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authorBruno de Oliveira Abinader <bruno@mapbox.com>2016-10-21 16:41:32 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2016-10-25 08:12:31 +0300
commite55065e62a2e3b1707ac8ffa09e6b08b928e07c1 (patch)
tree070576ec71b353afaf7d8580cf5c69c9dbcf96a7
parentfc6344c5461c15956f425e39ee6c11dba638f46b (diff)
downloadqtlocation-mapboxgl-e55065e62a2e3b1707ac8ffa09e6b08b928e07c1.tar.gz
[core] Reuse last placement data in CollisionTile::queryRenderedFeatures
To obtain precise results, we: 1. Round scale value to obtain same results from symbol shader. 2. Generate a boost geometry polygon to check if it intersects() against all feature boxes. 3. Check if current scale is within each feature's minimum and maximum placement scales. 4. De-scale feature boxes when intersecting to account for the fractional zoom scaling.
-rw-r--r--benchmark/fixtures/api/cache.dbbin405504 -> 405504 bytes
-rw-r--r--src/mbgl/text/collision_tile.cpp100
2 files changed, 68 insertions, 32 deletions
diff --git a/benchmark/fixtures/api/cache.db b/benchmark/fixtures/api/cache.db
index 102c4074ef..a62a3b0f00 100644
--- a/benchmark/fixtures/api/cache.db
+++ b/benchmark/fixtures/api/cache.db
Binary files differ
diff --git a/src/mbgl/text/collision_tile.cpp b/src/mbgl/text/collision_tile.cpp
index 2fea819aaa..e485fbf36c 100644
--- a/src/mbgl/text/collision_tile.cpp
+++ b/src/mbgl/text/collision_tile.cpp
@@ -3,6 +3,7 @@
#include <mbgl/util/constants.hpp>
#include <mbgl/util/math.hpp>
#include <mbgl/math/minmax.hpp>
+#include <mbgl/util/intersection_tests.hpp>
#include <mapbox/geometry/envelope.hpp>
#include <mapbox/geometry/multi_point.hpp>
@@ -135,7 +136,25 @@ void CollisionTile::insertFeature(CollisionFeature& feature, float minPlacementS
}
+// +---------------------------+ As you zoom, the size of the symbol changes
+// |(x1,y1) | | relative to the tile e.g. when zooming in,
+// | | | the symbol gets smaller relative to the tile.
+// | (x1',y1') v |
+// | +-------+-------+ | The boxes inserted into the tree represents
+// | | | | | the bounds at the integer zoom level (where
+// | | | | | the symbol is biggest relative to the tile).
+// | | | | |
+// |---->+-------+-------+<----| This happens because placement is updated
+// | | |(xa,ya)| | once every new integer zoom level e.g.
+// | | | | | std::floor(oldZoom) != std::floor(newZoom).
+// | | | | |
+// | +-------+-------+ | Thus, they don't represent the exact bounds
+// | ^ (x2',y2') | of the symbol at the current zoom level. For
+// | | | calculating the bounds at current zoom level
+// | | (x2,y2)| we must unscale the box using its center as
+// +---------------------------+ transform origin.
Box CollisionTile::getTreeBox(const Point<float>& anchor, const CollisionBox& box, const float scale) {
+ assert(box.x1 <= box.x2 && box.y1 <= box.y2);
return Box{
CollisionPoint{
anchor.x + box.x1 / scale,
@@ -149,48 +168,65 @@ Box CollisionTile::getTreeBox(const Point<float>& anchor, const CollisionBox& bo
}
std::vector<IndexedSubfeature> CollisionTile::queryRenderedSymbols(const GeometryCoordinates& queryGeometry, float scale) {
-
std::vector<IndexedSubfeature> result;
- if (queryGeometry.empty()) return result;
+ if (queryGeometry.empty() || (tree.empty() && ignoredTree.empty())) {
+ return result;
+ }
+ // Generate a rotated geometry out of the original query geometry.
+ // Scale has already been handled by the prior conversions.
+ GeometryCoordinates polygon;
+ for (const auto& point : queryGeometry) {
+ auto rotated = util::matrixMultiply(rotationMatrix, convertPoint<float>(point));
+ polygon.push_back(convertPoint<int16_t>(rotated));
+ }
+
+ // Predicate for ruling out already seen features.
std::unordered_map<std::string, std::unordered_set<std::size_t>> sourceLayerFeatures;
+ auto seenFeature = [&] (const CollisionTreeBox& treeBox) -> bool {
+ const IndexedSubfeature& feature = std::get<2>(treeBox);
+ const auto& seenFeatures = sourceLayerFeatures[feature.sourceLayerName];
+ return seenFeatures.find(feature.index) == seenFeatures.end();
+ };
- mapbox::geometry::multi_point<float> rotatedPoints {};
- rotatedPoints.reserve(queryGeometry.size());
- std::transform(queryGeometry.cbegin(), queryGeometry.cend(), std::back_inserter(rotatedPoints),
- [&](const auto& c) { return util::matrixMultiply(rotationMatrix, convertPoint<float>(c)); });
- const auto box = mapbox::geometry::envelope(rotatedPoints);
+ // Account for the rounding done when updating symbol shader variables.
+ const float roundedScale = std::pow(2.0f, std::ceil(util::log2(scale) * 10.0f) / 10.0f);
- const auto& anchor = box.min;
- CollisionBox queryBox(anchor, 0, 0, box.max.x - box.min.x, box.max.y - box.min.y, scale);
- auto predicates = bgi::intersects(getTreeBox(anchor, queryBox));
+ // Check if feature is rendered (collision free) at current scale.
+ auto visibleAtScale = [&] (const CollisionTreeBox& treeBox) -> bool {
+ const CollisionBox& box = std::get<1>(treeBox);
+ return roundedScale >= box.placementScale && roundedScale <= box.maxScale;
+ };
+
+ // Check if query polygon intersects with the feature box at current scale.
+ auto intersectsAtScale = [&] (const CollisionTreeBox& treeBox) -> bool {
+ const CollisionBox& collisionBox = std::get<1>(treeBox);
+ const auto anchor = util::matrixMultiply(rotationMatrix, collisionBox.anchor);
+ const int16_t x1 = anchor.x + collisionBox.x1 / scale;
+ const int16_t y1 = anchor.y + collisionBox.y1 / scale * yStretch;
+ const int16_t x2 = anchor.x + collisionBox.x2 / scale;
+ const int16_t y2 = anchor.y + collisionBox.y2 / scale * yStretch;
+ auto bbox = GeometryCoordinates {
+ { x1, y1 }, { x2, y1 }, { x2, y2 }, { x1, y2 }
+ };
+ return util::polygonIntersectsPolygon(polygon, bbox);
+ };
- auto fn = [&] (const Tree& tree_, bool ignorePlacement) {
+ auto predicates = bgi::satisfies(seenFeature)
+ && bgi::satisfies(visibleAtScale)
+ && bgi::satisfies(intersectsAtScale);
+
+ auto queryTree = [&](const auto& tree_) {
for (auto it = tree_.qbegin(predicates); it != tree_.qend(); ++it) {
- const CollisionBox& blocking = std::get<1>(*it);
- const IndexedSubfeature& indexedFeature = std::get<2>(*it);
-
- auto& seenFeatures = sourceLayerFeatures[indexedFeature.sourceLayerName];
- if (seenFeatures.find(indexedFeature.index) == seenFeatures.end()) {
- if (ignorePlacement) {
- seenFeatures.insert(indexedFeature.index);
- result.push_back(indexedFeature);
- } else {
- auto blockingAnchor = util::matrixMultiply(rotationMatrix, blocking.anchor);
- float minPlacementScale = findPlacementScale(anchor, queryBox, blockingAnchor, blocking);
- if (minPlacementScale >= scale) {
- seenFeatures.insert(indexedFeature.index);
- result.push_back(indexedFeature);
- }
- }
- }
+ const IndexedSubfeature& feature = std::get<2>(*it);
+ auto& seenFeatures = sourceLayerFeatures[feature.sourceLayerName];
+ seenFeatures.insert(feature.index);
+ result.push_back(feature);
}
};
- bool ignorePlacement = false;
- fn(tree, ignorePlacement);
- ignorePlacement = true;
- fn(ignoredTree, ignorePlacement);
+ queryTree(tree);
+ queryTree(ignoredTree);
return result;
}