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authorIvo van Dongen <info@ivovandongen.nl>2017-08-22 16:32:09 +0300
committerIvo van Dongen <ivovandongen@users.noreply.github.com>2017-08-30 17:18:37 +0300
commitfae9faab06a6fa800eee890f400035fb8c6a2eb9 (patch)
tree8840895616436e89f86c27e53afce3398ce61497
parenteba6d58312d28b8e714928ecb9e02bad54455919 (diff)
downloadqtlocation-mapboxgl-fae9faab06a6fa800eee890f400035fb8c6a2eb9.tar.gz
[default] map snapshotter
-rw-r--r--platform/default/mbgl/map/map_snapshotter.cpp76
-rw-r--r--platform/default/mbgl/map/map_snapshotter.hpp40
2 files changed, 116 insertions, 0 deletions
diff --git a/platform/default/mbgl/map/map_snapshotter.cpp b/platform/default/mbgl/map/map_snapshotter.cpp
new file mode 100644
index 0000000000..95c46344fe
--- /dev/null
+++ b/platform/default/mbgl/map/map_snapshotter.cpp
@@ -0,0 +1,76 @@
+#include <mbgl/map/map_snapshotter.hpp>
+
+#include <mbgl/actor/actor_ref.hpp>
+#include <mbgl/gl/headless_frontend.hpp>
+#include <mbgl/map/map.hpp>
+#include <mbgl/storage/file_source.hpp>
+#include <mbgl/style/style.hpp>
+#include <mbgl/util/event.hpp>
+
+namespace mbgl {
+
+class MapSnapshotter::Impl {
+public:
+ Impl(FileSource&,
+ Scheduler&,
+ const std::string& styleURL,
+ const Size&,
+ const float pixelRatio,
+ const CameraOptions&,
+ const optional<LatLngBounds> region,
+ const optional<std::string> programCacheDir);
+
+ void snapshot(ActorRef<MapSnapshotter::Callback>);
+
+private:
+ HeadlessFrontend frontend;
+ Map map;
+};
+
+MapSnapshotter::Impl::Impl(FileSource& fileSource,
+ Scheduler& scheduler,
+ const std::string& styleURL,
+ const Size& size,
+ const float pixelRatio,
+ const CameraOptions& cameraOptions,
+ const optional<LatLngBounds> region,
+ const optional<std::string> programCacheDir)
+ : frontend(size, pixelRatio, fileSource, scheduler, programCacheDir)
+ , map(frontend, MapObserver::nullObserver(), size, pixelRatio, fileSource, scheduler, MapMode::Still) {
+
+ map.getStyle().loadURL(styleURL);
+
+ map.jumpTo(cameraOptions);
+
+ // Set region, if specified
+ if (region) {
+ mbgl::EdgeInsets insets = { 0, 0, 0, 0 };
+ std::vector<LatLng> latLngs = { region->southwest(), region->northeast() };
+ map.jumpTo(map.cameraForLatLngs(latLngs, insets));
+ }
+}
+
+void MapSnapshotter::Impl::snapshot(ActorRef<MapSnapshotter::Callback> callback) {
+ map.renderStill([this, callback = std::move(callback)] (std::exception_ptr error) mutable {
+ callback.invoke(&MapSnapshotter::Callback::operator(), error, error ? PremultipliedImage() : frontend.readStillImage());
+ });
+}
+
+MapSnapshotter::MapSnapshotter(FileSource& fileSource,
+ Scheduler& scheduler,
+ const std::string& styleURL,
+ const Size& size,
+ const float pixelRatio,
+ const CameraOptions& cameraOptions,
+ const optional<LatLngBounds> region,
+ const optional<std::string> programCacheDir)
+ : impl(std::make_unique<util::Thread<MapSnapshotter::Impl>>("Map Snapshotter", fileSource, scheduler, styleURL, size, pixelRatio, cameraOptions, region, programCacheDir)) {
+}
+
+MapSnapshotter::~MapSnapshotter() = default;
+
+void MapSnapshotter::snapshot(ActorRef<MapSnapshotter::Callback> callback) {
+ impl->actor().invoke(&Impl::snapshot, std::move(callback));
+}
+
+} // namespace mbgl
diff --git a/platform/default/mbgl/map/map_snapshotter.hpp b/platform/default/mbgl/map/map_snapshotter.hpp
new file mode 100644
index 0000000000..0afa848fd8
--- /dev/null
+++ b/platform/default/mbgl/map/map_snapshotter.hpp
@@ -0,0 +1,40 @@
+#pragma once
+
+#include <mbgl/util/image.hpp>
+#include <mbgl/util/thread.hpp>
+#include <mbgl/util/optional.hpp>
+
+#include <exception>
+#include <string>
+#include <functional>
+
+namespace mbgl {
+
+template<class> class ActorRef;
+struct CameraOptions;
+class FileSource;
+class Size;
+class LatLngBounds;
+
+class MapSnapshotter {
+public:
+ MapSnapshotter(FileSource& fileSource,
+ Scheduler& scheduler,
+ const std::string& styleURL,
+ const Size&,
+ const float pixelRatio,
+ const CameraOptions&,
+ const optional<LatLngBounds> region,
+ const optional<std::string> cacheDir = {});
+
+ ~MapSnapshotter();
+
+ using Callback = std::function<void (std::exception_ptr, PremultipliedImage)>;
+ void snapshot(ActorRef<Callback>);
+
+private:
+ class Impl;
+ std::unique_ptr<util::Thread<Impl>> impl;
+};
+
+} // namespace mbgl