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author | John Firebaugh <john.firebaugh@gmail.com> | 2016-04-25 13:14:34 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-06-02 14:51:39 -0700 |
commit | d7e1ecd19e321afaba631f9365b31e0a728a61c3 (patch) | |
tree | f3a91c82c42151d43a88330da0d00f02857456b4 | |
parent | a43940afb2208c61b487bfd8729bbde1bd674794 (diff) | |
download | qtlocation-mapboxgl-d7e1ecd19e321afaba631f9365b31e0a728a61c3.tar.gz |
[core] Generalize Map::{add,remove}CustomLayer
-rw-r--r-- | include/mbgl/layer/custom_layer.hpp | 39 | ||||
-rw-r--r-- | include/mbgl/map/map.hpp | 11 | ||||
-rw-r--r-- | include/mbgl/map/view.hpp | 4 | ||||
-rw-r--r-- | include/mbgl/style/types.hpp | 39 | ||||
-rw-r--r-- | platform/android/src/example_custom_layer.cpp | 2 | ||||
-rwxr-xr-x | platform/android/src/jni.cpp | 9 | ||||
-rw-r--r-- | platform/ios/src/MGLMapView.mm | 9 | ||||
-rw-r--r-- | platform/qt/src/qmapboxgl.cpp | 9 | ||||
-rw-r--r-- | src/mbgl/map/map.cpp | 13 | ||||
-rw-r--r-- | test/api/custom_layer.cpp | 4 |
10 files changed, 65 insertions, 74 deletions
diff --git a/include/mbgl/layer/custom_layer.hpp b/include/mbgl/layer/custom_layer.hpp index 81e91ddf50..9782d9593f 100644 --- a/include/mbgl/layer/custom_layer.hpp +++ b/include/mbgl/layer/custom_layer.hpp @@ -4,6 +4,45 @@ namespace mbgl { +/** + * Initialize any GL state needed by the custom layer. This method is called once, from the + * rendering thread, at a point when the GL context is active but before rendering for the + * first time. + * + * Resources that are acquired in this method must be released in the UninitializeFunction. + */ +using CustomLayerInitializeFunction = void (*)(void* context); + +/** + * Parameters that define the current camera position for a CustomLayerRenderFunction. + */ +struct CustomLayerRenderParameters { + double width; + double height; + double latitude; + double longitude; + double zoom; + double bearing; + double pitch; + double altitude; +}; + +/** + * Render the layer. This method is called once per frame. The implementation should not make + * any assumptions about the GL state (other than that the correct context is active). It may + * make changes to the state, and is not required to reset values such as the depth mask, stencil + * mask, and corresponding test flags to their original values. + */ +using CustomLayerRenderFunction = void (*)(void* context, const CustomLayerRenderParameters&); + +/** + * Destroy any GL state needed by the custom layer, and deallocate context, if necessary. This + * method is called once, from the rendering thread, at a point when the GL context is active. + * + * Note that it may be called even when the InitializeFunction has not been called. + */ +using CustomLayerDeinitializeFunction = void (*)(void* context); + class CustomLayer : public Layer { public: CustomLayer(const std::string& id, diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp index a728e2dd62..aadfdf9ada 100644 --- a/include/mbgl/map/map.hpp +++ b/include/mbgl/map/map.hpp @@ -9,7 +9,6 @@ #include <mbgl/util/feature.hpp> #include <mbgl/util/noncopyable.hpp> #include <mbgl/annotation/annotation.hpp> -#include <mbgl/style/types.hpp> #include <mbgl/style/property_transition.hpp> #include <cstdint> @@ -23,6 +22,7 @@ namespace mbgl { class FileSource; class View; class SpriteImage; +class Layer; struct CameraOptions; struct AnimationOptions; @@ -146,13 +146,8 @@ public: AnnotationIDs getPointAnnotationsInBounds(const LatLngBounds&); - void addCustomLayer(const std::string& id, - CustomLayerInitializeFunction, - CustomLayerRenderFunction, - CustomLayerDeinitializeFunction, - void* context, - const char* before = nullptr); - void removeCustomLayer(const std::string& id); + void addLayer(std::unique_ptr<Layer>, const optional<std::string>& beforeLayerID = {}); + void removeLayer(const std::string& layerID); // Feature queries std::vector<Feature> queryRenderedFeatures(const ScreenCoordinate&, const optional<std::vector<std::string>>& layerIDs = {}); diff --git a/include/mbgl/map/view.hpp b/include/mbgl/map/view.hpp index 4431e2b33c..9f12ee5fb6 100644 --- a/include/mbgl/map/view.hpp +++ b/include/mbgl/map/view.hpp @@ -36,8 +36,8 @@ public: // as a matched pair, in four situations: // // 1. When releasing GL resources during Map destruction - // 2. When calling a CustomLayerInitializeFunction, during Map::addCustomLayer - // 3. When calling a CustomLayerDeinitializeFunction, during Map::removeCustomLayer + // 2. When calling a CustomLayerInitializeFunction, during Map::addLayer + // 3. When calling a CustomLayerDeinitializeFunction, during Map::removeLayer // 4. When rendering for Map::renderStill // // They are *not* called for Map::render; it is assumed that the correct context is already diff --git a/include/mbgl/style/types.hpp b/include/mbgl/style/types.hpp index a852a09a14..ea09ccfb0c 100644 --- a/include/mbgl/style/types.hpp +++ b/include/mbgl/style/types.hpp @@ -125,44 +125,5 @@ enum class TextTransformType : uint8_t { Lowercase, }; -/** - * Initialize any GL state needed by the custom layer. This method is called once, from the - * rendering thread, at a point when the GL context is active but before rendering for the - * first time. - * - * Resources that are acquired in this method must be released in the UninitializeFunction. - */ -using CustomLayerInitializeFunction = void (*)(void* context); - -/** - * Parameters that define the current camera position for a CustomLayerRenderFunction. - */ -struct CustomLayerRenderParameters { - double width; - double height; - double latitude; - double longitude; - double zoom; - double bearing; - double pitch; - double altitude; -}; - -/** - * Render the layer. This method is called once per frame. The implementation should not make - * any assumptions about the GL state (other than that the correct context is active). It may - * make changes to the state, and is not required to reset values such as the depth mask, stencil - * mask, and corresponding test flags to their original values. - */ -using CustomLayerRenderFunction = void (*)(void* context, const CustomLayerRenderParameters&); - -/** - * Destroy any GL state needed by the custom layer, and deallocate context, if necessary. This - * method is called once, from the rendering thread, at a point when the GL context is active. - * - * Note that it may be called even when the InitializeFunction has not been called. - */ -using CustomLayerDeinitializeFunction = void (*)(void* context); - } // namespace mbgl diff --git a/platform/android/src/example_custom_layer.cpp b/platform/android/src/example_custom_layer.cpp index a513b7faf6..99b6d7223a 100644 --- a/platform/android/src/example_custom_layer.cpp +++ b/platform/android/src/example_custom_layer.cpp @@ -1,7 +1,7 @@ #include <jni.h> #include <GLES2/gl2.h> -#include <mbgl/style/types.hpp> +#include <mbgl/layer/custom_layer.hpp> static const GLchar * vertexShaderSource = "attribute vec2 a_pos; void main() { gl_Position = vec4(a_pos, 0, 1); }"; static const GLchar * fragmentShaderSource = "void main() { gl_FragColor = vec4(0, 1, 0, 1); }"; diff --git a/platform/android/src/jni.cpp b/platform/android/src/jni.cpp index ed2563cf7b..2b6b4429f2 100755 --- a/platform/android/src/jni.cpp +++ b/platform/android/src/jni.cpp @@ -14,6 +14,7 @@ #include <mbgl/map/map.hpp> #include <mbgl/map/camera.hpp> #include <mbgl/annotation/annotation.hpp> +#include <mbgl/layer/custom_layer.hpp> #include <mbgl/sprite/sprite_image.hpp> #include <mbgl/platform/event.hpp> #include <mbgl/platform/log.hpp> @@ -1111,20 +1112,20 @@ void nativeAddCustomLayer(JNIEnv *env, jni::jobject* obj, jlong nativeMapViewPtr mbgl::Log::Debug(mbgl::Event::JNI, "nativeAddCustomLayer"); assert(nativeMapViewPtr != 0); NativeMapView *nativeMapView = reinterpret_cast<NativeMapView *>(nativeMapViewPtr); - nativeMapView->getMap().addCustomLayer( + nativeMapView->getMap().addLayer(std::make_unique<mbgl::CustomLayer>( std_string_from_jstring(env, reinterpret_cast<jni::jstring*>(jni::GetField<jni::jobject*>(*env, customLayer, *customLayerIdId))), reinterpret_cast<mbgl::CustomLayerInitializeFunction>(jni::GetField<jlong>(*env, customLayer, *customLayerInitializeFunctionId)), reinterpret_cast<mbgl::CustomLayerRenderFunction>(jni::GetField<jlong>(*env, customLayer, *customLayerRenderFunctionId)), reinterpret_cast<mbgl::CustomLayerDeinitializeFunction>(jni::GetField<jlong>(*env, customLayer, *customLayerDeinitializeFunctionId)), - reinterpret_cast<void*>(jni::GetField<jlong>(*env, customLayer, *customLayerContextId)), - before ? std_string_from_jstring(env, before).c_str() : nullptr); + reinterpret_cast<void*>(jni::GetField<jlong>(*env, customLayer, *customLayerContextId))), + before ? mbgl::optional<std::string>(std_string_from_jstring(env, before)) : mbgl::optional<std::string>()); } void nativeRemoveCustomLayer(JNIEnv *env, jni::jobject* obj, jlong nativeMapViewPtr, jni::jstring* id) { mbgl::Log::Debug(mbgl::Event::JNI, "nativeRemoveCustomLayer"); assert(nativeMapViewPtr != 0); NativeMapView *nativeMapView = reinterpret_cast<NativeMapView *>(nativeMapViewPtr); - nativeMapView->getMap().removeCustomLayer(std_string_from_jstring(env, id)); + nativeMapView->getMap().removeLayer(std_string_from_jstring(env, id)); } // Offline calls begin diff --git a/platform/ios/src/MGLMapView.mm b/platform/ios/src/MGLMapView.mm index 87d821fba9..338dd4805f 100644 --- a/platform/ios/src/MGLMapView.mm +++ b/platform/ios/src/MGLMapView.mm @@ -17,6 +17,7 @@ #include <mbgl/storage/network_status.hpp> #include <mbgl/style/property_transition.hpp> #include <mbgl/math/wrap.hpp> +#include <mbgl/layer/custom_layer.hpp> #include <mbgl/util/geo.hpp> #include <mbgl/util/constants.hpp> #include <mbgl/util/image.hpp> @@ -5004,14 +5005,14 @@ void MGLFinishCustomStyleLayer(void *context) { NSAssert(identifier, @"Style layer needs an identifier"); MGLCustomStyleLayerHandlers *context = new MGLCustomStyleLayerHandlers(preparation, drawing, completion); - _mbglMap->addCustomLayer(identifier.UTF8String, MGLPrepareCustomStyleLayer, - MGLDrawCustomStyleLayer, MGLFinishCustomStyleLayer, - context, otherIdentifier.UTF8String); + _mbglMap->addLayer(std::make_unique<mbgl::CustomLayer>(identifier.UTF8String, MGLPrepareCustomStyleLayer, + MGLDrawCustomStyleLayer, MGLFinishCustomStyleLayer, context), + otherIdentifier ? mbgl::optional<std::string>(otherIdentifier.UTF8String) : mbgl::optional<std::string>()); } - (void)removeCustomStyleLayerWithIdentifier:(NSString *)identifier { - _mbglMap->removeCustomLayer(identifier.UTF8String); + _mbglMap->removeLayer(identifier.UTF8String); } - (void)setCustomStyleLayersNeedDisplay diff --git a/platform/qt/src/qmapboxgl.cpp b/platform/qt/src/qmapboxgl.cpp index 1f8657c044..4354eac75d 100644 --- a/platform/qt/src/qmapboxgl.cpp +++ b/platform/qt/src/qmapboxgl.cpp @@ -4,6 +4,7 @@ #include <mbgl/gl/gl.hpp> #include <mbgl/map/camera.hpp> #include <mbgl/map/map.hpp> +#include <mbgl/layer/custom_layer.hpp> #include <mbgl/sprite/sprite_image.hpp> #include <mbgl/storage/network_status.hpp> #include <mbgl/util/constants.hpp> @@ -556,20 +557,20 @@ void QMapboxGL::addCustomLayer(const QString &id, void *context_, char *before) { - d_ptr->mapObj->addCustomLayer( + d_ptr->mapObj->addLayer(std::make_unique<mbgl::CustomLayer>( id.toStdString(), reinterpret_cast<mbgl::CustomLayerInitializeFunction>(initFn), // This cast is safe as long as both mbgl:: and QMapbox:: // CustomLayerRenderParameters members remains the same. (mbgl::CustomLayerRenderFunction)renderFn, reinterpret_cast<mbgl::CustomLayerDeinitializeFunction>(deinitFn), - context_, - before == NULL ? nullptr : before); + context_), + before ? mbgl::optional<std::string>(before) : mbgl::optional<std::string>()); } void QMapboxGL::removeCustomLayer(const QString& id) { - d_ptr->mapObj->removeCustomLayer(id.toStdString()); + d_ptr->mapObj->removeLayer(id.toStdString()); } void QMapboxGL::render() diff --git a/src/mbgl/map/map.cpp b/src/mbgl/map/map.cpp index aee6777525..4f1c4634ca 100644 --- a/src/mbgl/map/map.cpp +++ b/src/mbgl/map/map.cpp @@ -740,24 +740,17 @@ std::vector<Feature> Map::queryRenderedFeatures(const ScreenBox& box, const opti #pragma mark - Style API -void Map::addCustomLayer(const std::string& id, - CustomLayerInitializeFunction initialize, - CustomLayerRenderFunction render_, - CustomLayerDeinitializeFunction deinitialize, - void* context_, - const char* before) { +void Map::addLayer(std::unique_ptr<Layer> layer, const optional<std::string>& before) { impl->view.activate(); - impl->style->addLayer( - std::make_unique<CustomLayer>(id, initialize, render_, deinitialize, context_), - before ? std::string(before) : optional<std::string>()); + impl->style->addLayer(std::move(layer), before); impl->updateFlags |= Update::Classes; impl->asyncUpdate.send(); impl->view.deactivate(); } -void Map::removeCustomLayer(const std::string& id) { +void Map::removeLayer(const std::string& id) { impl->view.activate(); impl->style->removeLayer(id); diff --git a/test/api/custom_layer.cpp b/test/api/custom_layer.cpp index 4ad25bbfd5..b3ff335d4e 100644 --- a/test/api/custom_layer.cpp +++ b/test/api/custom_layer.cpp @@ -77,7 +77,7 @@ TEST(CustomLayer, Basic) { Map map(view, fileSource, MapMode::Still); map.setStyleJSON(util::read_file("test/fixtures/api/empty.json"), ""); - map.addCustomLayer( + map.addLayer(std::make_unique<CustomLayer>( "custom", [] (void* context) { reinterpret_cast<TestLayer*>(context)->initialize(); @@ -87,7 +87,7 @@ TEST(CustomLayer, Basic) { }, [] (void* context) { delete reinterpret_cast<TestLayer*>(context); - }, new TestLayer()); + }, new TestLayer())); test::checkImage("test/fixtures/custom_layer/basic", test::render(map)); } |