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author | Minh Nguyễn <mxn@1ec5.org> | 2016-02-05 13:17:49 -0800 |
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committer | Minh Nguyễn <mxn@1ec5.org> | 2016-02-05 13:17:49 -0800 |
commit | 6ecee083d6030c20f89b7c2a0c81e2322a06d200 (patch) | |
tree | e7a66b0d0b04d28e1585c7d1e9b59395e20c6841 | |
parent | b3004238f4e1259901a08a7204891d79752d8755 (diff) | |
download | qtlocation-mapboxgl-6ecee083d6030c20f89b7c2a0c81e2322a06d200.tar.gz |
ios-v3.1.0-pre.4ios-v3.1.0-pre.4
-rw-r--r-- | CHANGELOG.md | 2 | ||||
-rw-r--r-- | ios/Mapbox-iOS-SDK.podspec | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index f70cf17b4b..d31b6f9038 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -49,8 +49,6 @@ Known issues: - Black Screen On Ice Cream Sandwich and Jelly Bean devices ([#2802](https://github.com/mapbox/mapbox-gl-native/issues/2802)) - Resolved in 2.2.0 -## iOS master - ## iOS 3.1.0 - The SDK is now distributed as a dynamic framework instead of a static library, resulting in a simpler installation workflow and significantly reduced download size. The framework contains both simulator and device content; due to [an Xcode bug](http://www.openradar.me/radar?id=6409498411401216), you’ll need to strip out the simulator content before submitting your application to the App Store. ([#3183](https://github.com/mapbox/mapbox-gl-native/pull/3183)) diff --git a/ios/Mapbox-iOS-SDK.podspec b/ios/Mapbox-iOS-SDK.podspec index 4e759db61b..956a37a6ff 100644 --- a/ios/Mapbox-iOS-SDK.podspec +++ b/ios/Mapbox-iOS-SDK.podspec @@ -1,7 +1,7 @@ Pod::Spec.new do |m| m.name = 'Mapbox-iOS-SDK' - m.version = '3.1.0-pre.3-symbols' + m.version = '3.1.0-pre.4-symbols' m.summary = 'Open source vector map solution for iOS with full styling capabilities.' m.description = 'Open source, OpenGL-based vector map solution for iOS with full styling capabilities and Cocoa Touch APIs.' |