getHeatmapWeight().getFunction()).getDefaultValue().getValue());
+ }
+ });
+
+ }
+
+ @Test
+ public void testHeatmapWeightAsCompositeFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-weight");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapWeight(
+ composite(
+ "FeaturePropertyA",
+ exponential(
+ stop(0, 0.3f, heatmapWeight(0.9f))
+ ).withBase(0.5f)
+ ).withDefaultValue(heatmapWeight(0.3f))
+ )
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapWeight());
+ assertNotNull(layer.getHeatmapWeight().getFunction());
+ assertEquals(CompositeFunction.class, layer.getHeatmapWeight().getFunction().getClass());
+ assertEquals("FeaturePropertyA", ((CompositeFunction) layer.getHeatmapWeight().getFunction()).getProperty());
+ assertEquals(ExponentialStops.class, layer.getHeatmapWeight().getFunction().getStops().getClass());
+ assertEquals(1, ((ExponentialStops) layer.getHeatmapWeight().getFunction().getStops()).size());
+
+ ExponentialStops<Stop.CompositeValue<Float, Float>, Float> stops =
+ (ExponentialStops<Stop.CompositeValue<Float, Float>, Float>) layer.getHeatmapWeight().getFunction().getStops();
+ Stop<Stop.CompositeValue<Float, Float>, Float> stop = stops.iterator().next();
+ assertEquals(0f, stop.in.zoom, 0.001);
+ assertEquals(0.3f, stop.in.value, 0.001f);
+ assertEquals(0.9f, stop.out, 0.001f);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapIntensityTransition() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-intensityTransitionOptions");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ TransitionOptions options = new TransitionOptions(300, 100);
+ layer.setHeatmapIntensityTransition(options);
+ assertEquals(layer.getHeatmapIntensityTransition(), options);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapIntensityAsConstant() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-intensity");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ layer.setProperties(heatmapIntensity(0.3f));
+ assertEquals((Float) layer.getHeatmapIntensity().getValue(), (Float) 0.3f);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapIntensityAsCameraFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-intensity");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapIntensity(
+ zoom(
+ exponential(
+ stop(2, heatmapIntensity(0.3f))
+ ).withBase(0.5f)
+ )
+ )
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapIntensity());
+ assertNotNull(layer.getHeatmapIntensity().getFunction());
+ assertEquals(CameraFunction.class, layer.getHeatmapIntensity().getFunction().getClass());
+ assertEquals(ExponentialStops.class, layer.getHeatmapIntensity().getFunction().getStops().getClass());
+ assertEquals(0.5f, ((ExponentialStops) layer.getHeatmapIntensity().getFunction().getStops()).getBase(), 0.001);
+ assertEquals(1, ((ExponentialStops) layer.getHeatmapIntensity().getFunction().getStops()).size());
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapColorTransition() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-colorTransitionOptions");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ TransitionOptions options = new TransitionOptions(300, 100);
+ layer.setHeatmapColorTransition(options);
+ assertEquals(layer.getHeatmapColorTransition(), options);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapColorAsConstant() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-color");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ layer.setProperties(heatmapColor("rgba(0, 0, 0, 1)"));
+ assertEquals((String) layer.getHeatmapColor().getValue(), (String) "rgba(0, 0, 0, 1)");
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapColorAsIntConstant() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-color");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ layer.setProperties(heatmapColor(Color.RED));
+ assertEquals(layer.getHeatmapColorAsInt(), Color.RED);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapOpacityTransition() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-opacityTransitionOptions");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ TransitionOptions options = new TransitionOptions(300, 100);
+ layer.setHeatmapOpacityTransition(options);
+ assertEquals(layer.getHeatmapOpacityTransition(), options);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapOpacityAsConstant() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-opacity");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set and Get
+ layer.setProperties(heatmapOpacity(0.3f));
+ assertEquals((Float) layer.getHeatmapOpacity().getValue(), (Float) 0.3f);
+ }
+ });
+ }
+
+ @Test
+ public void testHeatmapOpacityAsCameraFunction() {
+ validateTestSetup();
+ setupLayer();
+ Timber.i("heatmap-opacity");
+ invoke(mapboxMap, new MapboxMapAction.OnInvokeActionListener() {
+ @Override
+ public void onInvokeAction(UiController uiController, MapboxMap mapboxMap) {
+ assertNotNull(layer);
+
+ // Set
+ layer.setProperties(
+ heatmapOpacity(
+ zoom(
+ exponential(
+ stop(2, heatmapOpacity(0.3f))
+ ).withBase(0.5f)
+ )
+ )
+ );
+
+ // Verify
+ assertNotNull(layer.getHeatmapOpacity());
+ assertNotNull(layer.getHeatmapOpacity().getFunction());
+ assertEquals(CameraFunction.class, layer.getHeatmapOpacity().getFunction().getClass());
+ assertEquals(ExponentialStops.class, layer.getHeatmapOpacity().getFunction().getStops().getClass());
+ assertEquals(0.5f, ((ExponentialStops) layer.getHeatmapOpacity().getFunction().getStops()).getBase(), 0.001);
+ assertEquals(1, ((ExponentialStops) layer.getHeatmapOpacity().getFunction().getStops()).size());
+ }
+ });
+ }
+
+}
diff --git a/platform/android/src/style/layers/heatmap_layer.cpp b/platform/android/src/style/layers/heatmap_layer.cpp
new file mode 100644
index 0000000000..47b33da473
--- /dev/null
+++ b/platform/android/src/style/layers/heatmap_layer.cpp
@@ -0,0 +1,156 @@
+// This file is generated. Edit android/platform/scripts/generate-style-code.js, then run `make android-style-code`.
+
+#include "heatmap_layer.hpp"
+
+#include <string>
+
+#include "../conversion/property_value.hpp"
+#include "../conversion/transition_options.hpp"
+
+namespace mbgl {
+namespace android {
+
+ /**
+ * Creates an owning peer object (for layers not attached to the map) from the JVM side
+ */
+ HeatmapLayer::HeatmapLayer(jni::JNIEnv& env, jni::String layerId, jni::String sourceId)
+ : Layer(env, std::make_unique<mbgl::style::HeatmapLayer>(jni::Make<std::string>(env, layerId), jni::Make<std::string>(env, sourceId))) {
+ }
+
+ /**
+ * Creates a non-owning peer object (for layers currently attached to the map)
+ */
+ HeatmapLayer::HeatmapLayer(mbgl::Map& map, mbgl::style::HeatmapLayer& coreLayer)
+ : Layer(map, coreLayer) {
+ }
+
+ /**
+ * Creates an owning peer object (for layers not attached to the map)
+ */
+ HeatmapLayer::HeatmapLayer(mbgl::Map& map, std::unique_ptr<mbgl::style::HeatmapLayer> coreLayer)
+ : Layer(map, std::move(coreLayer)) {
+ }
+
+ HeatmapLayer::~HeatmapLayer() = default;
+
+ // Property getters
+
+ jni::Object<jni::ObjectTag> HeatmapLayer::getHeatmapRadius(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ Result<jni::jobject*> converted = convert<jni::jobject*>(env, layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapRadius());
+ return jni::Object<jni::ObjectTag>(*converted);
+ }
+
+ jni::Object<TransitionOptions> HeatmapLayer::getHeatmapRadiusTransition(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ mbgl::style::TransitionOptions options = layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapRadiusTransition();
+ return *convert<jni::Object<TransitionOptions>>(env, options);
+ }
+
+ void HeatmapLayer::setHeatmapRadiusTransition(jni::JNIEnv&, jlong duration, jlong delay) {
+ mbgl::style::TransitionOptions options;
+ options.duration.emplace(mbgl::Milliseconds(duration));
+ options.delay.emplace(mbgl::Milliseconds(delay));
+ layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::setHeatmapRadiusTransition(options);
+ }
+
+ jni::Object<jni::ObjectTag> HeatmapLayer::getHeatmapWeight(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ Result<jni::jobject*> converted = convert<jni::jobject*>(env, layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapWeight());
+ return jni::Object<jni::ObjectTag>(*converted);
+ }
+
+ jni::Object<jni::ObjectTag> HeatmapLayer::getHeatmapIntensity(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ Result<jni::jobject*> converted = convert<jni::jobject*>(env, layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapIntensity());
+ return jni::Object<jni::ObjectTag>(*converted);
+ }
+
+ jni::Object<TransitionOptions> HeatmapLayer::getHeatmapIntensityTransition(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ mbgl::style::TransitionOptions options = layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapIntensityTransition();
+ return *convert<jni::Object<TransitionOptions>>(env, options);
+ }
+
+ void HeatmapLayer::setHeatmapIntensityTransition(jni::JNIEnv&, jlong duration, jlong delay) {
+ mbgl::style::TransitionOptions options;
+ options.duration.emplace(mbgl::Milliseconds(duration));
+ options.delay.emplace(mbgl::Milliseconds(delay));
+ layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::setHeatmapIntensityTransition(options);
+ }
+
+ jni::Object<jni::ObjectTag> HeatmapLayer::getHeatmapColor(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ Result<jni::jobject*> converted = convert<jni::jobject*>(env, layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapColor());
+ return jni::Object<jni::ObjectTag>(*converted);
+ }
+
+ jni::Object<TransitionOptions> HeatmapLayer::getHeatmapColorTransition(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ mbgl::style::TransitionOptions options = layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapColorTransition();
+ return *convert<jni::Object<TransitionOptions>>(env, options);
+ }
+
+ void HeatmapLayer::setHeatmapColorTransition(jni::JNIEnv&, jlong duration, jlong delay) {
+ mbgl::style::TransitionOptions options;
+ options.duration.emplace(mbgl::Milliseconds(duration));
+ options.delay.emplace(mbgl::Milliseconds(delay));
+ layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::setHeatmapColorTransition(options);
+ }
+
+ jni::Object<jni::ObjectTag> HeatmapLayer::getHeatmapOpacity(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ Result<jni::jobject*> converted = convert<jni::jobject*>(env, layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapOpacity());
+ return jni::Object<jni::ObjectTag>(*converted);
+ }
+
+ jni::Object<TransitionOptions> HeatmapLayer::getHeatmapOpacityTransition(jni::JNIEnv& env) {
+ using namespace mbgl::android::conversion;
+ mbgl::style::TransitionOptions options = layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::getHeatmapOpacityTransition();
+ return *convert<jni::Object<TransitionOptions>>(env, options);
+ }
+
+ void HeatmapLayer::setHeatmapOpacityTransition(jni::JNIEnv&, jlong duration, jlong delay) {
+ mbgl::style::TransitionOptions options;
+ options.duration.emplace(mbgl::Milliseconds(duration));
+ options.delay.emplace(mbgl::Milliseconds(delay));
+ layer.as<mbgl::style::HeatmapLayer>()->HeatmapLayer::setHeatmapOpacityTransition(options);
+ }
+
+
+ jni::Class<HeatmapLayer> HeatmapLayer::javaClass;
+
+ jni::jobject* HeatmapLayer::createJavaPeer(jni::JNIEnv& env) {
+ static auto constructor = HeatmapLayer::javaClass.template GetConstructor<jni::jlong>(env);
+ return HeatmapLayer::javaClass.New(env, constructor, reinterpret_cast<jni::jlong>(this));
+ }
+
+ void HeatmapLayer::registerNative(jni::JNIEnv& env) {
+ // Lookup the class
+ HeatmapLayer::javaClass = *jni::Class<HeatmapLayer>::Find(env).NewGlobalRef(env).release();
+
+ #define METHOD(MethodPtr, name) jni::MakeNativePeerMethod<decltype(MethodPtr), (MethodPtr)>(name)
+
+ // Register the peer
+ jni::RegisterNativePeer<HeatmapLayer>(
+ env, HeatmapLayer::javaClass, "nativePtr",
+ std::make_unique<HeatmapLayer, JNIEnv&, jni::String, jni::String>,
+ "initialize",
+ "finalize",
+ METHOD(&HeatmapLayer::getHeatmapRadiusTransition, "nativeGetHeatmapRadiusTransition"),
+ METHOD(&HeatmapLayer::setHeatmapRadiusTransition, "nativeSetHeatmapRadiusTransition"),
+ METHOD(&HeatmapLayer::getHeatmapRadius, "nativeGetHeatmapRadius"),
+ METHOD(&HeatmapLayer::getHeatmapWeight, "nativeGetHeatmapWeight"),
+ METHOD(&HeatmapLayer::getHeatmapIntensityTransition, "nativeGetHeatmapIntensityTransition"),
+ METHOD(&HeatmapLayer::setHeatmapIntensityTransition, "nativeSetHeatmapIntensityTransition"),
+ METHOD(&HeatmapLayer::getHeatmapIntensity, "nativeGetHeatmapIntensity"),
+ METHOD(&HeatmapLayer::getHeatmapColorTransition, "nativeGetHeatmapColorTransition"),
+ METHOD(&HeatmapLayer::setHeatmapColorTransition, "nativeSetHeatmapColorTransition"),
+ METHOD(&HeatmapLayer::getHeatmapColor, "nativeGetHeatmapColor"),
+ METHOD(&HeatmapLayer::getHeatmapOpacityTransition, "nativeGetHeatmapOpacityTransition"),
+ METHOD(&HeatmapLayer::setHeatmapOpacityTransition, "nativeSetHeatmapOpacityTransition"),
+ METHOD(&HeatmapLayer::getHeatmapOpacity, "nativeGetHeatmapOpacity"));
+ }
+
+} // namespace android
+} // namespace mbgl
diff --git a/platform/android/src/style/layers/heatmap_layer.hpp b/platform/android/src/style/layers/heatmap_layer.hpp
new file mode 100644
index 0000000000..55b216aad3
--- /dev/null
+++ b/platform/android/src/style/layers/heatmap_layer.hpp
@@ -0,0 +1,54 @@
+// This file is generated. Edit android/platform/scripts/generate-style-code.js, then run `make android-style-code`.
+
+#pragma once
+
+#include "layer.hpp"
+#include "../transition_options.hpp"
+#include <mbgl/style/layers/heatmap_layer.hpp>
+#include <jni/jni.hpp>
+
+namespace mbgl {
+namespace android {
+
+class HeatmapLayer : public Layer {
+public:
+
+ static constexpr auto Name() { return "com/mapbox/mapboxsdk/style/layers/HeatmapLayer"; };
+
+ static jni::Class<HeatmapLayer> javaClass;
+
+ static void registerNative(jni::JNIEnv&);
+
+ HeatmapLayer(jni::JNIEnv&, jni::String, jni::String);
+
+ HeatmapLayer(mbgl::Map&, mbgl::style::HeatmapLayer&);
+
+ HeatmapLayer(mbgl::Map&, std::unique_ptr<mbgl::style::HeatmapLayer>);
+
+ ~HeatmapLayer();
+
+ // Properties
+
+ jni::Object<jni::ObjectTag> getHeatmapRadius(jni::JNIEnv&);
+ void setHeatmapRadiusTransition(jni::JNIEnv&, jlong duration, jlong delay);
+ jni::Object<TransitionOptions> getHeatmapRadiusTransition(jni::JNIEnv&);
+
+ jni::Object<jni::ObjectTag> getHeatmapWeight(jni::JNIEnv&);
+
+ jni::Object<jni::ObjectTag> getHeatmapIntensity(jni::JNIEnv&);
+ void setHeatmapIntensityTransition(jni::JNIEnv&, jlong duration, jlong delay);
+ jni::Object<TransitionOptions> getHeatmapIntensityTransition(jni::JNIEnv&);
+
+ jni::Object<jni::ObjectTag> getHeatmapColor(jni::JNIEnv&);
+ void setHeatmapColorTransition(jni::JNIEnv&, jlong duration, jlong delay);
+ jni::Object<TransitionOptions> getHeatmapColorTransition(jni::JNIEnv&);
+
+ jni::Object<jni::ObjectTag> getHeatmapOpacity(jni::JNIEnv&);
+ void setHeatmapOpacityTransition(jni::JNIEnv&, jlong duration, jlong delay);
+ jni::Object<TransitionOptions> getHeatmapOpacityTransition(jni::JNIEnv&);
+ jni::jobject* createJavaPeer(jni::JNIEnv&);
+
+}; // class HeatmapLayer
+
+} // namespace android
+} // namespace mbgl
diff --git a/platform/darwin/scripts/generate-style-code.js b/platform/darwin/scripts/generate-style-code.js
index 4ee86e65da..fb6698bfc8 100644
--- a/platform/darwin/scripts/generate-style-code.js
+++ b/platform/darwin/scripts/generate-style-code.js
@@ -365,6 +365,7 @@ global.describeValue = function (value, property, layerType) {
}
return `an \`NSValue\` object containing ${displayValue}`;
case 'color':
+ if (property.name === 'heatmap-color') value = 'red';
let color = parseColor(value);
if (!color) {
throw new Error(`unrecognized color format in default value of ${property.name}`);
diff --git a/platform/darwin/src/MGLHeatmapStyleLayer.h b/platform/darwin/src/MGLHeatmapStyleLayer.h
new file mode 100644
index 0000000000..cda3657668
--- /dev/null
+++ b/platform/darwin/src/MGLHeatmapStyleLayer.h
@@ -0,0 +1,189 @@
+// This file is generated.
+// Edit platform/darwin/scripts/generate-style-code.js, then run `make darwin-style-code`.
+
+#import "MGLFoundation.h"
+#import "MGLStyleValue.h"
+#import "MGLVectorStyleLayer.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+/**
+ A heatmap.
+
+ You can access an existing heatmap style layer using the
+ `-[MGLStyle layerWithIdentifier:]` method if you know its identifier;
+ otherwise, find it using the `MGLStyle.layers` property. You can also create a
+ new heatmap style layer and add it to the style using a method such as
+ `-[MGLStyle addLayer:]`.
+
+ ### Example
+
+ ```swift
+ ```
+ */
+MGL_EXPORT
+@interface MGLHeatmapStyleLayer : MGLVectorStyleLayer
+
+/**
+ Returns a heatmap style layer initialized with an identifier and source.
+
+ After initializing and configuring the style layer, add it to a map view’s
+ style using the `-[MGLStyle addLayer:]` or
+ `-[MGLStyle insertLayer:belowLayer:]` method.
+
+ @param identifier A string that uniquely identifies the source in the style to
+ which it is added.
+ @param source The source from which to obtain the data to style. If the source
+ has not yet been added to the current style, the behavior is undefined.
+ @return An initialized foreground style layer.
+ */
+- (instancetype)initWithIdentifier:(NSString *)identifier source:(MGLSource *)source;
+
+#pragma mark - Accessing the Paint Attributes
+
+#if TARGET_OS_IPHONE
+/**
+ Defines the color of each point based on its density value in a heatmap.
+ Should be an expression that uses `["heatmapDensity"]` as input.
+
+ The default value of this property is an `MGLStyleValue` object containing a
+ `UIColor` object whose RGB value is 1, 0, 0 and whose alpha value is 1. Set
+ this property to `nil` to reset it to the default value.
+
+ You can set this property to an instance of:
+
+ * `MGLConstantStyleValue`
+ * `MGLCameraStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<UIColor *> *heatmapColor;
+#else
+/**
+ Defines the color of each point based on its density value in a heatmap.
+ Should be an expression that uses `["heatmapDensity"]` as input.
+
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSColor` object whose RGB value is 1, 0, 0 and whose alpha value is 1. Set
+ this property to `nil` to reset it to the default value.
+
+ You can set this property to an instance of:
+
+ * `MGLConstantStyleValue`
+ * `MGLCameraStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<NSColor *> *heatmapColor;
+#endif
+
+/**
+ The transition affecting any changes to this layer’s `heatmapColor` property.
+
+ This property corresponds to the `heatmap-color-transition` property in the style JSON file format.
+*/
+@property (nonatomic) MGLTransition heatmapColorTransition;
+
+/**
+ Similar to `heatmapWeight` but controls the intensity of the heatmap globally.
+ Primarily used for adjusting the heatmap based on zoom level.
+
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `1`. Set this property to `nil` to reset
+ it to the default value.
+
+ You can set this property to an instance of:
+
+ * `MGLConstantStyleValue`
+ * `MGLCameraStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *heatmapIntensity;
+
+/**
+ The transition affecting any changes to this layer’s `heatmapIntensity` property.
+
+ This property corresponds to the `heatmap-intensity-transition` property in the style JSON file format.
+*/
+@property (nonatomic) MGLTransition heatmapIntensityTransition;
+
+/**
+ The global opacity at which the heatmap layer will be drawn.
+
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `1`. Set this property to `nil` to reset
+ it to the default value.
+
+ You can set this property to an instance of:
+
+ * `MGLConstantStyleValue`
+ * `MGLCameraStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *heatmapOpacity;
+
+/**
+ The transition affecting any changes to this layer’s `heatmapOpacity` property.
+
+ This property corresponds to the `heatmap-opacity-transition` property in the style JSON file format.
+*/
+@property (nonatomic) MGLTransition heatmapOpacityTransition;
+
+/**
+ Radius of influence of one heatmap point in points. Increasing the value makes
+ the heatmap smoother, but less detailed.
+
+ This property is measured in points.
+
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `30`. Set this property to `nil` to
+ reset it to the default value.
+
+ You can set this property to an instance of:
+
+ * `MGLConstantStyleValue`
+ * `MGLCameraStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *heatmapRadius;
+
+/**
+ The transition affecting any changes to this layer’s `heatmapRadius` property.
+
+ This property corresponds to the `heatmap-radius-transition` property in the style JSON file format.
+*/
+@property (nonatomic) MGLTransition heatmapRadiusTransition;
+
+/**
+ A measure of how much an individual point contributes to the heatmap. A value
+ of 10 would be equivalent to having 10 points of weight 1 in the same spot.
+ Especially useful when combined with clustering.
+
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `1`. Set this property to `nil` to reset
+ it to the default value.
+
+ You can set this property to an instance of:
+
+ * `MGLConstantStyleValue`
+ * `MGLCameraStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ * `MGLSourceStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ * `MGLInterpolationModeCategorical`
+ * `MGLInterpolationModeIdentity`
+ * `MGLCompositeStyleFunction` with an interpolation mode of:
+ * `MGLInterpolationModeExponential`
+ * `MGLInterpolationModeInterval`
+ * `MGLInterpolationModeCategorical`
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *heatmapWeight;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/platform/darwin/src/MGLHeatmapStyleLayer.mm b/platform/darwin/src/MGLHeatmapStyleLayer.mm
new file mode 100644
index 0000000000..aceebe8f51
--- /dev/null
+++ b/platform/darwin/src/MGLHeatmapStyleLayer.mm
@@ -0,0 +1,228 @@
+// This file is generated.
+// Edit platform/darwin/scripts/generate-style-code.js, then run `make darwin-style-code`.
+
+#import "MGLSource.h"
+#import "NSPredicate+MGLAdditions.h"
+#import "NSDate+MGLAdditions.h"
+#import "MGLStyleLayer_Private.h"
+#import "MGLStyleValue_Private.h"
+#import "MGLHeatmapStyleLayer.h"
+
+#include <mbgl/style/transition_options.hpp>
+#include <mbgl/style/layers/heatmap_layer.hpp>
+
+@interface MGLHeatmapStyleLayer ()
+
+@property (nonatomic, readonly) mbgl::style::HeatmapLayer *rawLayer;
+
+@end
+
+@implementation MGLHeatmapStyleLayer
+
+- (instancetype)initWithIdentifier:(NSString *)identifier source:(MGLSource *)source
+{
+ auto layer = std::make_unique<mbgl::style::HeatmapLayer>(identifier.UTF8String, source.identifier.UTF8String);
+ return self = [super initWithPendingLayer:std::move(layer)];
+}
+
+- (mbgl::style::HeatmapLayer *)rawLayer
+{
+ return (mbgl::style::HeatmapLayer *)super.rawLayer;
+}
+
+- (NSString *)sourceIdentifier
+{
+ MGLAssertStyleLayerIsValid();
+
+ return @(self.rawLayer->getSourceID().c_str());
+}
+
+- (NSString *)sourceLayerIdentifier
+{
+ MGLAssertStyleLayerIsValid();
+
+ auto layerID = self.rawLayer->getSourceLayer();
+ return layerID.empty() ? nil : @(layerID.c_str());
+}
+
+- (void)setSourceLayerIdentifier:(NSString *)sourceLayerIdentifier
+{
+ MGLAssertStyleLayerIsValid();
+
+ self.rawLayer->setSourceLayer(sourceLayerIdentifier.UTF8String ?: "");
+}
+
+- (void)setPredicate:(NSPredicate *)predicate
+{
+ MGLAssertStyleLayerIsValid();
+
+ self.rawLayer->setFilter(predicate ? predicate.mgl_filter : mbgl::style::NullFilter());
+}
+
+- (NSPredicate *)predicate
+{
+ MGLAssertStyleLayerIsValid();
+
+ return [NSPredicate mgl_predicateWithFilter:self.rawLayer->getFilter()];
+}
+
+#pragma mark - Accessing the Paint Attributes
+
+- (void)setHeatmapColor:(MGLStyleValue<MGLColor *> *)heatmapColor {
+ MGLAssertStyleLayerIsValid();
+
+ auto mbglValue = MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toInterpolatablePropertyValue(heatmapColor);
+ self.rawLayer->setHeatmapColor(mbglValue);
+}
+
+- (MGLStyleValue<MGLColor *> *)heatmapColor {
+ MGLAssertStyleLayerIsValid();
+
+ auto propertyValue = self.rawLayer->getHeatmapColor();
+ if (propertyValue.isUndefined()) {
+ return MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toStyleValue(self.rawLayer->getDefaultHeatmapColor());
+ }
+ return MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toStyleValue(propertyValue);
+}
+
+- (void)setHeatmapColorTransition:(MGLTransition )transition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions options { { MGLDurationFromTimeInterval(transition.duration) }, { MGLDurationFromTimeInterval(transition.delay) } };
+ self.rawLayer->setHeatmapColorTransition(options);
+}
+
+- (MGLTransition)heatmapColorTransition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions transitionOptions = self.rawLayer->getHeatmapColorTransition();
+ MGLTransition transition;
+ transition.duration = MGLTimeIntervalFromDuration(transitionOptions.duration.value_or(mbgl::Duration::zero()));
+ transition.delay = MGLTimeIntervalFromDuration(transitionOptions.delay.value_or(mbgl::Duration::zero()));
+
+ return transition;
+}
+
+- (void)setHeatmapIntensity:(MGLStyleValue<NSNumber *> *)heatmapIntensity {
+ MGLAssertStyleLayerIsValid();
+
+ auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toInterpolatablePropertyValue(heatmapIntensity);
+ self.rawLayer->setHeatmapIntensity(mbglValue);
+}
+
+- (MGLStyleValue<NSNumber *> *)heatmapIntensity {
+ MGLAssertStyleLayerIsValid();
+
+ auto propertyValue = self.rawLayer->getHeatmapIntensity();
+ if (propertyValue.isUndefined()) {
+ return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(self.rawLayer->getDefaultHeatmapIntensity());
+ }
+ return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
+}
+
+- (void)setHeatmapIntensityTransition:(MGLTransition )transition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions options { { MGLDurationFromTimeInterval(transition.duration) }, { MGLDurationFromTimeInterval(transition.delay) } };
+ self.rawLayer->setHeatmapIntensityTransition(options);
+}
+
+- (MGLTransition)heatmapIntensityTransition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions transitionOptions = self.rawLayer->getHeatmapIntensityTransition();
+ MGLTransition transition;
+ transition.duration = MGLTimeIntervalFromDuration(transitionOptions.duration.value_or(mbgl::Duration::zero()));
+ transition.delay = MGLTimeIntervalFromDuration(transitionOptions.delay.value_or(mbgl::Duration::zero()));
+
+ return transition;
+}
+
+- (void)setHeatmapOpacity:(MGLStyleValue<NSNumber *> *)heatmapOpacity {
+ MGLAssertStyleLayerIsValid();
+
+ auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toInterpolatablePropertyValue(heatmapOpacity);
+ self.rawLayer->setHeatmapOpacity(mbglValue);
+}
+
+- (MGLStyleValue<NSNumber *> *)heatmapOpacity {
+ MGLAssertStyleLayerIsValid();
+
+ auto propertyValue = self.rawLayer->getHeatmapOpacity();
+ if (propertyValue.isUndefined()) {
+ return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(self.rawLayer->getDefaultHeatmapOpacity());
+ }
+ return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
+}
+
+- (void)setHeatmapOpacityTransition:(MGLTransition )transition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions options { { MGLDurationFromTimeInterval(transition.duration) }, { MGLDurationFromTimeInterval(transition.delay) } };
+ self.rawLayer->setHeatmapOpacityTransition(options);
+}
+
+- (MGLTransition)heatmapOpacityTransition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions transitionOptions = self.rawLayer->getHeatmapOpacityTransition();
+ MGLTransition transition;
+ transition.duration = MGLTimeIntervalFromDuration(transitionOptions.duration.value_or(mbgl::Duration::zero()));
+ transition.delay = MGLTimeIntervalFromDuration(transitionOptions.delay.value_or(mbgl::Duration::zero()));
+
+ return transition;
+}
+
+- (void)setHeatmapRadius:(MGLStyleValue<NSNumber *> *)heatmapRadius {
+ MGLAssertStyleLayerIsValid();
+
+ auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toInterpolatablePropertyValue(heatmapRadius);
+ self.rawLayer->setHeatmapRadius(mbglValue);
+}
+
+- (MGLStyleValue<NSNumber *> *)heatmapRadius {
+ MGLAssertStyleLayerIsValid();
+
+ auto propertyValue = self.rawLayer->getHeatmapRadius();
+ if (propertyValue.isUndefined()) {
+ return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(self.rawLayer->getDefaultHeatmapRadius());
+ }
+ return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
+}
+
+- (void)setHeatmapRadiusTransition:(MGLTransition )transition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions options { { MGLDurationFromTimeInterval(transition.duration) }, { MGLDurationFromTimeInterval(transition.delay) } };
+ self.rawLayer->setHeatmapRadiusTransition(options);
+}
+
+- (MGLTransition)heatmapRadiusTransition {
+ MGLAssertStyleLayerIsValid();
+
+ mbgl::style::TransitionOptions transitionOptions = self.rawLayer->getHeatmapRadiusTransition();
+ MGLTransition transition;
+ transition.duration = MGLTimeIntervalFromDuration(transitionOptions.duration.value_or(mbgl::Duration::zero()));
+ transition.delay = MGLTimeIntervalFromDuration(transitionOptions.delay.value_or(mbgl::Duration::zero()));
+
+ return transition;
+}
+
+- (void)setHeatmapWeight:(MGLStyleValue<NSNumber *> *)heatmapWeight {
+ MGLAssertStyleLayerIsValid();
+
+ auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toDataDrivenPropertyValue(heatmapWeight);
+ self.rawLayer->setHeatmapWeight(mbglValue);
+}
+
+- (MGLStyleValue<NSNumber *> *)heatmapWeight {
+ MGLAssertStyleLayerIsValid();
+
+ auto propertyValue = self.rawLayer->getHeatmapWeight();
+ if (propertyValue.isUndefined()) {
+ return MGLStyleValueTransformer<float, NSNumber *>().toDataDrivenStyleValue(self.rawLayer->getDefaultHeatmapWeight());
+ }
+ return MGLStyleValueTransformer<float, NSNumber *>().toDataDrivenStyleValue(propertyValue);
+}
+
+@end
diff --git a/platform/darwin/test/MGLHeatmapStyleLayerTests.mm b/platform/darwin/test/MGLHeatmapStyleLayerTests.mm
new file mode 100644
index 0000000000..a7d35b17bd
--- /dev/null
+++ b/platform/darwin/test/MGLHeatmapStyleLayerTests.mm
@@ -0,0 +1,309 @@
+// This file is generated.
+// Edit platform/darwin/scripts/generate-style-code.js, then run `make darwin-style-code`.
+
+#import "MGLStyleLayerTests.h"
+#import "../../darwin/src/NSDate+MGLAdditions.h"
+
+#import "MGLStyleLayer_Private.h"
+
+#include <mbgl/style/layers/heatmap_layer.hpp>
+#include <mbgl/style/transition_options.hpp>
+
+@interface MGLHeatmapLayerTests : MGLStyleLayerTests
+@end
+
+@implementation MGLHeatmapLayerTests
+
++ (NSString *)layerType {
+ return @"heatmap";
+}
+
+- (void)testPredicates {
+ MGLPointFeature *feature = [[MGLPointFeature alloc] init];
+ MGLShapeSource *source = [[MGLShapeSource alloc] initWithIdentifier:@"sourceID" shape:feature options:nil];
+ MGLHeatmapStyleLayer *layer = [[MGLHeatmapStyleLayer alloc] initWithIdentifier:@"layerID" source:source];
+
+ XCTAssertNil(layer.sourceLayerIdentifier);
+ layer.sourceLayerIdentifier = @"layerID";
+ XCTAssertEqualObjects(layer.sourceLayerIdentifier, @"layerID");
+ layer.sourceLayerIdentifier = nil;
+ XCTAssertNil(layer.sourceLayerIdentifier);
+
+ XCTAssertNil(layer.predicate);
+ layer.predicate = [NSPredicate predicateWithValue:NO];
+ XCTAssertEqualObjects(layer.predicate, [NSPredicate predicateWithValue:NO]);
+ layer.predicate = nil;
+ XCTAssertNil(layer.predicate);
+}
+
+- (void)testProperties {
+ MGLPointFeature *feature = [[MGLPointFeature alloc] init];
+ MGLShapeSource *source = [[MGLShapeSource alloc] initWithIdentifier:@"sourceID" shape:feature options:nil];
+
+ MGLHeatmapStyleLayer *layer = [[MGLHeatmapStyleLayer alloc] initWithIdentifier:@"layerID" source:source];
+ XCTAssertNotEqual(layer.rawLayer, nullptr);
+ XCTAssertTrue(layer.rawLayer->is<mbgl::style::HeatmapLayer>());
+ auto rawLayer = layer.rawLayer->as<mbgl::style::HeatmapLayer>();
+
+ MGLTransition transitionTest = MGLTransitionMake(5, 4);
+
+
+ // heatmap-color
+ {
+ XCTAssertTrue(rawLayer->getHeatmapColor().isUndefined(),
+ @"heatmap-color should be unset initially.");
+ MGLStyleValue<MGLColor *> *defaultStyleValue = layer.heatmapColor;
+
+ MGLStyleValue<MGLColor *> *constantStyleValue = [MGLStyleValue<MGLColor *> valueWithRawValue:[MGLColor redColor]];
+ layer.heatmapColor = constantStyleValue;
+ mbgl::style::PropertyValue<mbgl::Color> propertyValue = { { 1, 0, 0, 1 } };
+ XCTAssertEqual(rawLayer->getHeatmapColor(), propertyValue,
+ @"Setting heatmapColor to a constant value should update heatmap-color.");
+ XCTAssertEqualObjects(layer.heatmapColor, constantStyleValue,
+ @"heatmapColor should round-trip constant values.");
+
+ MGLStyleValue<MGLColor *> * functionStyleValue = [MGLStyleValue<MGLColor *> valueWithInterpolationMode:MGLInterpolationModeInterval cameraStops:@{@18: constantStyleValue} options:nil];
+ layer.heatmapColor = functionStyleValue;
+
+ mbgl::style::IntervalStops<mbgl::Color> intervalStops = { {{18, { 1, 0, 0, 1 }}} };
+ propertyValue = mbgl::style::CameraFunction<mbgl::Color> { intervalStops };
+
+ XCTAssertEqual(rawLayer->getHeatmapColor(), propertyValue,
+ @"Setting heatmapColor to a camera function should update heatmap-color.");
+ XCTAssertEqualObjects(layer.heatmapColor, functionStyleValue,
+ @"heatmapColor should round-trip camera functions.");
+
+
+
+ layer.heatmapColor = nil;
+ XCTAssertTrue(rawLayer->getHeatmapColor().isUndefined(),
+ @"Unsetting heatmapColor should return heatmap-color to the default value.");
+ XCTAssertEqualObjects(layer.heatmapColor, defaultStyleValue,
+ @"heatmapColor should return the default value after being unset.");
+
+ functionStyleValue = [MGLStyleValue<MGLColor *> valueWithInterpolationMode:MGLInterpolationModeIdentity sourceStops:nil attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapColor = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ functionStyleValue = [MGLStyleValue<MGLColor *> valueWithInterpolationMode:MGLInterpolationModeInterval compositeStops:@{@18: constantStyleValue} attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapColor = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ // Transition property test
+ layer.heatmapColorTransition = transitionTest;
+ auto toptions = rawLayer->getHeatmapColorTransition();
+ XCTAssert(toptions.delay && MGLTimeIntervalFromDuration(*toptions.delay) == transitionTest.delay);
+ XCTAssert(toptions.duration && MGLTimeIntervalFromDuration(*toptions.duration) == transitionTest.duration);
+
+ MGLTransition heatmapColorTransition = layer.heatmapColorTransition;
+ XCTAssertEqual(heatmapColorTransition.delay, transitionTest.delay);
+ XCTAssertEqual(heatmapColorTransition.duration, transitionTest.duration);
+ }
+
+ // heatmap-intensity
+ {
+ XCTAssertTrue(rawLayer->getHeatmapIntensity().isUndefined(),
+ @"heatmap-intensity should be unset initially.");
+ MGLStyleValue<NSNumber *> *defaultStyleValue = layer.heatmapIntensity;
+
+ MGLStyleValue<NSNumber *> *constantStyleValue = [MGLStyleValue<NSNumber *> valueWithRawValue:@0xff];
+ layer.heatmapIntensity = constantStyleValue;
+ mbgl::style::PropertyValue<float> propertyValue = { 0xff };
+ XCTAssertEqual(rawLayer->getHeatmapIntensity(), propertyValue,
+ @"Setting heatmapIntensity to a constant value should update heatmap-intensity.");
+ XCTAssertEqualObjects(layer.heatmapIntensity, constantStyleValue,
+ @"heatmapIntensity should round-trip constant values.");
+
+ MGLStyleValue<NSNumber *> * functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeInterval cameraStops:@{@18: constantStyleValue} options:nil];
+ layer.heatmapIntensity = functionStyleValue;
+
+ mbgl::style::IntervalStops<float> intervalStops = { {{18, 0xff}} };
+ propertyValue = mbgl::style::CameraFunction<float> { intervalStops };
+
+ XCTAssertEqual(rawLayer->getHeatmapIntensity(), propertyValue,
+ @"Setting heatmapIntensity to a camera function should update heatmap-intensity.");
+ XCTAssertEqualObjects(layer.heatmapIntensity, functionStyleValue,
+ @"heatmapIntensity should round-trip camera functions.");
+
+
+
+ layer.heatmapIntensity = nil;
+ XCTAssertTrue(rawLayer->getHeatmapIntensity().isUndefined(),
+ @"Unsetting heatmapIntensity should return heatmap-intensity to the default value.");
+ XCTAssertEqualObjects(layer.heatmapIntensity, defaultStyleValue,
+ @"heatmapIntensity should return the default value after being unset.");
+
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeIdentity sourceStops:nil attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapIntensity = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeInterval compositeStops:@{@18: constantStyleValue} attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapIntensity = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ // Transition property test
+ layer.heatmapIntensityTransition = transitionTest;
+ auto toptions = rawLayer->getHeatmapIntensityTransition();
+ XCTAssert(toptions.delay && MGLTimeIntervalFromDuration(*toptions.delay) == transitionTest.delay);
+ XCTAssert(toptions.duration && MGLTimeIntervalFromDuration(*toptions.duration) == transitionTest.duration);
+
+ MGLTransition heatmapIntensityTransition = layer.heatmapIntensityTransition;
+ XCTAssertEqual(heatmapIntensityTransition.delay, transitionTest.delay);
+ XCTAssertEqual(heatmapIntensityTransition.duration, transitionTest.duration);
+ }
+
+ // heatmap-opacity
+ {
+ XCTAssertTrue(rawLayer->getHeatmapOpacity().isUndefined(),
+ @"heatmap-opacity should be unset initially.");
+ MGLStyleValue<NSNumber *> *defaultStyleValue = layer.heatmapOpacity;
+
+ MGLStyleValue<NSNumber *> *constantStyleValue = [MGLStyleValue<NSNumber *> valueWithRawValue:@0xff];
+ layer.heatmapOpacity = constantStyleValue;
+ mbgl::style::PropertyValue<float> propertyValue = { 0xff };
+ XCTAssertEqual(rawLayer->getHeatmapOpacity(), propertyValue,
+ @"Setting heatmapOpacity to a constant value should update heatmap-opacity.");
+ XCTAssertEqualObjects(layer.heatmapOpacity, constantStyleValue,
+ @"heatmapOpacity should round-trip constant values.");
+
+ MGLStyleValue<NSNumber *> * functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeInterval cameraStops:@{@18: constantStyleValue} options:nil];
+ layer.heatmapOpacity = functionStyleValue;
+
+ mbgl::style::IntervalStops<float> intervalStops = { {{18, 0xff}} };
+ propertyValue = mbgl::style::CameraFunction<float> { intervalStops };
+
+ XCTAssertEqual(rawLayer->getHeatmapOpacity(), propertyValue,
+ @"Setting heatmapOpacity to a camera function should update heatmap-opacity.");
+ XCTAssertEqualObjects(layer.heatmapOpacity, functionStyleValue,
+ @"heatmapOpacity should round-trip camera functions.");
+
+
+
+ layer.heatmapOpacity = nil;
+ XCTAssertTrue(rawLayer->getHeatmapOpacity().isUndefined(),
+ @"Unsetting heatmapOpacity should return heatmap-opacity to the default value.");
+ XCTAssertEqualObjects(layer.heatmapOpacity, defaultStyleValue,
+ @"heatmapOpacity should return the default value after being unset.");
+
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeIdentity sourceStops:nil attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapOpacity = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeInterval compositeStops:@{@18: constantStyleValue} attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapOpacity = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ // Transition property test
+ layer.heatmapOpacityTransition = transitionTest;
+ auto toptions = rawLayer->getHeatmapOpacityTransition();
+ XCTAssert(toptions.delay && MGLTimeIntervalFromDuration(*toptions.delay) == transitionTest.delay);
+ XCTAssert(toptions.duration && MGLTimeIntervalFromDuration(*toptions.duration) == transitionTest.duration);
+
+ MGLTransition heatmapOpacityTransition = layer.heatmapOpacityTransition;
+ XCTAssertEqual(heatmapOpacityTransition.delay, transitionTest.delay);
+ XCTAssertEqual(heatmapOpacityTransition.duration, transitionTest.duration);
+ }
+
+ // heatmap-radius
+ {
+ XCTAssertTrue(rawLayer->getHeatmapRadius().isUndefined(),
+ @"heatmap-radius should be unset initially.");
+ MGLStyleValue<NSNumber *> *defaultStyleValue = layer.heatmapRadius;
+
+ MGLStyleValue<NSNumber *> *constantStyleValue = [MGLStyleValue<NSNumber *> valueWithRawValue:@0xff];
+ layer.heatmapRadius = constantStyleValue;
+ mbgl::style::PropertyValue<float> propertyValue = { 0xff };
+ XCTAssertEqual(rawLayer->getHeatmapRadius(), propertyValue,
+ @"Setting heatmapRadius to a constant value should update heatmap-radius.");
+ XCTAssertEqualObjects(layer.heatmapRadius, constantStyleValue,
+ @"heatmapRadius should round-trip constant values.");
+
+ MGLStyleValue<NSNumber *> * functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeInterval cameraStops:@{@18: constantStyleValue} options:nil];
+ layer.heatmapRadius = functionStyleValue;
+
+ mbgl::style::IntervalStops<float> intervalStops = { {{18, 0xff}} };
+ propertyValue = mbgl::style::CameraFunction<float> { intervalStops };
+
+ XCTAssertEqual(rawLayer->getHeatmapRadius(), propertyValue,
+ @"Setting heatmapRadius to a camera function should update heatmap-radius.");
+ XCTAssertEqualObjects(layer.heatmapRadius, functionStyleValue,
+ @"heatmapRadius should round-trip camera functions.");
+
+
+
+ layer.heatmapRadius = nil;
+ XCTAssertTrue(rawLayer->getHeatmapRadius().isUndefined(),
+ @"Unsetting heatmapRadius should return heatmap-radius to the default value.");
+ XCTAssertEqualObjects(layer.heatmapRadius, defaultStyleValue,
+ @"heatmapRadius should return the default value after being unset.");
+
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeIdentity sourceStops:nil attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapRadius = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeInterval compositeStops:@{@18: constantStyleValue} attributeName:@"" options:nil];
+ XCTAssertThrowsSpecificNamed(layer.heatmapRadius = functionStyleValue, NSException, NSInvalidArgumentException, @"MGLStyleValue should raise an exception if it is applied to a property that cannot support it");
+ // Transition property test
+ layer.heatmapRadiusTransition = transitionTest;
+ auto toptions = rawLayer->getHeatmapRadiusTransition();
+ XCTAssert(toptions.delay && MGLTimeIntervalFromDuration(*toptions.delay) == transitionTest.delay);
+ XCTAssert(toptions.duration && MGLTimeIntervalFromDuration(*toptions.duration) == transitionTest.duration);
+
+ MGLTransition heatmapRadiusTransition = layer.heatmapRadiusTransition;
+ XCTAssertEqual(heatmapRadiusTransition.delay, transitionTest.delay);
+ XCTAssertEqual(heatmapRadiusTransition.duration, transitionTest.duration);
+ }
+
+ // heatmap-weight
+ {
+ XCTAssertTrue(rawLayer->getHeatmapWeight().isUndefined(),
+ @"heatmap-weight should be unset initially.");
+ MGLStyleValue<NSNumber *> *defaultStyleValue = layer.heatmapWeight;
+
+ MGLStyleValue<NSNumber *> *constantStyleValue = [MGLStyleValue<NSNumber *> valueWithRawValue:@0xff];
+ layer.heatmapWeight = constantStyleValue;
+ mbgl::style::DataDrivenPropertyValue<float> propertyValue = { 0xff };
+ XCTAssertEqual(rawLayer->getHeatmapWeight(), propertyValue,
+ @"Setting heatmapWeight to a constant value should update heatmap-weight.");
+ XCTAssertEqualObjects(layer.heatmapWeight, constantStyleValue,
+ @"heatmapWeight should round-trip constant values.");
+
+ MGLStyleValue<NSNumber *> * functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeInterval cameraStops:@{@18: constantStyleValue} options:nil];
+ layer.heatmapWeight = functionStyleValue;
+
+ mbgl::style::IntervalStops<float> intervalStops = { {{18, 0xff}} };
+ propertyValue = mbgl::style::CameraFunction<float> { intervalStops };
+
+ XCTAssertEqual(rawLayer->getHeatmapWeight(), propertyValue,
+ @"Setting heatmapWeight to a camera function should update heatmap-weight.");
+ XCTAssertEqualObjects(layer.heatmapWeight, functionStyleValue,
+ @"heatmapWeight should round-trip camera functions.");
+
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeExponential sourceStops:@{@18: constantStyleValue} attributeName:@"keyName" options:nil];
+ layer.heatmapWeight = functionStyleValue;
+
+ mbgl::style::ExponentialStops<float> exponentialStops = { {{18, 0xff}}, 1.0 };
+ propertyValue = mbgl::style::SourceFunction<float> { "keyName", exponentialStops };
+
+ XCTAssertEqual(rawLayer->getHeatmapWeight(), propertyValue,
+ @"Setting heatmapWeight to a source function should update heatmap-weight.");
+ XCTAssertEqualObjects(layer.heatmapWeight, functionStyleValue,
+ @"heatmapWeight should round-trip source functions.");
+
+ functionStyleValue = [MGLStyleValue<NSNumber *> valueWithInterpolationMode:MGLInterpolationModeExponential compositeStops:@{@10: @{@18: constantStyleValue}} attributeName:@"keyName" options:nil];
+ layer.heatmapWeight = functionStyleValue;
+
+ std::map<float, float> innerStops { {18, 0xff} };
+ mbgl::style::CompositeExponentialStops<float> compositeStops { { {10.0, innerStops} }, 1.0 };
+
+ propertyValue = mbgl::style::CompositeFunction<float> { "keyName", compositeStops };
+
+ XCTAssertEqual(rawLayer->getHeatmapWeight(), propertyValue,
+ @"Setting heatmapWeight to a composite function should update heatmap-weight.");
+ XCTAssertEqualObjects(layer.heatmapWeight, functionStyleValue,
+ @"heatmapWeight should round-trip composite functions.");
+
+
+ layer.heatmapWeight = nil;
+ XCTAssertTrue(rawLayer->getHeatmapWeight().isUndefined(),
+ @"Unsetting heatmapWeight should return heatmap-weight to the default value.");
+ XCTAssertEqualObjects(layer.heatmapWeight, defaultStyleValue,
+ @"heatmapWeight should return the default value after being unset.");
+ }
+}
+
+- (void)testPropertyNames {
+ [self testPropertyName:@"heatmap-color" isBoolean:NO];
+ [self testPropertyName:@"heatmap-intensity" isBoolean:NO];
+ [self testPropertyName:@"heatmap-opacity" isBoolean:NO];
+ [self testPropertyName:@"heatmap-radius" isBoolean:NO];
+ [self testPropertyName:@"heatmap-weight" isBoolean:NO];
+}
+
+@end
diff --git a/platform/ios/docs/guides/For Style Authors.md b/platform/ios/docs/guides/For Style Authors.md
index 7eabfed777..42448ac234 100644
--- a/platform/ios/docs/guides/For Style Authors.md
+++ b/platform/ios/docs/guides/For Style Authors.md
@@ -190,6 +190,7 @@ In style JSON | In the SDK
`circle` | `MGLCircleStyleLayer`
`fill` | `MGLFillStyleLayer`
`fill-extrusion` | `MGLFillExtrusionStyleLayer`
+`heatmap` | `MGLHeatmapStyleLayer`
`line` | `MGLLineStyleLayer`
`raster` | `MGLRasterStyleLayer`
`symbol` | `MGLSymbolStyleLayer`
diff --git a/platform/macos/docs/guides/For Style Authors.md b/platform/macos/docs/guides/For Style Authors.md
index 3cacc81376..ddabfd1fa4 100644
--- a/platform/macos/docs/guides/For Style Authors.md
+++ b/platform/macos/docs/guides/For Style Authors.md
@@ -177,6 +177,7 @@ In style JSON | In the SDK
`circle` | `MGLCircleStyleLayer`
`fill` | `MGLFillStyleLayer`
`fill-extrusion` | `MGLFillExtrusionStyleLayer`
+`heatmap` | `MGLHeatmapStyleLayer`
`line` | `MGLLineStyleLayer`
`raster` | `MGLRasterStyleLayer`
`symbol` | `MGLSymbolStyleLayer`
diff --git a/scripts/generate-style-code.js b/scripts/generate-style-code.js
index 443f0c7cc9..341208c864 100644
--- a/scripts/generate-style-code.js
+++ b/scripts/generate-style-code.js
@@ -111,6 +111,10 @@ global.defaultValue = function (property) {
return '{}';
}
+ if (property.name === 'heatmap-color') {
+ return 'Color::red()';
+ }
+
switch (property.type) {
case 'number':
return property.default;
diff --git a/src/mbgl/programs/attributes.hpp b/src/mbgl/programs/attributes.hpp
index 437ae2195c..9bd7d97b9c 100644
--- a/src/mbgl/programs/attributes.hpp
+++ b/src/mbgl/programs/attributes.hpp
@@ -31,7 +31,7 @@ MBGL_DEFINE_ATTRIBUTE(uint16_t, 2, a_texture_pos);
MBGL_DEFINE_ATTRIBUTE(int16_t, 3, a_normal);
MBGL_DEFINE_ATTRIBUTE(uint16_t, 1, a_edgedistance);
MBGL_DEFINE_ATTRIBUTE(uint8_t, 1, a_fade_opacity);
-MBGL_DEFINE_ATTRIBUTE(uint8_t, 2, a_placed);
+MBGL_DEFINE_ATTRIBUTE(uint8_t, 2, a_placed);
template <typename T, std::size_t N>
struct a_data {
@@ -143,5 +143,10 @@ struct a_halo_blur {
using Type = gl::Attribute<float, 1>;
};
+struct a_weight {
+ static auto name() { return "a_weight"; }
+ using Type = gl::Attribute<float, 1>;
+};
+
} // namespace attributes
} // namespace mbgl
diff --git a/src/mbgl/programs/heatmap_program.cpp b/src/mbgl/programs/heatmap_program.cpp
new file mode 100644
index 0000000000..67f84fbd52
--- /dev/null
+++ b/src/mbgl/programs/heatmap_program.cpp
@@ -0,0 +1,7 @@
+#include <mbgl/programs/heatmap_program.hpp>
+
+namespace mbgl {
+
+static_assert(sizeof(HeatmapLayoutVertex) == 4, "expected HeatmapLayoutVertex size");
+
+} // namespace mbgl
diff --git a/src/mbgl/programs/heatmap_program.hpp b/src/mbgl/programs/heatmap_program.hpp
new file mode 100644
index 0000000000..cff04ffad7
--- /dev/null
+++ b/src/mbgl/programs/heatmap_program.hpp
@@ -0,0 +1,48 @@
+#pragma once
+
+#include <mbgl/programs/program.hpp>
+#include <mbgl/programs/attributes.hpp>
+#include <mbgl/programs/uniforms.hpp>
+#include <mbgl/shaders/heatmap.hpp>
+#include <mbgl/util/geometry.hpp>
+#include <mbgl/style/layers/heatmap_layer_properties.hpp>
+
+namespace mbgl {
+
+namespace uniforms {
+MBGL_DEFINE_UNIFORM_SCALAR(float, u_intensity);
+} // namespace uniforms
+
+class HeatmapProgram : public Program<
+ shaders::heatmap,
+ gl::Triangle,
+ gl::Attributes<
+ attributes::a_pos>,
+ gl::Uniforms<
+ uniforms::u_matrix,
+ uniforms::u_extrude_scale>,
+ style::HeatmapPaintProperties>
+{
+public:
+ using Program::Program;
+
+ /*
+ * @param {number} x vertex position
+ * @param {number} y vertex position
+ * @param {number} ex extrude normal
+ * @param {number} ey extrude normal
+ */
+ static LayoutVertex vertex(Point<int16_t> p, float ex, float ey) {
+ return LayoutVertex {
+ {{
+ static_cast<int16_t>((p.x * 2) + ((ex + 1) / 2)),
+ static_cast<int16_t>((p.y * 2) + ((ey + 1) / 2))
+ }}
+ };
+ }
+};
+
+using HeatmapLayoutVertex = HeatmapProgram::LayoutVertex;
+using HeatmapAttributes = HeatmapProgram::Attributes;
+
+} // namespace mbgl
diff --git a/src/mbgl/programs/programs.hpp b/src/mbgl/programs/programs.hpp
index d769defaaf..9d497f8485 100644
--- a/src/mbgl/programs/programs.hpp
+++ b/src/mbgl/programs/programs.hpp
@@ -4,6 +4,7 @@
#include <mbgl/programs/extrusion_texture_program.hpp>
#include <mbgl/programs/fill_program.hpp>
#include <mbgl/programs/fill_extrusion_program.hpp>
+#include <mbgl/programs/heatmap_program.hpp>
#include <mbgl/programs/line_program.hpp>
#include <mbgl/programs/raster_program.hpp>
#include <mbgl/programs/symbol_program.hpp>
@@ -21,6 +22,7 @@ public:
fill(context, programParameters),
fillExtrusion(context, programParameters),
fillExtrusionPattern(context, programParameters),
+ heatmap(context, programParameters),
fillPattern(context, programParameters),
fillOutline(context, programParameters),
fillOutlinePattern(context, programParameters),
@@ -41,6 +43,7 @@ public:
ProgramMap<FillProgram> fill;
ProgramMap<FillExtrusionProgram> fillExtrusion;
ProgramMap<FillExtrusionPatternProgram> fillExtrusionPattern;
+ ProgramMap<HeatmapProgram> heatmap;
ProgramMap<FillPatternProgram> fillPattern;
ProgramMap<FillOutlineProgram> fillOutline;
ProgramMap<FillOutlinePatternProgram> fillOutlinePattern;
diff --git a/src/mbgl/programs/uniforms.hpp b/src/mbgl/programs/uniforms.hpp
index 184f42e504..5cd3f3b5b9 100644
--- a/src/mbgl/programs/uniforms.hpp
+++ b/src/mbgl/programs/uniforms.hpp
@@ -37,6 +37,7 @@ MBGL_DEFINE_UNIFORM_SCALAR(Size, u_texsize);
MBGL_DEFINE_UNIFORM_SCALAR(bool, u_pitch_with_map);
MBGL_DEFINE_UNIFORM_SCALAR(float, u_camera_to_center_distance);
MBGL_DEFINE_UNIFORM_SCALAR(float, u_fade_change);
+MBGL_DEFINE_UNIFORM_SCALAR(float, u_weight);
MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_extrude_scale);
diff --git a/src/mbgl/renderer/buckets/heatmap_bucket.cpp b/src/mbgl/renderer/buckets/heatmap_bucket.cpp
new file mode 100644
index 0000000000..198f977398
--- /dev/null
+++ b/src/mbgl/renderer/buckets/heatmap_bucket.cpp
@@ -0,0 +1,108 @@
+#include <mbgl/renderer/buckets/heatmap_bucket.hpp>
+#include <mbgl/renderer/bucket_parameters.hpp>
+#include <mbgl/programs/heatmap_program.hpp>
+#include <mbgl/style/layers/heatmap_layer_impl.hpp>
+#include <mbgl/renderer/layers/render_heatmap_layer.hpp>
+#include <mbgl/util/constants.hpp>
+#include <mbgl/util/math.hpp>
+
+namespace mbgl {
+
+using namespace style;
+
+HeatmapBucket::HeatmapBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers)
+ : mode(parameters.mode) {
+ for (const auto& layer : layers) {
+ paintPropertyBinders.emplace(
+ std::piecewise_construct,
+ std::forward_as_tuple(layer->getID()),
+ std::forward_as_tuple(
+ layer->as<RenderHeatmapLayer>()->evaluated,
+ parameters.tileID.overscaledZ));
+ }
+}
+
+void HeatmapBucket::upload(gl::Context& context) {
+ vertexBuffer = context.createVertexBuffer(std::move(vertices));
+ indexBuffer = context.createIndexBuffer(std::move(triangles));
+
+ for (auto& pair : paintPropertyBinders) {
+ pair.second.upload(context);
+ }
+
+ uploaded = true;
+}
+
+bool HeatmapBucket::hasData() const {
+ return !segments.empty();
+}
+
+void HeatmapBucket::addFeature(const GeometryTileFeature& feature,
+ const GeometryCollection& geometry) {
+ constexpr const uint16_t vertexLength = 4;
+
+ for (auto& points : geometry) {
+ for(auto& point : points) {
+ auto x = point.x;
+ auto y = point.y;
+
+ // Do not include points that are outside the tile boundaries.
+ // Include all points in Still mode. You need to include points from
+ // neighbouring tiles so that they are not clipped at tile boundaries.
+ if ((mode == MapMode::Continuous) &&
+ (x < 0 || x >= util::EXTENT || y < 0 || y >= util::EXTENT)) continue;
+
+ if (segments.empty() || segments.back().vertexLength + vertexLength > std::numeric_limits<uint16_t>::max()) {
+ // Move to a new segments because the old one can't hold the geometry.
+ segments.emplace_back(vertices.vertexSize(), triangles.indexSize());
+ }
+
+ // this geometry will be of the Point type, and we'll derive
+ // two triangles from it.
+ //
+ // ┌─────────┐
+ // │ 4 3 │
+ // │ │
+ // │ 1 2 │
+ // └─────────┘
+ //
+ vertices.emplace_back(HeatmapProgram::vertex(point, -1, -1)); // 1
+ vertices.emplace_back(HeatmapProgram::vertex(point, 1, -1)); // 2
+ vertices.emplace_back(HeatmapProgram::vertex(point, 1, 1)); // 3
+ vertices.emplace_back(HeatmapProgram::vertex(point, -1, 1)); // 4
+
+ auto& segment = segments.back();
+ assert(segment.vertexLength <= std::numeric_limits<uint16_t>::max());
+ uint16_t index = segment.vertexLength;
+
+ // 1, 2, 3
+ // 1, 4, 3
+ triangles.emplace_back(index, index + 1, index + 2);
+ triangles.emplace_back(index, index + 3, index + 2);
+
+ segment.vertexLength += vertexLength;
+ segment.indexLength += 6;
+ }
+ }
+
+ for (auto& pair : paintPropertyBinders) {
+ pair.second.populateVertexVectors(feature, vertices.vertexSize());
+ }
+}
+
+template <class Property>
+static float get(const RenderHeatmapLayer& layer, const std::map<std::string, HeatmapProgram::PaintPropertyBinders>& paintPropertyBinders) {
+ auto it = paintPropertyBinders.find(layer.getID());
+ if (it == paintPropertyBinders.end() || !it->second.statistics<Property>().max()) {
+ return layer.evaluated.get<Property>().constantOr(Property::defaultValue());
+ } else {
+ return *it->second.statistics<Property>().max();
+ }
+}
+
+float HeatmapBucket::getQueryRadius(const RenderLayer& layer) const {
+ (void)layer;
+ return 0;
+}
+
+} // namespace mbgl
diff --git a/src/mbgl/renderer/buckets/heatmap_bucket.hpp b/src/mbgl/renderer/buckets/heatmap_bucket.hpp
new file mode 100644
index 0000000000..3b9f1edb81
--- /dev/null
+++ b/src/mbgl/renderer/buckets/heatmap_bucket.hpp
@@ -0,0 +1,40 @@
+#pragma once
+
+#include <mbgl/renderer/bucket.hpp>
+#include <mbgl/map/mode.hpp>
+#include <mbgl/tile/geometry_tile_data.hpp>
+#include <mbgl/gl/vertex_buffer.hpp>
+#include <mbgl/gl/index_buffer.hpp>
+#include <mbgl/programs/segment.hpp>
+#include <mbgl/programs/heatmap_program.hpp>
+#include <mbgl/style/layers/heatmap_layer_properties.hpp>
+
+namespace mbgl {
+
+class BucketParameters;
+
+class HeatmapBucket : public Bucket {
+public:
+ HeatmapBucket(const BucketParameters&, const std::vector<const RenderLayer*>&);
+
+ void addFeature(const GeometryTileFeature&,
+ const GeometryCollection&) override;
+ bool hasData() const override;
+
+ void upload(gl::Context&) override;
+
+ float getQueryRadius(const RenderLayer&) const override;
+
+ gl::VertexVector<HeatmapLayoutVertex> vertices;
+ gl::IndexVector<gl::Triangles> triangles;
+ SegmentVector<HeatmapAttributes> segments;
+
+ optional<gl::VertexBuffer<HeatmapLayoutVertex>> vertexBuffer;
+ optional<gl::IndexBuffer<gl::Triangles>> indexBuffer;
+
+ std::map<std::string, HeatmapProgram::PaintPropertyBinders> paintPropertyBinders;
+
+ const MapMode mode;
+};
+
+} // namespace mbgl
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
new file mode 100644
index 0000000000..6e5d78031a
--- /dev/null
+++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
@@ -0,0 +1,97 @@
+#include <mbgl/renderer/layers/render_heatmap_layer.hpp>
+#include <mbgl/renderer/buckets/heatmap_bucket.hpp>
+#include <mbgl/renderer/render_tile.hpp>
+#include <mbgl/renderer/paint_parameters.hpp>
+#include <mbgl/programs/programs.hpp>
+#include <mbgl/programs/heatmap_program.hpp>
+#include <mbgl/tile/tile.hpp>
+#include <mbgl/style/layers/heatmap_layer_impl.hpp>
+#include <mbgl/geometry/feature_index.hpp>
+#include <mbgl/util/math.hpp>
+#include <mbgl/util/intersection_tests.hpp>
+
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+namespace mbgl {
+
+using namespace style;
+
+RenderHeatmapLayer::RenderHeatmapLayer(Immutable<style::HeatmapLayer::Impl> _impl)
+ : RenderLayer(style::LayerType::Heatmap, _impl),
+ unevaluated(impl().paint.untransitioned()) {
+}
+
+const style::HeatmapLayer::Impl& RenderHeatmapLayer::impl() const {
+ return static_cast<const style::HeatmapLayer::Impl&>(*baseImpl);
+}
+
+std::unique_ptr<Bucket> RenderHeatmapLayer::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) const {
+ return std::make_unique<HeatmapBucket>(parameters, layers);
+}
+
+void RenderHeatmapLayer::transition(const TransitionParameters& parameters) {
+ unevaluated = impl().paint.transitioned(parameters, std::move(unevaluated));
+}
+
+void RenderHeatmapLayer::evaluate(const PropertyEvaluationParameters& parameters) {
+ evaluated = unevaluated.evaluate(parameters);
+
+ passes = ((evaluated.get<style::HeatmapRadius>() > 0)
+ && (evaluated.get<style::HeatmapColor>().a > 0)
+ && (evaluated.get<style::HeatmapOpacity>() > 0))
+ ? RenderPass::Translucent : RenderPass::None;
+}
+
+bool RenderHeatmapLayer::hasTransition() const {
+ return unevaluated.hasTransition();
+}
+
+void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) {
+ if (parameters.pass == RenderPass::Opaque) {
+ return;
+ }
+
+ for (const RenderTile& tile : renderTiles) {
+ assert(dynamic_cast<HeatmapBucket*>(tile.tile.getBucket(*baseImpl)));
+ HeatmapBucket& bucket = *reinterpret_cast<HeatmapBucket*>(tile.tile.getBucket(*baseImpl));
+
+ parameters.programs.heatmap.get(evaluated).draw(
+ parameters.context,
+ gl::Triangles(),
+ parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly),
+ parameters.mapMode != MapMode::Continuous
+ ? parameters.stencilModeForClipping(tile.clip)
+ : gl::StencilMode::disabled(),
+ parameters.colorModeForRenderPass(),
+ HeatmapProgram::UniformValues {
+ uniforms::u_matrix::Value{
+ tile.translatedMatrix(std::array<float, 2>{{0, 0}},
+ TranslateAnchorType::Map,
+ parameters.state)
+ },
+ uniforms::u_extrude_scale::Value{ std::array<float, 2> {{
+ tile.id.pixelsToTileUnits(1, parameters.state.getZoom()),
+ tile.id.pixelsToTileUnits(1, parameters.state.getZoom())
+ }}}
+ },
+ *bucket.vertexBuffer,
+ *bucket.indexBuffer,
+ bucket.segments,
+ bucket.paintPropertyBinders.at(getID()),
+ evaluated,
+ parameters.state.getZoom(),
+ getID()
+ );
+ }
+}
+
+bool RenderHeatmapLayer::queryIntersectsFeature(
+ const GeometryCoordinates& queryGeometry,
+ const GeometryTileFeature& feature,
+ const float zoom,
+ const float bearing,
+ const float pixelsToTileUnits) const {
+ return false;
+}
+
+} // namespace mbgl
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.hpp b/src/mbgl/renderer/layers/render_heatmap_layer.hpp
new file mode 100644
index 0000000000..eb07dea12a
--- /dev/null
+++ b/src/mbgl/renderer/layers/render_heatmap_layer.hpp
@@ -0,0 +1,40 @@
+#pragma once
+
+#include <mbgl/renderer/render_layer.hpp>
+#include <mbgl/style/layers/heatmap_layer_impl.hpp>
+#include <mbgl/style/layers/heatmap_layer_properties.hpp>
+
+namespace mbgl {
+
+class RenderHeatmapLayer: public RenderLayer {
+public:
+ RenderHeatmapLayer(Immutable<style::HeatmapLayer::Impl>);
+ ~RenderHeatmapLayer() final = default;
+
+ void transition(const TransitionParameters&) override;
+ void evaluate(const PropertyEvaluationParameters&) override;
+ bool hasTransition() const override;
+ void render(PaintParameters&, RenderSource*) override;
+
+ bool queryIntersectsFeature(
+ const GeometryCoordinates&,
+ const GeometryTileFeature&,
+ const float,
+ const float,
+ const float) const override;
+
+ std::unique_ptr<Bucket> createBucket(const BucketParameters&, const std::vector<const RenderLayer*>&) const override;
+
+ // Paint properties
+ style::HeatmapPaintProperties::Unevaluated unevaluated;
+ style::HeatmapPaintProperties::PossiblyEvaluated evaluated;
+
+ const style::HeatmapLayer::Impl& impl() const;
+};
+
+template <>
+inline bool RenderLayer::is<RenderHeatmapLayer>() const {
+ return type == style::LayerType::Heatmap;
+}
+
+} // namespace mbgl
diff --git a/src/mbgl/renderer/render_layer.cpp b/src/mbgl/renderer/render_layer.cpp
index eb2b74ffe0..1bd781ba73 100644
--- a/src/mbgl/renderer/render_layer.cpp
+++ b/src/mbgl/renderer/render_layer.cpp
@@ -7,6 +7,7 @@
#include <mbgl/renderer/layers/render_line_layer.hpp>
#include <mbgl/renderer/layers/render_raster_layer.hpp>
#include <mbgl/renderer/layers/render_symbol_layer.hpp>
+#include <mbgl/renderer/layers/render_heatmap_layer.hpp>
#include <mbgl/style/types.hpp>
#include <mbgl/renderer/render_tile.hpp>
@@ -32,6 +33,8 @@ std::unique_ptr<RenderLayer> RenderLayer::create(Immutable<Layer::Impl> impl) {
return std::make_unique<RenderCustomLayer>(staticImmutableCast<CustomLayer::Impl>(impl));
case LayerType::FillExtrusion:
return std::make_unique<RenderFillExtrusionLayer>(staticImmutableCast<FillExtrusionLayer::Impl>(impl));
+ case LayerType::Heatmap:
+ return std::make_unique<RenderHeatmapLayer>(staticImmutableCast<HeatmapLayer::Impl>(impl));
}
// Not reachable, but placate GCC.
diff --git a/src/mbgl/shaders/heatmap.cpp b/src/mbgl/shaders/heatmap.cpp
new file mode 100644
index 0000000000..3e694f4fa8
--- /dev/null
+++ b/src/mbgl/shaders/heatmap.cpp
@@ -0,0 +1,115 @@
+// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
+
+#include <mbgl/shaders/heatmap.hpp>
+
+namespace mbgl {
+namespace shaders {
+
+const char* heatmap::name = "heatmap";
+const char* heatmap::vertexSource = R"MBGL_SHADER(
+
+#ifndef HAS_UNIFORM_u_weight
+uniform lowp float a_weight_t;
+attribute highp vec2 a_weight;
+varying highp float weight;
+#else
+uniform highp float u_weight;
+#endif
+
+
+uniform mat4 u_matrix;
+uniform float u_extrude_scale;
+uniform float u_radius;
+uniform float u_opacity;
+uniform float u_intensity;
+
+attribute vec2 a_pos;
+
+varying vec2 v_extrude;
+
+// Effective "0" in the kernel density texture to adjust the kernel size to;
+// this empirically chosen number minimizes artifacts on overlapping kernels
+// for typical heatmap cases (assuming clustered source)
+const highp float ZERO = 1.0 / 255.0 / 16.0;
+
+// Gaussian kernel coefficient: 1 / sqrt(2 * PI)
+#define GAUSS_COEF 0.3989422804014327
+
+void main(void) {
+
+#ifndef HAS_UNIFORM_u_weight
+ weight = unpack_mix_vec2(a_weight, a_weight_t);
+#else
+ highp float weight = u_weight;
+#endif
+
+
+ // unencode the extrusion vector that we snuck into the a_pos vector
+ vec2 unscaled_extrude = vec2(mod(a_pos, 2.0) * 2.0 - 1.0);
+
+ // This 'extrude' comes in ranging from [-1, -1], to [1, 1]. We'll use
+ // it to produce the vertices of a square mesh framing the point feature
+ // we're adding to the kernel density texture. We'll also pass it as
+ // a varying, so that the fragment shader can determine the distance of
+ // each fragment from the point feature.
+ // Before we do so, we need to scale it up sufficiently so that the
+ // kernel falls effectively to zero at the edge of the mesh.
+ // That is, we want to know S such that
+ // weight * u_intensity * GAUSS_COEF * exp(-0.5 * 3.0^2 * S^2) == ZERO
+ // Which solves to:
+ // S = sqrt(-2.0 * log(ZERO / (weight * u_intensity * GAUSS_COEF))) / 3.0
+ float S = sqrt(-2.0 * log(ZERO / weight / u_intensity / GAUSS_COEF)) / 3.0;
+
+ // Pass the varying in units of u_radius
+ v_extrude = S * unscaled_extrude;
+
+ // Scale by u_radius and the zoom-based scale factor to produce actual
+ // mesh position
+ vec2 extrude = v_extrude * u_radius * u_extrude_scale;
+
+ // multiply a_pos by 0.5, since we had it * 2 in order to sneak
+ // in extrusion data
+ vec4 pos = vec4(floor(a_pos * 0.5) + extrude, 0, 1);
+
+ gl_Position = u_matrix * pos;
+}
+
+)MBGL_SHADER";
+const char* heatmap::fragmentSource = R"MBGL_SHADER(
+
+#ifndef HAS_UNIFORM_u_weight
+varying highp float weight;
+#else
+uniform highp float u_weight;
+#endif
+
+
+uniform highp float u_intensity;
+uniform highp float u_radius;
+varying vec2 v_extrude;
+
+// Gaussian kernel coefficient: 1 / sqrt(2 * PI)
+#define GAUSS_COEF 0.3989422804014327
+
+void main() {
+
+#ifdef HAS_UNIFORM_u_weight
+ highp float weight = u_weight;
+#endif
+
+
+ // Kernel density estimation with a Gaussian kernel of size 5x5
+ float d = -0.5 * 3.0 * 3.0 * dot(v_extrude, v_extrude);
+ float val = weight * u_intensity * GAUSS_COEF * exp(d);
+
+ gl_FragColor = vec4(val, 1.0, 1.0, 1.0);
+
+#ifdef OVERDRAW_INSPECTOR
+ gl_FragColor = vec4(1.0);
+#endif
+}
+
+)MBGL_SHADER";
+
+} // namespace shaders
+} // namespace mbgl
diff --git a/src/mbgl/shaders/heatmap.hpp b/src/mbgl/shaders/heatmap.hpp
new file mode 100644
index 0000000000..a3c64db942
--- /dev/null
+++ b/src/mbgl/shaders/heatmap.hpp
@@ -0,0 +1,16 @@
+// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
+
+#pragma once
+
+namespace mbgl {
+namespace shaders {
+
+class heatmap {
+public:
+ static const char* name;
+ static const char* vertexSource;
+ static const char* fragmentSource;
+};
+
+} // namespace shaders
+} // namespace mbgl
diff --git a/src/mbgl/shaders/heatmap_texture.cpp b/src/mbgl/shaders/heatmap_texture.cpp
new file mode 100644
index 0000000000..c5d35c48ae
--- /dev/null
+++ b/src/mbgl/shaders/heatmap_texture.cpp
@@ -0,0 +1,42 @@
+// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
+
+#include <mbgl/shaders/heatmap_texture.hpp>
+
+namespace mbgl {
+namespace shaders {
+
+const char* heatmap_texture::name = "heatmap_texture";
+const char* heatmap_texture::vertexSource = R"MBGL_SHADER(
+uniform mat4 u_matrix;
+uniform vec2 u_world;
+attribute vec2 a_pos;
+varying vec2 v_pos;
+
+void main() {
+ gl_Position = u_matrix * vec4(a_pos * u_world, 0, 1);
+
+ v_pos.x = a_pos.x;
+ v_pos.y = 1.0 - a_pos.y;
+}
+
+)MBGL_SHADER";
+const char* heatmap_texture::fragmentSource = R"MBGL_SHADER(
+uniform sampler2D u_image;
+uniform sampler2D u_color_ramp;
+uniform float u_opacity;
+varying vec2 v_pos;
+
+void main() {
+ float t = texture2D(u_image, v_pos).r;
+ vec4 color = texture2D(u_color_ramp, vec2(t, 0.5));
+ gl_FragColor = color * u_opacity;
+
+#ifdef OVERDRAW_INSPECTOR
+ gl_FragColor = vec4(0.0);
+#endif
+}
+
+)MBGL_SHADER";
+
+} // namespace shaders
+} // namespace mbgl
diff --git a/src/mbgl/shaders/heatmap_texture.hpp b/src/mbgl/shaders/heatmap_texture.hpp
new file mode 100644
index 0000000000..c51dc6b178
--- /dev/null
+++ b/src/mbgl/shaders/heatmap_texture.hpp
@@ -0,0 +1,16 @@
+// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
+
+#pragma once
+
+namespace mbgl {
+namespace shaders {
+
+class heatmap_texture {
+public:
+ static const char* name;
+ static const char* vertexSource;
+ static const char* fragmentSource;
+};
+
+} // namespace shaders
+} // namespace mbgl
diff --git a/src/mbgl/style/conversion/make_property_setters.hpp b/src/mbgl/style/conversion/make_property_setters.hpp
index 074d7eb730..9be064e90c 100644
--- a/src/mbgl/style/conversion/make_property_setters.hpp
+++ b/src/mbgl/style/conversion/make_property_setters.hpp
@@ -8,6 +8,7 @@
#include <mbgl/style/layers/line_layer.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
+#include <mbgl/style/layers/heatmap_layer.hpp>
#include <mbgl/style/layers/fill_extrusion_layer.hpp>
#include <mbgl/style/layers/raster_layer.hpp>
#include <mbgl/style/layers/background_layer.hpp>
@@ -70,6 +71,7 @@ inline auto makeLayoutPropertySetters() {
+
return result;
}
@@ -164,6 +166,17 @@ inline auto makePaintPropertySetters() {
result["circle-stroke-opacity"] = &setProperty<CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleStrokeOpacity>;
result["circle-stroke-opacity-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleStrokeOpacityTransition>;
+ result["heatmap-radius"] = &setProperty<HeatmapLayer, PropertyValue<float>, &HeatmapLayer::setHeatmapRadius>;
+ result["heatmap-radius-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapRadiusTransition>;
+ result["heatmap-weight"] = &setProperty<HeatmapLayer, DataDrivenPropertyValue<float>, &HeatmapLayer::setHeatmapWeight>;
+ result["heatmap-weight-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapWeightTransition>;
+ result["heatmap-intensity"] = &setProperty<HeatmapLayer, PropertyValue<float>, &HeatmapLayer::setHeatmapIntensity>;
+ result["heatmap-intensity-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapIntensityTransition>;
+ result["heatmap-color"] = &setProperty<HeatmapLayer, PropertyValue<Color>, &HeatmapLayer::setHeatmapColor>;
+ result["heatmap-color-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapColorTransition>;
+ result["heatmap-opacity"] = &setProperty<HeatmapLayer, PropertyValue<float>, &HeatmapLayer::setHeatmapOpacity>;
+ result["heatmap-opacity-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapOpacityTransition>;
+
result["fill-extrusion-opacity"] = &setProperty<FillExtrusionLayer, PropertyValue<float>, &FillExtrusionLayer::setFillExtrusionOpacity>;
result["fill-extrusion-opacity-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionOpacityTransition>;
result["fill-extrusion-color"] = &setProperty<FillExtrusionLayer, DataDrivenPropertyValue<Color>, &FillExtrusionLayer::setFillExtrusionColor>;
diff --git a/src/mbgl/style/layers/heatmap_layer.cpp b/src/mbgl/style/layers/heatmap_layer.cpp
new file mode 100644
index 0000000000..637167f5fe
--- /dev/null
+++ b/src/mbgl/style/layers/heatmap_layer.cpp
@@ -0,0 +1,233 @@
+// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
+
+#include <mbgl/style/layers/heatmap_layer.hpp>
+#include <mbgl/style/layers/heatmap_layer_impl.hpp>
+#include <mbgl/style/layer_observer.hpp>
+
+namespace mbgl {
+namespace style {
+
+HeatmapLayer::HeatmapLayer(const std::string& layerID, const std::string& sourceID)
+ : Layer(makeMutable<Impl>(LayerType::Heatmap, layerID, sourceID)) {
+}
+
+HeatmapLayer::HeatmapLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
+}
+
+HeatmapLayer::~HeatmapLayer() = default;
+
+const HeatmapLayer::Impl& HeatmapLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
+}
+
+Mutable<HeatmapLayer::Impl> HeatmapLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> HeatmapLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = HeatmapPaintProperties::Transitionable();
+ return std::make_unique<HeatmapLayer>(std::move(impl_));
+}
+
+void HeatmapLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
+}
+
+// Source
+
+const std::string& HeatmapLayer::getSourceID() const {
+ return impl().source;
+}
+
+void HeatmapLayer::setSourceLayer(const std::string& sourceLayer) {
+ auto impl_ = mutableImpl();
+ impl_->sourceLayer = sourceLayer;
+ baseImpl = std::move(impl_);
+}
+
+const std::string& HeatmapLayer::getSourceLayer() const {
+ return impl().sourceLayer;
+}
+
+// Filter
+
+void HeatmapLayer::setFilter(const Filter& filter) {
+ auto impl_ = mutableImpl();
+ impl_->filter = filter;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+const Filter& HeatmapLayer::getFilter() const {
+ return impl().filter;
+}
+
+// Visibility
+
+void HeatmapLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void HeatmapLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void HeatmapLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
+}
+
+// Layout properties
+
+
+// Paint properties
+
+PropertyValue<float> HeatmapLayer::getDefaultHeatmapRadius() {
+ return { 30 };
+}
+
+PropertyValue<float> HeatmapLayer::getHeatmapRadius() const {
+ return impl().paint.template get<HeatmapRadius>().value;
+}
+
+void HeatmapLayer::setHeatmapRadius(PropertyValue<float> value) {
+ if (value == getHeatmapRadius())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapRadius>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void HeatmapLayer::setHeatmapRadiusTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapRadius>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions HeatmapLayer::getHeatmapRadiusTransition() const {
+ return impl().paint.template get<HeatmapRadius>().options;
+}
+
+DataDrivenPropertyValue<float> HeatmapLayer::getDefaultHeatmapWeight() {
+ return { 1 };
+}
+
+DataDrivenPropertyValue<float> HeatmapLayer::getHeatmapWeight() const {
+ return impl().paint.template get<HeatmapWeight>().value;
+}
+
+void HeatmapLayer::setHeatmapWeight(DataDrivenPropertyValue<float> value) {
+ if (value == getHeatmapWeight())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapWeight>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void HeatmapLayer::setHeatmapWeightTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapWeight>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions HeatmapLayer::getHeatmapWeightTransition() const {
+ return impl().paint.template get<HeatmapWeight>().options;
+}
+
+PropertyValue<float> HeatmapLayer::getDefaultHeatmapIntensity() {
+ return { 1 };
+}
+
+PropertyValue<float> HeatmapLayer::getHeatmapIntensity() const {
+ return impl().paint.template get<HeatmapIntensity>().value;
+}
+
+void HeatmapLayer::setHeatmapIntensity(PropertyValue<float> value) {
+ if (value == getHeatmapIntensity())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapIntensity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void HeatmapLayer::setHeatmapIntensityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapIntensity>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions HeatmapLayer::getHeatmapIntensityTransition() const {
+ return impl().paint.template get<HeatmapIntensity>().options;
+}
+
+PropertyValue<Color> HeatmapLayer::getDefaultHeatmapColor() {
+ return { Color::red() };
+}
+
+PropertyValue<Color> HeatmapLayer::getHeatmapColor() const {
+ return impl().paint.template get<HeatmapColor>().value;
+}
+
+void HeatmapLayer::setHeatmapColor(PropertyValue<Color> value) {
+ if (value == getHeatmapColor())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void HeatmapLayer::setHeatmapColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapColor>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions HeatmapLayer::getHeatmapColorTransition() const {
+ return impl().paint.template get<HeatmapColor>().options;
+}
+
+PropertyValue<float> HeatmapLayer::getDefaultHeatmapOpacity() {
+ return { 1 };
+}
+
+PropertyValue<float> HeatmapLayer::getHeatmapOpacity() const {
+ return impl().paint.template get<HeatmapOpacity>().value;
+}
+
+void HeatmapLayer::setHeatmapOpacity(PropertyValue<float> value) {
+ if (value == getHeatmapOpacity())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void HeatmapLayer::setHeatmapOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<HeatmapOpacity>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions HeatmapLayer::getHeatmapOpacityTransition() const {
+ return impl().paint.template get<HeatmapOpacity>().options;
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/layers/heatmap_layer_impl.cpp b/src/mbgl/style/layers/heatmap_layer_impl.cpp
new file mode 100644
index 0000000000..af20888d9d
--- /dev/null
+++ b/src/mbgl/style/layers/heatmap_layer_impl.cpp
@@ -0,0 +1,15 @@
+#include <mbgl/style/layers/heatmap_layer_impl.hpp>
+
+namespace mbgl {
+namespace style {
+
+bool HeatmapLayer::Impl::hasLayoutDifference(const Layer::Impl& other) const {
+ assert(dynamic_cast<const HeatmapLayer::Impl*>(&other));
+ const auto& impl = static_cast<const style::HeatmapLayer::Impl&>(other);
+ return filter != impl.filter ||
+ visibility != impl.visibility ||
+ paint.hasDataDrivenPropertyDifference(impl.paint);
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/layers/heatmap_layer_impl.hpp b/src/mbgl/style/layers/heatmap_layer_impl.hpp
new file mode 100644
index 0000000000..cc27c3076a
--- /dev/null
+++ b/src/mbgl/style/layers/heatmap_layer_impl.hpp
@@ -0,0 +1,21 @@
+#pragma once
+
+#include <mbgl/style/layer_impl.hpp>
+#include <mbgl/style/layers/heatmap_layer.hpp>
+#include <mbgl/style/layers/heatmap_layer_properties.hpp>
+
+namespace mbgl {
+namespace style {
+
+class HeatmapLayer::Impl : public Layer::Impl {
+public:
+ using Layer::Impl::Impl;
+
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+
+ HeatmapPaintProperties::Transitionable paint;
+};
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/layers/heatmap_layer_properties.cpp b/src/mbgl/style/layers/heatmap_layer_properties.cpp
new file mode 100644
index 0000000000..2edb839589
--- /dev/null
+++ b/src/mbgl/style/layers/heatmap_layer_properties.cpp
@@ -0,0 +1,9 @@
+// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
+
+#include <mbgl/style/layers/heatmap_layer_properties.hpp>
+
+namespace mbgl {
+namespace style {
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/layers/heatmap_layer_properties.hpp b/src/mbgl/style/layers/heatmap_layer_properties.hpp
new file mode 100644
index 0000000000..d6a922fe52
--- /dev/null
+++ b/src/mbgl/style/layers/heatmap_layer_properties.hpp
@@ -0,0 +1,44 @@
+// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
+
+#pragma once
+
+#include <mbgl/style/types.hpp>
+#include <mbgl/style/layout_property.hpp>
+#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
+#include <mbgl/programs/attributes.hpp>
+#include <mbgl/programs/uniforms.hpp>
+
+namespace mbgl {
+namespace style {
+
+struct HeatmapRadius : PaintProperty<float> {
+ static float defaultValue() { return 30; }
+};
+
+struct HeatmapWeight : DataDrivenPaintProperty<float, attributes::a_weight, uniforms::u_weight> {
+ static float defaultValue() { return 1; }
+};
+
+struct HeatmapIntensity : PaintProperty<float> {
+ static float defaultValue() { return 1; }
+};
+
+struct HeatmapColor : PaintProperty<Color> {
+ static Color defaultValue() { return Color::red(); }
+};
+
+struct HeatmapOpacity : PaintProperty<float> {
+ static float defaultValue() { return 1; }
+};
+
+class HeatmapPaintProperties : public Properties<
+ HeatmapRadius,
+ HeatmapWeight,
+ HeatmapIntensity,
+ HeatmapColor,
+ HeatmapOpacity
+> {};
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/style_impl.cpp b/src/mbgl/style/style_impl.cpp
index 3214c6316e..c4c524bba4 100644
--- a/src/mbgl/style/style_impl.cpp
+++ b/src/mbgl/style/style_impl.cpp
@@ -6,6 +6,7 @@
#include <mbgl/style/layers/background_layer.hpp>
#include <mbgl/style/layers/fill_layer.hpp>
#include <mbgl/style/layers/fill_extrusion_layer.hpp>
+#include <mbgl/style/layers/heatmap_layer.hpp>
#include <mbgl/style/layers/line_layer.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/raster_layer.hpp>