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authorKonstantin Käfer <mail@kkaefer.com>2019-04-01 15:57:44 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-04-05 11:49:17 +0200
commita782a6d15b80dd83105604f3f779f6c83ba222e5 (patch)
tree62d83196baf28554cdd3144691b8210cc998af4a
parent865f8a6c03540e329ed6caef354799fb58b7ab6e (diff)
downloadqtlocation-mapboxgl-a782a6d15b80dd83105604f3f779f6c83ba222e5.tar.gz
[core] move BackendScope to gfx namespace
-rw-r--r--include/mbgl/gfx/backend_scope.hpp (renamed from include/mbgl/renderer/backend_scope.hpp)3
-rw-r--r--include/mbgl/renderer/renderer_backend.hpp4
-rwxr-xr-xplatform/android/src/android_renderer_backend.cpp8
-rw-r--r--platform/android/src/map_renderer.cpp2
-rw-r--r--platform/darwin/src/MGLRendererFrontend.h4
-rw-r--r--platform/default/src/mbgl/gl/headless_backend.cpp4
-rw-r--r--platform/default/src/mbgl/gl/headless_frontend.cpp2
-rw-r--r--platform/default/src/mbgl/util/thread_local.cpp4
-rw-r--r--platform/glfw/glfw_renderer_frontend.cpp3
-rw-r--r--platform/glfw/glfw_view.cpp4
-rw-r--r--platform/ios/src/MGLMapView.mm1
-rw-r--r--platform/macos/src/MGLMapView.mm1
-rw-r--r--platform/qt/src/qmapboxgl.cpp1
-rw-r--r--platform/qt/src/qmapboxgl_map_renderer.cpp2
-rw-r--r--platform/qt/src/qmapboxgl_renderer_backend.cpp2
-rw-r--r--platform/qt/src/thread_local.cpp4
-rw-r--r--src/core-files.json2
-rw-r--r--src/mbgl/renderer/backend_scope.cpp8
-rw-r--r--src/mbgl/renderer/layers/render_custom_layer.cpp6
-rw-r--r--src/mbgl/renderer/renderer.cpp6
-rw-r--r--src/mbgl/renderer/renderer_backend.cpp4
-rw-r--r--src/mbgl/renderer/renderer_impl.cpp12
-rw-r--r--test/api/api_misuse.test.cpp2
-rw-r--r--test/api/recycle_map.cpp2
-rw-r--r--test/gl/bucket.test.cpp12
-rw-r--r--test/gl/context.test.cpp3
-rw-r--r--test/gl/object.test.cpp4
-rw-r--r--test/map/map.test.cpp3
-rw-r--r--test/renderer/backend_scope.test.cpp12
-rw-r--r--test/util/offscreen_texture.test.cpp6
30 files changed, 68 insertions, 63 deletions
diff --git a/include/mbgl/renderer/backend_scope.hpp b/include/mbgl/gfx/backend_scope.hpp
index 73bafc84c7..b92334ae0f 100644
--- a/include/mbgl/renderer/backend_scope.hpp
+++ b/include/mbgl/gfx/backend_scope.hpp
@@ -4,6 +4,8 @@ namespace mbgl {
class RendererBackend;
+namespace gfx {
+
class BackendScope {
public:
// There are two types of scopes: Creating an "Implicit" scope tells Mapbox GL that the
@@ -32,4 +34,5 @@ private:
bool activated = false;
};
+} // namespace gfx
} // namespace mbgl
diff --git a/include/mbgl/renderer/renderer_backend.hpp b/include/mbgl/renderer/renderer_backend.hpp
index 1d5f4e8f4e..f75d00ebb3 100644
--- a/include/mbgl/renderer/renderer_backend.hpp
+++ b/include/mbgl/renderer/renderer_backend.hpp
@@ -1,6 +1,6 @@
#pragma once
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/size.hpp>
#include <mbgl/util/util.hpp>
@@ -82,7 +82,7 @@ protected:
private:
std::once_flag initialized;
- friend class BackendScope;
+ friend class gfx::BackendScope;
};
MBGL_CONSTEXPR bool operator==(const RendererBackend& a, const RendererBackend& b) {
diff --git a/platform/android/src/android_renderer_backend.cpp b/platform/android/src/android_renderer_backend.cpp
index ae35acc5da..52a9a93170 100755
--- a/platform/android/src/android_renderer_backend.cpp
+++ b/platform/android/src/android_renderer_backend.cpp
@@ -13,7 +13,7 @@ namespace android {
* From mbgl::View
*/
void AndroidRendererBackend::bind() {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
setFramebufferBinding(0);
setViewport(0, 0, getFramebufferSize());
}
@@ -22,12 +22,12 @@ void AndroidRendererBackend::bind() {
* From mbgl::RendererBackend.
*/
gl::ProcAddress AndroidRendererBackend::getExtensionFunctionPointer(const char* name) {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
return eglGetProcAddress(name);
}
void AndroidRendererBackend::updateViewPort() {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
setViewport(0, 0, getFramebufferSize());
}
@@ -37,7 +37,7 @@ void AndroidRendererBackend::resizeFramebuffer(int width, int height) {
}
PremultipliedImage AndroidRendererBackend::readFramebuffer() const {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
return RendererBackend::readFramebuffer(getFramebufferSize());
}
diff --git a/platform/android/src/map_renderer.cpp b/platform/android/src/map_renderer.cpp
index 8d226c0008..f0273cee50 100644
--- a/platform/android/src/map_renderer.cpp
+++ b/platform/android/src/map_renderer.cpp
@@ -135,7 +135,7 @@ void MapRenderer::render(JNIEnv&) {
}
// Activate the backend
- BackendScope backendGuard { *backend };
+ gfx::BackendScope backendGuard { *backend };
// Ensure that the "current" scheduler on the render thread is
// this scheduler.
diff --git a/platform/darwin/src/MGLRendererFrontend.h b/platform/darwin/src/MGLRendererFrontend.h
index c0e03351c6..5e6a051bbb 100644
--- a/platform/darwin/src/MGLRendererFrontend.h
+++ b/platform/darwin/src/MGLRendererFrontend.h
@@ -1,4 +1,4 @@
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/renderer/renderer_frontend.hpp>
@@ -47,7 +47,7 @@ public:
void render() {
if (!renderer || !updateParameters) return;
- mbgl::BackendScope guard { mbglBackend, mbgl::BackendScope::ScopeType::Implicit };
+ mbgl::gfx::BackendScope guard { mbglBackend, mbgl::gfx::BackendScope::ScopeType::Implicit };
// onStyleImageMissing might be called during a render. The user implemented method
// could trigger a call to MGLRenderFrontend#update which overwrites `updateParameters`.
diff --git a/platform/default/src/mbgl/gl/headless_backend.cpp b/platform/default/src/mbgl/gl/headless_backend.cpp
index b4814acb5c..4d05be1675 100644
--- a/platform/default/src/mbgl/gl/headless_backend.cpp
+++ b/platform/default/src/mbgl/gl/headless_backend.cpp
@@ -1,6 +1,6 @@
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/context.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <cassert>
#include <stdexcept>
@@ -26,7 +26,7 @@ HeadlessBackend::HeadlessBackend(Size size_)
}
HeadlessBackend::~HeadlessBackend() {
- BackendScope guard { *this };
+ gfx::BackendScope guard { *this };
view.reset();
context.reset();
}
diff --git a/platform/default/src/mbgl/gl/headless_frontend.cpp b/platform/default/src/mbgl/gl/headless_frontend.cpp
index c311e2df41..3c8188c8a3 100644
--- a/platform/default/src/mbgl/gl/headless_frontend.cpp
+++ b/platform/default/src/mbgl/gl/headless_frontend.cpp
@@ -19,7 +19,7 @@ HeadlessFrontend::HeadlessFrontend(Size size_, float pixelRatio_, Scheduler& sch
static_cast<uint32_t>(size.height * pixelRatio) }),
asyncInvalidate([this] {
if (renderer && updateParameters) {
- mbgl::BackendScope guard { backend };
+ gfx::BackendScope guard { backend };
// onStyleImageMissing might be called during a render. The user implemented method
// could trigger a call to MGLRenderFrontend#update which overwrites `updateParameters`.
diff --git a/platform/default/src/mbgl/util/thread_local.cpp b/platform/default/src/mbgl/util/thread_local.cpp
index db70773c12..068c2880c4 100644
--- a/platform/default/src/mbgl/util/thread_local.cpp
+++ b/platform/default/src/mbgl/util/thread_local.cpp
@@ -1,6 +1,6 @@
#include <mbgl/util/thread_local.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/util/logging.hpp>
#include <mbgl/util/run_loop.hpp>
@@ -58,7 +58,7 @@ void ThreadLocal<T>::set(T* ptr) {
}
}
-template class ThreadLocal<BackendScope>;
+template class ThreadLocal<gfx::BackendScope>;
template class ThreadLocal<Scheduler>;
template class ThreadLocal<int>; // For unit tests
diff --git a/platform/glfw/glfw_renderer_frontend.cpp b/platform/glfw/glfw_renderer_frontend.cpp
index 9c5320cc78..82efbcdfb1 100644
--- a/platform/glfw/glfw_renderer_frontend.cpp
+++ b/platform/glfw/glfw_renderer_frontend.cpp
@@ -1,6 +1,7 @@
#include "glfw_renderer_frontend.hpp"
#include <mbgl/renderer/renderer.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
GLFWRendererFrontend::GLFWRendererFrontend(std::unique_ptr<mbgl::Renderer> renderer_, GLFWView& glfwView_)
: glfwView(glfwView_)
@@ -30,7 +31,7 @@ void GLFWRendererFrontend::render() {
if (!updateParameters) return;
- mbgl::BackendScope guard { glfwView, mbgl::BackendScope::ScopeType::Implicit };
+ mbgl::gfx::BackendScope guard { glfwView, mbgl::gfx::BackendScope::ScopeType::Implicit };
// onStyleImageMissing might be called during a render. The user implemented method
// could trigger a call to MGLRenderFrontend#update which overwrites `updateParameters`.
diff --git a/platform/glfw/glfw_view.cpp b/platform/glfw/glfw_view.cpp
index 601642cfa6..483ca14559 100644
--- a/platform/glfw/glfw_view.cpp
+++ b/platform/glfw/glfw_view.cpp
@@ -14,7 +14,7 @@
#include <mbgl/util/chrono.hpp>
#include <mbgl/util/geo.hpp>
#include <mbgl/renderer/renderer.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/map/camera.hpp>
#include <mapbox/cheap_ruler.hpp>
@@ -502,7 +502,7 @@ void GLFWView::onFramebufferResize(GLFWwindow *window, int width, int height) {
view->fbWidth = width;
view->fbHeight = height;
- mbgl::BackendScope scope { *view, mbgl::BackendScope::ScopeType::Implicit };
+ mbgl::gfx::BackendScope scope { *view, mbgl::gfx::BackendScope::ScopeType::Implicit };
view->bind();
// This is only triggered when the framebuffer is resized, but not the window. It can
diff --git a/platform/ios/src/MGLMapView.mm b/platform/ios/src/MGLMapView.mm
index 715929818f..f78b2d150c 100644
--- a/platform/ios/src/MGLMapView.mm
+++ b/platform/ios/src/MGLMapView.mm
@@ -20,7 +20,6 @@
#include <mbgl/renderer/mode.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/math/wrap.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/geo.hpp>
diff --git a/platform/macos/src/MGLMapView.mm b/platform/macos/src/MGLMapView.mm
index 091ba462cc..cb0cd7fa00 100644
--- a/platform/macos/src/MGLMapView.mm
+++ b/platform/macos/src/MGLMapView.mm
@@ -35,7 +35,6 @@
#import <mbgl/style/image.hpp>
#import <mbgl/renderer/renderer.hpp>
#import <mbgl/renderer/renderer_backend.hpp>
-#import <mbgl/renderer/backend_scope.hpp>
#import <mbgl/storage/network_status.hpp>
#import <mbgl/storage/resource_options.hpp>
#import <mbgl/math/wrap.hpp>
diff --git a/platform/qt/src/qmapboxgl.cpp b/platform/qt/src/qmapboxgl.cpp
index 4f79525257..7dcc753347 100644
--- a/platform/qt/src/qmapboxgl.cpp
+++ b/platform/qt/src/qmapboxgl.cpp
@@ -33,7 +33,6 @@
#include <mbgl/style/transition_options.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/renderer/renderer.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/storage/network_status.hpp>
#include <mbgl/storage/resource_options.hpp>
diff --git a/platform/qt/src/qmapboxgl_map_renderer.cpp b/platform/qt/src/qmapboxgl_map_renderer.cpp
index 8962a8e052..6b4103eabf 100644
--- a/platform/qt/src/qmapboxgl_map_renderer.cpp
+++ b/platform/qt/src/qmapboxgl_map_renderer.cpp
@@ -79,7 +79,7 @@ void QMapboxGLMapRenderer::render()
}
// The OpenGL implementation automatically enables the OpenGL context for us.
- mbgl::BackendScope scope(m_backend, mbgl::BackendScope::ScopeType::Implicit);
+ mbgl::gfx::BackendScope scope(m_backend, mbgl::gfx::BackendScope::ScopeType::Implicit);
m_renderer->render(*params);
diff --git a/platform/qt/src/qmapboxgl_renderer_backend.cpp b/platform/qt/src/qmapboxgl_renderer_backend.cpp
index c6de7c6d80..ac12981279 100644
--- a/platform/qt/src/qmapboxgl_renderer_backend.cpp
+++ b/platform/qt/src/qmapboxgl_renderer_backend.cpp
@@ -11,7 +11,7 @@ void QMapboxGLRendererBackend::updateAssumedState()
void QMapboxGLRendererBackend::bind()
{
- assert(mbgl::BackendScope::exists());
+ assert(mbgl::gfx::BackendScope::exists());
setFramebufferBinding(m_fbo);
setViewport(0, 0, m_size);
diff --git a/platform/qt/src/thread_local.cpp b/platform/qt/src/thread_local.cpp
index 467bfb0d05..4191195a86 100644
--- a/platform/qt/src/thread_local.cpp
+++ b/platform/qt/src/thread_local.cpp
@@ -1,7 +1,7 @@
#include <mbgl/util/thread_local.hpp>
#include <mbgl/actor/scheduler.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <array>
#include <cassert>
@@ -42,7 +42,7 @@ void ThreadLocal<T>::set(T* ptr) {
}
template class ThreadLocal<Scheduler>;
-template class ThreadLocal<BackendScope>;
+template class ThreadLocal<gfx::BackendScope>;
template class ThreadLocal<int>; // For unit tests
} // namespace util
diff --git a/src/core-files.json b/src/core-files.json
index 98d1de3765..9d3cbddd7f 100644
--- a/src/core-files.json
+++ b/src/core-files.json
@@ -321,6 +321,7 @@
"mbgl/actor/message.hpp": "include/mbgl/actor/message.hpp",
"mbgl/actor/scheduler.hpp": "include/mbgl/actor/scheduler.hpp",
"mbgl/annotation/annotation.hpp": "include/mbgl/annotation/annotation.hpp",
+ "mbgl/gfx/backend_scope.hpp": "include/mbgl/gfx/backend_scope.hpp",
"mbgl/gfx/renderable.hpp": "include/mbgl/gfx/renderable.hpp",
"mbgl/gl/renderable_resource.hpp": "include/mbgl/gl/renderable_resource.hpp",
"mbgl/layermanager/background_layer_factory.hpp": "include/mbgl/layermanager/background_layer_factory.hpp",
@@ -348,7 +349,6 @@
"mbgl/math/minmax.hpp": "include/mbgl/math/minmax.hpp",
"mbgl/math/wrap.hpp": "include/mbgl/math/wrap.hpp",
"mbgl/platform/gl_functions.hpp": "include/mbgl/platform/gl_functions.hpp",
- "mbgl/renderer/backend_scope.hpp": "include/mbgl/renderer/backend_scope.hpp",
"mbgl/renderer/mode.hpp": "include/mbgl/renderer/mode.hpp",
"mbgl/renderer/query.hpp": "include/mbgl/renderer/query.hpp",
"mbgl/renderer/renderer.hpp": "include/mbgl/renderer/renderer.hpp",
diff --git a/src/mbgl/renderer/backend_scope.cpp b/src/mbgl/renderer/backend_scope.cpp
index ad430961aa..e4988a37c2 100644
--- a/src/mbgl/renderer/backend_scope.cpp
+++ b/src/mbgl/renderer/backend_scope.cpp
@@ -1,13 +1,13 @@
-#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/util/thread_local.hpp>
#include <cassert>
namespace {
-mbgl::util::ThreadLocal<mbgl::BackendScope>& currentScope() {
- static mbgl::util::ThreadLocal<mbgl::BackendScope> backendScope;
+mbgl::util::ThreadLocal<mbgl::gfx::BackendScope>& currentScope() {
+ static mbgl::util::ThreadLocal<mbgl::gfx::BackendScope> backendScope;
return backendScope;
}
@@ -15,6 +15,7 @@ mbgl::util::ThreadLocal<mbgl::BackendScope>& currentScope() {
} // namespace
namespace mbgl {
+namespace gfx {
BackendScope::BackendScope(RendererBackend& backend_, ScopeType scopeType_)
: priorScope(currentScope().get()),
@@ -71,4 +72,5 @@ bool BackendScope::exists() {
return currentScope().get();
}
+} // namespace gfx
} // namespace mbgl
diff --git a/src/mbgl/renderer/layers/render_custom_layer.cpp b/src/mbgl/renderer/layers/render_custom_layer.cpp
index 10cc375585..240aef84ce 100644
--- a/src/mbgl/renderer/layers/render_custom_layer.cpp
+++ b/src/mbgl/renderer/layers/render_custom_layer.cpp
@@ -1,7 +1,7 @@
#include <mbgl/renderer/layers/render_custom_layer.hpp>
#include <mbgl/renderer/paint_parameters.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/renderer/bucket.hpp>
#include <mbgl/platform/gl_functions.hpp>
#include <mbgl/style/layers/custom_layer_impl.hpp>
@@ -15,12 +15,12 @@ using namespace style;
RenderCustomLayer::RenderCustomLayer(Immutable<style::CustomLayer::Impl> _impl)
: RenderLayer(std::move(_impl)), host(impl().host) {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
MBGL_CHECK_ERROR(host->initialize());
}
RenderCustomLayer::~RenderCustomLayer() {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
if (contextDestroyed) {
host->contextLost();
} else {
diff --git a/src/mbgl/renderer/renderer.cpp b/src/mbgl/renderer/renderer.cpp
index 4da7b78374..a345ed6e12 100644
--- a/src/mbgl/renderer/renderer.cpp
+++ b/src/mbgl/renderer/renderer.cpp
@@ -2,7 +2,7 @@
#include <mbgl/layermanager/layer_manager.hpp>
#include <mbgl/renderer/renderer_impl.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
namespace mbgl {
@@ -18,7 +18,7 @@ Renderer::Renderer(RendererBackend& backend,
}
Renderer::~Renderer() {
- BackendScope guard { impl->backend };
+ gfx::BackendScope guard { impl->backend };
impl.reset();
}
@@ -116,7 +116,7 @@ void Renderer::dumpDebugLogs() {
}
void Renderer::reduceMemoryUse() {
- BackendScope guard { impl->backend };
+ gfx::BackendScope guard { impl->backend };
impl->reduceMemoryUse();
}
diff --git a/src/mbgl/renderer/renderer_backend.cpp b/src/mbgl/renderer/renderer_backend.cpp
index d44386db55..24249e06a4 100644
--- a/src/mbgl/renderer/renderer_backend.cpp
+++ b/src/mbgl/renderer/renderer_backend.cpp
@@ -1,5 +1,5 @@
#include <mbgl/renderer/renderer_backend.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/extension.hpp>
@@ -10,7 +10,7 @@ namespace mbgl {
RendererBackend::RendererBackend() = default;
gl::Context& RendererBackend::getContext() {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
std::call_once(initialized, [this] {
context = std::make_unique<gl::Context>();
context->enableDebugging();
diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp
index da051d61d9..3a85928cc3 100644
--- a/src/mbgl/renderer/renderer_impl.cpp
+++ b/src/mbgl/renderer/renderer_impl.cpp
@@ -14,7 +14,7 @@
#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/renderer/style_diff.hpp>
#include <mbgl/renderer/query.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/geometry/line_atlas.hpp>
@@ -56,7 +56,7 @@ Renderer::Impl::Impl(RendererBackend& backend_,
, placement(std::make_unique<Placement>(TransformState{}, MapMode::Static, TransitionOptions{}, true)) {}
Renderer::Impl::~Impl() {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
if (contextLost) {
// Signal all RenderLayers that the context was lost
@@ -89,8 +89,8 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
// Reset zoom history state.
zoomHistory.first = true;
}
-
- assert(BackendScope::exists());
+
+ assert(gfx::BackendScope::exists());
if (LayerManager::annotationsEnabled) {
updateParameters.annotationManager.updateData();
}
@@ -598,7 +598,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
}
void Renderer::Impl::flush() {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
backend.getContext().flush();
}
@@ -728,7 +728,7 @@ FeatureExtensionValue Renderer::Impl::queryFeatureExtensions(const std::string&
}
void Renderer::Impl::reduceMemoryUse() {
- assert(BackendScope::exists());
+ assert(gfx::BackendScope::exists());
for (const auto& entry : renderSources) {
entry.second->reduceMemoryUse();
}
diff --git a/test/api/api_misuse.test.cpp b/test/api/api_misuse.test.cpp
index cca47de69c..b65bdf9918 100644
--- a/test/api/api_misuse.test.cpp
+++ b/test/api/api_misuse.test.cpp
@@ -4,7 +4,7 @@
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/exception.hpp>
diff --git a/test/api/recycle_map.cpp b/test/api/recycle_map.cpp
index ac9de9b230..18cc9c00aa 100644
--- a/test/api/recycle_map.cpp
+++ b/test/api/recycle_map.cpp
@@ -4,7 +4,7 @@
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/map/map_options.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/sources/geojson_source.hpp>
#include <mbgl/style/image.hpp>
diff --git a/test/gl/bucket.test.cpp b/test/gl/bucket.test.cpp
index 2be224382a..48cdc1c0f5 100644
--- a/test/gl/bucket.test.cpp
+++ b/test/gl/bucket.test.cpp
@@ -1,7 +1,7 @@
#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_geometry_tile_feature.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/renderer/buckets/circle_bucket.hpp>
#include <mbgl/renderer/buckets/fill_bucket.hpp>
#include <mbgl/renderer/buckets/line_bucket.hpp>
@@ -44,7 +44,7 @@ PropertyMap properties;
TEST(Buckets, CircleBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
gl::Context context;
CircleBucket bucket { { {0, 0, 0}, MapMode::Static, 1.0, nullptr }, {} };
@@ -63,7 +63,7 @@ TEST(Buckets, CircleBucket) {
TEST(Buckets, FillBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
style::Properties<>::PossiblyEvaluated layout;
gl::Context context;
@@ -82,7 +82,7 @@ TEST(Buckets, FillBucket) {
TEST(Buckets, LineBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
style::LineLayoutProperties::PossiblyEvaluated layout;
gl::Context context;
@@ -106,7 +106,7 @@ TEST(Buckets, LineBucket) {
TEST(Buckets, SymbolBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
style::SymbolLayoutProperties::PossiblyEvaluated layout;
bool sdfIcons = false;
@@ -140,7 +140,7 @@ TEST(Buckets, SymbolBucket) {
TEST(Buckets, RasterBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
gl::Context context;
PremultipliedImage rgba({ 1, 1 });
diff --git a/test/gl/context.test.cpp b/test/gl/context.test.cpp
index 291813bd9a..14f7cd3a13 100644
--- a/test/gl/context.test.cpp
+++ b/test/gl/context.test.cpp
@@ -5,6 +5,7 @@
#include <mbgl/map/map.hpp>
#include <mbgl/map/map_options.hpp>
#include <mbgl/util/default_thread_pool.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/defines.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/storage/resource_options.hpp>
@@ -103,8 +104,8 @@ TEST(GLContextMode, Shared) {
{
// Custom rendering outside of GL Native render loop.
- BackendScope scope { *frontend.getBackend() };
frontend.getBackend()->bind();
+ gfx::BackendScope scope { *frontend.getBackend() };
Shader paintShader(vertexShaderSource, fragmentShaderSource);
Buffer triangleBuffer({ 0, 0.5, 0.5, -0.5, -0.5, -0.5 });
diff --git a/test/gl/object.test.cpp b/test/gl/object.test.cpp
index a29b2ff958..5441c4c335 100644
--- a/test/gl/object.test.cpp
+++ b/test/gl/object.test.cpp
@@ -1,6 +1,6 @@
#include <mbgl/test/util.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/context.hpp>
@@ -46,7 +46,7 @@ TEST(GLObject, Value) {
TEST(GLObject, Store) {
HeadlessBackend backend { { 256, 256 } };
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
gl::Context context;
EXPECT_TRUE(context.empty());
diff --git a/test/map/map.test.cpp b/test/map/map.test.cpp
index be92890b07..41275df7f0 100644
--- a/test/map/map.test.cpp
+++ b/test/map/map.test.cpp
@@ -6,6 +6,7 @@
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
@@ -613,8 +614,8 @@ TEST(Map, AddLayer) {
TEST(Map, WithoutVAOExtension) {
MapTest<DefaultFileSource> test { ":memory:", "test/fixtures/api/assets" };
- BackendScope scope { *test.frontend.getBackend() };
test.frontend.getBackend()->getContext().disableVAOExtension = true;
+ gfx::BackendScope scope { *test.frontend.getBackend() };
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/water.json"));
diff --git a/test/renderer/backend_scope.test.cpp b/test/renderer/backend_scope.test.cpp
index 05b82695b2..e78c895ac8 100644
--- a/test/renderer/backend_scope.test.cpp
+++ b/test/renderer/backend_scope.test.cpp
@@ -1,7 +1,7 @@
#include <mbgl/test/util.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <functional>
@@ -49,7 +49,7 @@ TEST(BackendScope, SingleScope) {
backend.deactivateFunction = [&] { deactivated = true; };
{
- BackendScope test { backend };
+ gfx::BackendScope test { backend };
}
ASSERT_TRUE(activated);
@@ -67,10 +67,10 @@ TEST(BackendScope, NestedScopes) {
backend.deactivateFunction = [&] { deactivated++; };
{
- BackendScope outer { backend };
+ gfx::BackendScope outer { backend };
ASSERT_EQ(1, activated);
{
- BackendScope inner { backend };
+ gfx::BackendScope inner { backend };
ASSERT_EQ(1, activated);
}
ASSERT_EQ(0, deactivated);
@@ -96,10 +96,10 @@ TEST(BackendScope, ChainedScopes) {
backendB.deactivateFunction = [&] { activatedB = false; };
{
- BackendScope scopeA { backendA };
+ gfx::BackendScope scopeA { backendA };
ASSERT_TRUE(activatedA);
{
- BackendScope scopeB { backendB };
+ gfx::BackendScope scopeB { backendB };
ASSERT_FALSE(activatedA);
ASSERT_TRUE(activatedB);
}
diff --git a/test/util/offscreen_texture.test.cpp b/test/util/offscreen_texture.test.cpp
index 887a1cdc00..91bae66ce3 100644
--- a/test/util/offscreen_texture.test.cpp
+++ b/test/util/offscreen_texture.test.cpp
@@ -1,12 +1,12 @@
#include <mbgl/test/util.hpp>
#include <mbgl/platform/gl_functions.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/texture.hpp>
#include <mbgl/gl/defines.hpp>
#include <mbgl/gl/renderable_resource.hpp>
#include <mbgl/gl/headless_backend.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/offscreen_texture.hpp>
@@ -15,7 +15,7 @@ using namespace mbgl::platform;
TEST(OffscreenTexture, EmptyRed) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
// Scissor test shouldn't leak after HeadlessBackend::bind().
MBGL_CHECK_ERROR(glScissor(64, 64, 128, 128));
@@ -77,8 +77,8 @@ struct Buffer {
TEST(OffscreenTexture, RenderToTexture) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
auto& context = backend.getContext();
+ gfx::BackendScope scope { backend };
MBGL_CHECK_ERROR(glEnable(GL_BLEND));
MBGL_CHECK_ERROR(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));