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authorAlexander Shalamov <alexander.shalamov@mapbox.com>2019-04-11 22:03:40 +0300
committerAlexander Shalamov <alexander.shalamov@mapbox.com>2019-04-12 12:28:59 +0300
commit50ecd659370f676d341fe3c3434e4a200dff224b (patch)
tree9d7db6d93e0802503e3179a82af8fe5403b44a6c
parent3ca18c05b6548fb89ee7ba4a26c3f4c8d5dd173c (diff)
downloadqtlocation-mapboxgl-50ecd659370f676d341fe3c3434e4a200dff224b.tar.gz
[core] WIP, Use std::set / sorted insert / remove std::function
-rw-r--r--src/mbgl/layout/symbol_feature.hpp4
-rw-r--r--src/mbgl/layout/symbol_layout.cpp18
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.cpp555
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.hpp2
4 files changed, 308 insertions, 271 deletions
diff --git a/src/mbgl/layout/symbol_feature.hpp b/src/mbgl/layout/symbol_feature.hpp
index 445a370630..a475362928 100644
--- a/src/mbgl/layout/symbol_feature.hpp
+++ b/src/mbgl/layout/symbol_feature.hpp
@@ -22,6 +22,10 @@ public:
FeatureIdentifier getID() const override { return feature->getID(); };
GeometryCollection getGeometries() const override { return geometry; };
+ friend bool operator < (const SymbolFeature& lhs, const SymbolFeature& rhs) {
+ return lhs.sortKey < rhs.sortKey;
+ }
+
std::unique_ptr<GeometryTileFeature> feature;
GeometryCollection geometry;
optional<TaggedString> formattedText;
diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp
index 1f1dff0488..6e745876ee 100644
--- a/src/mbgl/layout/symbol_layout.cpp
+++ b/src/mbgl/layout/symbol_layout.cpp
@@ -162,24 +162,20 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
imageDependencies.emplace(*ft.icon, ImageType::Icon);
}
- if (sortFeaturesByKey) {
- ft.sortKey = static_cast<unsigned int>(layout.evaluate<SymbolSortKey>(zoom, ft));
- }
-
if (ft.formattedText || ft.icon) {
- features.push_back(std::move(ft));
+ if (sortFeaturesByKey) {
+ ft.sortKey = static_cast<unsigned int>(layout.evaluate<SymbolSortKey>(zoom, ft));
+ const auto lowerBound = std::lower_bound(features.begin(), features.end(), ft);
+ features.insert(lowerBound, std::move(ft));
+ } else {
+ features.push_back(std::move(ft));
+ }
}
}
if (layout.get<SymbolPlacement>() == SymbolPlacementType::Line) {
util::mergeLines(features);
}
-
- if (sortFeaturesByKey) {
- std::sort(features.begin(), features.end(), [](const auto& a, const auto& b) {
- return a.sortKey < b.sortKey;
- });
- }
}
bool SymbolLayout::hasDependencies() const {
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp
index a44bc3a109..277b18fedf 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.cpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp
@@ -19,6 +19,7 @@
#include <mbgl/util/math.hpp>
#include <cmath>
+#include <set>
namespace mbgl {
@@ -36,11 +37,245 @@ Point<float> calculateVariableRenderShift(style::SymbolAnchorType anchor, float
}
struct RenderableSegment {
+ RenderableSegment(bool isIcon_,
+ SegmentVector<SymbolTextAttributes> segments_,
+ const RenderTile& tile_,
+ SymbolBucket& bucket_,
+ const SymbolBucket::PaintProperties& bucketPaintProperties_,
+ unsigned int sortKey_) :
+ isIcon(isIcon_),
+ segments(std::move(segments_)),
+ tile(tile_),
+ bucket(bucket_),
+ bucketPaintProperties(bucketPaintProperties_),
+ sortKey(sortKey_) {}
+
+ bool isIcon;
SegmentVector<SymbolTextAttributes> segments;
- std::function<void(const SegmentVector<SymbolTextAttributes>&)> drawSegments;
+ const RenderTile& tile;
+ SymbolBucket& bucket;
+ const SymbolBucket::PaintProperties& bucketPaintProperties;
unsigned int sortKey;
+
+ friend bool operator < (const RenderableSegment& lhs, const RenderableSegment& rhs) {
+ return lhs.sortKey < rhs.sortKey;
+ }
};
+template <typename DrawFn>
+void drawIcon(const DrawFn& draw,
+ const RenderTile& tile,
+ SymbolBucket& bucket,
+ const SegmentVector<SymbolTextAttributes>& iconSegments,
+ const SymbolBucket::PaintProperties& bucketPaintProperties,
+ const PaintParameters& parameters) {
+ assert(tile.tile.kind == Tile::Kind::Geometry);
+ auto& geometryTile = static_cast<GeometryTile&>(tile.tile);
+ const auto& evaluated_ = bucketPaintProperties.evaluated;
+ const auto& layout = bucket.layout;
+ auto values = RenderSymbolLayer::iconPropertyValues(evaluated_, layout);
+ const auto& paintPropertyValues = RenderSymbolLayer::iconPaintProperties(evaluated_);
+
+ const bool alongLine = layout.get<SymbolPlacement>() != SymbolPlacementType::Point &&
+ layout.get<IconRotationAlignment>() == AlignmentType::Map;
+
+ if (alongLine) {
+ reprojectLineLabels(bucket.icon.dynamicVertices,
+ bucket.icon.placedSymbols,
+ tile.matrix,
+ values,
+ tile,
+ *bucket.iconSizeBinder,
+ parameters.state);
+
+ parameters.context.updateVertexBuffer(*bucket.icon.dynamicVertexBuffer, std::move(bucket.icon.dynamicVertices));
+ }
+
+ const bool iconScaled = layout.get<IconSize>().constantOr(1.0) != 1.0 || bucket.iconsNeedLinear;
+ const bool iconTransformed = values.rotationAlignment == AlignmentType::Map || parameters.state.getPitch() != 0;
+
+ const gfx::TextureBinding textureBinding{ geometryTile.iconAtlasTexture->getResource(),
+ bucket.sdfIcons ||
+ parameters.state.isChanging() ||
+ iconScaled || iconTransformed
+ ? gfx::TextureFilterType::Linear
+ : gfx::TextureFilterType::Nearest };
+
+ const Size texsize = geometryTile.iconAtlasTexture->size;
+
+ if (bucket.sdfIcons) {
+ if (values.hasHalo) {
+ draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF,
+ SymbolSDFIconProgram::layoutUniformValues(false, false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo),
+ bucket.icon,
+ iconSegments,
+ bucket.iconSizeBinder,
+ values,
+ bucketPaintProperties.iconBinders,
+ paintPropertyValues,
+ SymbolSDFIconProgram::TextureBindings{
+ textureBinding,
+ });
+ }
+
+ if (values.hasFill) {
+ draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF,
+ SymbolSDFIconProgram::layoutUniformValues(false, false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill),
+ bucket.icon,
+ iconSegments,
+ bucket.iconSizeBinder,
+ values,
+ bucketPaintProperties.iconBinders,
+ paintPropertyValues,
+ SymbolSDFIconProgram::TextureBindings{
+ textureBinding,
+ });
+ }
+ } else {
+ draw(parameters.programs.getSymbolLayerPrograms().symbolIcon,
+ SymbolIconProgram::layoutUniformValues(false, false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange),
+ bucket.icon,
+ iconSegments,
+ bucket.iconSizeBinder,
+ values,
+ bucketPaintProperties.iconBinders,
+ paintPropertyValues,
+ SymbolIconProgram::TextureBindings{
+ textureBinding,
+ });
+ }
+}
+
+template <typename DrawFn>
+void drawText(const DrawFn& draw,
+ const RenderTile& tile,
+ SymbolBucket& bucket,
+ const SegmentVector<SymbolTextAttributes>& textSegments,
+ const SymbolBucket::PaintProperties& bucketPaintProperties,
+ const PaintParameters& parameters) {
+ assert(tile.tile.kind == Tile::Kind::Geometry);
+ auto& geometryTile = static_cast<GeometryTile&>(tile.tile);
+ const auto& evaluated_ = bucketPaintProperties.evaluated;
+ const auto& layout = bucket.layout;
+
+ const gfx::TextureBinding textureBinding{ geometryTile.glyphAtlasTexture->getResource(),
+ gfx::TextureFilterType::Linear };
+
+ auto values = RenderSymbolLayer::textPropertyValues(evaluated_, layout);
+ const auto& paintPropertyValues = RenderSymbolLayer::textPaintProperties(evaluated_);
+ bool hasVariablePacement = false;
+
+ const bool alongLine = layout.get<SymbolPlacement>() != SymbolPlacementType::Point &&
+ layout.get<TextRotationAlignment>() == AlignmentType::Map;
+
+ if (alongLine) {
+ reprojectLineLabels(bucket.text.dynamicVertices,
+ bucket.text.placedSymbols,
+ tile.matrix,
+ values,
+ tile,
+ *bucket.textSizeBinder,
+ parameters.state);
+
+ parameters.context.updateVertexBuffer(*bucket.text.dynamicVertexBuffer, std::move(bucket.text.dynamicVertices));
+ } else if (!layout.get<TextVariableAnchor>().empty()) {
+ bucket.text.dynamicVertices.clear();
+
+ const auto partiallyEvaluatedSize = bucket.textSizeBinder->evaluateForZoom(parameters.state.getZoom());
+ const float tileScale = std::pow(2, parameters.state.getZoom() - tile.tile.id.overscaledZ);
+ const bool rotateWithMap = layout.get<TextRotationAlignment>() == AlignmentType::Map;
+ const bool pitchWithMap = layout.get<TextPitchAlignment>() == AlignmentType::Map;
+ const float pixelsToTileUnits = tile.id.pixelsToTileUnits(1.0, parameters.state.getZoom());
+ const auto labelPlaneMatrix = getLabelPlaneMatrix(tile.matrix, pitchWithMap, rotateWithMap, parameters.state, pixelsToTileUnits);
+
+ for (const PlacedSymbol& symbol : bucket.text.placedSymbols) {
+ optional<VariableOffset> variableOffset;
+ if (!symbol.hidden && symbol.crossTileID != 0u) {
+ auto it = parameters.variableOffsets.get().find(symbol.crossTileID);
+ if (it != parameters.variableOffsets.get().end()) {
+ variableOffset = it->second;
+ hasVariablePacement |= true;
+ }
+ }
+
+ if (!variableOffset) {
+ // These symbols are from a justification that is not being used, or a label that wasn't placed
+ // so we don't need to do the extra math to figure out what incremental shift to apply.
+ hideGlyphs(symbol.glyphOffsets.size(), bucket.text.dynamicVertices);
+ } else {
+ const Point<float> tileAnchor = symbol.anchorPoint;
+ const auto projectedAnchor = project(tileAnchor, pitchWithMap ? tile.matrix : labelPlaneMatrix);
+ const float perspectiveRatio = 0.5f + 0.5f * (parameters.state.getCameraToCenterDistance() / projectedAnchor.second);
+ float renderTextSize = evaluateSizeForFeature(partiallyEvaluatedSize, symbol) * perspectiveRatio / util::ONE_EM;
+ if (pitchWithMap) {
+ // Go from size in pixels to equivalent size in tile units
+ renderTextSize *= bucket.tilePixelRatio / tileScale;
+ }
+
+ auto shift = calculateVariableRenderShift(
+ (*variableOffset).anchor,
+ (*variableOffset).width,
+ (*variableOffset).height,
+ (*variableOffset).radialOffset,
+ (*variableOffset).textBoxScale,
+ renderTextSize);
+
+ // Usual case is that we take the projected anchor and add the pixel-based shift
+ // calculated above. In the (somewhat weird) case of pitch-aligned text, we add an equivalent
+ // tile-unit based shift to the anchor before projecting to the label plane.
+ Point<float> shiftedAnchor;
+ if (pitchWithMap) {
+ shiftedAnchor = project(Point<float>(tileAnchor.x + shift.x, tileAnchor.y + shift.y),
+ labelPlaneMatrix).first;
+ } else {
+ if (rotateWithMap) {
+ auto rotated = util::rotate(shift, -parameters.state.getPitch());
+ shiftedAnchor = Point<float>(projectedAnchor.first.x + rotated.x,
+ projectedAnchor.first.y + rotated.y);
+ } else {
+ shiftedAnchor = Point<float>(projectedAnchor.first.x + shift.x,
+ projectedAnchor.first.y + shift.y);
+ }
+ }
+
+ for (std::size_t i = 0; i < symbol.glyphOffsets.size(); i++) {
+ addDynamicAttributes(shiftedAnchor, 0, bucket.text.dynamicVertices);
+ }
+ }
+ }
+ parameters.context.updateVertexBuffer(*bucket.text.dynamicVertexBuffer, std::move(bucket.text.dynamicVertices));
+ }
+
+ const Size texsize = geometryTile.glyphAtlasTexture->size;
+
+ if (values.hasHalo) {
+ draw(parameters.programs.getSymbolLayerPrograms().symbolGlyph,
+ SymbolSDFTextProgram::layoutUniformValues(true, hasVariablePacement, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo),
+ bucket.text,
+ textSegments,
+ bucket.textSizeBinder,
+ values,
+ bucketPaintProperties.textBinders,
+ paintPropertyValues,
+ SymbolSDFTextProgram::TextureBindings{
+ textureBinding,
+ });
+ }
+
+ if (values.hasFill) {
+ draw(parameters.programs.getSymbolLayerPrograms().symbolGlyph,
+ SymbolSDFTextProgram::layoutUniformValues(true, hasVariablePacement, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill),
+ bucket.text,
+ textSegments,
+ bucket.textSizeBinder,
+ values,
+ bucketPaintProperties.textBinders,
+ paintPropertyValues,
+ SymbolSDFTextProgram::TextureBindings{
+ textureBinding,
+ });
+ }
+}
} // namespace
RenderSymbolLayer::RenderSymbolLayer(Immutable<style::SymbolLayer::Impl> _impl)
@@ -99,8 +334,54 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
}
const bool sortFeaturesByKey = !impl().layout.get<SymbolSortKey>().isUndefined();
- std::vector<RenderableSegment> renderableSegments;
- renderableSegments.reserve(renderTiles.size());
+ std::set<RenderableSegment> renderableSegments;
+
+ const auto draw = [&parameters, this] (auto& programInstance,
+ auto&& uniformValues,
+ const auto& buffers,
+ const auto& segments,
+ const auto& symbolSizeBinder,
+ const SymbolPropertyValues& values_,
+ const auto& binders,
+ const auto& paintProperties,
+ auto&& textureBindings) {
+
+ const auto allUniformValues = programInstance.computeAllUniformValues(
+ std::move(uniformValues),
+ *symbolSizeBinder,
+ binders,
+ paintProperties,
+ parameters.state.getZoom()
+ );
+
+ const auto allAttributeBindings = programInstance.computeAllAttributeBindings(
+ *buffers.vertexBuffer,
+ *buffers.dynamicVertexBuffer,
+ *buffers.opacityVertexBuffer,
+ binders,
+ paintProperties
+ );
+
+ this->checkRenderability(parameters, programInstance.activeBindingCount(allAttributeBindings));
+
+ programInstance.draw(
+ parameters.context,
+ *parameters.renderPass,
+ gfx::Triangles(),
+ values_.pitchAlignment == AlignmentType::Map
+ ? parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly)
+ : gfx::DepthMode::disabled(),
+ gfx::StencilMode::disabled(),
+ parameters.colorModeForRenderPass(),
+ gfx::CullFaceMode::disabled(),
+ *buffers.indexBuffer,
+ segments,
+ allUniformValues,
+ allAttributeBindings,
+ std::move(textureBindings),
+ this->getID()
+ );
+ };
for (const RenderTile& tile : renderTiles) {
auto bucket_ = tile.tile.getBucket<SymbolBucket>(*baseImpl);
@@ -110,270 +391,26 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
SymbolBucket& bucket = *bucket_;
assert(bucket.paintProperties.find(getID()) != bucket.paintProperties.end());
const auto& bucketPaintProperties = bucket.paintProperties.at(getID());
- const auto& evaluated_ = bucketPaintProperties.evaluated;
- const auto& layout = bucket.layout;
-
- const auto draw = [&parameters, this] (auto& programInstance,
- auto&& uniformValues,
- const auto& buffers,
- const auto& segments,
- const auto& symbolSizeBinder,
- const SymbolPropertyValues& values_,
- const auto& binders,
- const auto& paintProperties,
- auto&& textureBindings) {
-
- const auto allUniformValues = programInstance.computeAllUniformValues(
- std::move(uniformValues),
- *symbolSizeBinder,
- binders,
- paintProperties,
- parameters.state.getZoom()
- );
-
- const auto allAttributeBindings = programInstance.computeAllAttributeBindings(
- *buffers.vertexBuffer,
- *buffers.dynamicVertexBuffer,
- *buffers.opacityVertexBuffer,
- binders,
- paintProperties
- );
-
- this->checkRenderability(parameters, programInstance.activeBindingCount(allAttributeBindings));
-
- programInstance.draw(
- parameters.context,
- *parameters.renderPass,
- gfx::Triangles(),
- values_.pitchAlignment == AlignmentType::Map
- ? parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly)
- : gfx::DepthMode::disabled(),
- gfx::StencilMode::disabled(),
- parameters.colorModeForRenderPass(),
- gfx::CullFaceMode::disabled(),
- *buffers.indexBuffer,
- segments,
- allUniformValues,
- allAttributeBindings,
- std::move(textureBindings),
- this->getID()
- );
- };
- assert(tile.tile.kind == Tile::Kind::Geometry);
- auto& geometryTile = static_cast<GeometryTile&>(tile.tile);
+ auto it = renderableSegments.begin();
if (bucket.hasIconData()) {
- auto renderIcon = [&](const auto& iconSegments) {
- auto values = iconPropertyValues(evaluated_, layout);
- const auto& paintPropertyValues = iconPaintProperties(evaluated_);
-
- const bool alongLine = layout.get<SymbolPlacement>() != SymbolPlacementType::Point &&
- layout.get<IconRotationAlignment>() == AlignmentType::Map;
-
- if (alongLine) {
- reprojectLineLabels(bucket.icon.dynamicVertices,
- bucket.icon.placedSymbols,
- tile.matrix,
- values,
- tile,
- *bucket.iconSizeBinder,
- parameters.state);
-
- parameters.context.updateVertexBuffer(*bucket.icon.dynamicVertexBuffer, std::move(bucket.icon.dynamicVertices));
- }
-
- const bool iconScaled = layout.get<IconSize>().constantOr(1.0) != 1.0 || bucket.iconsNeedLinear;
- const bool iconTransformed = values.rotationAlignment == AlignmentType::Map || parameters.state.getPitch() != 0;
-
- const gfx::TextureBinding textureBinding{ geometryTile.iconAtlasTexture->getResource(),
- bucket.sdfIcons ||
- parameters.state.isChanging() ||
- iconScaled || iconTransformed
- ? gfx::TextureFilterType::Linear
- : gfx::TextureFilterType::Nearest };
-
- const Size texsize = geometryTile.iconAtlasTexture->size;
-
- if (bucket.sdfIcons) {
- if (values.hasHalo) {
- draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF,
- SymbolSDFIconProgram::layoutUniformValues(false, false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo),
- bucket.icon,
- iconSegments,
- bucket.iconSizeBinder,
- values,
- bucketPaintProperties.iconBinders,
- paintPropertyValues,
- SymbolSDFIconProgram::TextureBindings{
- textureBinding,
- });
- }
-
- if (values.hasFill) {
- draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF,
- SymbolSDFIconProgram::layoutUniformValues(false, false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill),
- bucket.icon,
- iconSegments,
- bucket.iconSizeBinder,
- values,
- bucketPaintProperties.iconBinders,
- paintPropertyValues,
- SymbolSDFIconProgram::TextureBindings{
- textureBinding,
- });
- }
- } else {
- draw(parameters.programs.getSymbolLayerPrograms().symbolIcon,
- SymbolIconProgram::layoutUniformValues(false, false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange),
- bucket.icon,
- iconSegments,
- bucket.iconSizeBinder,
- values,
- bucketPaintProperties.iconBinders,
- paintPropertyValues,
- SymbolIconProgram::TextureBindings{
- textureBinding,
- });
- }
- };
-
if (sortFeaturesByKey) {
- for (const auto& segment : bucket.icon.segments) {
- renderableSegments.push_back({{segment}, renderIcon, segment.sortKey});
+ for (auto& segment : bucket.icon.segments) {
+ renderableSegments.emplace_hint(it, true, SegmentVector<SymbolTextAttributes>{segment}, tile, bucket, bucketPaintProperties, segment.sortKey);
}
} else {
- renderIcon(bucket.icon.segments);
+ drawIcon(draw, tile, bucket, bucket.icon.segments, bucketPaintProperties, parameters);
}
}
if (bucket.hasTextData()) {
- auto renderText = [&](const auto& textSegments) {
- const gfx::TextureBinding textureBinding{ geometryTile.glyphAtlasTexture->getResource(),
- gfx::TextureFilterType::Linear };
-
- auto values = textPropertyValues(evaluated_, layout);
- const auto& paintPropertyValues = textPaintProperties(evaluated_);
- bool hasVariablePacement = false;
-
- const bool alongLine = layout.get<SymbolPlacement>() != SymbolPlacementType::Point &&
- layout.get<TextRotationAlignment>() == AlignmentType::Map;
-
- if (alongLine) {
- reprojectLineLabels(bucket.text.dynamicVertices,
- bucket.text.placedSymbols,
- tile.matrix,
- values,
- tile,
- *bucket.textSizeBinder,
- parameters.state);
-
- parameters.context.updateVertexBuffer(*bucket.text.dynamicVertexBuffer, std::move(bucket.text.dynamicVertices));
- } else if (!layout.get<TextVariableAnchor>().empty()) {
- bucket.text.dynamicVertices.clear();
-
- const auto partiallyEvaluatedSize = bucket.textSizeBinder->evaluateForZoom(parameters.state.getZoom());
- const float tileScale = std::pow(2, parameters.state.getZoom() - tile.tile.id.overscaledZ);
- const bool rotateWithMap = layout.get<TextRotationAlignment>() == AlignmentType::Map;
- const bool pitchWithMap = layout.get<TextPitchAlignment>() == AlignmentType::Map;
- const float pixelsToTileUnits = tile.id.pixelsToTileUnits(1.0, parameters.state.getZoom());
- const auto labelPlaneMatrix = getLabelPlaneMatrix(tile.matrix, pitchWithMap, rotateWithMap, parameters.state, pixelsToTileUnits);
-
- for (const PlacedSymbol& symbol : bucket.text.placedSymbols) {
- optional<VariableOffset> variableOffset;
- if (!symbol.hidden && symbol.crossTileID != 0u) {
- auto it = parameters.variableOffsets.get().find(symbol.crossTileID);
- if (it != parameters.variableOffsets.get().end()) {
- variableOffset = it->second;
- hasVariablePacement |= true;
- }
- }
-
- if (!variableOffset) {
- // These symbols are from a justification that is not being used, or a label that wasn't placed
- // so we don't need to do the extra math to figure out what incremental shift to apply.
- hideGlyphs(symbol.glyphOffsets.size(), bucket.text.dynamicVertices);
- } else {
- const Point<float> tileAnchor = symbol.anchorPoint;
- const auto projectedAnchor = project(tileAnchor, pitchWithMap ? tile.matrix : labelPlaneMatrix);
- const float perspectiveRatio = 0.5f + 0.5f * (parameters.state.getCameraToCenterDistance() / projectedAnchor.second);
- float renderTextSize = evaluateSizeForFeature(partiallyEvaluatedSize, symbol) * perspectiveRatio / util::ONE_EM;
- if (pitchWithMap) {
- // Go from size in pixels to equivalent size in tile units
- renderTextSize *= bucket.tilePixelRatio / tileScale;
- }
-
- auto shift = calculateVariableRenderShift(
- (*variableOffset).anchor,
- (*variableOffset).width,
- (*variableOffset).height,
- (*variableOffset).radialOffset,
- (*variableOffset).textBoxScale,
- renderTextSize);
-
- // Usual case is that we take the projected anchor and add the pixel-based shift
- // calculated above. In the (somewhat weird) case of pitch-aligned text, we add an equivalent
- // tile-unit based shift to the anchor before projecting to the label plane.
- Point<float> shiftedAnchor;
- if (pitchWithMap) {
- shiftedAnchor = project(Point<float>(tileAnchor.x + shift.x, tileAnchor.y + shift.y),
- labelPlaneMatrix).first;
- } else {
- if (rotateWithMap) {
- auto rotated = util::rotate(shift, -parameters.state.getPitch());
- shiftedAnchor = Point<float>(projectedAnchor.first.x + rotated.x,
- projectedAnchor.first.y + rotated.y);
- } else {
- shiftedAnchor = Point<float>(projectedAnchor.first.x + shift.x,
- projectedAnchor.first.y + shift.y);
- }
- }
-
- for (std::size_t i = 0; i < symbol.glyphOffsets.size(); i++) {
- addDynamicAttributes(shiftedAnchor, 0, bucket.text.dynamicVertices);
- }
- }
- }
- parameters.context.updateVertexBuffer(*bucket.text.dynamicVertexBuffer, std::move(bucket.text.dynamicVertices));
- }
-
- const Size texsize = geometryTile.glyphAtlasTexture->size;
-
- if (values.hasHalo) {
- draw(parameters.programs.getSymbolLayerPrograms().symbolGlyph,
- SymbolSDFTextProgram::layoutUniformValues(true, hasVariablePacement, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo),
- bucket.text,
- textSegments,
- bucket.textSizeBinder,
- values,
- bucketPaintProperties.textBinders,
- paintPropertyValues,
- SymbolSDFTextProgram::TextureBindings{
- textureBinding,
- });
- }
-
- if (values.hasFill) {
- draw(parameters.programs.getSymbolLayerPrograms().symbolGlyph,
- SymbolSDFTextProgram::layoutUniformValues(true, hasVariablePacement, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill),
- bucket.text,
- textSegments,
- bucket.textSizeBinder,
- values,
- bucketPaintProperties.textBinders,
- paintPropertyValues,
- SymbolSDFTextProgram::TextureBindings{
- textureBinding,
- });
- }
- };
-
if (sortFeaturesByKey) {
- for (const auto& segment : bucket.text.segments) {
- renderableSegments.push_back({{segment}, renderText, segment.sortKey});
+ for (auto& segment : bucket.text.segments) {
+ renderableSegments.emplace_hint(it, false, SegmentVector<SymbolTextAttributes>{segment}, tile, bucket, bucketPaintProperties, segment.sortKey);
}
} else {
- renderText(bucket.text.segments);
+ drawText(draw, tile, bucket, bucket.text.segments, bucketPaintProperties, parameters);
}
}
@@ -456,12 +493,12 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
}
if (sortFeaturesByKey) {
- std::sort(renderableSegments.begin(), renderableSegments.end(), [](const auto& a, const auto& b) {
- return a.sortKey < b.sortKey;
- });
-
for (auto& renderable : renderableSegments) {
- renderable.drawSegments(renderable.segments);
+ if (renderable.isIcon) {
+ drawIcon(draw, renderable.tile, renderable.bucket, renderable.segments, renderable.bucketPaintProperties, parameters);
+ } else {
+ drawText(draw, renderable.tile, renderable.bucket, renderable.segments, renderable.bucketPaintProperties, parameters);
+ }
}
}
}
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.hpp b/src/mbgl/renderer/layers/render_symbol_layer.hpp
index 4de5c8538a..01dd778b64 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.hpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.hpp
@@ -87,11 +87,11 @@ public:
const style::SymbolLayer::Impl& impl() const;
-protected:
static style::SymbolPropertyValues iconPropertyValues(const style::SymbolPaintProperties::PossiblyEvaluated&,
const style::SymbolLayoutProperties::PossiblyEvaluated&);
static style::SymbolPropertyValues textPropertyValues(const style::SymbolPaintProperties::PossiblyEvaluated&,
const style::SymbolLayoutProperties::PossiblyEvaluated&);
+protected:
void updateBucketPaintProperties(Bucket*) const final;
};