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author | Alexander Shalamov <alexander.shalamov@mapbox.com> | 2019-12-09 15:23:12 +0200 |
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committer | Alexander Shalamov <alexander.shalamov@mapbox.com> | 2019-12-09 17:26:13 +0200 |
commit | 89665326c2251608ac2f3408f73b781a23fb1ba5 (patch) | |
tree | 0d17ccea6e047343d347340b159fdb6b48d3910d | |
parent | d36958997b7db19d9d5e9ec8e5ea06210a598502 (diff) | |
download | qtlocation-mapboxgl-89665326c2251608ac2f3408f73b781a23fb1ba5.tar.gz |
[core] Add unit test for calculateTileDistances
-rw-r--r-- | next/test/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/mbgl/layout/symbol_layout.cpp | 6 | ||||
-rw-r--r-- | src/mbgl/layout/symbol_layout.hpp | 3 | ||||
-rw-r--r-- | test/test-files.json | 1 | ||||
-rw-r--r-- | test/text/calculate_tile_distances.test.cpp | 27 |
5 files changed, 34 insertions, 4 deletions
diff --git a/next/test/CMakeLists.txt b/next/test/CMakeLists.txt index 278595ab51..8a2e34fe9a 100644 --- a/next/test/CMakeLists.txt +++ b/next/test/CMakeLists.txt @@ -64,6 +64,7 @@ add_library( ${MBGL_ROOT}/test/style/style_layer.test.cpp ${MBGL_ROOT}/test/style/style_parser.test.cpp ${MBGL_ROOT}/test/text/bidi.test.cpp + ${MBGL_ROOT}/test/text/calculate_tile_distances.test.cpp ${MBGL_ROOT}/test/text/cross_tile_symbol_index.test.cpp ${MBGL_ROOT}/test/text/formatted.test.cpp ${MBGL_ROOT}/test/text/get_anchors.test.cpp diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp index 2e339af482..fc8af2c076 100644 --- a/src/mbgl/layout/symbol_layout.cpp +++ b/src/mbgl/layout/symbol_layout.cpp @@ -693,12 +693,12 @@ bool SymbolLayout::anchorIsTooClose(const std::u16string& text, const float repe // Analog of `addToLineVertexArray` in JS. This version doesn't need to build up a line array like the // JS version does, but it uses the same logic to calculate tile distances. -std::vector<float> CalculateTileDistances(const GeometryCoordinates& line, const Anchor& anchor) { +std::vector<float> SymbolLayout::calculateTileDistances(const GeometryCoordinates& line, const Anchor& anchor) { std::vector<float> tileDistances(line.size()); if (anchor.segment) { std::size_t segment = *anchor.segment; assert(segment < line.size()); - auto sumForwardLength = util::dist<float>(anchor.point, line[segment + 1]); + auto sumForwardLength = (segment + 1 < line.size()) ? util::dist<float>(anchor.point, line[segment + 1]) : .0f; auto sumBackwardLength = util::dist<float>(anchor.point, line[segment]); for (std::size_t i = segment + 1; i < line.size(); ++i) { tileDistances[i] = sumForwardLength; @@ -842,7 +842,7 @@ std::size_t SymbolLayout::addSymbolGlyphQuads(SymbolBucket& bucket, symbolInstance.textOffset, writingMode, symbolInstance.line(), - CalculateTileDistances(symbolInstance.line(), symbolInstance.anchor), + calculateTileDistances(symbolInstance.line(), symbolInstance.anchor), placedIconIndex); placedIndex = bucket.text.placedSymbols.size() - 1; PlacedSymbol& placedSymbol = bucket.text.placedSymbols.back(); diff --git a/src/mbgl/layout/symbol_layout.hpp b/src/mbgl/layout/symbol_layout.hpp index 8f6e4595e3..57a104bf45 100644 --- a/src/mbgl/layout/symbol_layout.hpp +++ b/src/mbgl/layout/symbol_layout.hpp @@ -55,7 +55,8 @@ public: * @return std::array<float, 2> offset along x- and y- axis correspondingly. */ static std::array<float, 2> evaluateVariableOffset(style::SymbolAnchorType anchor, std::array<float, 2> textOffset); - + + static std::vector<float> calculateTileDistances(const GeometryCoordinates& line, const Anchor& anchor); private: void addFeature(const size_t, diff --git a/test/test-files.json b/test/test-files.json index 012b381f87..b997503877 100644 --- a/test/test-files.json +++ b/test/test-files.json @@ -66,6 +66,7 @@ "test/style/style_layer.test.cpp", "test/style/style_parser.test.cpp", "test/text/bidi.test.cpp", + "test/text/calculate_tile_distances.test.cpp", "test/text/cross_tile_symbol_index.test.cpp", "test/text/formatted.test.cpp", "test/text/get_anchors.test.cpp", diff --git a/test/text/calculate_tile_distances.test.cpp b/test/text/calculate_tile_distances.test.cpp new file mode 100644 index 0000000000..990de3d4ec --- /dev/null +++ b/test/text/calculate_tile_distances.test.cpp @@ -0,0 +1,27 @@ +#include <mbgl/test/util.hpp> + +#include <mbgl/geometry/anchor.hpp> +#include <mbgl/layout/symbol_layout.hpp> +#include <mbgl/tile/geometry_tile_data.hpp> + +using namespace mbgl; + +TEST(calculateTileDistances, Point) { + const GeometryCoordinates line = {Point<int16_t>{1, 1}}; + const auto distances = SymbolLayout::calculateTileDistances(line, Anchor(1.0f, 1.0f, .0f, 0u)); + EXPECT_EQ(distances.size(), 1u); + EXPECT_EQ(distances[0], .0f); +} + +TEST(calculateTileDistances, Line) { + const GeometryCoordinates line = { + Point<int16_t>{1, 1}, Point<int16_t>{1, 2}, Point<int16_t>{1, 3}, Point<int16_t>{1, 4}}; + const auto distances = SymbolLayout::calculateTileDistances(line, Anchor(1.0f, 3.0f, .0f, 2u)); + EXPECT_EQ(distances, std::vector<float>({2.0f, 1.0f, 0.0f, 1.0f})); +} + +TEST(calculateTileDistances, EmptySegment) { + const GeometryCoordinates line = {}; + const auto distances = SymbolLayout::calculateTileDistances(line, Anchor(1.0f, 1.0f, .0f)); + EXPECT_EQ(distances.size(), 0u); +} |