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authorIvo van Dongen <info@ivovandongen.nl>2017-05-25 09:42:48 +0300
committerIvo van Dongen <ivovandongen@users.noreply.github.com>2017-05-27 09:25:03 +0300
commitb608d85db78cb672da76cb4531438ba32843c6fb (patch)
tree79e6a058fc6f3f1420fe254c1b409dedcb8d5daa
parentf0d0e7423b610782fdbed576bc2a442b82c8e1f8 (diff)
downloadqtlocation-mapboxgl-b608d85db78cb672da76cb4531438ba32843c6fb.tar.gz
[core] allow self closing mailbox/actor
-rw-r--r--include/mbgl/actor/mailbox.hpp2
-rw-r--r--src/mbgl/actor/mailbox.cpp5
-rw-r--r--test/actor/actor.test.cpp32
3 files changed, 36 insertions, 3 deletions
diff --git a/include/mbgl/actor/mailbox.hpp b/include/mbgl/actor/mailbox.hpp
index 1327e8e6fe..8ecf91701a 100644
--- a/include/mbgl/actor/mailbox.hpp
+++ b/include/mbgl/actor/mailbox.hpp
@@ -23,7 +23,7 @@ public:
private:
Scheduler& scheduler;
- std::mutex receivingMutex;
+ std::recursive_mutex receivingMutex;
std::mutex pushingMutex;
bool closed { false };
diff --git a/src/mbgl/actor/mailbox.cpp b/src/mbgl/actor/mailbox.cpp
index 947f6f9028..373c24275f 100644
--- a/src/mbgl/actor/mailbox.cpp
+++ b/src/mbgl/actor/mailbox.cpp
@@ -15,7 +15,8 @@ void Mailbox::close() {
// must not block send(). Of the two, the receiving mutex must be acquired first, because that is
// the order that an actor will obtain them when it self-sends a message, and consistent lock
// acquisition order prevents deadlocks.
- std::lock_guard<std::mutex> receivingLock(receivingMutex);
+ // The receiving mutex is recursive to allow a mailbox (and thus the actor) to close itself.
+ std::lock_guard<std::recursive_mutex> receivingLock(receivingMutex);
std::lock_guard<std::mutex> pushingLock(pushingMutex);
closed = true;
@@ -37,7 +38,7 @@ void Mailbox::push(std::unique_ptr<Message> message) {
}
void Mailbox::receive() {
- std::lock_guard<std::mutex> receivingLock(receivingMutex);
+ std::lock_guard<std::recursive_mutex> receivingLock(receivingMutex);
if (closed) {
return;
diff --git a/test/actor/actor.test.cpp b/test/actor/actor.test.cpp
index 9db6882889..638c24ed7d 100644
--- a/test/actor/actor.test.cpp
+++ b/test/actor/actor.test.cpp
@@ -6,6 +6,7 @@
#include <chrono>
#include <functional>
#include <future>
+#include <memory>
using namespace mbgl;
using namespace std::chrono_literals;
@@ -123,6 +124,37 @@ TEST(Actor, DestructionBlocksOnSend) {
thread.join();
}
+TEST(Actor, DestructionAllowedInReceiveOnSameThread) {
+ // Destruction doesn't block if occurring on the same
+ // thread as receive(). This prevents deadlocks and
+ // allows for self-closing actors
+
+ struct Test {
+
+ Test(ActorRef<Test>){};
+
+ void callMeBack(std::function<void ()> callback) {
+ callback();
+ }
+ };
+
+ ThreadPool pool { 1 };
+
+ std::promise<void> callbackFiredPromise;
+
+ auto test = std::make_unique<Actor<Test>>(pool);
+
+ // Callback (triggered while mutex is locked in Mailbox::receive())
+ test->invoke(&Test::callMeBack, [&]() {
+ // Destroy the Actor/Mailbox in the same thread
+ test.reset();
+ callbackFiredPromise.set_value();
+ });
+
+ auto status = callbackFiredPromise.get_future().wait_for(std::chrono::seconds(1));
+ ASSERT_EQ(std::future_status::ready, status);
+}
+
TEST(Actor, OrderedMailbox) {
// Messages are processed in order.