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authorChris Loer <chris.loer@gmail.com>2017-11-09 13:24:43 -0800
committerChris Loer <chris.loer@mapbox.com>2017-11-17 10:05:15 -0800
commit9a5b2fdfc362e7041a10d5066161b51aedbb0a31 (patch)
treeb927e450ca806157001ad247fe84502bedd5fcb4
parent4c6f0e8138338f0d4a8d2298a053513ad30be5ea (diff)
downloadqtlocation-mapboxgl-9a5b2fdfc362e7041a10d5066161b51aedbb0a31.tar.gz
[core] Enable dynamic updates of index buffers.
-rw-r--r--src/mbgl/gl/context.cpp13
-rw-r--r--src/mbgl/gl/context.hpp14
-rw-r--r--src/mbgl/gl/index_buffer.hpp1
3 files changed, 23 insertions, 5 deletions
diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp
index a4f9cead0e..cc5aa014ed 100644
--- a/src/mbgl/gl/context.cpp
+++ b/src/mbgl/gl/context.cpp
@@ -226,16 +226,25 @@ void Context::updateVertexBuffer(UniqueBuffer& buffer, const void* data, std::si
MBGL_CHECK_ERROR(glBufferSubData(GL_ARRAY_BUFFER, 0, size, data));
}
-UniqueBuffer Context::createIndexBuffer(const void* data, std::size_t size) {
+UniqueBuffer Context::createIndexBuffer(const void* data, std::size_t size, const BufferUsage usage) {
BufferID id = 0;
MBGL_CHECK_ERROR(glGenBuffers(1, &id));
UniqueBuffer result { std::move(id), { this } };
bindVertexArray = 0;
globalVertexArrayState.indexBuffer = result;
- MBGL_CHECK_ERROR(glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, data, GL_STATIC_DRAW));
+ MBGL_CHECK_ERROR(glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, data, static_cast<GLenum>(usage)));
return result;
}
+void Context::updateIndexBuffer(UniqueBuffer& buffer, const void* data, std::size_t size) {
+ // Be sure to unbind any existing vertex array object before binding the index buffer
+ // so that we don't mess up another VAO
+ bindVertexArray = 0;
+ globalVertexArrayState.indexBuffer = buffer;
+ MBGL_CHECK_ERROR(glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, size, data));
+}
+
+
UniqueTexture Context::createTexture() {
if (pooledTextures.empty()) {
pooledTextures.resize(TextureMax);
diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp
index 528113cbba..0ef6bc1a3a 100644
--- a/src/mbgl/gl/context.hpp
+++ b/src/mbgl/gl/context.hpp
@@ -75,11 +75,18 @@ public:
}
template <class DrawMode>
- IndexBuffer<DrawMode> createIndexBuffer(IndexVector<DrawMode>&& v) {
+ IndexBuffer<DrawMode> createIndexBuffer(IndexVector<DrawMode>&& v, const BufferUsage usage=BufferUsage::StaticDraw) {
return IndexBuffer<DrawMode> {
- createIndexBuffer(v.data(), v.byteSize())
+ v.indexSize(),
+ createIndexBuffer(v.data(), v.byteSize(), usage)
};
}
+
+ template <class DrawMode>
+ void updateIndexBuffer(IndexBuffer<DrawMode>& buffer, IndexVector<DrawMode>&& v) {
+ assert(v.indexSize() == buffer.indexCount);
+ updateIndexBuffer(buffer.buffer, v.data(), v.byteSize());
+ }
template <RenderbufferType type>
Renderbuffer<type> createRenderbuffer(const Size size) {
@@ -250,7 +257,8 @@ private:
UniqueBuffer createVertexBuffer(const void* data, std::size_t size, const BufferUsage usage);
void updateVertexBuffer(UniqueBuffer& buffer, const void* data, std::size_t size);
- UniqueBuffer createIndexBuffer(const void* data, std::size_t size);
+ UniqueBuffer createIndexBuffer(const void* data, std::size_t size, const BufferUsage usage);
+ void updateIndexBuffer(UniqueBuffer& buffer, const void* data, std::size_t size);
UniqueTexture createTexture(Size size, const void* data, TextureFormat, TextureUnit);
void updateTexture(TextureID, Size size, const void* data, TextureFormat, TextureUnit);
UniqueFramebuffer createFramebuffer();
diff --git a/src/mbgl/gl/index_buffer.hpp b/src/mbgl/gl/index_buffer.hpp
index 01b6396e00..87bfb6068f 100644
--- a/src/mbgl/gl/index_buffer.hpp
+++ b/src/mbgl/gl/index_buffer.hpp
@@ -35,6 +35,7 @@ private:
template <class DrawMode>
class IndexBuffer {
public:
+ std::size_t indexCount;
UniqueBuffer buffer;
};