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authorBruno de Oliveira Abinader <bruno@mapbox.com>2019-09-11 13:40:40 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2019-09-11 14:29:26 +0300
commit788508984fa35b97129cd4ef310986c5d15f30a8 (patch)
tree1cc5d2679c6ff583fb543a238484408a7019580c
parentdfaa859d9957028c24a27fe33f6760a0096d5cb1 (diff)
downloadqtlocation-mapboxgl-788508984fa35b97129cd4ef310986c5d15f30a8.tar.gz
[test] Added style light setProperty tests
-rw-r--r--test/style/conversion/light.test.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/test/style/conversion/light.test.cpp b/test/style/conversion/light.test.cpp
index 092c476277..e49667f319 100644
--- a/test/style/conversion/light.test.cpp
+++ b/test/style/conversion/light.test.cpp
@@ -5,8 +5,10 @@
#include <mbgl/style/conversion/light.hpp>
#include <mbgl/style/conversion_impl.hpp>
#include <mbgl/style/position.hpp>
+#include <mbgl/style/rapidjson_conversion.hpp>
#include <mbgl/util/color.hpp>
#include <mbgl/util/chrono.hpp>
+#include <mbgl/util/rapidjson.hpp>
#include <array>
@@ -24,6 +26,27 @@ TEST(StyleConversion, Light) {
{
auto light = parseLight("{}");
ASSERT_TRUE((bool) light);
+
+ const mbgl::JSValue colorValue("blue");
+ light->setProperty("color", &colorValue);
+
+ ASSERT_FALSE(light->getColor().isUndefined());
+ ASSERT_TRUE(light->getColor().isConstant());
+ ASSERT_EQ(light->getColor().asConstant(), mbgl::Color::blue());
+
+ const mbgl::JSValue intensityValue(0.5);
+ light->setProperty("intensity", &intensityValue);
+ ASSERT_FALSE(light->getIntensity().isUndefined());
+ ASSERT_TRUE(light->getIntensity().isConstant());
+ ASSERT_EQ(light->getIntensity().asConstant(), 0.5);
+
+ mbgl::JSValue::AllocatorType allocator;
+ const mbgl::JSValue positionValue(std::move(mbgl::JSValue(rapidjson::kArrayType).PushBack(1.f, allocator).PushBack(2.f, allocator).PushBack(3.f, allocator).Move()));
+ light->setProperty("position", &positionValue);
+ ASSERT_FALSE(light->getPosition().isUndefined());
+ ASSERT_TRUE(light->getPosition().isConstant());
+ std::array<float, 3> expected{{ 1.f, 2.f, 3.f }};
+ ASSERT_EQ(light->getPosition().asConstant(), mbgl::style::Position({ expected }));
}
{