diff options
author | Chris Loer <chris.loer@gmail.com> | 2017-05-18 14:08:10 -0700 |
---|---|---|
committer | Chris Loer <chris.loer@gmail.com> | 2017-06-06 09:00:08 -0700 |
commit | c01e9a50f050a0a8fa8dccbd88438a36da6524c4 (patch) | |
tree | feb71011b3135e673c2ed8106fa42c8308f1f8f1 | |
parent | 81ae6c3a1ae90d903637a1b7a1f7831d15d08525 (diff) | |
download | qtlocation-mapboxgl-c01e9a50f050a0a8fa8dccbd88438a36da6524c4.tar.gz |
[core] Enable tile clipping for collision boxes.
Necessary because collision boxes now change shape based on while tile they're part of.
-rw-r--r-- | src/mbgl/renderer/painters/painter_symbol.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/renderer/painters/painter_symbol.cpp b/src/mbgl/renderer/painters/painter_symbol.cpp index dd05334071..46d9f7ac59 100644 --- a/src/mbgl/renderer/painters/painter_symbol.cpp +++ b/src/mbgl/renderer/painters/painter_symbol.cpp @@ -141,7 +141,7 @@ void Painter::renderSymbol(PaintParameters& parameters, context, gl::Lines { 1.0f }, gl::DepthMode::disabled(), - gl::StencilMode::disabled(), + stencilModeForClipping(tile.clip), colorModeForRenderPass(), CollisionBoxProgram::UniformValues { uniforms::u_matrix::Value{ tile.matrix }, |