diff options
author | John Firebaugh <john.firebaugh@gmail.com> | 2018-07-24 16:30:25 -0700 |
---|---|---|
committer | John Firebaugh <john.firebaugh@gmail.com> | 2018-07-24 16:45:21 -0700 |
commit | 5f696be99141ff7baad8062da77bd2be0047b774 (patch) | |
tree | 7636bf6cdae2fa60e36ecc90f08ca597ec4b83ef | |
parent | 1de6306027f746154bb5e50aafb81f6bbf33ccea (diff) | |
download | qtlocation-mapboxgl-upstream/compress-shaders.tar.gz |
[core] Compress all shader source as a single corpusupstream/compress-shaders
29 files changed, 1616 insertions, 3697 deletions
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake index d2244d14a8..e9f70378ad 100644 --- a/cmake/core-files.cmake +++ b/cmake/core-files.cmake @@ -327,6 +327,8 @@ set(MBGL_CORE_FILES src/mbgl/shaders/raster.hpp src/mbgl/shaders/shaders.cpp src/mbgl/shaders/shaders.hpp + src/mbgl/shaders/source.cpp + src/mbgl/shaders/source.hpp src/mbgl/shaders/symbol_icon.cpp src/mbgl/shaders/symbol_icon.hpp src/mbgl/shaders/symbol_sdf.cpp diff --git a/scripts/generate-shaders.js b/scripts/generate-shaders.js index 39307f358a..5532bd33cd 100755 --- a/scripts/generate-shaders.js +++ b/scripts/generate-shaders.js @@ -12,24 +12,66 @@ delete shaders.lineGradient; require('./style-code'); -function compressedData(src) { - return zlib.deflateSync(src, {level: zlib.Z_BEST_COMPRESSION}) - .toString('hex') - .match(/.{1,16}/g) - .map(line => line.match(/.{1,2}/g).map(n => `0x${n}`).join(', ')) - .join(',\n ') - .trim(); +let concatenated = ''; +let offsets = {}; + +for (const key in shaders) { + const vertex = concatenated.length; + concatenated += shaders[key].vertexSource; + concatenated += '\0'; + + const fragment = concatenated.length; + concatenated += shaders[key].fragmentSource; + concatenated += '\0'; + + offsets[key] = {vertex, fragment}; +} + +const compressed = zlib.deflateSync(concatenated, {level: zlib.Z_BEST_COMPRESSION}) + .toString('hex') + .match(/.{1,16}/g) + .map(line => line.match(/.{1,2}/g).map(n => `0x${n}`).join(', ')) + .join(',\n ') + .trim(); + +function sourceOffset(key, type) { + return `source() + ${offsets[key][type]}` } -function compressedConstant(data) { - return `[] () { +writeIfModified(path.join(outputPath, 'source.hpp'), `// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. + +#pragma once + +namespace mbgl { +namespace shaders { + +const char* source(); + +} // namespace shaders +} // namespace mbgl +`); + +writeIfModified(path.join(outputPath, 'source.cpp'), `// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. + +#include <mbgl/shaders/source.hpp> +#include <mbgl/util/compression.hpp> + +#include <cstdint> + +namespace mbgl { +namespace shaders { + +const char* source() { static const uint8_t compressed[] = { - ${compressedData(data)} + ${compressed} }; static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); return decompressed.c_str(); -}()` -} +}; + +} // namespace shaders +} // namespace mbgl +`); writeIfModified(path.join(outputPath, 'preludes.hpp'), `// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. @@ -48,15 +90,13 @@ extern const char* fragmentPrelude; writeIfModified(path.join(outputPath, 'preludes.cpp'), `// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/preludes.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { -const char* vertexPrelude = ${compressedConstant(shaders.prelude.vertexSource)}; -const char* fragmentPrelude = ${compressedConstant(shaders.prelude.fragmentSource)}; +const char* vertexPrelude = ${sourceOffset('prelude', 'vertex')}; +const char* fragmentPrelude = ${sourceOffset('prelude', 'fragment')}; } // namespace shaders } // namespace mbgl @@ -89,16 +129,14 @@ public: writeIfModified(path.join(outputPath, `${shaderName}.cpp`), `// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/${shaderName}.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* ${shaderName}::name = "${shaderName}"; -const char* ${shaderName}::vertexSource = ${compressedConstant(shaders[key].vertexSource)}; -const char* ${shaderName}::fragmentSource = ${compressedConstant(shaders[key].fragmentSource)}; +const char* ${shaderName}::vertexSource = ${sourceOffset(key, 'vertex')}; +const char* ${shaderName}::fragmentSource = ${sourceOffset(key, 'fragment')}; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/background.cpp b/src/mbgl/shaders/background.cpp index e9eb315939..b0d176f07d 100644 --- a/src/mbgl/shaders/background.cpp +++ b/src/mbgl/shaders/background.cpp @@ -1,56 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/background.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* background::name = "background"; -const char* background::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x4b, 0x2c, 0x29, 0x29, 0xca, 0x4c, - 0x2a, 0x2d, 0x49, 0x55, 0x28, 0x4b, 0x4d, 0x36, - 0x52, 0x48, 0x8c, 0x2f, 0xc8, 0x2f, 0xb6, 0xe6, - 0xe2, 0x2a, 0xcd, 0xcb, 0x4c, 0xcb, 0x2f, 0xca, - 0x55, 0xc8, 0x4d, 0x2c, 0x31, 0x51, 0x28, 0x8d, - 0x07, 0x52, 0x45, 0x99, 0x15, 0x40, 0xf1, 0xb2, - 0xfc, 0xcc, 0x14, 0xa0, 0x60, 0x66, 0x9e, 0x86, - 0xa6, 0x42, 0x35, 0x97, 0x02, 0x10, 0xa4, 0xe7, - 0xc4, 0x07, 0xe4, 0x17, 0x67, 0x96, 0x64, 0xe6, - 0xe7, 0x29, 0xd8, 0xc2, 0x95, 0x2a, 0x68, 0x81, - 0xcc, 0x33, 0xd1, 0x00, 0x9b, 0xa7, 0xa3, 0x60, - 0xa0, 0xa3, 0x60, 0xa8, 0x69, 0xcd, 0x55, 0xcb, - 0x05, 0x00, 0x45, 0x7b, 0x23, 0xb2 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* background::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x2b, 0xcd, 0xcb, 0x4c, 0xcb, 0x2f, - 0xca, 0x55, 0x28, 0x4b, 0x4d, 0x36, 0x51, 0x28, - 0x8d, 0x4f, 0xce, 0xcf, 0xc9, 0x2f, 0xb2, 0xe6, - 0x2a, 0x85, 0x8a, 0xa6, 0xe5, 0xe4, 0x27, 0x96, - 0x00, 0x85, 0xf3, 0x0b, 0x12, 0x93, 0x33, 0x4b, - 0x2a, 0xad, 0xb9, 0xb8, 0xca, 0xf2, 0x33, 0x53, - 0x14, 0x72, 0x13, 0x33, 0xf3, 0x34, 0x34, 0x15, - 0xaa, 0xb9, 0x14, 0x80, 0x20, 0x3d, 0x27, 0xde, - 0xad, 0x28, 0x31, 0xdd, 0x19, 0xa4, 0x53, 0xc1, - 0x16, 0x66, 0x86, 0x82, 0x16, 0x8a, 0x36, 0xe5, - 0xcc, 0xb4, 0x94, 0xd4, 0x34, 0x05, 0xff, 0x30, - 0xd7, 0x20, 0x97, 0x20, 0xc7, 0xf0, 0x78, 0x4f, - 0xbf, 0xe0, 0x00, 0x57, 0xe7, 0x10, 0xff, 0x20, - 0x6c, 0x46, 0x80, 0xdc, 0xa2, 0x61, 0xa8, 0x67, - 0xa0, 0x69, 0xcd, 0xa5, 0x9c, 0x9a, 0x97, 0x92, - 0x99, 0xc6, 0x55, 0xcb, 0x05, 0x00, 0xbb, 0x66, - 0x35, 0xbb - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* background::vertexSource = source() + 2738; +const char* background::fragmentSource = source() + 2850; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/background_pattern.cpp b/src/mbgl/shaders/background_pattern.cpp index 83f4307bea..f80a86a0d9 100644 --- a/src/mbgl/shaders/background_pattern.cpp +++ b/src/mbgl/shaders/background_pattern.cpp @@ -1,92 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/background_pattern.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* background_pattern::name = "background_pattern"; -const char* background_pattern::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x91, 0x4d, 0x6e, 0xc3, 0x20, - 0x10, 0x85, 0xf7, 0x9c, 0x82, 0xa5, 0x5d, 0xb1, - 0x48, 0xa2, 0xec, 0xa2, 0xde, 0x21, 0x37, 0x40, - 0xe0, 0x60, 0x6b, 0x24, 0xc2, 0x58, 0x30, 0x38, - 0x7f, 0xca, 0xdd, 0x33, 0xd4, 0x51, 0xd2, 0xd4, - 0x6e, 0xba, 0x29, 0x1b, 0xa4, 0x6f, 0xde, 0xe8, - 0x3d, 0x1e, 0x39, 0x40, 0x8b, 0x71, 0x2f, 0xf7, - 0x86, 0xd6, 0x32, 0x6b, 0xbe, 0x22, 0x1c, 0x37, - 0x22, 0xdf, 0xf1, 0xe0, 0x9a, 0x15, 0xe3, 0xde, - 0x10, 0xb9, 0x18, 0x74, 0x82, 0xb3, 0xd3, 0xe6, - 0xfd, 0xd8, 0x4e, 0xc7, 0x70, 0x74, 0x5e, 0x37, - 0x88, 0x71, 0xa7, 0x73, 0xdf, 0xbb, 0xf8, 0x56, - 0xe1, 0xf1, 0xf0, 0x5d, 0xd1, 0x7a, 0x34, 0xc4, - 0x92, 0xd4, 0x18, 0xff, 0xe2, 0xfd, 0x3a, 0xb0, - 0xd3, 0x01, 0x01, 0x73, 0x86, 0x94, 0x34, 0xe1, - 0x68, 0x91, 0x36, 0x42, 0x70, 0xd6, 0x08, 0x36, - 0x93, 0x1b, 0xcd, 0x8d, 0xee, 0xb1, 0xe0, 0xc1, - 0xc4, 0x13, 0x84, 0x6e, 0x84, 0x43, 0x81, 0xc5, - 0x6c, 0x86, 0xda, 0x22, 0x46, 0xd8, 0x71, 0x65, - 0x10, 0xaa, 0x5a, 0x5e, 0x84, 0xe4, 0xd3, 0x79, - 0xbd, 0xc5, 0x04, 0x04, 0x18, 0xe4, 0xe7, 0xa3, - 0x48, 0xf9, 0x51, 0x36, 0xd7, 0xd5, 0x97, 0x89, - 0x92, 0x0b, 0x25, 0x97, 0x35, 0xaf, 0x97, 0x85, - 0xbb, 0x05, 0x8b, 0x3b, 0x47, 0x8f, 0x06, 0x99, - 0x55, 0x33, 0x85, 0xa9, 0xb9, 0x8e, 0xd4, 0xb3, - 0x15, 0xf6, 0xf9, 0xf9, 0x49, 0xea, 0x97, 0x06, - 0xd4, 0xf8, 0x62, 0x8e, 0xf1, 0x4c, 0x61, 0xff, - 0x25, 0x85, 0x9d, 0xa6, 0xb0, 0x7f, 0xa7, 0xb8, - 0x8a, 0x1b, 0x2c, 0x40, 0xe9, 0xd0 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* background_pattern::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x7d, 0x91, 0x41, 0x4f, 0x84, 0x30, - 0x10, 0x85, 0xef, 0xfd, 0x15, 0x93, 0xec, 0x05, - 0x0c, 0x51, 0xb7, 0xf1, 0x46, 0x3c, 0x98, 0x65, - 0x4d, 0xbc, 0xb8, 0x06, 0x8d, 0x1e, 0x9b, 0x16, - 0x0a, 0x69, 0x42, 0x29, 0x29, 0x65, 0xc3, 0x6a, - 0xfc, 0xef, 0xb6, 0x0b, 0x4a, 0x90, 0x2e, 0x3d, - 0xce, 0x7b, 0x7d, 0xf3, 0xcd, 0x4c, 0x57, 0x8b, - 0x42, 0x69, 0x09, 0x47, 0x9e, 0x61, 0xe8, 0x48, - 0x43, 0x8d, 0xe1, 0xba, 0x26, 0xa6, 0x22, 0x34, - 0x46, 0x9d, 0x5f, 0x64, 0x7a, 0x45, 0xb4, 0x3f, - 0xd9, 0xda, 0xcf, 0xa5, 0x68, 0x78, 0xdf, 0x8a, - 0x4f, 0x3e, 0xd5, 0x8b, 0x4a, 0x51, 0x63, 0x05, - 0x29, 0xfa, 0x65, 0x51, 0x35, 0x34, 0x13, 0xe6, - 0x14, 0xa3, 0x3f, 0xa5, 0xa5, 0xb2, 0xa9, 0xb8, - 0xc6, 0x89, 0x55, 0x85, 0xa4, 0xa5, 0x4d, 0x42, - 0x47, 0xaa, 0x4f, 0xa2, 0x2e, 0x87, 0x16, 0x47, - 0xd2, 0xa8, 0xd6, 0x21, 0x7b, 0xaa, 0xcc, 0x99, - 0x95, 0xc8, 0x41, 0x52, 0x51, 0x07, 0x21, 0x7c, - 0x21, 0xb0, 0xef, 0x6c, 0x38, 0x67, 0x65, 0x4a, - 0xe9, 0x1c, 0xee, 0x41, 0xaa, 0x3c, 0x18, 0x73, - 0x22, 0xd8, 0x5e, 0xdf, 0x86, 0xf1, 0x64, 0xb4, - 0x55, 0xe7, 0x10, 0x7d, 0x30, 0x5f, 0x20, 0xdc, - 0x4c, 0xd3, 0x45, 0xff, 0xf6, 0x37, 0xd7, 0xa6, - 0x56, 0x53, 0xee, 0x1d, 0x64, 0xaa, 0x52, 0x7a, - 0x6b, 0xa3, 0xad, 0xcf, 0x74, 0x9a, 0xe3, 0x24, - 0x18, 0x27, 0x8c, 0x5c, 0x4f, 0x6b, 0xf5, 0xc1, - 0x12, 0x36, 0xc3, 0x65, 0x3e, 0x5c, 0xec, 0xe3, - 0x65, 0x2b, 0xbc, 0xec, 0x12, 0x2f, 0x61, 0x0b, - 0x62, 0x7c, 0x91, 0x18, 0xff, 0x22, 0x97, 0x15, - 0x79, 0xd4, 0xb4, 0xdc, 0x39, 0xfb, 0x88, 0x32, - 0x0c, 0x1b, 0x8d, 0x11, 0xd1, 0x70, 0xfe, 0x10, - 0xae, 0x66, 0x27, 0xdf, 0x88, 0x22, 0xe7, 0x05, - 0x1c, 0xde, 0xf7, 0x69, 0x92, 0x3e, 0x7c, 0x90, - 0xa7, 0xe7, 0xd7, 0x97, 0xfd, 0xee, 0xed, 0x90, - 0xfa, 0x52, 0x1d, 0x51, 0x30, 0xcc, 0xbe, 0xe1, - 0x75, 0x2e, 0x0a, 0xf4, 0x8d, 0x7e, 0x00, 0x79, - 0xe0, 0xfb, 0xaf - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* background_pattern::vertexSource = source() + 3019; +const char* background_pattern::fragmentSource = source() + 3663; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/circle.cpp b/src/mbgl/shaders/circle.cpp index ded6979634..1ba1865504 100644 --- a/src/mbgl/shaders/circle.cpp +++ b/src/mbgl/shaders/circle.cpp @@ -1,232 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/circle.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* circle::name = "circle"; -const char* circle::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xb5, 0x57, 0xcb, 0x6e, 0xdc, 0x36, - 0x14, 0xdd, 0xcf, 0x57, 0x10, 0xc8, 0xa2, 0xe3, - 0x44, 0x1e, 0x3f, 0x92, 0x6c, 0x3a, 0xf0, 0x22, - 0x68, 0x5d, 0xd4, 0x40, 0xdb, 0x18, 0x69, 0x52, - 0x74, 0x27, 0x70, 0x24, 0xca, 0x62, 0x47, 0x12, - 0x05, 0x8a, 0x9a, 0x47, 0x0b, 0xff, 0x7b, 0xef, - 0x25, 0x29, 0x89, 0xd4, 0x83, 0x4e, 0x8b, 0xd6, - 0x1b, 0x6b, 0x78, 0x0f, 0xcf, 0x3d, 0x24, 0x8f, - 0xce, 0x70, 0xda, 0x8a, 0x67, 0x42, 0x96, 0xa4, - 0xa4, 0xea, 0x1d, 0x69, 0x63, 0xf8, 0x27, 0xf9, - 0x69, 0xbb, 0x6a, 0xed, 0xf0, 0x4e, 0x88, 0x02, - 0x86, 0x9b, 0x84, 0x16, 0x2c, 0x3e, 0x72, 0x95, - 0x03, 0xa2, 0x9e, 0x94, 0x6b, 0xae, 0x92, 0x7c, - 0xa6, 0x7c, 0x60, 0xc9, 0x2d, 0x94, 0xd9, 0x49, - 0xc9, 0x36, 0x65, 0x86, 0x65, 0xa8, 0xe6, 0xfc, - 0x29, 0xaf, 0x49, 0x56, 0x08, 0xaa, 0x00, 0x94, - 0xd0, 0x92, 0x49, 0x1a, 0x2b, 0x11, 0x27, 0xac, - 0x52, 0x4c, 0xc6, 0x29, 0x6f, 0x14, 0xad, 0x12, - 0x98, 0xb0, 0xa2, 0x0a, 0x54, 0xed, 0x5a, 0xc5, - 0x0c, 0x23, 0x8d, 0x6b, 0xd1, 0xc0, 0xf0, 0xea, - 0x15, 0xcf, 0xaa, 0x94, 0x65, 0xe4, 0xc7, 0x0f, - 0xbf, 0xc6, 0x5f, 0x7e, 0x79, 0xf8, 0xe1, 0xe3, - 0xa7, 0x9f, 0x63, 0x60, 0x12, 0x85, 0x90, 0x7d, - 0x97, 0x42, 0x1c, 0xbb, 0x26, 0xd4, 0x94, 0x62, - 0xb5, 0x75, 0x18, 0x8d, 0x0a, 0xe0, 0x7d, 0xd7, - 0xd5, 0xb7, 0xab, 0x03, 0x95, 0x67, 0x5e, 0x3d, - 0xb9, 0x35, 0x5b, 0x79, 0xc5, 0x8a, 0x86, 0x8d, - 0x56, 0xa0, 0xeb, 0x6d, 0xdc, 0x23, 0xaa, 0x94, - 0x67, 0x8b, 0xe2, 0x24, 0x4d, 0x79, 0xdb, 0xcc, - 0xab, 0x33, 0x35, 0x5f, 0x5e, 0xc9, 0x60, 0xac, - 0xac, 0xbb, 0x85, 0x1b, 0xc8, 0xa0, 0xb0, 0x2b, - 0x1b, 0x8a, 0xae, 0xea, 0xab, 0xf4, 0x31, 0x6d, - 0x3c, 0xa0, 0x82, 0x4a, 0x77, 0x45, 0xbb, 0xb0, - 0x8b, 0x58, 0xf1, 0x55, 0xea, 0xb2, 0x95, 0x88, - 0xd5, 0x41, 0xa0, 0x33, 0xd1, 0x14, 0x7c, 0x6d, - 0x4e, 0xb9, 0x8d, 0x3b, 0x40, 0x50, 0x96, 0xa8, - 0x69, 0xc2, 0xd5, 0x79, 0x5e, 0x99, 0x2d, 0x2e, - 0x8b, 0xb3, 0x80, 0x59, 0x7d, 0x7d, 0x2d, 0x20, - 0xd1, 0xc1, 0x04, 0x55, 0x36, 0x4a, 0x8a, 0x3d, - 0x0b, 0x59, 0xd1, 0x45, 0x04, 0x1c, 0xe9, 0xc2, - 0x66, 0x8d, 0xe9, 0x03, 0x02, 0xfe, 0x1c, 0x03, - 0xbf, 0x46, 0xff, 0x91, 0xa7, 0x2a, 0x0f, 0xea, - 0xd7, 0x88, 0xa0, 0x65, 0x5d, 0xe0, 0x92, 0x71, - 0x7d, 0x4c, 0xd8, 0xbe, 0x63, 0xec, 0xd7, 0xac, - 0x23, 0x68, 0x1a, 0x1f, 0xb3, 0xec, 0x1d, 0x1f, - 0x37, 0x6b, 0xa1, 0x31, 0x24, 0xe0, 0xa4, 0x29, - 0xd4, 0x2e, 0xa4, 0xa3, 0x85, 0xae, 0x6f, 0xc9, - 0x21, 0x4e, 0xa9, 0xa2, 0x90, 0x75, 0x07, 0xc1, - 0x53, 0x08, 0x69, 0x5e, 0xad, 0xf1, 0xe9, 0x82, - 0xfc, 0xb5, 0x22, 0xf0, 0x17, 0x4c, 0x40, 0x04, - 0xe8, 0x27, 0x72, 0x47, 0xda, 0x0a, 0xfa, 0xec, - 0xe3, 0x92, 0x9f, 0x62, 0xb4, 0xc3, 0xda, 0x46, - 0x5d, 0x34, 0x64, 0xe2, 0x45, 0xa7, 0x16, 0xa7, - 0x8d, 0x83, 0x0f, 0x19, 0xc6, 0xce, 0x09, 0xf4, - 0xb7, 0x21, 0x87, 0x08, 0xf3, 0x38, 0x51, 0x70, - 0xbb, 0xee, 0xb2, 0x2c, 0x72, 0x82, 0xcf, 0xd3, - 0x30, 0x17, 0x6d, 0x5a, 0xc7, 0x38, 0xbf, 0x02, - 0x42, 0x74, 0x86, 0x61, 0x1d, 0x1f, 0x66, 0x45, - 0x60, 0x21, 0xea, 0x33, 0xcd, 0x13, 0x30, 0x8a, - 0x2e, 0xdd, 0xdb, 0x8f, 0xa8, 0x40, 0xe7, 0xce, - 0x71, 0x08, 0xb1, 0xcf, 0xb3, 0xfd, 0x6d, 0x2d, - 0x72, 0xc3, 0x6b, 0x49, 0x85, 0xc3, 0x33, 0xf5, - 0x4d, 0x40, 0x8b, 0x17, 0x46, 0x88, 0x73, 0x07, - 0x66, 0xcd, 0xe1, 0x02, 0xa2, 0x49, 0x58, 0x2d, - 0x59, 0x65, 0x4c, 0xbb, 0x10, 0x39, 0x2f, 0x2b, - 0x35, 0xb1, 0xe3, 0x28, 0xd5, 0x03, 0xb3, 0xfb, - 0xe7, 0x02, 0xa2, 0x49, 0x2c, 0x05, 0x0c, 0x35, - 0x66, 0x5e, 0xc8, 0x95, 0x97, 0xc5, 0xba, 0x27, - 0xed, 0x0f, 0x85, 0x04, 0x3b, 0xe7, 0x3e, 0xce, - 0x9f, 0xa5, 0xe3, 0x9f, 0x92, 0x2f, 0x87, 0x08, - 0x4e, 0xbd, 0xba, 0x82, 0xf6, 0xac, 0x4a, 0x44, - 0xca, 0x88, 0xca, 0x19, 0xd1, 0xd7, 0xb0, 0x86, - 0x8b, 0x0a, 0x4f, 0x4b, 0xc1, 0x11, 0xa9, 0x1c, - 0x58, 0x8f, 0x8c, 0x34, 0x55, 0x9b, 0xec, 0x09, - 0xaf, 0x94, 0xd0, 0x38, 0x7d, 0xbd, 0xb2, 0x18, - 0x4d, 0xa4, 0xf3, 0xcf, 0x5e, 0xe2, 0xa0, 0xad, - 0x5e, 0x48, 0x29, 0xd2, 0xb5, 0x06, 0x46, 0xe4, - 0x76, 0x73, 0x7d, 0x41, 0x5e, 0xe3, 0x3f, 0x72, - 0x49, 0x6e, 0xe0, 0xc3, 0xb6, 0xef, 0x5f, 0xb6, - 0x85, 0xe2, 0x75, 0x71, 0xb6, 0x9c, 0xbb, 0x33, - 0xb9, 0xde, 0xbc, 0x8f, 0x48, 0xc3, 0xe1, 0x5e, - 0x87, 0x9d, 0x73, 0x9a, 0x12, 0xae, 0x70, 0x32, - 0xb4, 0x27, 0x42, 0xa6, 0x0c, 0x54, 0x09, 0x10, - 0xc4, 0xe8, 0xbe, 0xe3, 0x80, 0xc2, 0xa0, 0x1c, - 0xd3, 0x70, 0xd0, 0x94, 0x70, 0x99, 0xc0, 0xbd, - 0xd4, 0x5c, 0x18, 0x41, 0x19, 0xec, 0x93, 0x90, - 0x46, 0x16, 0x70, 0x42, 0x2b, 0x90, 0x82, 0x60, - 0x9e, 0x91, 0xf5, 0xf8, 0x96, 0xda, 0x45, 0xe8, - 0x40, 0x26, 0x64, 0x05, 0xd7, 0x4e, 0x98, 0xcb, - 0x15, 0xb6, 0xba, 0xf3, 0xe9, 0xb7, 0x3d, 0xda, - 0xb0, 0xf9, 0x57, 0x62, 0x97, 0xcd, 0xe4, 0xae, - 0x4f, 0xf6, 0xe6, 0xae, 0xdf, 0xc0, 0xd7, 0x64, - 0x6d, 0xc3, 0xec, 0x8d, 0x67, 0x42, 0xdc, 0xc3, - 0xc9, 0x5d, 0xb9, 0xe3, 0x7b, 0x26, 0xe8, 0x88, - 0x51, 0x13, 0xd8, 0x9c, 0x47, 0x5c, 0x13, 0x7e, - 0x5b, 0xe0, 0xc1, 0x19, 0xbd, 0x04, 0x35, 0xe9, - 0xcf, 0xa0, 0x8b, 0xb0, 0x2c, 0x83, 0x83, 0xe4, - 0x07, 0x06, 0x87, 0xa0, 0x39, 0x1b, 0xdc, 0x70, - 0x17, 0x32, 0xa6, 0xfc, 0x2c, 0x40, 0x7d, 0x8b, - 0x4b, 0xa6, 0x89, 0x32, 0xc6, 0xd1, 0x1c, 0x04, - 0xbe, 0xc3, 0x88, 0xde, 0xc3, 0x4b, 0x4d, 0xf4, - 0x2d, 0x39, 0x70, 0x76, 0xac, 0x85, 0x54, 0x11, - 0x1e, 0xa5, 0x64, 0x7a, 0x14, 0x27, 0x8c, 0x19, - 0x8f, 0xb9, 0x28, 0x7a, 0x75, 0x3b, 0xda, 0xb0, - 0x94, 0xc0, 0x96, 0x20, 0xb3, 0xa6, 0xd3, 0xba, - 0x70, 0x0d, 0xb6, 0x0f, 0x98, 0x92, 0xab, 0x86, - 0xe0, 0xb6, 0x4b, 0x5a, 0x90, 0x5a, 0x80, 0x33, - 0x3d, 0x4a, 0x1d, 0x36, 0xb5, 0x14, 0x7f, 0x00, - 0x9a, 0xa5, 0xc3, 0xf1, 0x77, 0x3f, 0x5f, 0x60, - 0x23, 0x75, 0x8e, 0x79, 0xe7, 0x17, 0x91, 0xeb, - 0x88, 0xdc, 0x5c, 0x6c, 0xff, 0x87, 0x63, 0x42, - 0xec, 0x58, 0xce, 0xe6, 0x48, 0xae, 0x42, 0xbf, - 0x6a, 0x1c, 0x21, 0xcf, 0xab, 0xfe, 0xf1, 0xa9, - 0x88, 0x1f, 0x07, 0xff, 0x4d, 0xd6, 0xe3, 0xab, - 0xf5, 0x56, 0x34, 0x31, 0xc8, 0x0b, 0x54, 0xb3, - 0x5b, 0xf3, 0x8f, 0x2c, 0xee, 0x34, 0xd8, 0x9c, - 0xce, 0xff, 0x7e, 0xeb, 0x82, 0x3f, 0xfd, 0x82, - 0xfe, 0xff, 0xaf, 0x14, 0xb8, 0x3c, 0x47, 0xf7, - 0x5c, 0x9c, 0xd3, 0xc1, 0x17, 0x23, 0xe7, 0xf0, - 0xf2, 0x34, 0x84, 0x92, 0x92, 0x57, 0xbc, 0x6c, - 0x4b, 0x73, 0x2d, 0xe8, 0xc4, 0x9a, 0x38, 0x6d, - 0x98, 0x3c, 0xc0, 0x3b, 0x46, 0x11, 0x96, 0xd1, - 0xf6, 0x74, 0x49, 0x2b, 0xc5, 0xc1, 0xde, 0xb4, - 0x41, 0x87, 0x67, 0x36, 0x51, 0x81, 0x6d, 0x78, - 0x61, 0x37, 0x36, 0x0f, 0x35, 0x9b, 0xe6, 0x97, - 0x14, 0xb4, 0x10, 0x91, 0x39, 0xa0, 0x6f, 0x1a, - 0x40, 0xfd, 0x09, 0xe1, 0x5c, 0xa5, 0x7a, 0x14, - 0xde, 0x09, 0xd8, 0x2b, 0x80, 0xf7, 0x7c, 0x82, - 0xec, 0x19, 0xab, 0x75, 0x51, 0x33, 0xe1, 0xa5, - 0x49, 0xb4, 0x4f, 0x39, 0xbc, 0xf8, 0x37, 0xf5, - 0x29, 0xd2, 0x05, 0x75, 0x14, 0x84, 0x4a, 0x9c, - 0x7d, 0x60, 0xb2, 0xc1, 0x4c, 0x90, 0xac, 0xa0, - 0xe0, 0xda, 0xcd, 0xf8, 0xcb, 0xa6, 0x97, 0x6d, - 0xaf, 0x3e, 0x90, 0xeb, 0x60, 0xe8, 0xef, 0xef, - 0x7f, 0x7b, 0xf8, 0xee, 0x3e, 0x7e, 0x7c, 0xf8, - 0xfd, 0xfe, 0xa7, 0xf8, 0xd3, 0x87, 0xcf, 0x0f, - 0x1f, 0x61, 0x70, 0x61, 0xab, 0xad, 0x9d, 0xcc, - 0x0d, 0xd6, 0x7c, 0x6d, 0xbc, 0x5d, 0xdb, 0xad, - 0xdf, 0x80, 0x9e, 0xee, 0x11, 0xbf, 0x03, 0xdd, - 0x66, 0x30, 0xf1, 0x79, 0xf5, 0x37, 0xfa, 0x66, - 0x94, 0xc5 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* circle::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x53, 0xcb, 0x6e, 0xdb, 0x30, - 0x10, 0xbc, 0xf3, 0x2b, 0x16, 0xc8, 0x45, 0x76, - 0x15, 0xd7, 0x69, 0x7b, 0xaa, 0x5b, 0x14, 0x41, - 0x9a, 0xa0, 0x39, 0x34, 0x2e, 0x9c, 0x3e, 0x8e, - 0x04, 0x6b, 0x51, 0x32, 0x51, 0x49, 0x34, 0x24, - 0xca, 0x71, 0x1a, 0xf4, 0xdf, 0xcb, 0x97, 0x1c, - 0x92, 0x7a, 0x45, 0x17, 0x49, 0x9c, 0xdd, 0x99, - 0xe5, 0xee, 0x2c, 0x3a, 0x63, 0x69, 0x99, 0xd0, - 0x14, 0xbe, 0x5c, 0xde, 0xe3, 0x1f, 0x77, 0xb7, - 0x37, 0xeb, 0xcd, 0x57, 0xdc, 0xe0, 0x2d, 0xcf, - 0x79, 0x85, 0x0e, 0xa4, 0x7a, 0x64, 0x65, 0x06, - 0x3b, 0x96, 0xed, 0xf6, 0x70, 0xa0, 0xdb, 0x77, - 0xa0, 0x81, 0x15, 0x3a, 0xa3, 0x79, 0x4d, 0x51, - 0x53, 0xb2, 0x94, 0x57, 0x85, 0x8b, 0xdb, 0x54, - 0x15, 0x51, 0x26, 0x2c, 0x45, 0x08, 0xf5, 0x0b, - 0x54, 0x24, 0x61, 0x4d, 0x7d, 0x52, 0x28, 0xa8, - 0xfc, 0x2d, 0xf6, 0x90, 0xe6, 0x9c, 0x08, 0x30, - 0x60, 0xa8, 0xe2, 0xc7, 0xb4, 0x14, 0x93, 0x4a, - 0xbf, 0xf3, 0xe6, 0xf9, 0x26, 0x39, 0x7f, 0x68, - 0x09, 0xd4, 0x79, 0x28, 0xe1, 0xc0, 0x26, 0x71, - 0x92, 0x9d, 0xef, 0xc9, 0x96, 0x89, 0xc7, 0x3e, - 0x01, 0x0b, 0x8d, 0x6a, 0x38, 0x31, 0xa3, 0x32, - 0xb5, 0xa8, 0xf8, 0x1f, 0x3a, 0x3c, 0x16, 0x17, - 0x1f, 0x9d, 0x4e, 0x18, 0xf8, 0x12, 0xd5, 0x07, - 0x96, 0x88, 0xdd, 0xc0, 0xa8, 0xdc, 0x90, 0xa9, - 0x81, 0x85, 0xb1, 0x2f, 0xd1, 0x1e, 0xe9, 0xaf, - 0x1f, 0x31, 0xda, 0xe6, 0x6e, 0xa8, 0xd5, 0x6e, - 0x69, 0x65, 0x77, 0xde, 0xc2, 0x01, 0x27, 0x44, - 0x90, 0x95, 0x3c, 0xe5, 0x2c, 0x81, 0x82, 0xb0, - 0x32, 0x9a, 0xc1, 0x13, 0x02, 0xf9, 0xa8, 0x22, - 0x87, 0xb6, 0x44, 0xe1, 0xe1, 0x86, 0xc0, 0xc7, - 0xee, 0x26, 0x0c, 0xf3, 0xd8, 0x65, 0x50, 0x01, - 0x7d, 0x8b, 0xa0, 0xc9, 0x42, 0xb7, 0x0f, 0xb3, - 0x69, 0xc3, 0x2b, 0x38, 0x30, 0xbb, 0xa6, 0xf1, - 0x4d, 0x3d, 0x4c, 0xd2, 0xf6, 0x3d, 0xe0, 0xb1, - 0xc7, 0x9a, 0xaa, 0xd3, 0xcd, 0x61, 0x36, 0xcf, - 0xbe, 0x41, 0xbf, 0x5c, 0x4c, 0xf3, 0xf6, 0x5b, - 0x74, 0x92, 0xdc, 0xb8, 0xb4, 0xdb, 0x43, 0x17, - 0x76, 0xf9, 0x03, 0x1b, 0x4e, 0xf2, 0x0f, 0x74, - 0xc4, 0x47, 0x5d, 0x81, 0xae, 0xdb, 0x54, 0xaa, - 0xbc, 0xf3, 0x1b, 0xa0, 0x47, 0x51, 0x35, 0x09, - 0x95, 0xd1, 0xc6, 0x73, 0x8b, 0xa3, 0x0c, 0x53, - 0xa8, 0xe1, 0xb4, 0x30, 0xce, 0x69, 0x99, 0xe9, - 0xa2, 0xcd, 0x47, 0x64, 0xcf, 0x67, 0x2b, 0x14, - 0x56, 0x41, 0x4a, 0xc1, 0x48, 0xce, 0x48, 0x6d, - 0x07, 0x6d, 0x69, 0xff, 0xba, 0xac, 0xa7, 0x18, - 0x9a, 0x60, 0x1b, 0x76, 0x5e, 0x90, 0x63, 0xa4, - 0xbe, 0x63, 0x9f, 0xa1, 0x55, 0xf0, 0x86, 0x8e, - 0x85, 0xcc, 0xa8, 0x0b, 0xce, 0xc5, 0xae, 0x16, - 0x74, 0x1f, 0x2d, 0x17, 0xcb, 0xb8, 0x43, 0x1a, - 0x87, 0xc5, 0x9f, 0xc3, 0xc5, 0x62, 0xe9, 0xf3, - 0xe9, 0xc9, 0x1a, 0x36, 0x77, 0x36, 0x1f, 0x40, - 0x32, 0x5e, 0xc0, 0x27, 0xf5, 0x82, 0xf7, 0xae, - 0x92, 0xce, 0x55, 0x4f, 0x47, 0xed, 0x84, 0xa8, - 0x62, 0x4e, 0x3f, 0x9d, 0x12, 0xec, 0x1e, 0xbd, - 0x86, 0xc8, 0x7e, 0xbd, 0xf2, 0xa4, 0x67, 0x3a, - 0xb3, 0x2d, 0x32, 0xcb, 0xf1, 0x4d, 0x45, 0xb2, - 0x2b, 0x6b, 0xc8, 0xe7, 0xdb, 0xcf, 0xa1, 0x60, - 0xc7, 0xc8, 0x18, 0x75, 0xde, 0x9e, 0xc7, 0xbe, - 0x81, 0xe7, 0x81, 0x21, 0xe2, 0xf6, 0xb6, 0x8a, - 0xdd, 0xda, 0x6b, 0xfd, 0xf3, 0x7a, 0xf3, 0x79, - 0x73, 0xf9, 0x0b, 0xdf, 0xde, 0xdd, 0x7f, 0xbb, - 0xbe, 0xfa, 0xbe, 0xde, 0xf4, 0xe9, 0xaa, 0xe5, - 0x88, 0x4c, 0xef, 0xac, 0x81, 0xfe, 0xa1, 0xff, - 0xaa, 0xf7, 0x8d, 0xe5 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* circle::vertexSource = source() + 4415; +const char* circle::fragmentSource = source() + 8663; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/clipping_mask.cpp b/src/mbgl/shaders/clipping_mask.cpp index 772ef34fa8..dff0e08ced 100644 --- a/src/mbgl/shaders/clipping_mask.cpp +++ b/src/mbgl/shaders/clipping_mask.cpp @@ -1,46 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/clipping_mask.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* clipping_mask::name = "clipping_mask"; -const char* clipping_mask::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x4b, 0x2c, 0x29, 0x29, 0xca, 0x4c, - 0x2a, 0x2d, 0x49, 0x55, 0x28, 0x4b, 0x4d, 0x36, - 0x52, 0x48, 0x8c, 0x2f, 0xc8, 0x2f, 0xb6, 0xe6, - 0xe2, 0x2a, 0xcd, 0xcb, 0x4c, 0xcb, 0x2f, 0xca, - 0x55, 0xc8, 0x4d, 0x2c, 0x31, 0x51, 0x28, 0x8d, - 0x07, 0x52, 0x45, 0x99, 0x15, 0x40, 0xf1, 0xb2, - 0xfc, 0xcc, 0x14, 0xa0, 0x60, 0x66, 0x9e, 0x86, - 0xa6, 0x42, 0x35, 0x97, 0x02, 0x10, 0xa4, 0xe7, - 0xc4, 0x07, 0xe4, 0x17, 0x67, 0x96, 0x64, 0xe6, - 0xe7, 0x29, 0xd8, 0xc2, 0x95, 0x2a, 0x68, 0x81, - 0xcc, 0x33, 0xd1, 0x00, 0x9b, 0xa7, 0xa3, 0x60, - 0xa0, 0xa3, 0x60, 0xa8, 0x69, 0xcd, 0x55, 0xcb, - 0x05, 0x00, 0x45, 0x7b, 0x23, 0xb2 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* clipping_mask::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x2b, 0xcb, 0xcf, 0x4c, 0x51, 0xc8, - 0x4d, 0xcc, 0xcc, 0xd3, 0xd0, 0x54, 0xa8, 0xe6, - 0x52, 0x00, 0x82, 0xf4, 0x9c, 0x78, 0xb7, 0xa2, - 0xc4, 0x74, 0xe7, 0xfc, 0x9c, 0xfc, 0x22, 0x05, - 0x5b, 0x85, 0xb2, 0xd4, 0x64, 0x13, 0x0d, 0x43, - 0x3d, 0x03, 0x4d, 0x6b, 0xae, 0x5a, 0x2e, 0x00, - 0x4c, 0x3f, 0x0d, 0x3a - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* clipping_mask::vertexSource = source() + 10630; +const char* clipping_mask::fragmentSource = source() + 10742; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/collision_box.cpp b/src/mbgl/shaders/collision_box.cpp index 5ac0f1e145..e09881e87d 100644 --- a/src/mbgl/shaders/collision_box.cpp +++ b/src/mbgl/shaders/collision_box.cpp @@ -1,100 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/collision_box.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* collision_box::name = "collision_box"; -const char* collision_box::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x7d, 0x52, 0xcb, 0x6e, 0xc2, 0x30, - 0x10, 0xbc, 0xe7, 0x2b, 0xf6, 0xc8, 0xab, 0x09, - 0x54, 0xf4, 0x14, 0xf1, 0x0f, 0x5c, 0x7a, 0xb6, - 0x8c, 0xb3, 0xc0, 0x56, 0x8e, 0x37, 0xb2, 0x9d, - 0x10, 0xa8, 0xfa, 0xef, 0x5d, 0xd2, 0x10, 0x28, - 0x02, 0x7c, 0x48, 0xe4, 0x9d, 0x99, 0xdd, 0xf1, - 0x68, 0x75, 0x8c, 0x9e, 0x36, 0x75, 0x44, 0x68, - 0xd0, 0xbc, 0x83, 0x56, 0x15, 0x87, 0x3c, 0xd1, - 0xf7, 0x55, 0xed, 0xcc, 0x9e, 0xfd, 0x13, 0x10, - 0xdb, 0xe8, 0xeb, 0x02, 0x1f, 0x20, 0x95, 0xd5, - 0x06, 0x8b, 0x3c, 0x49, 0x6a, 0x47, 0x5b, 0xf6, - 0x25, 0x94, 0x3a, 0x2e, 0xa1, 0x56, 0xf2, 0xf3, - 0xd4, 0xe6, 0x43, 0xb9, 0xa3, 0xd7, 0x97, 0x46, - 0x2a, 0x18, 0x6d, 0xf1, 0x8a, 0x6e, 0x2d, 0xeb, - 0x28, 0xb0, 0xd1, 0x25, 0x7a, 0xad, 0x22, 0x2b, - 0x83, 0x2e, 0xa2, 0x57, 0x05, 0x85, 0x28, 0xce, - 0x84, 0x9a, 0x34, 0xda, 0x1f, 0xc9, 0xed, 0x7a, - 0x6e, 0x33, 0x4c, 0xbe, 0xaf, 0x3b, 0x8e, 0x9f, - 0xa1, 0xb3, 0xd4, 0x30, 0x15, 0xe2, 0x87, 0xdc, - 0x68, 0x0c, 0xdf, 0x09, 0xc8, 0x11, 0x17, 0x4b, - 0xa8, 0x3c, 0x7f, 0xa1, 0x89, 0x58, 0xac, 0x99, - 0x5c, 0x84, 0xd5, 0xe0, 0x16, 0x26, 0x1d, 0x61, - 0x74, 0x1b, 0xc6, 0x0c, 0xe6, 0x33, 0x58, 0x8c, - 0xf3, 0x4e, 0xbe, 0xa7, 0xdd, 0xbe, 0xea, 0x07, - 0x5d, 0xad, 0xf6, 0xe4, 0x8b, 0x55, 0x69, 0xf8, - 0x7f, 0x42, 0x7a, 0x78, 0xa0, 0x66, 0x6b, 0x29, - 0x10, 0x3b, 0x55, 0xa1, 0x0f, 0x95, 0x90, 0xa9, - 0x41, 0xe5, 0x75, 0x24, 0x16, 0xbd, 0xb1, 0xba, - 0xac, 0x46, 0x9d, 0xe8, 0x7c, 0xe6, 0xe9, 0x07, - 0x4c, 0xbb, 0xef, 0x04, 0x46, 0x2f, 0x42, 0x82, - 0xec, 0xb9, 0xab, 0xf1, 0xec, 0xa6, 0x9d, 0x3c, - 0x29, 0xcb, 0x60, 0xed, 0xb1, 0x91, 0x06, 0x01, - 0xb8, 0x11, 0x0f, 0x74, 0xc2, 0x02, 0x1c, 0x6a, - 0xff, 0xb6, 0x25, 0xb4, 0x05, 0x6c, 0xb8, 0xc5, - 0x00, 0xe4, 0xa0, 0xa2, 0x68, 0xf6, 0x58, 0x64, - 0x67, 0xd6, 0x89, 0xb9, 0x14, 0x5a, 0x24, 0x8b, - 0x61, 0xe8, 0xb7, 0x4c, 0xe7, 0x92, 0x4f, 0x77, - 0xdd, 0x59, 0xb5, 0xe6, 0x40, 0xf2, 0x0a, 0xf7, - 0x30, 0xd7, 0xbf, 0x40, 0xcf, 0xf3, 0x17, 0x9d, - 0xe8, 0x4e, 0x93, 0xb6, 0x47, 0x98, 0xae, 0xae, - 0xfb, 0x26, 0xc2, 0xbb, 0x95, 0x91, 0xca, 0x2d, - 0xff, 0x20, 0xf7, 0x17, 0x51, 0xf6, 0xae, 0x2e, - 0xbb, 0x02, 0xab, 0x61, 0x61, 0xd3, 0x36, 0xef, - 0xa1, 0x7e, 0x5d, 0x6e, 0xb1, 0x63, 0x9e, 0xfc, - 0x24, 0xbf, 0xdf, 0xcb, 0x16, 0xcc - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* collision_box::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x6d, 0x90, 0xc1, 0x4e, 0xc3, 0x40, - 0x0c, 0x44, 0xef, 0xfb, 0x15, 0x73, 0x4c, 0xab, - 0x28, 0x6d, 0x25, 0x38, 0x55, 0xe5, 0x00, 0x12, - 0x1f, 0x80, 0xe0, 0x5c, 0xb9, 0xc9, 0x26, 0xb1, - 0x64, 0xd6, 0x55, 0xb2, 0x09, 0x20, 0xd4, 0x7f, - 0xc7, 0x49, 0x1a, 0x28, 0x50, 0x1f, 0x56, 0xda, - 0xd9, 0xf1, 0xf8, 0xad, 0x5d, 0x4f, 0xcd, 0x07, - 0x87, 0x0a, 0xa5, 0x28, 0x45, 0xf4, 0xfb, 0xa3, - 0x50, 0xee, 0x8b, 0xad, 0xfb, 0xab, 0x07, 0x8d, - 0x2f, 0xed, 0xf0, 0xe0, 0x7a, 0xe5, 0x02, 0xaf, - 0xc4, 0x21, 0x59, 0xe0, 0xd3, 0x39, 0x58, 0x4d, - 0x26, 0x92, 0x63, 0x4d, 0xd8, 0x61, 0x9d, 0xdd, - 0x6e, 0x27, 0x7d, 0xb5, 0xc2, 0x93, 0x2f, 0x4c, - 0xca, 0x55, 0x84, 0x5b, 0xd6, 0x90, 0xa2, 0xe6, - 0xc2, 0x43, 0xe8, 0xe0, 0x65, 0xb4, 0x54, 0xb2, - 0x7f, 0x6c, 0xa8, 0x7a, 0x50, 0xd1, 0xc6, 0x8c, - 0xbd, 0xcf, 0x6f, 0x92, 0x4d, 0xb6, 0x4e, 0x2d, - 0x65, 0x3e, 0xec, 0xba, 0xc0, 0x72, 0x8a, 0xff, - 0x09, 0xbe, 0x97, 0xce, 0x5b, 0x43, 0xd0, 0xcb, - 0xf0, 0x31, 0x17, 0xdc, 0xa2, 0xad, 0xf5, 0xcd, - 0xf0, 0x47, 0x33, 0x97, 0x48, 0xe6, 0x8f, 0xe1, - 0x6e, 0xc0, 0x1b, 0xc0, 0x71, 0xae, 0x6b, 0x00, - 0xbf, 0x66, 0xa7, 0x53, 0xc7, 0x37, 0xc0, 0xd0, - 0x74, 0x72, 0x17, 0xc9, 0xe7, 0xd5, 0xfc, 0x8f, - 0x36, 0xca, 0xe7, 0xda, 0x60, 0x0e, 0xfa, 0x6e, - 0x9c, 0x11, 0x9d, 0xb9, 0x52, 0x94, 0x64, 0x0b, - 0xe0, 0x08, 0xed, 0xe2, 0x75, 0x88, 0xe5, 0x0e, - 0xd9, 0x66, 0x9e, 0x73, 0xfa, 0x02, 0x88, 0x26, - 0x74, 0x25 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* collision_box::vertexSource = source() + 14425; +const char* collision_box::fragmentSource = source() + 15249; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/collision_circle.cpp b/src/mbgl/shaders/collision_circle.cpp index 4742ba9360..9188d728d8 100644 --- a/src/mbgl/shaders/collision_circle.cpp +++ b/src/mbgl/shaders/collision_circle.cpp @@ -1,140 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/collision_circle.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* collision_circle::name = "collision_circle"; -const char* collision_circle::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x85, 0x53, 0x4d, 0x93, 0xda, 0x30, - 0x0c, 0xbd, 0xe7, 0x57, 0xe8, 0x56, 0x60, 0xd9, - 0x00, 0x3b, 0xf4, 0x94, 0xe1, 0x3f, 0x70, 0xe9, - 0xf4, 0x98, 0x11, 0xb6, 0x01, 0x6d, 0x1d, 0x3b, - 0xb5, 0x9d, 0x2c, 0x6c, 0xa7, 0xff, 0xbd, 0xb2, - 0x49, 0xc2, 0xc7, 0x64, 0x69, 0x0e, 0xc9, 0x44, - 0x7a, 0x92, 0xdf, 0x7b, 0x92, 0x31, 0x04, 0x47, - 0xbb, 0x26, 0x28, 0x68, 0x95, 0x78, 0x03, 0x2c, - 0x6b, 0xeb, 0x8b, 0x0c, 0x1f, 0xa3, 0x68, 0xc4, - 0xd1, 0xba, 0x2f, 0x92, 0xea, 0x14, 0x5c, 0x23, - 0xd5, 0x48, 0xa6, 0xd6, 0x28, 0x94, 0x2c, 0xb2, - 0xac, 0x31, 0xb4, 0xb7, 0xae, 0x82, 0x0a, 0xc3, - 0x1a, 0x9a, 0x92, 0x3f, 0x8e, 0x4e, 0xc5, 0x10, - 0x4e, 0xf0, 0xa6, 0x6f, 0x54, 0x7a, 0x81, 0x5a, - 0x5d, 0xb3, 0x7b, 0x6d, 0x31, 0x70, 0x5a, 0x60, - 0xa5, 0x1c, 0x96, 0xc1, 0x96, 0x42, 0x99, 0xa0, - 0x5c, 0x29, 0xc9, 0x07, 0x66, 0xc6, 0xd0, 0xac, - 0x45, 0x77, 0x26, 0x73, 0xe8, 0xb0, 0xed, 0x70, - 0xf2, 0x63, 0xdc, 0xd8, 0xf0, 0xc3, 0x8f, 0x25, - 0x1c, 0x4a, 0x6a, 0xfc, 0x4d, 0xa7, 0xc4, 0xa9, - 0xbd, 0x8a, 0x1b, 0x8f, 0xf7, 0x5c, 0xb3, 0xd6, - 0x92, 0x64, 0x79, 0x64, 0x26, 0x53, 0xf8, 0x93, - 0x01, 0x3f, 0x0c, 0x5c, 0x43, 0xed, 0xec, 0xbb, - 0x12, 0x41, 0xc9, 0xad, 0x25, 0x13, 0x60, 0x33, - 0x88, 0x87, 0x59, 0x02, 0x4c, 0x6e, 0xbd, 0x9d, - 0xc3, 0x72, 0x0e, 0xab, 0x69, 0x91, 0xca, 0x8f, - 0x74, 0x38, 0xd6, 0x1d, 0xbd, 0xab, 0xf2, 0x0e, - 0xdc, 0x2b, 0xe7, 0x86, 0xf7, 0x27, 0xe4, 0x1f, - 0x23, 0xd5, 0x56, 0x6b, 0xf2, 0x64, 0x4d, 0x59, - 0x2b, 0xe7, 0x6b, 0x06, 0x53, 0xab, 0x58, 0x70, - 0x20, 0xcb, 0xf5, 0x42, 0x63, 0x55, 0x4f, 0x52, - 0x51, 0x7c, 0x96, 0xf9, 0x77, 0x78, 0x49, 0xef, - 0x19, 0x4c, 0x9e, 0x78, 0x0e, 0x8b, 0xaf, 0x59, - 0x4d, 0xe7, 0x37, 0xed, 0x58, 0xd2, 0x62, 0x01, - 0x5b, 0xa7, 0x5a, 0x6e, 0xe0, 0xc1, 0xb6, 0xcc, - 0x81, 0x3e, 0x95, 0x04, 0xa3, 0xd0, 0xbd, 0xee, - 0x49, 0x69, 0x09, 0x82, 0x9c, 0xd0, 0xca, 0x03, - 0x19, 0xa8, 0x29, 0x88, 0xa3, 0x92, 0x8b, 0x88, - 0xfb, 0xb4, 0xb6, 0x62, 0x60, 0x20, 0xce, 0x0d, - 0x1d, 0xd7, 0xf9, 0x92, 0x1d, 0x4a, 0xbf, 0x07, - 0x5d, 0x6e, 0xad, 0x27, 0xd6, 0x61, 0x46, 0x9d, - 0xbd, 0x58, 0x1a, 0x19, 0xac, 0xae, 0x45, 0xb7, - 0xce, 0xd4, 0x28, 0x25, 0xcf, 0xb4, 0xdc, 0xa3, - 0x08, 0xd6, 0x71, 0x8f, 0x55, 0xfe, 0x56, 0x24, - 0xba, 0xc8, 0xc7, 0x1e, 0xe3, 0x1e, 0xbb, 0x40, - 0x82, 0x99, 0x79, 0xcd, 0x65, 0x41, 0x9f, 0x21, - 0x58, 0x9e, 0xf2, 0x2f, 0x05, 0x8e, 0xb9, 0x01, - 0xaf, 0x27, 0xa0, 0x09, 0xf4, 0x8a, 0x9a, 0xd0, - 0xc3, 0x4e, 0x37, 0xee, 0x91, 0x58, 0x7e, 0x3a, - 0xc3, 0xcb, 0xe6, 0x7a, 0x4b, 0x98, 0xdd, 0xc3, - 0xa2, 0x73, 0xe4, 0x81, 0xc7, 0xec, 0xae, 0xc1, - 0x07, 0xff, 0x3f, 0x19, 0x61, 0x27, 0xab, 0x5f, - 0x79, 0xd8, 0x0c, 0xf7, 0x2e, 0x3f, 0x15, 0x5d, - 0xaa, 0xdb, 0xfa, 0xdb, 0xdc, 0xb9, 0xcf, 0x5d, - 0x16, 0x3f, 0xa6, 0x76, 0x7e, 0x32, 0xd0, 0xcc, - 0xcf, 0xd3, 0x64, 0xc4, 0x4f, 0x05, 0xd2, 0x9a, - 0x6f, 0xe1, 0x32, 0x97, 0xe4, 0x49, 0x37, 0xac, - 0x39, 0x78, 0x0b, 0x3b, 0x1b, 0x8e, 0xc0, 0xf7, - 0x34, 0x0e, 0x76, 0x9f, 0xb2, 0xa9, 0x3e, 0x32, - 0x8d, 0x43, 0x88, 0x62, 0xd0, 0x71, 0xf0, 0x77, - 0x83, 0x3a, 0x4e, 0xb7, 0xc2, 0x03, 0x83, 0xa3, - 0x0d, 0xec, 0x63, 0x84, 0x5f, 0x4e, 0xef, 0x25, - 0xf4, 0x1e, 0xdd, 0xfb, 0x75, 0xef, 0x4e, 0x71, - 0x8f, 0xed, 0x3c, 0xdc, 0x8c, 0xb8, 0xfa, 0x6c, - 0x7b, 0xff, 0x63, 0xe9, 0xdf, 0xec, 0x1f, 0x57, - 0xdf, 0xc0, 0xf4 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* collision_circle::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x75, 0x52, 0xcb, 0x6e, 0x83, 0x30, - 0x10, 0xbc, 0xf3, 0x15, 0x7b, 0x84, 0x88, 0x3c, - 0xd5, 0x9c, 0xa2, 0xf4, 0xd0, 0x4a, 0xfd, 0x80, - 0xaa, 0x3d, 0x5b, 0x0e, 0x36, 0x60, 0xd5, 0x61, - 0x91, 0x6d, 0x48, 0xa2, 0x2a, 0xff, 0xde, 0x35, - 0x90, 0xf2, 0x48, 0xe2, 0x03, 0xc2, 0xeb, 0xd9, - 0x99, 0xd9, 0x47, 0x55, 0xa8, 0x14, 0xcd, 0x11, - 0x52, 0x8d, 0xdc, 0x41, 0xc5, 0xb0, 0x96, 0xc6, - 0x26, 0x5c, 0x4b, 0x96, 0xf2, 0xc4, 0xa1, 0xd9, - 0x05, 0x41, 0xcd, 0xcd, 0x45, 0x15, 0x59, 0x07, - 0xa9, 0x59, 0xa9, 0x79, 0x22, 0xc5, 0xee, 0x2e, - 0x5e, 0xa0, 0xfb, 0xb6, 0x8f, 0x1e, 0x0c, 0x17, - 0xaa, 0xb2, 0x7d, 0xbc, 0x96, 0xc9, 0x86, 0xc2, - 0xf2, 0xec, 0x4c, 0x25, 0xe4, 0xb3, 0x38, 0x6b, - 0x6c, 0x78, 0x7d, 0x54, 0x02, 0x8e, 0x5c, 0x15, - 0x61, 0x04, 0xbf, 0x01, 0xd0, 0x69, 0x89, 0xb9, - 0x2e, 0x73, 0x0e, 0x7b, 0x58, 0x2d, 0xb6, 0x84, - 0xf2, 0xf1, 0xe5, 0x12, 0x3e, 0xa5, 0xa0, 0x50, - 0x82, 0x5a, 0x2b, 0xab, 0xb0, 0x88, 0x21, 0x57, - 0x42, 0x82, 0xe6, 0x07, 0xa9, 0x1b, 0x08, 0x69, - 0xbc, 0xf8, 0x67, 0x34, 0x04, 0xf3, 0x97, 0x70, - 0xbd, 0x58, 0xc5, 0xc4, 0x71, 0xfb, 0xd0, 0x35, - 0x82, 0x59, 0x4b, 0xde, 0xd3, 0xbe, 0xe9, 0x4a, - 0x52, 0x42, 0x81, 0x43, 0xea, 0x86, 0x15, 0x94, - 0x05, 0x9b, 0xe3, 0x89, 0x0a, 0x68, 0xc0, 0x2a, - 0x85, 0xf0, 0xd6, 0x23, 0x78, 0xf5, 0xe6, 0x6e, - 0xae, 0xfd, 0x19, 0x29, 0x8f, 0x44, 0xe3, 0x16, - 0xfa, 0xaf, 0xec, 0xd1, 0xd7, 0x60, 0x40, 0xd9, - 0xb5, 0xf7, 0x9e, 0x93, 0xec, 0x7d, 0xe5, 0xe4, - 0xe2, 0x80, 0x67, 0x32, 0x48, 0x43, 0x24, 0x54, - 0x0c, 0x29, 0xa7, 0xba, 0x95, 0x03, 0xac, 0xdc, - 0x44, 0x7d, 0xb6, 0x87, 0xc5, 0x66, 0x24, 0xd0, - 0xf6, 0x73, 0xd4, 0x77, 0xa6, 0x65, 0x91, 0xb9, - 0x9c, 0xac, 0xb6, 0x3f, 0xe1, 0x64, 0x2e, 0xd1, - 0xee, 0x41, 0xe6, 0xd3, 0x1c, 0x5f, 0xd7, 0x23, - 0xfa, 0x21, 0x89, 0x75, 0x06, 0x7f, 0x24, 0x3b, - 0x29, 0xd1, 0x50, 0xac, 0xb7, 0x8b, 0xd5, 0x93, - 0x2c, 0x58, 0x3e, 0x5c, 0xd4, 0x9e, 0xaa, 0x5d, - 0x38, 0xdf, 0xe6, 0x6e, 0xf7, 0x9e, 0xca, 0x0f, - 0x92, 0x84, 0xb2, 0x8e, 0x17, 0x89, 0x64, 0x0e, - 0x99, 0x14, 0x99, 0x1f, 0x37, 0x3f, 0xd8, 0x70, - 0x52, 0xdb, 0xbc, 0x23, 0x1f, 0xd5, 0x8f, 0x25, - 0x4f, 0x94, 0xbb, 0x30, 0x47, 0x39, 0xf6, 0x88, - 0xe8, 0x72, 0xeb, 0x64, 0x19, 0xce, 0x87, 0x25, - 0x75, 0x93, 0x9e, 0x4f, 0x65, 0xa2, 0xce, 0x44, - 0xa6, 0xd9, 0x87, 0xe1, 0xd9, 0x7b, 0xb7, 0x20, - 0x3d, 0xe5, 0xac, 0x1d, 0xdb, 0x2e, 0xb8, 0x06, - 0x7f, 0x6e, 0x86, 0x2b, 0x59 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* collision_circle::vertexSource = source() + 15668; +const char* collision_circle::fragmentSource = source() + 16974; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/debug.cpp b/src/mbgl/shaders/debug.cpp index 9294ae9e26..25f2cb2675 100644 --- a/src/mbgl/shaders/debug.cpp +++ b/src/mbgl/shaders/debug.cpp @@ -1,48 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/debug.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* debug::name = "debug"; -const char* debug::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x4b, 0x2c, 0x29, 0x29, 0xca, 0x4c, - 0x2a, 0x2d, 0x49, 0x55, 0x28, 0x4b, 0x4d, 0x36, - 0x52, 0x48, 0x8c, 0x2f, 0xc8, 0x2f, 0xb6, 0xe6, - 0xe2, 0x2a, 0xcd, 0xcb, 0x4c, 0xcb, 0x2f, 0xca, - 0x55, 0xc8, 0x4d, 0x2c, 0x31, 0x51, 0x28, 0x8d, - 0x07, 0x52, 0x45, 0x99, 0x15, 0x40, 0xf1, 0xb2, - 0xfc, 0xcc, 0x14, 0xa0, 0x60, 0x66, 0x9e, 0x86, - 0xa6, 0x42, 0x35, 0x97, 0x02, 0x10, 0xa4, 0xe7, - 0xc4, 0x07, 0xe4, 0x17, 0x67, 0x96, 0x64, 0xe6, - 0xe7, 0x29, 0xd8, 0xc2, 0x95, 0x2a, 0x68, 0x81, - 0xcc, 0x33, 0xd1, 0x00, 0x9b, 0xa7, 0xa3, 0x60, - 0xa0, 0xa3, 0x60, 0xa8, 0x69, 0xcd, 0x55, 0xcb, - 0x05, 0x00, 0x45, 0x7b, 0x23, 0xb2 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* debug::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x2b, 0xcd, 0xcb, 0x4c, 0xcb, 0x2f, - 0xca, 0x55, 0xc8, 0xc8, 0x4c, 0xcf, 0x28, 0x50, - 0x28, 0x4b, 0x4d, 0x36, 0x51, 0x28, 0x8d, 0x4f, - 0xce, 0xcf, 0xc9, 0x2f, 0xb2, 0xe6, 0xe2, 0x2a, - 0xcb, 0xcf, 0x4c, 0x51, 0xc8, 0x4d, 0xcc, 0xcc, - 0xd3, 0xd0, 0x54, 0xa8, 0xe6, 0x52, 0x00, 0x82, - 0xf4, 0x9c, 0x78, 0xb7, 0xa2, 0xc4, 0x74, 0x67, - 0x90, 0x02, 0x05, 0x5b, 0x84, 0xd2, 0x5a, 0x2e, - 0x00, 0x9b, 0x4e, 0x17, 0xff - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* debug::vertexSource = source() + 17916; +const char* debug::fragmentSource = source() + 18028; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/extrusion_texture.cpp b/src/mbgl/shaders/extrusion_texture.cpp index 2a9b0909af..a9de78da1f 100644 --- a/src/mbgl/shaders/extrusion_texture.cpp +++ b/src/mbgl/shaders/extrusion_texture.cpp @@ -1,66 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/extrusion_texture.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* extrusion_texture::name = "extrusion_texture"; -const char* extrusion_texture::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x4d, 0x8d, 0x41, 0x0a, 0x83, 0x30, - 0x10, 0x45, 0xf7, 0x73, 0x8a, 0x59, 0x6a, 0xb1, - 0xa2, 0xc5, 0x5d, 0xe8, 0x1d, 0x7a, 0x83, 0x90, - 0x56, 0x2b, 0x03, 0x9a, 0x94, 0x98, 0x44, 0x43, - 0xe9, 0xdd, 0x3b, 0x9a, 0x50, 0x3a, 0x9b, 0x99, - 0x79, 0x9f, 0xff, 0xbf, 0xd7, 0xf4, 0x34, 0x76, - 0xc6, 0x59, 0xb9, 0x0e, 0xbd, 0xe4, 0x65, 0x69, - 0x13, 0xe0, 0x33, 0x0e, 0xc3, 0xe3, 0xc2, 0x78, - 0x35, 0x76, 0xea, 0x05, 0x28, 0xc7, 0xea, 0xdd, - 0xbb, 0x21, 0x71, 0x25, 0x5f, 0x66, 0x11, 0x10, - 0x94, 0x8d, 0xa4, 0xc7, 0xc4, 0x42, 0x62, 0x10, - 0x0c, 0xf5, 0x1c, 0x4a, 0xba, 0x28, 0xf1, 0x0d, - 0xc8, 0x33, 0x4e, 0xf2, 0x66, 0x16, 0x72, 0x64, - 0x34, 0x5e, 0x7f, 0x55, 0x78, 0xda, 0x7d, 0x5d, - 0x71, 0x64, 0xf1, 0x93, 0xbb, 0x2a, 0x6c, 0x2a, - 0x6c, 0x4b, 0x0e, 0xda, 0xad, 0x47, 0x68, 0xbd, - 0xb1, 0x4d, 0xa5, 0x4b, 0xfc, 0xe1, 0xc8, 0xb8, - 0xad, 0x1b, 0x3c, 0x67, 0x31, 0x0a, 0xf8, 0xc0, - 0x17, 0xe6, 0x77, 0x44, 0xb1 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* extrusion_texture::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x6d, 0x8e, 0xb1, 0x0a, 0xc2, 0x30, - 0x18, 0x84, 0xf7, 0xff, 0x29, 0x7e, 0xe8, 0xd2, - 0x8a, 0x48, 0x29, 0x6e, 0xc1, 0x41, 0x6c, 0x05, - 0x17, 0x2b, 0x55, 0x74, 0x0c, 0xa1, 0x4d, 0x42, - 0x20, 0x69, 0x4a, 0x9a, 0x04, 0x8b, 0xf8, 0xee, - 0x16, 0xec, 0xe0, 0xe0, 0x8d, 0x77, 0xdc, 0x77, - 0x17, 0x7a, 0x25, 0xac, 0x33, 0x38, 0x32, 0x33, - 0x68, 0xee, 0x8a, 0x12, 0x03, 0x55, 0x86, 0x49, - 0x4e, 0x20, 0x2c, 0x91, 0xd0, 0x96, 0xf9, 0xd9, - 0xb6, 0x03, 0x6b, 0x95, 0x9f, 0x08, 0x44, 0xe6, - 0x26, 0xd5, 0x4b, 0x8c, 0xbc, 0x2d, 0x30, 0xd2, - 0xc1, 0x8e, 0x04, 0x20, 0x5a, 0xd5, 0xa1, 0x61, - 0xaa, 0x4f, 0x33, 0x7c, 0x01, 0xce, 0x92, 0x9a, - 0x1e, 0x1d, 0x93, 0x07, 0xab, 0xad, 0xc3, 0x1d, - 0x7a, 0xfe, 0xf4, 0xc1, 0xf1, 0xa2, 0x4c, 0x97, - 0x85, 0xf5, 0xb7, 0x9b, 0xe1, 0xea, 0x17, 0x0e, - 0x89, 0x12, 0x1d, 0x17, 0x58, 0xdf, 0xab, 0xa6, - 0x6c, 0xf6, 0x0f, 0x7a, 0x3a, 0x5f, 0x2f, 0xd5, - 0xe1, 0x56, 0x37, 0xff, 0xa0, 0xf3, 0x85, 0x6d, - 0x9a, 0x6f, 0xf2, 0x8c, 0x40, 0xc2, 0xfb, 0x4e, - 0x09, 0x78, 0xc3, 0x07, 0x17, 0x5e, 0x44, 0xe1 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* extrusion_texture::vertexSource = source() + 31747; +const char* extrusion_texture::fragmentSource = source() + 31963; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/fill.cpp b/src/mbgl/shaders/fill.cpp index 12aa31237b..146dbfb737 100644 --- a/src/mbgl/shaders/fill.cpp +++ b/src/mbgl/shaders/fill.cpp @@ -1,88 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/fill.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* fill::name = "fill"; -const char* fill::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x7d, 0x92, 0x3f, 0x4f, 0xc3, 0x30, - 0x10, 0xc5, 0x77, 0x7f, 0x8a, 0x93, 0xba, 0xa4, - 0x28, 0x03, 0x54, 0xdd, 0x22, 0x06, 0x16, 0x04, - 0x03, 0x7f, 0x04, 0x62, 0x3e, 0x99, 0x24, 0x4e, - 0x4f, 0x24, 0x76, 0x94, 0xd8, 0xa1, 0x15, 0xe2, - 0xbb, 0x63, 0x07, 0xc7, 0x75, 0x1a, 0xa8, 0x17, - 0x5b, 0x7e, 0xef, 0xee, 0x9e, 0x7f, 0x32, 0xd7, - 0xba, 0xa3, 0x77, 0xa3, 0x4b, 0x18, 0xca, 0x7c, - 0x03, 0x1c, 0x5b, 0xd5, 0x67, 0x8c, 0x19, 0x49, - 0x42, 0x75, 0x0d, 0x34, 0x5c, 0x6f, 0xc1, 0xa0, - 0xdd, 0x3a, 0xda, 0xdb, 0x7b, 0xb6, 0x22, 0x21, - 0x8b, 0x52, 0xc0, 0xdd, 0xcd, 0x2b, 0xbe, 0x3d, - 0xde, 0xdf, 0x3e, 0xbd, 0x3c, 0xa0, 0xc1, 0x5c, - 0xd5, 0xaa, 0x0b, 0x45, 0xb5, 0xfa, 0x6c, 0x41, - 0xd4, 0x8a, 0x6b, 0xdb, 0x6f, 0x94, 0x50, 0x67, - 0x8c, 0x87, 0x49, 0x3b, 0xaa, 0x76, 0xad, 0x9b, - 0xb7, 0x9d, 0xf4, 0x8c, 0x0d, 0xbc, 0x3b, 0x90, - 0xac, 0x62, 0xcd, 0x2b, 0xab, 0xb2, 0xee, 0xcb, - 0xd0, 0x3b, 0xd2, 0x0d, 0x06, 0x87, 0x2c, 0x48, - 0xfc, 0x1b, 0x4e, 0xb5, 0x3c, 0x27, 0x7d, 0xf8, - 0x3b, 0x9e, 0x17, 0xe7, 0x01, 0x47, 0x87, 0xe7, - 0xe1, 0x0d, 0xc7, 0x84, 0x51, 0x79, 0xd0, 0xe6, - 0x19, 0x23, 0x87, 0xc1, 0xc8, 0xe3, 0x53, 0x0e, - 0x8a, 0x0a, 0x0b, 0x96, 0x64, 0xb2, 0x86, 0x2f, - 0x06, 0x76, 0x9d, 0xa5, 0xea, 0x0c, 0xe3, 0x09, - 0xae, 0xc1, 0x48, 0xdb, 0xed, 0x03, 0x1b, 0xda, - 0xa3, 0x43, 0x90, 0x78, 0x7c, 0xe9, 0x91, 0xf3, - 0x7a, 0x0a, 0xe3, 0xca, 0x4e, 0x61, 0xba, 0x0e, - 0xa7, 0xd0, 0xce, 0xcc, 0x9f, 0xc0, 0x39, 0x8b, - 0x3f, 0x2f, 0x32, 0x6c, 0x92, 0x80, 0x28, 0x8d, - 0x71, 0xce, 0x72, 0x2c, 0x91, 0x8d, 0x49, 0x96, - 0x68, 0x9c, 0xb9, 0xaa, 0xf1, 0x59, 0xf5, 0xa4, - 0x49, 0xc9, 0xd1, 0xf5, 0xfb, 0xf7, 0xe0, 0x02, - 0xfc, 0x8b, 0xed, 0x07, 0x4d, 0xe1, 0x32, 0x85, - 0x2b, 0x3b, 0xe2, 0x9b, 0xfd, 0x00, 0x83, 0x90, - 0xec, 0xfc - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* fill::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x75, 0x8f, 0x4f, 0x0b, 0x82, 0x40, - 0x14, 0xc4, 0xef, 0xef, 0x53, 0x3c, 0xf0, 0x62, - 0x1d, 0xa2, 0xa0, 0x5b, 0x74, 0x10, 0x4b, 0xf2, - 0x50, 0x86, 0xf6, 0xe7, 0xb8, 0x2c, 0xea, 0xea, - 0xc2, 0xb6, 0x2b, 0xa6, 0x46, 0x44, 0xdf, 0xbd, - 0xb6, 0xcc, 0x24, 0xed, 0x5d, 0x67, 0xe6, 0xfd, - 0x66, 0xc0, 0xe0, 0x4c, 0x46, 0x31, 0xc3, 0x95, - 0x15, 0x90, 0xfd, 0xc6, 0x75, 0x3c, 0x7f, 0x4d, - 0x4a, 0x12, 0x2a, 0xa1, 0x72, 0xa8, 0x68, 0x7e, - 0xe5, 0x32, 0xc1, 0x94, 0x27, 0x69, 0x86, 0x55, - 0x1c, 0x4e, 0xf1, 0x25, 0xcc, 0xc0, 0x88, 0xc5, - 0x39, 0x86, 0x52, 0x72, 0xa6, 0xf2, 0x53, 0x5b, - 0xaf, 0xa3, 0xda, 0x21, 0x23, 0xce, 0x00, 0xa0, - 0x1f, 0xa0, 0x32, 0x1a, 0xf2, 0xe2, 0xda, 0x20, - 0x84, 0xba, 0x64, 0xc8, 0x84, 0xa2, 0x05, 0xd6, - 0xd2, 0x2f, 0xa4, 0xe5, 0x68, 0xe2, 0x2d, 0x4c, - 0xa5, 0x78, 0x84, 0x27, 0xca, 0xa5, 0x39, 0xc0, - 0x1b, 0xe0, 0xf3, 0x34, 0xf9, 0xdf, 0x32, 0xad, - 0xff, 0xae, 0xc2, 0x79, 0xb7, 0xfd, 0xff, 0x3f, - 0x9f, 0x01, 0xda, 0xd1, 0x2d, 0xff, 0xfa, 0xd5, - 0x2d, 0xa9, 0xcd, 0x89, 0x20, 0x4e, 0x4e, 0x13, - 0xbb, 0x46, 0xbe, 0xd1, 0xc3, 0xef, 0xea, 0x0f, - 0xce, 0x3b, 0x2c, 0xfd, 0x85, 0x6f, 0x1d, 0x89, - 0xbb, 0x09, 0xb6, 0x4b, 0x7b, 0xe7, 0xf9, 0x7d, - 0x71, 0x5d, 0xdf, 0x9c, 0x8c, 0xc6, 0x83, 0x86, - 0x72, 0x87, 0x07, 0x0d, 0x6b, 0x96, 0x59 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* fill::vertexSource = source() + 18102; +const char* fill::fragmentSource = source() + 18807; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/fill_extrusion.cpp b/src/mbgl/shaders/fill_extrusion.cpp index cff544acc1..ece4635dc4 100644 --- a/src/mbgl/shaders/fill_extrusion.cpp +++ b/src/mbgl/shaders/fill_extrusion.cpp @@ -1,179 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/fill_extrusion.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* fill_extrusion::name = "fill_extrusion"; -const char* fill_extrusion::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x56, 0xdb, 0x8e, 0xdb, 0x36, - 0x10, 0x7d, 0xf7, 0x57, 0x4c, 0x91, 0x17, 0x39, - 0xab, 0xfa, 0xb6, 0xde, 0x6c, 0xda, 0xc5, 0x26, - 0x08, 0x0a, 0x14, 0xed, 0x43, 0xda, 0x22, 0x45, - 0x9f, 0x05, 0xca, 0xa2, 0x24, 0x26, 0x14, 0x29, - 0x50, 0x94, 0x2f, 0x29, 0xf2, 0xef, 0x19, 0xde, - 0x74, 0x5b, 0xd9, 0xc8, 0x3e, 0x78, 0x2d, 0xce, - 0x70, 0xe6, 0xcc, 0x39, 0x33, 0x23, 0xb7, 0x82, - 0xe5, 0x52, 0x55, 0x50, 0x11, 0xbd, 0x87, 0x36, - 0xc1, 0x7f, 0x8a, 0x9d, 0x9f, 0x16, 0xad, 0x3f, - 0x3e, 0xd2, 0xc3, 0x3d, 0x1e, 0x73, 0x56, 0x94, - 0xfa, 0x20, 0xb9, 0x54, 0xbd, 0x89, 0xcb, 0x53, - 0x3d, 0xb2, 0xd7, 0xb2, 0x99, 0x58, 0x73, 0x2e, - 0x89, 0x0e, 0x66, 0x26, 0x34, 0x15, 0x0d, 0xd3, - 0x97, 0xa7, 0xc5, 0x82, 0x68, 0x4c, 0x93, 0xb6, - 0x9a, 0x9a, 0x00, 0x3b, 0x20, 0x89, 0xbd, 0x3b, - 0x3a, 0xdd, 0xe3, 0xa9, 0xc0, 0x48, 0x84, 0x27, - 0x34, 0xc3, 0x2b, 0x47, 0xa2, 0x2e, 0x4c, 0x14, - 0xce, 0x74, 0x4c, 0x3c, 0x98, 0xc5, 0xe2, 0x15, - 0xcb, 0x45, 0x46, 0x73, 0xf8, 0xe3, 0xc3, 0xbf, - 0xc9, 0x7f, 0x7f, 0xfd, 0xf9, 0xfb, 0xdf, 0x9f, - 0x3e, 0x26, 0x6d, 0x92, 0x92, 0x86, 0xce, 0x61, - 0x21, 0xd6, 0x92, 0xe8, 0x61, 0xb2, 0x50, 0xc8, - 0xce, 0x5b, 0x9f, 0xba, 0x5c, 0x83, 0x8b, 0xce, - 0xf0, 0x8a, 0xf2, 0xf9, 0xb8, 0x6d, 0x12, 0x1c, - 0x44, 0xc6, 0xf2, 0xab, 0xb0, 0x4a, 0x6a, 0x98, - 0x98, 0x07, 0xe6, 0x6c, 0xd7, 0xa1, 0x39, 0xfb, - 0x2c, 0xb8, 0x60, 0xba, 0x01, 0xaf, 0x77, 0xf1, - 0x00, 0xaf, 0x20, 0xb4, 0xbc, 0xce, 0x03, 0xb4, - 0xa6, 0x31, 0xbe, 0x12, 0x83, 0xd6, 0x41, 0x2d, - 0x2f, 0x49, 0xc0, 0x37, 0xb0, 0x79, 0xcb, 0x18, - 0xde, 0xc0, 0xde, 0x26, 0x9d, 0x87, 0x47, 0x77, - 0x94, 0x2c, 0xc3, 0x9e, 0x64, 0x22, 0x5a, 0xc2, - 0xff, 0x0b, 0xc0, 0xbf, 0x5b, 0x42, 0x1b, 0xbb, - 0xf9, 0x02, 0xcf, 0xd0, 0x8a, 0x9a, 0x1c, 0xbe, - 0x24, 0x15, 0x3b, 0x27, 0x86, 0xb7, 0xc8, 0x49, - 0x1a, 0x77, 0xc2, 0x2f, 0x03, 0x0c, 0x73, 0x67, - 0xa2, 0xaf, 0xb9, 0x3e, 0xd1, 0xf1, 0x46, 0x66, - 0xaf, 0xa5, 0xf1, 0x70, 0x5f, 0x67, 0xb3, 0x3b, - 0x53, 0x3c, 0xd0, 0xf7, 0x1a, 0x82, 0x3e, 0xc8, - 0x0b, 0xb1, 0x6e, 0xa0, 0x70, 0x7a, 0x19, 0x07, - 0xfb, 0xed, 0x05, 0x86, 0x7d, 0xe4, 0x85, 0x89, - 0x7b, 0x05, 0x47, 0x08, 0xa6, 0x32, 0x59, 0x00, - 0x53, 0x39, 0x8c, 0xa3, 0x1d, 0x75, 0x37, 0x91, - 0xe8, 0x33, 0x18, 0xce, 0xd5, 0xf9, 0xf2, 0xf5, - 0x69, 0x31, 0x14, 0xa1, 0x22, 0xe7, 0x68, 0xb3, - 0xda, 0xc4, 0xf6, 0x19, 0xb3, 0x8d, 0x38, 0xea, - 0x8c, 0xee, 0x64, 0xe9, 0xaf, 0x3a, 0x12, 0xac, - 0x83, 0xcc, 0x22, 0x17, 0x7c, 0x75, 0x8e, 0x61, - 0xb7, 0xda, 0x04, 0x97, 0x82, 0x27, 0xff, 0x48, - 0xdc, 0x20, 0x4c, 0x0a, 0x8b, 0xd2, 0x2d, 0x2b, - 0x78, 0x0d, 0xbe, 0x4e, 0x5c, 0x22, 0x31, 0x46, - 0x78, 0x07, 0x18, 0x1e, 0xde, 0x87, 0x8c, 0xbf, - 0x82, 0xeb, 0x80, 0x6d, 0x08, 0xb3, 0x5e, 0xc3, - 0x27, 0xca, 0x89, 0x66, 0x47, 0x1c, 0xb0, 0xb6, - 0x62, 0x82, 0x88, 0x03, 0x85, 0xa8, 0x94, 0x27, - 0xc8, 0x88, 0xfa, 0xb2, 0x4e, 0x95, 0xbd, 0xc7, - 0x1a, 0xd0, 0x25, 0x85, 0xa6, 0x55, 0x39, 0x41, - 0xbb, 0xa5, 0xe4, 0xfd, 0x72, 0x80, 0xd5, 0x9e, - 0x1c, 0x09, 0x6f, 0x4d, 0xc9, 0xf6, 0x61, 0xa5, - 0x10, 0xcc, 0x66, 0xb5, 0xdb, 0xee, 0xde, 0xc0, - 0x9d, 0x3f, 0x2a, 0xec, 0xd1, 0xe3, 0xf6, 0x61, - 0xd7, 0x1d, 0xa5, 0xf6, 0x68, 0xf3, 0xb8, 0xdb, - 0x79, 0x44, 0x7e, 0x9d, 0x61, 0x18, 0x5b, 0x89, - 0x65, 0xa7, 0xff, 0xd8, 0xf6, 0x0c, 0x20, 0xf4, - 0x0f, 0x59, 0x06, 0x8d, 0x5d, 0xa8, 0x40, 0xaa, - 0x94, 0x51, 0xa1, 0xc1, 0xaf, 0xd7, 0x02, 0x1a, - 0x89, 0x02, 0x01, 0x3d, 0x6b, 0xd5, 0x36, 0x48, - 0x52, 0x03, 0x44, 0x51, 0xd0, 0x52, 0x13, 0xce, - 0x2f, 0x90, 0x72, 0x6c, 0x8b, 0xa0, 0xe4, 0x3e, - 0x5c, 0xe6, 0x5e, 0x95, 0x90, 0xf8, 0xde, 0x26, - 0xed, 0x3e, 0x5d, 0xee, 0xbe, 0xbd, 0xee, 0x9e, - 0x47, 0x17, 0x7b, 0x58, 0xbf, 0x11, 0x7e, 0x68, - 0x91, 0x54, 0x43, 0x54, 0x13, 0x21, 0x71, 0x9a, - 0x2c, 0x63, 0x38, 0x95, 0xd4, 0x20, 0x30, 0x4f, - 0x81, 0x4f, 0x22, 0x0a, 0x4e, 0x21, 0xa5, 0xfa, - 0x44, 0xa9, 0xe8, 0xd8, 0xf5, 0x7d, 0x45, 0x44, - 0x06, 0xd8, 0x71, 0x79, 0x8b, 0x6d, 0xe4, 0x90, - 0x29, 0x72, 0x19, 0x50, 0x9e, 0x31, 0x45, 0x0f, - 0x46, 0x7f, 0xdb, 0x83, 0x07, 0x4e, 0xaa, 0x3a, - 0xca, 0xa4, 0xf6, 0xed, 0x02, 0x6b, 0xd8, 0xbe, - 0xb9, 0x7f, 0xbb, 0x37, 0xa4, 0xf5, 0xef, 0xa4, - 0xe5, 0x15, 0x1a, 0x3f, 0xb7, 0xcd, 0x38, 0x20, - 0xb2, 0xa7, 0x4b, 0xa2, 0x83, 0x87, 0x01, 0xab, - 0x10, 0x2d, 0x05, 0x99, 0x83, 0x95, 0xb9, 0x01, - 0x5c, 0x5c, 0x76, 0x60, 0x6c, 0xec, 0x75, 0x53, - 0x92, 0xcc, 0xd0, 0x8e, 0x95, 0x09, 0xa2, 0x94, - 0x3c, 0x51, 0x15, 0x2e, 0x9f, 0x98, 0x2e, 0xcd, - 0x70, 0x53, 0xe5, 0xeb, 0xe8, 0xde, 0x7e, 0xc1, - 0xc3, 0x94, 0xea, 0xbc, 0x8c, 0x9d, 0x2a, 0xdf, - 0x76, 0x78, 0x61, 0xd4, 0x71, 0x8d, 0xf5, 0x1f, - 0xd7, 0x8d, 0xa3, 0x1d, 0x45, 0x58, 0x0e, 0xfc, - 0xfc, 0xe2, 0xdd, 0x8a, 0xc5, 0x9a, 0xf9, 0xf2, - 0xd6, 0x41, 0x87, 0xde, 0xcd, 0xb9, 0x1a, 0x4a, - 0xe2, 0x61, 0xf0, 0x49, 0x9f, 0x15, 0x0a, 0x0b, - 0x34, 0x1d, 0x46, 0xb8, 0xc4, 0x3a, 0xbf, 0x02, - 0x39, 0x63, 0xad, 0x48, 0x47, 0xc3, 0xb2, 0x6e, - 0x32, 0x1c, 0x42, 0x96, 0x43, 0x18, 0xda, 0x0b, - 0xfc, 0xf4, 0x6c, 0x28, 0x0f, 0x9b, 0x7b, 0x5a, - 0xc0, 0xeb, 0xa0, 0x5c, 0xa4, 0x11, 0x96, 0x5d, - 0x11, 0x38, 0x10, 0xb5, 0x3c, 0x45, 0x7e, 0x62, - 0x51, 0xc6, 0x07, 0xdf, 0xfe, 0x0f, 0xa6, 0x20, - 0x66, 0x16, 0xc6, 0xa3, 0x79, 0xfc, 0xe5, 0xad, - 0x05, 0x3d, 0x5f, 0x78, 0xdf, 0xab, 0xdf, 0xfa, - 0x2a, 0x9a, 0x86, 0x15, 0x02, 0x72, 0x66, 0x12, - 0xbb, 0x16, 0x36, 0x09, 0x33, 0x90, 0x7d, 0xef, - 0xdd, 0x8d, 0x07, 0x09, 0xfc, 0xba, 0x1c, 0xf7, - 0xe1, 0xa0, 0x80, 0xd8, 0x6a, 0x37, 0xf0, 0x9d, - 0x11, 0x3d, 0x95, 0xad, 0xc8, 0x70, 0xfe, 0x6c, - 0x97, 0x61, 0x3a, 0x2d, 0xa1, 0x6c, 0x6d, 0x27, - 0xf1, 0xee, 0xad, 0x81, 0x37, 0x7c, 0xcb, 0xc1, - 0xa0, 0x93, 0x6c, 0x49, 0xbe, 0x35, 0x4c, 0x0b, - 0x1e, 0x64, 0x55, 0x73, 0x5a, 0x21, 0x3c, 0x7c, - 0xaf, 0x42, 0x24, 0xeb, 0xda, 0xac, 0x40, 0xa4, - 0xcc, 0x55, 0xa3, 0xa5, 0xf5, 0x9a, 0xa2, 0xf1, - 0x1b, 0x65, 0x65, 0x27, 0xd6, 0xb1, 0xdd, 0x6f, - 0xa8, 0x91, 0x18, 0xa3, 0x5f, 0x77, 0x2b, 0x15, - 0xe8, 0xb6, 0xec, 0xdf, 0x4f, 0xd8, 0xf6, 0x3e, - 0x23, 0xae, 0x43, 0xa6, 0x62, 0x9a, 0xa9, 0xb8, - 0x9d, 0xa9, 0xf8, 0x81, 0x4c, 0xc5, 0x6c, 0xa6, - 0x74, 0x9a, 0x29, 0xbd, 0x9d, 0x29, 0xfd, 0x81, - 0x4c, 0x69, 0x97, 0xe9, 0xdb, 0xe2, 0x3b, 0xe2, - 0x90, 0x8c, 0xa9 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* fill_extrusion::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x7d, 0x52, 0xbb, 0x0a, 0xc2, 0x30, - 0x14, 0xdd, 0xf3, 0x15, 0x17, 0x5c, 0x74, 0x11, - 0x05, 0x37, 0x71, 0x10, 0xb5, 0xe8, 0xa0, 0x95, - 0xfa, 0x1a, 0x43, 0xb4, 0x49, 0x1b, 0x88, 0x89, - 0x54, 0x1b, 0x11, 0xf1, 0xdf, 0x6d, 0x9a, 0x50, - 0x35, 0x5a, 0x33, 0xde, 0xf3, 0xe2, 0x1c, 0xa2, - 0x49, 0x76, 0xe3, 0x32, 0x01, 0x4d, 0x0f, 0x3d, - 0xd0, 0xf8, 0xa0, 0x84, 0xca, 0xfa, 0x08, 0x35, - 0x38, 0x93, 0x31, 0x65, 0x30, 0x1d, 0xae, 0xf0, - 0x66, 0x31, 0x0b, 0xc2, 0x68, 0x8e, 0x73, 0xbc, - 0x27, 0x67, 0x8a, 0xb4, 0x53, 0x08, 0x75, 0x3d, - 0x01, 0x13, 0x8a, 0x5c, 0xc0, 0xdc, 0xfb, 0xa8, - 0x41, 0x45, 0x01, 0xe7, 0x92, 0x33, 0x95, 0x1d, - 0xdf, 0x61, 0x2b, 0x34, 0x04, 0x19, 0x73, 0x86, - 0xea, 0xdc, 0x53, 0xca, 0x93, 0xf4, 0xf2, 0xcb, - 0xdf, 0x22, 0x7f, 0x13, 0x5e, 0x94, 0xbf, 0x19, - 0x65, 0xbf, 0x2a, 0x22, 0x2d, 0x34, 0x27, 0x5b, - 0xdd, 0x15, 0xff, 0x4c, 0x78, 0xc3, 0x73, 0x5c, - 0x31, 0x5c, 0x80, 0x56, 0x3c, 0x86, 0x23, 0xe1, - 0xb2, 0xd9, 0x82, 0x3b, 0x82, 0xe2, 0x99, 0xcc, - 0x9a, 0xd1, 0x0c, 0xec, 0x0d, 0x06, 0x83, 0xaf, - 0x61, 0xea, 0x4d, 0xdc, 0x36, 0x9e, 0x8d, 0xbd, - 0x96, 0x46, 0x7e, 0xff, 0x7a, 0x2b, 0x3b, 0x81, - 0xc1, 0xfd, 0xfa, 0xa5, 0x91, 0x5f, 0xd3, 0x10, - 0x13, 0x81, 0x83, 0x8c, 0x24, 0x23, 0x47, 0xfa, - 0xf8, 0x26, 0x26, 0x20, 0xdc, 0x4e, 0xa2, 0x71, - 0x34, 0xdc, 0xe1, 0xd9, 0x62, 0xb5, 0x9c, 0x8c, - 0xd6, 0x61, 0xf4, 0x53, 0x56, 0x04, 0x35, 0xbb, - 0xed, 0x4e, 0xab, 0x72, 0x7f, 0xa0, 0x27, 0xc6, - 0x6e, 0xcd, 0x58 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* fill_extrusion::vertexSource = source() + 24858; +const char* fill_extrusion::fragmentSource = source() + 27694; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/fill_extrusion_pattern.cpp b/src/mbgl/shaders/fill_extrusion_pattern.cpp index d2e3e6d51a..1d7a2d4428 100644 --- a/src/mbgl/shaders/fill_extrusion_pattern.cpp +++ b/src/mbgl/shaders/fill_extrusion_pattern.cpp @@ -1,169 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/fill_extrusion_pattern.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* fill_extrusion_pattern::name = "fill_extrusion_pattern"; -const char* fill_extrusion_pattern::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x55, 0xc9, 0x6e, 0xdb, 0x30, - 0x10, 0xbd, 0xfb, 0x2b, 0x58, 0x04, 0x08, 0xa8, - 0x44, 0x75, 0x9c, 0xd8, 0x69, 0xd3, 0x18, 0x69, - 0xd0, 0x4b, 0xd1, 0x1e, 0xba, 0xa0, 0x45, 0xcf, - 0x04, 0x25, 0x51, 0x0a, 0x51, 0x59, 0x14, 0x24, - 0xca, 0x91, 0x5d, 0xe4, 0xdf, 0x3b, 0xdc, 0x2c, - 0x6a, 0xb1, 0x7b, 0xa9, 0x0f, 0xb6, 0x3c, 0x6f, - 0x96, 0xc7, 0xc7, 0x99, 0x51, 0x53, 0xf0, 0x54, - 0x54, 0x1b, 0xb4, 0xa1, 0x72, 0x85, 0x1a, 0x02, - 0x3f, 0x15, 0x6f, 0xd7, 0xb3, 0xc6, 0x9a, 0xb7, - 0x2c, 0xbe, 0x01, 0x73, 0x49, 0xa5, 0x64, 0x55, - 0x41, 0x6a, 0xbe, 0x67, 0x84, 0x9e, 0x86, 0xa3, - 0x31, 0xcc, 0x5b, 0x96, 0x93, 0x58, 0x88, 0x2a, - 0x21, 0x4d, 0x59, 0xb2, 0xea, 0xa4, 0x47, 0x2e, - 0x9e, 0x7d, 0x8f, 0x34, 0x17, 0x54, 0x82, 0x4b, - 0x1d, 0xd3, 0xbc, 0x57, 0xbb, 0x0f, 0x44, 0x63, - 0x40, 0x72, 0xb0, 0x83, 0x51, 0xd6, 0x44, 0x0a, - 0x53, 0xa2, 0x1e, 0x7b, 0x3d, 0x31, 0x9e, 0x3d, - 0x49, 0x92, 0xd2, 0x58, 0x0a, 0x28, 0xeb, 0x33, - 0x5b, 0x02, 0x9c, 0x2b, 0x34, 0x16, 0xb9, 0xf0, - 0x28, 0x01, 0xc3, 0xb2, 0x87, 0x97, 0xa2, 0x1e, - 0xa0, 0x2e, 0xbb, 0x86, 0x79, 0x21, 0x59, 0x51, - 0x73, 0xb9, 0x83, 0xf4, 0xa0, 0x54, 0xc5, 0xa3, - 0x46, 0x32, 0x73, 0x74, 0x4a, 0x74, 0x6c, 0xcf, - 0xba, 0x02, 0x6b, 0x01, 0x99, 0x68, 0x4e, 0x58, - 0x02, 0x21, 0x5b, 0x5a, 0xed, 0x78, 0x91, 0x99, - 0x80, 0xad, 0x0a, 0x50, 0x32, 0x4c, 0x58, 0xa3, - 0x9e, 0x75, 0x05, 0x56, 0x5b, 0x3e, 0xeb, 0x00, - 0x43, 0x6c, 0x4b, 0x12, 0x5e, 0xb1, 0x58, 0x72, - 0x51, 0xd0, 0x1c, 0x4a, 0xcc, 0xce, 0x78, 0x5a, - 0x24, 0x2c, 0x45, 0x9f, 0x3e, 0xfc, 0x24, 0xbf, - 0xbe, 0x7e, 0xfe, 0xf8, 0xed, 0xc7, 0x17, 0xd2, - 0x90, 0x88, 0xd6, 0x6c, 0xea, 0x5c, 0x54, 0x23, - 0x44, 0xfa, 0xc4, 0x9d, 0x28, 0x37, 0x16, 0xed, - 0x4a, 0x7a, 0x81, 0x06, 0x38, 0x83, 0x8b, 0x60, - 0xd3, 0x7a, 0x39, 0x87, 0x22, 0xe1, 0xe9, 0x51, - 0x5a, 0xe6, 0xca, 0xa6, 0x89, 0xd9, 0xeb, 0x3c, - 0x4a, 0xcd, 0xe0, 0x93, 0xe4, 0x1c, 0x74, 0x82, - 0x5e, 0xe7, 0x62, 0x09, 0x6e, 0x05, 0x4f, 0x60, - 0x76, 0x78, 0x81, 0x03, 0xf4, 0x67, 0x86, 0xe0, - 0x73, 0x4a, 0x4a, 0x85, 0xab, 0x07, 0xf4, 0x80, - 0x9a, 0xa2, 0xa4, 0xf1, 0x6f, 0xb2, 0xe1, 0x2d, - 0x51, 0xcc, 0xb0, 0x11, 0x2d, 0x3c, 0x48, 0x1b, - 0x38, 0x1e, 0x2a, 0x66, 0xa0, 0xa0, 0x0a, 0x1f, - 0x28, 0x75, 0xa2, 0xb2, 0x55, 0x4b, 0x79, 0x98, - 0xc7, 0xc9, 0xea, 0x06, 0x0a, 0x3d, 0x05, 0x8f, - 0x31, 0xe8, 0x92, 0x8c, 0xe5, 0x50, 0xae, 0x7a, - 0x30, 0x4c, 0xff, 0x82, 0x93, 0xd7, 0xca, 0xf3, - 0x76, 0xb7, 0x5f, 0x6b, 0x17, 0x93, 0x88, 0x25, - 0x19, 0x4b, 0x78, 0x2d, 0x69, 0x11, 0xb3, 0x81, - 0xe7, 0xf3, 0x7a, 0xe6, 0x8b, 0xb5, 0xa1, 0x2d, - 0x5e, 0xcc, 0x17, 0xa1, 0xfe, 0x1f, 0xac, 0xfb, - 0x67, 0x39, 0x80, 0xc6, 0x12, 0xd8, 0x50, 0x53, - 0x43, 0x3b, 0x88, 0x04, 0x9b, 0xd4, 0xf3, 0x36, - 0x44, 0x37, 0xf3, 0x45, 0xe0, 0xb3, 0xd8, 0x83, - 0x87, 0x44, 0xef, 0x11, 0xa4, 0x40, 0x8f, 0x2e, - 0xeb, 0xbd, 0xed, 0x54, 0xed, 0x97, 0xe5, 0xe4, - 0xbb, 0x80, 0xf1, 0x85, 0x61, 0xd1, 0xa7, 0x36, - 0x3b, 0x12, 0x5d, 0xe8, 0x21, 0xc3, 0x7a, 0x82, - 0x43, 0xb4, 0x0f, 0xd1, 0xb5, 0x2b, 0xad, 0x5b, - 0x0d, 0xac, 0xe0, 0xed, 0xea, 0xa2, 0x87, 0x07, - 0x74, 0x0d, 0x15, 0xce, 0xcf, 0x9d, 0x69, 0xa7, - 0x4c, 0x8b, 0x9e, 0x69, 0xaf, 0xbd, 0xde, 0x2c, - 0xef, 0x56, 0xf3, 0x85, 0x4e, 0xa4, 0x3e, 0x8f, - 0x66, 0x47, 0xa0, 0xab, 0x2b, 0xc4, 0x5a, 0x59, - 0x35, 0xb5, 0xa2, 0x21, 0x45, 0x79, 0x70, 0xb8, - 0xd7, 0xf5, 0xb0, 0xaf, 0x26, 0xd0, 0x01, 0x7a, - 0x83, 0xdd, 0x16, 0xac, 0xfb, 0x39, 0x6a, 0x9e, - 0x30, 0xcb, 0xd7, 0xec, 0x14, 0xa0, 0x9b, 0x31, - 0x79, 0x58, 0xe6, 0x60, 0xc3, 0x13, 0xbb, 0x3b, - 0x9c, 0x5a, 0xd7, 0x61, 0xb7, 0xa0, 0x75, 0xe1, - 0xfe, 0xfb, 0x22, 0x3c, 0xb2, 0x8c, 0x43, 0x25, - 0x92, 0xbd, 0x0c, 0xbb, 0xc1, 0xfe, 0x0b, 0x87, - 0x68, 0xcc, 0x21, 0xfa, 0x17, 0x07, 0x4b, 0xc2, - 0x2d, 0x4c, 0xe0, 0xa1, 0x6f, 0x57, 0x37, 0x56, - 0xf7, 0x75, 0x3d, 0x68, 0x1e, 0x6f, 0x8b, 0x42, - 0x44, 0x9c, 0xd3, 0x4d, 0x89, 0x13, 0x21, 0x6d, - 0xbb, 0xa1, 0x2b, 0x7d, 0x9b, 0x4b, 0x15, 0xd9, - 0xbd, 0x29, 0x82, 0x51, 0xae, 0x7e, 0x16, 0x18, - 0x4a, 0x8c, 0x55, 0xaf, 0xbc, 0x1e, 0xbd, 0x3f, - 0x20, 0x54, 0x75, 0x3b, 0xb0, 0xba, 0x45, 0x97, - 0x53, 0xa8, 0xca, 0x19, 0xfa, 0xf9, 0xdc, 0xc9, - 0x78, 0x8a, 0xf0, 0xa1, 0xf1, 0x5e, 0xe9, 0xc6, - 0x73, 0x0b, 0x6b, 0xc8, 0xe0, 0xc2, 0x1d, 0x04, - 0x4b, 0x28, 0xa2, 0x27, 0x0e, 0xf4, 0x2c, 0xc5, - 0x33, 0xb6, 0xc3, 0x01, 0xa7, 0xba, 0xb5, 0x92, - 0xdc, 0x2a, 0x46, 0x5c, 0xcd, 0xdf, 0x5b, 0xf5, - 0xf7, 0xdd, 0x9d, 0xa6, 0x30, 0xcd, 0xbc, 0x3b, - 0xef, 0xcb, 0x50, 0xed, 0x79, 0x95, 0x45, 0xe8, - 0xf2, 0x20, 0xa0, 0x4f, 0xa6, 0xf7, 0x0a, 0x36, - 0xc5, 0xd4, 0x82, 0x51, 0x17, 0x03, 0x39, 0xed, - 0xe3, 0x32, 0x18, 0xd4, 0xd5, 0xde, 0x0e, 0x57, - 0x85, 0xa1, 0xf2, 0xcb, 0xec, 0x2f, 0xc0, 0xf5, - 0xee, 0x94 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* fill_extrusion_pattern::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x7d, 0x93, 0xcb, 0x6e, 0x83, 0x30, - 0x10, 0x45, 0xf7, 0x7c, 0x85, 0xa5, 0x6c, 0x48, - 0x85, 0xda, 0x06, 0x65, 0x87, 0xba, 0x88, 0xf2, - 0x50, 0xb3, 0x68, 0x52, 0x91, 0x3e, 0x96, 0x96, - 0x1d, 0x0c, 0xb1, 0x64, 0x30, 0x32, 0x8f, 0xa6, - 0xad, 0xfa, 0xef, 0xb5, 0x63, 0x27, 0x84, 0x60, - 0x60, 0xc7, 0xdc, 0x3b, 0x77, 0x8e, 0xf1, 0x50, - 0x65, 0x34, 0xe6, 0x22, 0x05, 0x35, 0xd9, 0xfb, - 0xa0, 0x82, 0x39, 0x2a, 0x4b, 0x22, 0x32, 0x58, - 0x32, 0x88, 0x02, 0xa7, 0xb2, 0x8b, 0x58, 0x0c, - 0x88, 0xb2, 0x13, 0x0f, 0x75, 0x76, 0xc5, 0x92, - 0x1c, 0x0b, 0xfa, 0x43, 0x9a, 0x7a, 0xcc, 0x38, - 0x2a, 0xa5, 0x90, 0xd2, 0x63, 0xe0, 0x5c, 0xaa, - 0x05, 0x4a, 0x73, 0x46, 0x84, 0xbf, 0x90, 0x0a, - 0x4d, 0x51, 0x22, 0x1b, 0x9c, 0x1a, 0x89, 0x6f, - 0x9a, 0x25, 0x3a, 0xa9, 0x86, 0x39, 0x2f, 0x14, - 0x99, 0xa5, 0x8a, 0x5b, 0xd5, 0xa9, 0xac, 0x32, - 0x9a, 0x1c, 0x4a, 0xf9, 0x2e, 0x53, 0x9c, 0x11, - 0x8d, 0xb3, 0x88, 0xc4, 0xe0, 0x79, 0xb6, 0x83, - 0xef, 0x9b, 0xf5, 0x6a, 0x1b, 0xbe, 0xc0, 0x0a, - 0x62, 0x54, 0x90, 0x4b, 0x17, 0xe3, 0x5f, 0xb9, - 0x01, 0x53, 0xf5, 0xc0, 0x19, 0x11, 0x26, 0xe5, - 0x33, 0xdc, 0x95, 0xac, 0x1b, 0x95, 0x21, 0x8b, - 0x68, 0xdc, 0x9b, 0x7e, 0x20, 0x0a, 0xc0, 0x96, - 0xaf, 0x95, 0xc1, 0x09, 0x8d, 0xc5, 0xcc, 0xa8, - 0x39, 0x8d, 0x40, 0x8a, 0x68, 0xe6, 0x8e, 0xc1, - 0xaf, 0x03, 0xe4, 0xa3, 0xc6, 0xf6, 0x9c, 0x49, - 0xc9, 0x37, 0xe7, 0x01, 0x4f, 0x1d, 0xee, 0xfe, - 0x10, 0x83, 0x7e, 0x13, 0xa3, 0xab, 0xa7, 0xa0, - 0x0e, 0x9e, 0xb2, 0x9e, 0x6e, 0xe3, 0x74, 0x71, - 0x7b, 0xce, 0x45, 0x24, 0x8d, 0x29, 0x8f, 0x5c, - 0x73, 0x69, 0x1e, 0x98, 0xdc, 0x3f, 0x8e, 0x83, - 0xc6, 0x28, 0xab, 0xca, 0x41, 0x8f, 0x6e, 0x7b, - 0x29, 0xc1, 0x43, 0xb3, 0x31, 0xde, 0xcd, 0x4e, - 0xb6, 0xb5, 0x66, 0x54, 0x93, 0x3b, 0x05, 0x7b, - 0xce, 0xb8, 0x98, 0xc8, 0x68, 0xe9, 0x2b, 0x2b, - 0x41, 0xfc, 0x85, 0x6b, 0xd6, 0xc9, 0x53, 0x33, - 0xa5, 0xd5, 0x06, 0x0b, 0x71, 0x0b, 0x17, 0xdb, - 0x70, 0x7d, 0x1b, 0x2f, 0x1e, 0xe0, 0xc5, 0x7d, - 0xbc, 0x10, 0x77, 0x88, 0xfd, 0x5e, 0x62, 0xff, - 0x0a, 0x79, 0xaa, 0x00, 0x48, 0x34, 0x57, 0x1d, - 0x86, 0x46, 0x9f, 0xd7, 0x33, 0x29, 0x9e, 0xfe, - 0xab, 0xce, 0x2d, 0x09, 0x83, 0x2b, 0x81, 0x92, - 0x2b, 0xff, 0xb9, 0xf9, 0xae, 0xfd, 0x87, 0x98, - 0x35, 0xd8, 0x7e, 0x2c, 0xc3, 0x45, 0x38, 0xfb, - 0x84, 0xeb, 0xcd, 0xee, 0x75, 0x39, 0x7f, 0xdb, - 0x86, 0xb6, 0x18, 0x05, 0xe2, 0xea, 0xef, 0x63, - 0x16, 0xe0, 0xcf, 0xf9, 0x07, 0xbd, 0xf2, 0x75, - 0x6c - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* fill_extrusion_pattern::vertexSource = source() + 28334; +const char* fill_extrusion_pattern::fragmentSource = source() + 30619; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/fill_outline.cpp b/src/mbgl/shaders/fill_outline.cpp index 367ff7580c..873e49f8c2 100644 --- a/src/mbgl/shaders/fill_outline.cpp +++ b/src/mbgl/shaders/fill_outline.cpp @@ -1,104 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/fill_outline.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* fill_outline::name = "fill_outline"; -const char* fill_outline::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x93, 0xcf, 0x4f, 0x83, 0x30, - 0x14, 0xc7, 0xef, 0xfc, 0x15, 0x2f, 0xd9, 0x85, - 0x29, 0x41, 0xb6, 0xec, 0x46, 0x3c, 0x78, 0x31, - 0x7a, 0xf0, 0x47, 0x34, 0x9e, 0x5f, 0xea, 0x80, - 0xed, 0xc5, 0xae, 0x25, 0xac, 0x85, 0x2d, 0xc6, - 0xff, 0xdd, 0x16, 0xb0, 0x16, 0x08, 0x46, 0x2e, - 0x90, 0xd7, 0x4f, 0x5f, 0x3f, 0xfd, 0xb6, 0x30, - 0xa5, 0x2a, 0x7a, 0xd7, 0x2a, 0x87, 0x3a, 0xdf, - 0xae, 0x81, 0x61, 0x29, 0x8f, 0x69, 0x10, 0x68, - 0x41, 0x85, 0xac, 0x0e, 0x70, 0x60, 0x6a, 0x03, - 0x1a, 0xcd, 0xab, 0xa2, 0x53, 0xea, 0xca, 0x2d, - 0xab, 0xb1, 0x91, 0x15, 0xcf, 0x0c, 0x5d, 0xb3, - 0xea, 0x4c, 0x62, 0xd7, 0x95, 0xeb, 0xbe, 0x45, - 0xb0, 0xa0, 0x42, 0x64, 0x79, 0x01, 0x77, 0x37, - 0xaf, 0xf8, 0xf6, 0x78, 0x7f, 0xfb, 0xf4, 0xf2, - 0x80, 0x1a, 0xa5, 0x56, 0x9c, 0x44, 0x8e, 0x5b, - 0xc9, 0x65, 0xe5, 0x1a, 0x72, 0xd9, 0x94, 0x50, - 0x70, 0xc9, 0x94, 0x51, 0x18, 0x20, 0xa8, 0xd2, - 0x80, 0x39, 0xc9, 0x3d, 0xed, 0xf6, 0xa5, 0x5d, - 0x67, 0x33, 0xe6, 0x52, 0x67, 0xe1, 0x31, 0x23, - 0x62, 0x91, 0xf3, 0x63, 0xee, 0xd6, 0xf4, 0x38, - 0x8d, 0x13, 0x52, 0x64, 0x54, 0xcc, 0x6f, 0xa2, - 0x64, 0x5b, 0x52, 0xe7, 0x19, 0xfd, 0x6e, 0x70, - 0x28, 0xde, 0x12, 0x7d, 0xc4, 0x3d, 0xf0, 0x6b, - 0xec, 0x4d, 0x77, 0x63, 0x43, 0x57, 0x8f, 0xd0, - 0xe8, 0x31, 0xbd, 0x65, 0x2d, 0x29, 0x33, 0x67, - 0x45, 0x22, 0x5c, 0xc2, 0x67, 0x00, 0xe6, 0xf9, - 0x57, 0xfa, 0x16, 0x1c, 0x54, 0xe0, 0x1a, 0xb4, - 0x30, 0xdd, 0x3f, 0xf0, 0x40, 0x27, 0xb4, 0xd1, - 0x84, 0xa3, 0x98, 0xa3, 0xe9, 0xf9, 0x2c, 0x7f, - 0x64, 0x6d, 0xbb, 0xb9, 0xf0, 0x6d, 0xe7, 0xb9, - 0x90, 0xff, 0xf2, 0xed, 0x83, 0x6e, 0x4d, 0xbb, - 0xef, 0x89, 0xe3, 0x3a, 0x74, 0x91, 0x46, 0x7e, - 0xfc, 0x03, 0xaf, 0x69, 0xc4, 0x9d, 0xd1, 0x24, - 0x4a, 0x0b, 0xef, 0x38, 0x3e, 0xcb, 0x23, 0x29, - 0x92, 0xa2, 0xa5, 0xba, 0xeb, 0x0f, 0x17, 0xd0, - 0x27, 0x62, 0x2e, 0x78, 0x04, 0x49, 0x04, 0x2b, - 0xb3, 0x84, 0xe5, 0xdb, 0x2b, 0x6f, 0xc8, 0xd0, - 0x9b, 0x18, 0x9f, 0xce, 0x70, 0xe5, 0x77, 0x8a, - 0x1b, 0xb8, 0x84, 0x55, 0x9c, 0x2c, 0x4d, 0x79, - 0x1d, 0x27, 0xa6, 0x9b, 0xfb, 0x81, 0xbe, 0x82, - 0x6f, 0xd3, 0x48, 0x35, 0x91 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* fill_outline::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x85, 0x90, 0x5f, 0x4f, 0x83, 0x30, - 0x14, 0xc5, 0xdf, 0xfb, 0x29, 0x6e, 0xb2, 0x17, - 0x58, 0x26, 0x41, 0xe3, 0x1b, 0xf1, 0x61, 0x99, - 0x5b, 0xdc, 0x83, 0xc3, 0x30, 0x75, 0x8f, 0x4d, - 0x03, 0x05, 0x9a, 0x94, 0xb6, 0x81, 0x0e, 0x25, - 0xc6, 0xef, 0x6e, 0x3b, 0xfe, 0x84, 0x6d, 0xa2, - 0x7d, 0xbc, 0xfd, 0x9d, 0x73, 0xee, 0xb9, 0x68, - 0xc6, 0x52, 0x91, 0xd0, 0x14, 0x9e, 0x96, 0x7b, - 0xfc, 0xb6, 0xdb, 0x6e, 0xc2, 0xe8, 0x19, 0x1f, - 0xb1, 0x3c, 0x6a, 0xce, 0x04, 0xc5, 0xb1, 0xe4, - 0xb2, 0x44, 0x35, 0x29, 0x1b, 0x26, 0x32, 0xc8, - 0x59, 0x96, 0x2b, 0xa8, 0x69, 0x7c, 0x0f, 0x67, - 0x40, 0x80, 0x66, 0x94, 0x57, 0x14, 0x1d, 0x05, - 0x4b, 0x65, 0x59, 0x8c, 0xb9, 0x0b, 0x2b, 0x4b, - 0x8a, 0x84, 0xa5, 0x08, 0xa1, 0x89, 0x60, 0x45, - 0x62, 0xa6, 0x9b, 0x21, 0x92, 0xcb, 0x0f, 0x05, - 0x29, 0x97, 0x44, 0x43, 0xf7, 0x75, 0x19, 0x36, - 0x22, 0x06, 0xf9, 0x28, 0xa6, 0x37, 0x32, 0xdb, - 0xdc, 0x41, 0x8d, 0x95, 0xac, 0x02, 0x33, 0x94, - 0x2c, 0x81, 0x82, 0x30, 0xe1, 0xb8, 0xf0, 0x85, - 0xc0, 0x3c, 0xbb, 0xce, 0x7f, 0x67, 0xb0, 0xdc, - 0xd4, 0x09, 0xe0, 0x61, 0xba, 0xea, 0x1f, 0xfe, - 0x5d, 0x5b, 0x4b, 0x5c, 0x37, 0x6d, 0x3d, 0xaf, - 0x1a, 0x59, 0xb8, 0xe5, 0x12, 0x56, 0x69, 0x03, - 0x71, 0x2a, 0x32, 0x9d, 0x3b, 0xa7, 0x72, 0x70, - 0x03, 0x19, 0xc7, 0x9b, 0x92, 0x64, 0x2b, 0x29, - 0xcb, 0xc4, 0xfb, 0x6c, 0xdc, 0x60, 0xa4, 0x20, - 0x5c, 0xe5, 0xc4, 0x48, 0x6e, 0x3d, 0xdf, 0x90, - 0x55, 0x21, 0xa5, 0xce, 0x2b, 0x4d, 0x95, 0xe3, - 0x7b, 0xfe, 0xc2, 0x4e, 0x17, 0x27, 0xd3, 0x4e, - 0x33, 0x38, 0xb5, 0x05, 0xcf, 0x0b, 0xcf, 0xc1, - 0x69, 0xdd, 0xe6, 0xfd, 0xbe, 0x46, 0xd5, 0xd7, - 0x0c, 0xdf, 0xd7, 0xd1, 0x63, 0xb4, 0x3c, 0xe0, - 0xed, 0x6e, 0xff, 0xb2, 0x5e, 0xbd, 0x86, 0xd1, - 0x6f, 0x86, 0xf6, 0x8c, 0x8e, 0x09, 0x75, 0x87, - 0x76, 0xdf, 0xe8, 0x07, 0x2a, 0x68, 0xd6, 0xbe - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* fill_outline::vertexSource = source() + 19276; +const char* fill_outline::fragmentSource = source() + 20180; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/fill_outline_pattern.cpp b/src/mbgl/shaders/fill_outline_pattern.cpp index b1a19afee5..d1bcaa95bb 100644 --- a/src/mbgl/shaders/fill_outline_pattern.cpp +++ b/src/mbgl/shaders/fill_outline_pattern.cpp @@ -1,128 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/fill_outline_pattern.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* fill_outline_pattern::name = "fill_outline_pattern"; -const char* fill_outline_pattern::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x93, 0xbd, 0x6e, 0x83, 0x30, - 0x14, 0x85, 0x77, 0x9e, 0xc2, 0x52, 0x17, 0xd2, - 0x22, 0x9a, 0x44, 0xd9, 0xa2, 0x0e, 0x5d, 0xaa, - 0x76, 0xe8, 0x8f, 0x5a, 0x75, 0xbe, 0x32, 0x60, - 0xa2, 0xab, 0x12, 0x1b, 0x19, 0x9b, 0x90, 0x56, - 0x7d, 0xf7, 0x5e, 0x03, 0x01, 0x52, 0x68, 0xb2, - 0x94, 0x05, 0x74, 0xee, 0x31, 0xe7, 0xb3, 0x39, - 0x58, 0x89, 0xa9, 0xd2, 0x5b, 0xb6, 0xe5, 0x66, - 0xc5, 0x2c, 0xd0, 0x4d, 0x63, 0xb5, 0xf6, 0x6c, - 0x2b, 0x97, 0x22, 0x5e, 0x92, 0xbc, 0x53, 0x3a, - 0x4b, 0x46, 0x6a, 0xce, 0x8d, 0x11, 0x5a, 0x42, - 0x81, 0x9f, 0x02, 0xf8, 0xe9, 0x71, 0x34, 0x1e, - 0x63, 0x25, 0x32, 0x88, 0x95, 0xd2, 0x09, 0xd8, - 0x3c, 0x17, 0xfa, 0xa4, 0x23, 0x53, 0xbb, 0xa1, - 0x23, 0xcd, 0x14, 0x37, 0x64, 0x29, 0x62, 0x9e, - 0x1d, 0x65, 0x1f, 0x0f, 0xa2, 0xf1, 0xc0, 0x20, - 0xe9, 0x24, 0x9a, 0x02, 0x8c, 0x6a, 0x22, 0x8a, - 0xb5, 0xe7, 0x11, 0xab, 0xc6, 0xc8, 0x1a, 0xd1, - 0x84, 0x73, 0xc8, 0x95, 0x93, 0x4b, 0xae, 0xf7, - 0x28, 0x37, 0x8d, 0x58, 0x3a, 0xd1, 0x85, 0x4d, - 0xa8, 0xd1, 0x94, 0x4a, 0x2f, 0xf0, 0x2e, 0x30, - 0x95, 0x89, 0x48, 0xd9, 0xfd, 0xed, 0x1b, 0xbc, - 0x3f, 0x3d, 0xdc, 0x3d, 0xbf, 0x3e, 0x82, 0x05, - 0x95, 0xf3, 0x18, 0xcd, 0xbe, 0xa3, 0xa3, 0xed, - 0xe5, 0x2d, 0x22, 0x3f, 0x0c, 0xc1, 0xac, 0x07, - 0x58, 0xb5, 0xa3, 0x65, 0x6b, 0x0d, 0x7d, 0xe4, - 0x60, 0x79, 0x37, 0xbb, 0xa0, 0x8d, 0x89, 0xa9, - 0x00, 0x0b, 0x03, 0x8f, 0x4c, 0x30, 0x25, 0xca, - 0x52, 0x61, 0x42, 0x1d, 0x40, 0xe9, 0xcf, 0xd8, - 0x97, 0xc7, 0xe8, 0x3a, 0x03, 0xee, 0x2c, 0xed, - 0x33, 0xbb, 0x61, 0x56, 0xd2, 0xe3, 0x07, 0x6c, - 0xb1, 0x02, 0x87, 0xe8, 0x77, 0x88, 0xc1, 0x70, - 0x3b, 0xb3, 0x03, 0x94, 0x5b, 0x3c, 0x46, 0x76, - 0xef, 0x99, 0x40, 0x73, 0xe6, 0x4d, 0x06, 0x2f, - 0xaa, 0x40, 0x83, 0x4a, 0xd6, 0xae, 0xa6, 0xa6, - 0xec, 0xd2, 0x1d, 0xc8, 0xca, 0xaf, 0x3f, 0x56, - 0xc0, 0xe6, 0x01, 0x5b, 0x50, 0x44, 0xbd, 0xa0, - 0xfd, 0x54, 0x64, 0xde, 0x08, 0xd3, 0x35, 0x91, - 0x34, 0x7f, 0xa2, 0x78, 0xc1, 0x54, 0xd7, 0x82, - 0xbe, 0x5d, 0x94, 0xf3, 0xbb, 0xec, 0xc1, 0x1f, - 0x4d, 0x0a, 0x9a, 0xe6, 0x10, 0x46, 0x4f, 0x11, - 0xfd, 0x0b, 0x45, 0x34, 0xa6, 0x88, 0xce, 0x53, - 0xf4, 0x18, 0x04, 0xe1, 0x0f, 0x8e, 0x31, 0xac, - 0xf6, 0xec, 0x7a, 0x78, 0xae, 0xe1, 0x8e, 0x5d, - 0xb1, 0x45, 0x38, 0x9f, 0x91, 0xbc, 0x0c, 0xe7, - 0x75, 0x5a, 0xfb, 0xdb, 0x7f, 0x7b, 0x3f, 0xaa, - 0x6d, 0x77, 0x06 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* fill_outline_pattern::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x7d, 0x53, 0x4b, 0x6f, 0xdb, 0x30, - 0x0c, 0xbe, 0xfb, 0x57, 0x10, 0xe8, 0xc5, 0x29, - 0xbc, 0x24, 0x35, 0x76, 0x0b, 0x7a, 0x28, 0x9a, - 0x16, 0xeb, 0x61, 0xcd, 0x90, 0xee, 0x71, 0x14, - 0x64, 0x5b, 0x76, 0x04, 0xc8, 0xa2, 0x21, 0xcb, - 0x59, 0xb2, 0x61, 0xff, 0x7d, 0x94, 0xa5, 0xda, - 0xcb, 0xe2, 0xc4, 0x47, 0xf2, 0x7b, 0x91, 0x94, - 0x3b, 0x2d, 0x4b, 0x34, 0x35, 0xec, 0x45, 0x9e, - 0x42, 0xc7, 0x1a, 0x6e, 0xad, 0x30, 0x9a, 0x59, - 0xc5, 0xf8, 0x2a, 0xea, 0xa6, 0x9b, 0x99, 0xb9, - 0xd2, 0x24, 0x66, 0x76, 0x8d, 0x79, 0xde, 0xb4, - 0xe2, 0xd0, 0xca, 0x5f, 0x62, 0xac, 0x97, 0x0a, - 0xb9, 0xa5, 0x46, 0x2d, 0x0f, 0xab, 0x68, 0xa8, - 0xb6, 0xbc, 0x6e, 0x94, 0x30, 0xe9, 0x9a, 0x3a, - 0xb2, 0xe6, 0x15, 0x11, 0xa2, 0x3d, 0x37, 0x47, - 0xa9, 0x2b, 0xaf, 0xb4, 0x67, 0x0d, 0xb6, 0x2e, - 0xd9, 0x44, 0x35, 0x9b, 0xaa, 0x92, 0x40, 0x74, - 0x23, 0x4b, 0x5d, 0x88, 0x12, 0x3e, 0x3d, 0xbc, - 0xb1, 0x6f, 0xaf, 0x2f, 0xcf, 0x9b, 0xed, 0x67, - 0xd6, 0x31, 0x6c, 0x78, 0x2e, 0xed, 0x71, 0xe0, - 0x28, 0xfc, 0xd9, 0x84, 0x58, 0xa1, 0xb5, 0x8a, - 0x6e, 0x84, 0x6a, 0xc5, 0x90, 0xee, 0x1f, 0xc4, - 0x40, 0x77, 0x18, 0x5d, 0xc8, 0x92, 0x6c, 0xf6, - 0x28, 0x0b, 0xa8, 0xb9, 0xd4, 0xf1, 0x0c, 0x7e, - 0x47, 0x40, 0x9f, 0x73, 0xbe, 0x6c, 0xec, 0x10, - 0xe7, 0xa6, 0x70, 0x3f, 0x29, 0xee, 0xc0, 0xfd, - 0x54, 0xfd, 0x5a, 0x72, 0x44, 0x53, 0x10, 0xb2, - 0xc6, 0x22, 0x0e, 0x2b, 0x49, 0xe0, 0x6e, 0xbe, - 0x9c, 0xad, 0x46, 0x20, 0x55, 0x1d, 0x42, 0x1e, - 0xe2, 0xd3, 0x93, 0xc3, 0x62, 0xbc, 0x47, 0xf2, - 0xdf, 0xc5, 0x4f, 0x7b, 0xa3, 0xd5, 0xa8, 0xfb, - 0x11, 0x72, 0x54, 0x68, 0xee, 0x48, 0x9a, 0x70, - 0xb6, 0x33, 0x22, 0x5d, 0xc7, 0xe1, 0x58, 0x89, - 0xf3, 0x24, 0xe8, 0x54, 0x58, 0x96, 0x9d, 0xc4, - 0xcd, 0xa6, 0xe2, 0xa6, 0x53, 0x79, 0xb3, 0x2b, - 0x79, 0xb3, 0x4b, 0x79, 0x59, 0x76, 0x96, 0x38, - 0xbd, 0x98, 0x38, 0x7d, 0x8f, 0xbc, 0x58, 0x40, - 0x29, 0x75, 0x01, 0x85, 0x6c, 0x2d, 0xd7, 0xb9, - 0x00, 0x8b, 0x80, 0x9d, 0x55, 0x52, 0x0b, 0xa0, - 0x07, 0x00, 0x5c, 0x35, 0x3b, 0x0e, 0x52, 0x93, - 0x7d, 0x83, 0x8a, 0x5b, 0x89, 0xda, 0x13, 0xfd, - 0x01, 0x1d, 0x8d, 0x4c, 0x94, 0xd0, 0x95, 0xdd, - 0xf9, 0x39, 0xe1, 0x03, 0x54, 0x8a, 0x3d, 0x1b, - 0x5e, 0x3d, 0xba, 0x58, 0xf3, 0xc3, 0x31, 0xe4, - 0xf2, 0x0c, 0x2f, 0x78, 0xef, 0x56, 0x41, 0xc8, - 0xb6, 0x46, 0xb4, 0xbb, 0xd6, 0x8a, 0x26, 0x5e, - 0xce, 0x97, 0xfd, 0x82, 0x92, 0x5e, 0xd4, 0xe5, - 0xeb, 0x59, 0x83, 0x16, 0xcd, 0x13, 0x76, 0xe5, - 0xaf, 0x91, 0x84, 0x19, 0x13, 0xff, 0x47, 0xcd, - 0xe0, 0x36, 0x68, 0xdf, 0x8e, 0x6f, 0xf9, 0xfd, - 0x31, 0x6e, 0xbe, 0x3f, 0x6d, 0xd7, 0xdb, 0x87, - 0x1f, 0xec, 0xe5, 0xf5, 0xed, 0xcb, 0xd3, 0xe3, - 0xd7, 0xcd, 0x76, 0x4a, 0xdb, 0x2d, 0x2e, 0xf6, - 0x27, 0x0a, 0x6f, 0xf0, 0x4f, 0xf4, 0x17, 0x5b, - 0x20, 0x6a, 0x67 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* fill_outline_pattern::vertexSource = source() + 20838; +const char* fill_outline_pattern::fragmentSource = source() + 21901; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/fill_pattern.cpp b/src/mbgl/shaders/fill_pattern.cpp index f556fc876e..88b4fc92a2 100644 --- a/src/mbgl/shaders/fill_pattern.cpp +++ b/src/mbgl/shaders/fill_pattern.cpp @@ -1,111 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/fill_pattern.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* fill_pattern::name = "fill_pattern"; -const char* fill_pattern::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x92, 0xbd, 0x6e, 0x83, 0x30, - 0x14, 0x85, 0x77, 0x3f, 0x85, 0xa5, 0x2c, 0xa4, - 0xf2, 0xd0, 0x56, 0xd9, 0x50, 0x87, 0x2e, 0x55, - 0x3b, 0xf4, 0x47, 0xad, 0x3a, 0x5f, 0x19, 0x30, - 0xe8, 0xaa, 0xc4, 0x46, 0xc6, 0xa6, 0x49, 0xab, - 0xbe, 0x7b, 0xaf, 0x81, 0x10, 0x52, 0x48, 0xb2, - 0x94, 0x05, 0xeb, 0xdc, 0x63, 0xce, 0x67, 0x7c, - 0xbc, 0xc6, 0xdc, 0xd8, 0x35, 0x5f, 0x4b, 0xb7, - 0xe2, 0x1e, 0xe8, 0x65, 0x71, 0x13, 0x33, 0xdf, - 0xcb, 0x8d, 0x4a, 0xaf, 0x49, 0xae, 0xa4, 0x73, - 0xca, 0x6a, 0xa8, 0xf1, 0x4b, 0x81, 0x3c, 0x3d, - 0x4e, 0xa6, 0x63, 0xdc, 0xa8, 0x12, 0x52, 0x63, - 0x6c, 0x06, 0xbe, 0xaa, 0x94, 0x3d, 0xe9, 0x28, - 0xcd, 0xe7, 0xd8, 0x91, 0x97, 0x46, 0x3a, 0xb2, - 0xd4, 0xa9, 0x2c, 0x0f, 0xb2, 0x0f, 0x07, 0xc9, - 0x74, 0xe0, 0x90, 0x74, 0x12, 0x5d, 0x0d, 0xce, - 0x74, 0x11, 0x75, 0xcc, 0x18, 0xb1, 0x5a, 0x4c, - 0xbc, 0x53, 0x5d, 0xb8, 0x84, 0xca, 0x04, 0xb9, - 0x91, 0x76, 0x8b, 0xba, 0xe8, 0xc4, 0x26, 0x88, - 0x21, 0x6c, 0x46, 0xa5, 0x24, 0xc6, 0x16, 0x98, - 0xeb, 0x4c, 0xe5, 0xfc, 0xfe, 0xf6, 0x0d, 0xde, - 0x9f, 0x1e, 0xee, 0x9e, 0x5f, 0x1f, 0xc1, 0x83, - 0xa9, 0x64, 0x8a, 0x6e, 0x3b, 0x90, 0xd0, 0x51, - 0xaa, 0x1e, 0x47, 0xee, 0x86, 0xe0, 0xe2, 0x11, - 0x42, 0xeb, 0xe8, 0x39, 0x7a, 0xc3, 0x3e, 0x74, - 0xb4, 0x7d, 0x98, 0x2d, 0xe8, 0x10, 0x6a, 0x2e, - 0xc0, 0xc3, 0xc8, 0xa3, 0x33, 0xcc, 0x89, 0xb2, - 0x31, 0x98, 0xd1, 0xcd, 0xa2, 0x8e, 0x96, 0xfc, - 0x9b, 0x71, 0x7a, 0xce, 0x80, 0x07, 0x4b, 0xbf, - 0xe6, 0x37, 0xdc, 0x6b, 0x5a, 0x7e, 0xc0, 0x1a, - 0x37, 0x10, 0x10, 0xa3, 0x01, 0x51, 0x8c, 0x8f, - 0xb3, 0xdc, 0x41, 0x85, 0xcd, 0x53, 0xe4, 0xf0, - 0x9d, 0x19, 0xb4, 0x60, 0x2e, 0x4a, 0x78, 0x31, - 0x35, 0x3a, 0x34, 0xba, 0x75, 0x75, 0xe5, 0xe3, - 0x17, 0xe1, 0x87, 0xac, 0xa2, 0xf6, 0x62, 0x04, - 0xbf, 0x14, 0xfc, 0x8a, 0x22, 0xda, 0x0d, 0xfd, - 0xb5, 0x90, 0xb9, 0x50, 0x6e, 0x68, 0x1d, 0x69, - 0xd1, 0x4c, 0xc9, 0xc4, 0x5c, 0xaf, 0xc4, 0xbe, - 0x49, 0x94, 0xf3, 0xb7, 0xd8, 0xe2, 0x48, 0x6b, - 0x44, 0xd7, 0x12, 0xc2, 0xd8, 0x53, 0x24, 0xff, - 0x42, 0x91, 0x4c, 0x29, 0x92, 0xf3, 0x14, 0x3f, - 0xec, 0x17, 0x9c, 0x8b, 0x53, 0x95 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* fill_pattern::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x7d, 0x92, 0xcd, 0x6e, 0x83, 0x30, - 0x10, 0x84, 0xef, 0x7e, 0x0a, 0x4b, 0xb9, 0x40, - 0x85, 0xda, 0x06, 0xf5, 0x86, 0x7a, 0x88, 0x42, - 0xa2, 0xe6, 0xd0, 0xa4, 0x22, 0xfd, 0x39, 0x5a, - 0x36, 0x18, 0x64, 0xc9, 0x60, 0x64, 0x0c, 0x4d, - 0x5a, 0xf5, 0xdd, 0x6b, 0x07, 0x07, 0x9a, 0xc6, - 0x09, 0xc7, 0x9d, 0xd9, 0x9d, 0x6f, 0xbd, 0xb4, - 0x15, 0xcb, 0x85, 0x2c, 0x61, 0x47, 0xd3, 0x10, - 0xb6, 0xa8, 0xc6, 0x4a, 0x51, 0x59, 0x21, 0xc5, - 0x11, 0x8e, 0x40, 0xeb, 0x16, 0x89, 0xbc, 0x22, - 0xea, 0x4e, 0x72, 0xad, 0xf3, 0x5c, 0x54, 0x74, - 0xd7, 0xb0, 0x2f, 0x3a, 0xd6, 0x73, 0x2e, 0xb0, - 0xd2, 0x42, 0xc9, 0x76, 0x11, 0x18, 0xaa, 0x0d, - 0x2e, 0x6b, 0x4e, 0x65, 0x18, 0x6b, 0x85, 0x95, - 0xb8, 0xd0, 0x0d, 0xa0, 0xc3, 0x72, 0xcf, 0xaa, - 0xa2, 0x9f, 0xd4, 0xa1, 0x5a, 0x34, 0x86, 0xcc, - 0x51, 0xd5, 0xa9, 0x00, 0x4c, 0x58, 0x5e, 0x65, - 0x34, 0x87, 0x4f, 0xb3, 0x2d, 0x7a, 0x5b, 0xaf, - 0x96, 0x9b, 0xe4, 0x19, 0xb5, 0x48, 0xd4, 0x38, - 0x65, 0x6a, 0x3f, 0x74, 0x71, 0xf1, 0x59, 0x5b, - 0x04, 0x2b, 0x45, 0x60, 0x42, 0x79, 0x43, 0x07, - 0x92, 0x3f, 0x8e, 0xa1, 0xdd, 0x78, 0xaa, 0x8c, - 0xe5, 0x3a, 0xa6, 0x13, 0x2c, 0x83, 0x25, 0x66, - 0x95, 0xe7, 0xc3, 0x6f, 0x00, 0xf5, 0x67, 0x92, - 0x2f, 0x07, 0x1b, 0xc7, 0x79, 0x28, 0x7c, 0x74, - 0x0e, 0x37, 0xe6, 0xc3, 0x5e, 0x87, 0x27, 0x48, - 0x85, 0x90, 0x99, 0x76, 0x96, 0x22, 0xf3, 0xec, - 0xfa, 0x01, 0x9c, 0xde, 0xde, 0xfb, 0xd1, 0x68, - 0xd4, 0x55, 0xe3, 0x60, 0x3b, 0xef, 0xf4, 0xbc, - 0xf0, 0x6e, 0x7c, 0xfb, 0xe0, 0xdf, 0x75, 0x4f, - 0xb5, 0x31, 0x6a, 0x9c, 0xfb, 0x00, 0x53, 0xc1, - 0x85, 0x9c, 0xea, 0xd1, 0xda, 0xa7, 0x5a, 0x49, - 0xc3, 0xd8, 0xb3, 0x87, 0x09, 0x4c, 0xa6, 0xb6, - 0xba, 0x60, 0x11, 0x39, 0xc1, 0x25, 0x2e, 0xdc, - 0xd0, 0xc5, 0x4b, 0xae, 0xf0, 0x92, 0x4b, 0xbc, - 0x88, 0x9c, 0x11, 0x87, 0x17, 0x89, 0xc3, 0x23, - 0x72, 0xc1, 0xd1, 0x52, 0xe2, 0x62, 0x6e, 0xec, - 0x16, 0xa5, 0x5f, 0x36, 0xb0, 0x23, 0x82, 0xfe, - 0xe7, 0xf4, 0xe1, 0xcd, 0xf8, 0x8b, 0x1c, 0x6f, - 0xbc, 0x79, 0x5f, 0x24, 0x71, 0x32, 0xfb, 0x40, - 0xab, 0xf5, 0xf6, 0x65, 0x31, 0x7f, 0xdd, 0x24, - 0xae, 0x99, 0x86, 0xc7, 0xeb, 0x37, 0xb7, 0xa7, - 0xfd, 0x01, 0xbf, 0x22, 0xc4, 0x2e, 0x6c - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* fill_pattern::vertexSource = source() + 22998; +const char* fill_pattern::fragmentSource = source() + 23950; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/heatmap.cpp b/src/mbgl/shaders/heatmap.cpp index 7d6f464428..c669e8e0af 100644 --- a/src/mbgl/shaders/heatmap.cpp +++ b/src/mbgl/shaders/heatmap.cpp @@ -1,207 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/heatmap.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* heatmap::name = "heatmap"; -const char* heatmap::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x85, 0x56, 0xdb, 0x72, 0xdb, 0x36, - 0x14, 0x7c, 0xe7, 0x57, 0x9c, 0x89, 0x1f, 0x2c, - 0xa9, 0xba, 0x5b, 0x6e, 0x93, 0x78, 0xfc, 0x90, - 0x76, 0x9c, 0x34, 0x0f, 0xad, 0x3d, 0x51, 0x33, - 0x99, 0x69, 0x26, 0xd1, 0xc0, 0x04, 0x28, 0xa1, - 0x26, 0x01, 0x06, 0x17, 0xf9, 0xd2, 0xe9, 0xbf, - 0x77, 0x01, 0x12, 0x12, 0x1d, 0xb9, 0x6e, 0x5e, - 0xc4, 0xf0, 0x1c, 0x2c, 0xf6, 0x00, 0xbb, 0x4b, - 0x67, 0x47, 0xb2, 0x50, 0x5c, 0x14, 0xf4, 0xeb, - 0x9b, 0xe5, 0xea, 0xe3, 0xef, 0xef, 0xdf, 0x5e, - 0x7e, 0xf8, 0x6d, 0xe5, 0x57, 0xb7, 0x42, 0xae, - 0x37, 0x2e, 0xf3, 0x4a, 0x16, 0xda, 0x54, 0x54, - 0xea, 0xdb, 0x9a, 0x8a, 0x52, 0x33, 0x47, 0xac, - 0xad, 0xad, 0xdc, 0x59, 0xc6, 0x9c, 0x33, 0xf2, - 0xda, 0x3b, 0x41, 0x1b, 0xbc, 0xaa, 0x69, 0x2b, - 0xf2, 0xf9, 0xae, 0xe1, 0x2c, 0xdb, 0x32, 0x73, - 0x2f, 0xd5, 0xba, 0x2d, 0x36, 0xcb, 0x53, 0xed, - 0x48, 0x94, 0x56, 0xec, 0xf0, 0xbb, 0x1d, 0x7e, - 0xb5, 0xef, 0x51, 0x5c, 0x16, 0x59, 0x96, 0x3d, - 0xcd, 0xd1, 0x30, 0x2e, 0xbd, 0x7d, 0x9a, 0x63, - 0x53, 0x7b, 0xcc, 0xb1, 0x12, 0x78, 0x57, 0xed, - 0x58, 0x36, 0x2d, 0xdf, 0x33, 0x49, 0x4d, 0x89, - 0xcb, 0xbe, 0xab, 0xe5, 0xb2, 0x6b, 0x64, 0x6e, - 0x81, 0x3a, 0x7e, 0x8c, 0xbc, 0x3b, 0xdb, 0xbd, - 0x4e, 0xeb, 0xc4, 0x9d, 0x33, 0x9e, 0x8b, 0x95, - 0xcd, 0x59, 0x29, 0x0e, 0xcb, 0xba, 0x66, 0xb9, - 0x74, 0xf7, 0x87, 0x05, 0xa9, 0x9c, 0x50, 0x36, - 0x96, 0x3a, 0xd4, 0x5b, 0xca, 0xb5, 0x06, 0x93, - 0xdd, 0xb1, 0xc6, 0x97, 0xdb, 0xb4, 0x13, 0x0a, - 0x93, 0x09, 0x5d, 0x14, 0x85, 0xc8, 0x9d, 0xdc, - 0x0a, 0x7a, 0x31, 0x7d, 0x41, 0x52, 0x91, 0xdb, - 0x08, 0xba, 0x11, 0x46, 0x89, 0x92, 0x78, 0x03, - 0x4c, 0x0e, 0x2b, 0xbc, 0x11, 0xe4, 0x34, 0x31, - 0xfe, 0x97, 0xb7, 0xae, 0xdb, 0x64, 0xe5, 0x43, - 0xa8, 0x9c, 0x05, 0x30, 0xb7, 0x91, 0x96, 0x44, - 0x55, 0x4b, 0x23, 0x31, 0x45, 0x79, 0x4f, 0xf9, - 0x46, 0x5b, 0xa1, 0x48, 0xf9, 0xea, 0x5a, 0x18, - 0xaa, 0xa4, 0x92, 0x15, 0xda, 0x2d, 0x31, 0xe3, - 0x64, 0xc1, 0x72, 0x67, 0x49, 0x2b, 0xd2, 0x5b, - 0x61, 0x4a, 0x56, 0xd7, 0x81, 0x62, 0x03, 0x6a, - 0x03, 0x18, 0xa6, 0x24, 0x77, 0x5f, 0x07, 0x24, - 0xda, 0x08, 0xe6, 0x2a, 0x56, 0x53, 0xce, 0x2c, - 0x56, 0xf7, 0x98, 0xb5, 0xbe, 0x0a, 0xed, 0x79, - 0x09, 0x36, 0xc2, 0x08, 0x4e, 0x56, 0x7b, 0x93, - 0x8b, 0x7e, 0x96, 0x6b, 0x05, 0x7e, 0x5d, 0x79, - 0xfc, 0x79, 0xf1, 0xe1, 0x92, 0xce, 0x69, 0x36, - 0x9e, 0xd2, 0x84, 0xe6, 0xa7, 0xa7, 0xf1, 0x77, - 0xf6, 0xe3, 0x78, 0xda, 0x1c, 0xc0, 0x3b, 0xe6, - 0xad, 0x95, 0x4c, 0xa5, 0x79, 0x72, 0x2d, 0x8a, - 0x42, 0xe6, 0x52, 0x28, 0xf7, 0x9a, 0x66, 0x68, - 0xb5, 0xdf, 0x8c, 0xeb, 0xcd, 0x69, 0x40, 0x57, - 0xef, 0xfb, 0xd9, 0x11, 0x54, 0x25, 0x95, 0xa0, - 0x77, 0x6f, 0x3e, 0x2e, 0x97, 0xab, 0x5f, 0x2e, - 0x2f, 0xde, 0xd2, 0x74, 0x7c, 0xf2, 0xea, 0xe5, - 0xab, 0xc5, 0x7c, 0xfe, 0x72, 0xba, 0x98, 0xce, - 0x16, 0x27, 0xf3, 0x9f, 0x70, 0xe2, 0x5a, 0x72, - 0x5c, 0xb8, 0x54, 0xbd, 0xf0, 0xd4, 0xa7, 0xbf, - 0x33, 0xc2, 0xbf, 0xec, 0x59, 0xeb, 0x84, 0x8e, - 0xe6, 0x11, 0x6c, 0xbd, 0xc2, 0x7d, 0xdf, 0xac, - 0x2a, 0x79, 0xb7, 0x0a, 0xb7, 0xd6, 0x4b, 0x1e, - 0x19, 0x76, 0xec, 0xd4, 0x4f, 0x52, 0x0c, 0x2b, - 0x0f, 0x2d, 0x13, 0x50, 0x0e, 0x9c, 0xf1, 0x0c, - 0x8d, 0xd6, 0x1d, 0xa1, 0xe3, 0xb1, 0xa6, 0x9b, - 0xc2, 0x93, 0xa4, 0x9a, 0xd2, 0xb0, 0xe3, 0x9f, - 0x47, 0xa4, 0xfe, 0x0b, 0xe7, 0xd0, 0x24, 0xa1, - 0x1b, 0x97, 0xe1, 0x95, 0x50, 0xb9, 0xe6, 0x22, - 0x0a, 0x2c, 0xea, 0xd4, 0x4a, 0x28, 0x04, 0xbb, - 0xb9, 0xa0, 0x86, 0x4d, 0x1c, 0x8e, 0xac, 0xf2, - 0xf9, 0x0d, 0xb4, 0x0a, 0x3d, 0x86, 0xbe, 0x28, - 0xf3, 0xb6, 0x27, 0x02, 0x45, 0x9d, 0x7b, 0x15, - 0x9d, 0xc4, 0x93, 0xdc, 0xb1, 0x6f, 0x24, 0x5d, - 0x69, 0xde, 0x8b, 0x2b, 0x86, 0x34, 0x1f, 0x4f, - 0xfb, 0xb8, 0x57, 0xfc, 0xd0, 0x28, 0xe8, 0x03, - 0xdc, 0x13, 0x91, 0x3f, 0x82, 0x92, 0x8f, 0xdb, - 0xa5, 0xc7, 0x10, 0x45, 0x05, 0xdd, 0xc1, 0x1d, - 0x86, 0xa9, 0x75, 0x10, 0x5e, 0x61, 0x74, 0x45, - 0x9f, 0x47, 0xb3, 0x21, 0x8d, 0x66, 0x5f, 0x86, - 0xc1, 0x19, 0x9f, 0xf1, 0x3c, 0xfb, 0x32, 0x26, - 0xfa, 0x24, 0x8e, 0xcb, 0x92, 0x7c, 0x7b, 0x04, - 0xc0, 0x92, 0x2e, 0xd4, 0x6b, 0xa3, 0xb9, 0xcf, - 0x9b, 0xc9, 0x20, 0x78, 0x27, 0x73, 0x20, 0xea, - 0x82, 0x18, 0x04, 0xe6, 0x99, 0x09, 0x69, 0x63, - 0x37, 0xc0, 0x65, 0x51, 0xd8, 0xa1, 0xab, 0xd6, - 0x18, 0x91, 0x0a, 0x48, 0x1f, 0xe6, 0x4b, 0x60, - 0xb7, 0xe2, 0x18, 0xbd, 0x8c, 0xf3, 0xd8, 0xa5, - 0x9f, 0xb1, 0xeb, 0x8e, 0x0a, 0x2b, 0x2d, 0xb6, - 0x87, 0x67, 0x02, 0x13, 0x66, 0x13, 0x12, 0xa3, - 0x36, 0x17, 0x86, 0x30, 0x4f, 0x73, 0xb6, 0x01, - 0x0c, 0x0c, 0xd6, 0x15, 0xc4, 0x4f, 0x76, 0xc3, - 0x38, 0x4c, 0x9b, 0xc3, 0x1a, 0x5c, 0xc0, 0x64, - 0x55, 0xd0, 0x7d, 0xe8, 0xe0, 0xd2, 0x3a, 0xa6, - 0x30, 0x8a, 0x2e, 0x12, 0x96, 0x60, 0xf9, 0x66, - 0xbf, 0x32, 0x1e, 0xce, 0xc1, 0x04, 0xe3, 0xd4, - 0xfc, 0xb3, 0x80, 0xb5, 0x45, 0xb8, 0x48, 0xae, - 0xb1, 0xf5, 0x30, 0x3c, 0x29, 0x01, 0x0f, 0x63, - 0x9c, 0x78, 0x67, 0x81, 0xa7, 0xaf, 0xc9, 0xfa, - 0x64, 0x44, 0x24, 0x49, 0x87, 0x62, 0xc2, 0x69, - 0xc7, 0x2e, 0x90, 0x34, 0x48, 0x9d, 0x94, 0x63, - 0xe8, 0x05, 0xce, 0x83, 0x30, 0x08, 0xab, 0x66, - 0x22, 0xc1, 0xd7, 0x81, 0x6b, 0x7c, 0x0e, 0x87, - 0x3c, 0xde, 0x5f, 0x32, 0x3a, 0xa4, 0x8d, 0x04, - 0x6e, 0x99, 0x8a, 0xd7, 0x74, 0xa3, 0xf4, 0x2d, - 0x2d, 0xb1, 0x37, 0x06, 0x0a, 0x1b, 0xee, 0xcf, - 0x3d, 0x7a, 0x6a, 0xd0, 0x4d, 0x5c, 0xfc, 0xaf, - 0x93, 0x03, 0x03, 0x08, 0xb6, 0xee, 0x8d, 0xa6, - 0xe3, 0x53, 0x3c, 0x9e, 0x8c, 0xa7, 0x5f, 0x43, - 0x66, 0x2c, 0xbf, 0xce, 0xfb, 0x74, 0x7e, 0x1e, - 0x43, 0x28, 0x41, 0x7d, 0xda, 0x48, 0x80, 0x5b, - 0x5d, 0x6e, 0xa1, 0x00, 0xa7, 0x5f, 0xa7, 0xf7, - 0x4b, 0x48, 0x34, 0x86, 0xcd, 0x28, 0x28, 0x72, - 0x80, 0xef, 0xd3, 0xba, 0x17, 0xc3, 0x6b, 0x42, - 0xbd, 0xff, 0xdd, 0xbe, 0xdf, 0xef, 0xa3, 0x0f, - 0xdb, 0x46, 0xb4, 0xc6, 0x70, 0xcf, 0x00, 0xb6, - 0x78, 0x93, 0x47, 0x78, 0x93, 0x47, 0x78, 0x0d, - 0xdc, 0xde, 0x12, 0x57, 0x41, 0x41, 0x51, 0xbd, - 0xed, 0xe7, 0x04, 0x76, 0xc0, 0xc7, 0xc8, 0x45, - 0x15, 0x77, 0xc2, 0x63, 0xdb, 0x71, 0xdc, 0x32, - 0x30, 0xfe, 0xce, 0x88, 0x7b, 0xc4, 0x65, 0xbc, - 0xec, 0xeb, 0xfb, 0x94, 0x0c, 0x4c, 0xf1, 0xb8, - 0xc1, 0x83, 0xd6, 0xd5, 0xe8, 0x1a, 0x51, 0xcf, - 0x5b, 0x3d, 0x84, 0x4f, 0x45, 0xf0, 0xff, 0xde, - 0x45, 0x78, 0xe1, 0x59, 0x99, 0x80, 0xa2, 0x75, - 0x60, 0x69, 0xe9, 0x90, 0x16, 0xfb, 0x08, 0xe8, - 0x38, 0x7f, 0xc7, 0x69, 0x90, 0x36, 0x1b, 0x1c, - 0x7e, 0x73, 0x77, 0x70, 0xbe, 0x74, 0xb2, 0x86, - 0x90, 0x9a, 0x64, 0x01, 0x41, 0x5c, 0x2a, 0x5c, - 0x22, 0x83, 0xe8, 0xa1, 0x15, 0x18, 0x23, 0x48, - 0x14, 0xc9, 0x11, 0xce, 0x40, 0x9b, 0x60, 0x93, - 0xa0, 0x5d, 0x25, 0xd8, 0xcd, 0xce, 0xf4, 0xaa, - 0x93, 0x5f, 0x9c, 0x39, 0x96, 0x68, 0x2d, 0x02, - 0xd1, 0x26, 0x8c, 0x16, 0x3d, 0xdc, 0x93, 0x36, - 0x4d, 0x1c, 0x01, 0x0e, 0xbb, 0xf4, 0xe9, 0x87, - 0x44, 0x7b, 0x48, 0x53, 0x24, 0x4a, 0xca, 0xa4, - 0x75, 0xb9, 0xba, 0x6a, 0x07, 0x8c, 0x09, 0xda, - 0xfc, 0x19, 0x81, 0x45, 0xf1, 0x13, 0xff, 0x4f, - 0xf6, 0x2f, 0x86, 0xd2, 0x1c, 0xf9 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* heatmap::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x75, 0x91, 0x51, 0x4f, 0xc2, 0x30, - 0x14, 0x85, 0xdf, 0xfb, 0x2b, 0x6e, 0xc2, 0xcb, - 0x20, 0x38, 0xc6, 0x18, 0x11, 0x5c, 0x7c, 0x20, - 0x08, 0x48, 0x8c, 0x8c, 0x6c, 0xa2, 0x8f, 0x4b, - 0x43, 0xbb, 0x71, 0xe3, 0x68, 0x71, 0x2b, 0x03, - 0x34, 0xfe, 0x77, 0x3b, 0x86, 0x80, 0x41, 0xfa, - 0x70, 0x93, 0xa6, 0xe7, 0xdc, 0x7b, 0xcf, 0x57, - 0x52, 0xc1, 0x48, 0x30, 0x1e, 0xc1, 0x63, 0x2f, - 0x08, 0x67, 0x93, 0xf1, 0xd0, 0xf3, 0x9f, 0xc3, - 0x75, 0xb8, 0xe1, 0x18, 0x2f, 0x14, 0xc9, 0x69, - 0xba, 0x43, 0x11, 0xc3, 0x42, 0xdf, 0x56, 0x10, - 0x25, 0x92, 0x2a, 0x28, 0x9f, 0x5c, 0x52, 0xe1, - 0x49, 0xc6, 0xc9, 0x5a, 0x60, 0x24, 0xd3, 0xe5, - 0x1f, 0xc5, 0xaf, 0xbd, 0xd0, 0x08, 0x86, 0x11, - 0x21, 0x57, 0x64, 0x28, 0x14, 0x17, 0x19, 0xaa, - 0x9d, 0x7b, 0x9c, 0x94, 0xf3, 0xb9, 0x0d, 0x79, - 0xc8, 0xb7, 0x2a, 0x5d, 0x33, 0xee, 0x12, 0xd2, - 0x68, 0xc0, 0x88, 0xae, 0xb3, 0x0c, 0xa9, 0x80, - 0x77, 0x9e, 0x0a, 0x9e, 0xc0, 0x5c, 0xf2, 0x28, - 0xc2, 0x39, 0x72, 0xa1, 0xee, 0xa0, 0x09, 0x0d, - 0xc8, 0x3e, 0x52, 0x65, 0xd8, 0x50, 0x83, 0xe9, - 0xb8, 0x4a, 0x2a, 0x3a, 0x0d, 0x0a, 0x0e, 0xa3, - 0xde, 0x2c, 0x08, 0xc2, 0xbe, 0x37, 0x18, 0x82, - 0x65, 0xb6, 0xba, 0x9d, 0xae, 0x63, 0xdb, 0x1d, - 0xcb, 0xb1, 0x9a, 0x4e, 0xcb, 0xbe, 0x25, 0x24, - 0x97, 0xc8, 0x60, 0x49, 0x51, 0x18, 0x55, 0xf8, - 0x22, 0xa0, 0x0f, 0xd1, 0x28, 0xae, 0x92, 0x28, - 0x04, 0x97, 0x14, 0xe0, 0xfe, 0xbf, 0xb0, 0x85, - 0x56, 0xaf, 0xfd, 0x54, 0x6e, 0xcb, 0xca, 0x88, - 0xc0, 0x33, 0x85, 0x4b, 0xaa, 0x50, 0x0a, 0xd8, - 0xa0, 0x5a, 0x00, 0xbd, 0xc8, 0x25, 0x23, 0xc8, - 0xf0, 0x93, 0x43, 0x7b, 0xdb, 0xde, 0xf7, 0x28, - 0x27, 0x31, 0x3d, 0xe4, 0xc6, 0x32, 0xdb, 0x3a, - 0x5e, 0xcb, 0xb4, 0x8e, 0x95, 0x49, 0x65, 0x1c, - 0x39, 0xd5, 0x4f, 0xc8, 0xaa, 0xee, 0x99, 0x37, - 0xa7, 0x89, 0x76, 0x1f, 0x76, 0xad, 0x9d, 0x13, - 0xd7, 0xb7, 0x33, 0x40, 0x35, 0xe0, 0xdb, 0x95, - 0xc1, 0xb4, 0x77, 0x6f, 0x8e, 0x93, 0x70, 0x98, - 0xd2, 0xb8, 0x2f, 0x13, 0x99, 0x6a, 0xbf, 0xfe, - 0x13, 0xc7, 0xd0, 0xad, 0xea, 0xd0, 0x34, 0xad, - 0x53, 0x29, 0xd4, 0x07, 0x64, 0xde, 0xeb, 0xc0, - 0x7f, 0xf0, 0x7b, 0x6f, 0xe1, 0x78, 0x12, 0x4c, - 0x07, 0xfd, 0x17, 0xcf, 0xbf, 0xda, 0xa7, 0x34, - 0x1e, 0x58, 0x7d, 0x93, 0x1f, 0x8f, 0x9c, 0xc6, - 0x07 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* heatmap::vertexSource = source() + 10789; +const char* heatmap::fragmentSource = source() + 13245; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/heatmap_texture.cpp b/src/mbgl/shaders/heatmap_texture.cpp index da7c8eab32..8f5ec1f176 100644 --- a/src/mbgl/shaders/heatmap_texture.cpp +++ b/src/mbgl/shaders/heatmap_texture.cpp @@ -1,71 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/heatmap_texture.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* heatmap_texture::name = "heatmap_texture"; -const char* heatmap_texture::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x4d, 0x8d, 0x41, 0x0a, 0x83, 0x30, - 0x10, 0x45, 0xf7, 0x73, 0x8a, 0x59, 0x6a, 0xb1, - 0xa2, 0xc5, 0x5d, 0xe8, 0x1d, 0x7a, 0x83, 0x90, - 0x56, 0x2b, 0x03, 0x9a, 0x94, 0x98, 0x44, 0x43, - 0xe9, 0xdd, 0x3b, 0x9a, 0x50, 0x3a, 0x9b, 0x99, - 0x79, 0x9f, 0xff, 0xbf, 0xd7, 0xf4, 0x34, 0x76, - 0xc6, 0x59, 0xb9, 0x0e, 0xbd, 0xe4, 0x65, 0x69, - 0x13, 0xe0, 0x33, 0x0e, 0xc3, 0xe3, 0xc2, 0x78, - 0x35, 0x76, 0xea, 0x05, 0x28, 0xc7, 0xea, 0xdd, - 0xbb, 0x21, 0x71, 0x25, 0x5f, 0x66, 0x11, 0x10, - 0x94, 0x8d, 0xa4, 0xc7, 0xc4, 0x42, 0x62, 0x10, - 0x0c, 0xf5, 0x1c, 0x4a, 0xba, 0x28, 0xf1, 0x0d, - 0xc8, 0x33, 0x4e, 0xf2, 0x66, 0x16, 0x72, 0x64, - 0x34, 0x5e, 0x7f, 0x55, 0x78, 0xda, 0x7d, 0x5d, - 0x71, 0x64, 0xf1, 0x93, 0xbb, 0x2a, 0x6c, 0x2a, - 0x6c, 0x4b, 0x0e, 0xda, 0xad, 0x47, 0x68, 0xbd, - 0xb1, 0x4d, 0xa5, 0x4b, 0xfc, 0xe1, 0xc8, 0xb8, - 0xad, 0x1b, 0x3c, 0x67, 0x31, 0x0a, 0xf8, 0xc0, - 0x17, 0xe6, 0x77, 0x44, 0xb1 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* heatmap_texture::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x6d, 0x8e, 0x41, 0x0b, 0x82, 0x40, - 0x14, 0x84, 0xef, 0xfb, 0x2b, 0x1e, 0x78, 0xd1, - 0x10, 0x11, 0xa9, 0x93, 0x74, 0x08, 0x35, 0xe8, - 0x92, 0x61, 0x51, 0xc7, 0x65, 0xd1, 0xdd, 0x65, - 0x41, 0x5d, 0x59, 0x57, 0x49, 0xa2, 0xff, 0xde, - 0xa6, 0x82, 0x11, 0xbe, 0xe3, 0x9b, 0xf9, 0x66, - 0xa6, 0xab, 0x05, 0x93, 0xaa, 0x82, 0x96, 0x54, - 0x4d, 0x49, 0x55, 0x10, 0x43, 0x87, 0x45, 0x45, - 0x38, 0x0d, 0x51, 0xb7, 0x22, 0xe5, 0xb2, 0x94, - 0x0a, 0x2b, 0xf3, 0x59, 0x74, 0x56, 0x4a, 0xa2, - 0x8d, 0x26, 0x1b, 0x92, 0x0b, 0x3d, 0x84, 0xa8, - 0x27, 0x6a, 0x10, 0x35, 0x87, 0x9e, 0xe6, 0x01, - 0xf4, 0xb8, 0x91, 0x6d, 0x88, 0x50, 0x2f, 0x45, - 0x01, 0x15, 0x11, 0xb5, 0xed, 0xc0, 0x0b, 0x81, - 0xb9, 0x89, 0xd3, 0xb0, 0x07, 0x4d, 0x9f, 0xba, - 0x53, 0x34, 0x88, 0xed, 0xb9, 0xdc, 0x9d, 0x30, - 0xc7, 0x53, 0xe1, 0x68, 0x35, 0x49, 0x5b, 0x18, - 0xbb, 0xff, 0xdc, 0xcb, 0x1e, 0x77, 0xac, 0xb3, - 0xb5, 0x0b, 0xbe, 0xb7, 0x73, 0x9c, 0x89, 0xe3, - 0x25, 0x3e, 0x2a, 0xc2, 0xa3, 0x99, 0x9c, 0x12, - 0x36, 0xbf, 0x5b, 0x91, 0x25, 0x58, 0x41, 0x19, - 0xa4, 0xf7, 0x24, 0x8b, 0xb3, 0xc3, 0x03, 0x9f, - 0xce, 0xd7, 0x4b, 0x12, 0xdd, 0xd2, 0x6c, 0x2d, - 0xe0, 0xbb, 0xc3, 0xf6, 0x3d, 0xdf, 0xc4, 0x5b, - 0xb4, 0x2e, 0x04, 0x43, 0x6f, 0xf4, 0x01, 0x73, - 0x71, 0x68, 0xaa - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* heatmap_texture::vertexSource = source() + 13886; +const char* heatmap_texture::fragmentSource = source() + 14102; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/hillshade.cpp b/src/mbgl/shaders/hillshade.cpp index 1238cf812d..ea81d7c10c 100644 --- a/src/mbgl/shaders/hillshade.cpp +++ b/src/mbgl/shaders/hillshade.cpp @@ -1,193 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/hillshade.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* hillshade::name = "hillshade"; -const char* hillshade::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x65, 0x8d, 0xc1, 0x0a, 0xc2, 0x30, - 0x10, 0x44, 0xef, 0xfb, 0x15, 0x73, 0x6c, 0xa5, - 0x68, 0x5b, 0x7a, 0x50, 0x82, 0xff, 0xe0, 0x1f, - 0x94, 0xa8, 0xb1, 0x2c, 0xd8, 0x44, 0xd2, 0x4d, - 0xa8, 0x88, 0xff, 0x6e, 0x4c, 0x51, 0x10, 0xf7, - 0xb2, 0xcb, 0xcc, 0xec, 0xbc, 0x60, 0xf9, 0xe2, - 0xfc, 0x88, 0x51, 0x4b, 0x87, 0xd0, 0xa7, 0xe5, - 0x79, 0x56, 0x44, 0x5a, 0xd2, 0x71, 0x0c, 0x62, - 0x10, 0xcd, 0xa9, 0x85, 0xee, 0x6f, 0x6e, 0x52, - 0xff, 0xaa, 0x98, 0x59, 0x82, 0x37, 0x8b, 0x4b, - 0x51, 0xfb, 0x3b, 0xdb, 0x61, 0x31, 0xe3, 0x47, - 0x74, 0x7c, 0x4e, 0xf5, 0x6c, 0x8b, 0x12, 0x0f, - 0x42, 0x9a, 0xe1, 0xda, 0x1f, 0xdc, 0xc4, 0xc2, - 0xce, 0x62, 0xff, 0x85, 0x62, 0xf5, 0xfe, 0xeb, - 0x8a, 0x8c, 0xaa, 0x50, 0x57, 0x68, 0x4a, 0x95, - 0xf3, 0xb9, 0x29, 0x25, 0x7f, 0x70, 0xd8, 0x60, - 0xdb, 0xec, 0xda, 0x75, 0xad, 0xe8, 0x49, 0x2f, - 0x97, 0x4d, 0x40, 0xaf - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* hillshade::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x56, 0xdb, 0x6e, 0xdb, 0x38, - 0x10, 0x7d, 0xf7, 0x57, 0x4c, 0x91, 0x87, 0x95, - 0x1b, 0x5b, 0x8a, 0x95, 0x78, 0x9d, 0xa4, 0x9b, - 0x16, 0x8b, 0xa6, 0x05, 0x02, 0x14, 0x6d, 0x90, - 0x16, 0xed, 0xc3, 0xa2, 0x30, 0x68, 0x89, 0x96, - 0x98, 0xa5, 0x44, 0x95, 0xa4, 0x7c, 0xe9, 0x62, - 0xff, 0xbd, 0x33, 0x24, 0x65, 0xcb, 0x4e, 0xb0, - 0xd8, 0xbc, 0x24, 0x21, 0x67, 0xce, 0x5c, 0xce, - 0x99, 0xa1, 0xda, 0x5a, 0x2c, 0x95, 0xae, 0xc0, - 0xb0, 0xaa, 0x91, 0x5c, 0xa7, 0xb7, 0xd0, 0xce, - 0x45, 0xc5, 0x0a, 0xfe, 0x6a, 0xb0, 0x62, 0x7a, - 0x2b, 0xea, 0x02, 0x56, 0x3c, 0x4b, 0x61, 0x35, - 0x6f, 0x94, 0x79, 0x35, 0x18, 0xb4, 0xc1, 0xde, - 0x1d, 0xb6, 0x73, 0xc9, 0xac, 0x66, 0x35, 0x59, - 0x1f, 0x5f, 0x88, 0xa2, 0xb4, 0x07, 0xa7, 0x17, - 0x78, 0x6a, 0x4a, 0x96, 0xab, 0xf5, 0x93, 0xe3, - 0x12, 0x8d, 0x9f, 0x77, 0x60, 0x59, 0xc6, 0x6b, - 0x3c, 0x1e, 0x9c, 0xe4, 0x7c, 0x29, 0x6a, 0x0e, - 0xf7, 0x77, 0x70, 0x1e, 0x4f, 0x2e, 0x26, 0xd3, - 0xab, 0xf4, 0xf7, 0xe9, 0xf9, 0xf4, 0xf2, 0x6a, - 0x76, 0x75, 0x3e, 0x18, 0xac, 0x94, 0xc8, 0xa1, - 0x62, 0xa2, 0x8e, 0x86, 0xf0, 0xcf, 0x00, 0xf0, - 0xc7, 0xf9, 0x37, 0x62, 0xc3, 0x25, 0xdc, 0x80, - 0xe5, 0x1b, 0xdb, 0x6a, 0x9e, 0xde, 0x46, 0xa1, - 0xb8, 0x91, 0xaf, 0x67, 0x88, 0xc0, 0xc1, 0x38, - 0x85, 0x9c, 0x6b, 0xb1, 0x42, 0xe3, 0x28, 0x72, - 0x6e, 0xb1, 0x2e, 0xe0, 0x25, 0xa4, 0xf1, 0xd9, - 0x10, 0xc6, 0x30, 0xc1, 0x5f, 0xc1, 0x36, 0x49, - 0xe0, 0x1b, 0x87, 0x5c, 0xac, 0x44, 0xce, 0xc1, - 0x96, 0x1c, 0x8c, 0x54, 0x0d, 0x87, 0xc5, 0x16, - 0x18, 0x98, 0x8c, 0x49, 0x0e, 0x4b, 0x96, 0x59, - 0xa5, 0x61, 0xc1, 0x0c, 0xcf, 0x41, 0xd5, 0xce, - 0x28, 0x53, 0x46, 0xd4, 0xa0, 0x96, 0xee, 0x1f, - 0x87, 0xff, 0x9b, 0x01, 0xd6, 0x34, 0x5a, 0x6d, - 0x30, 0x21, 0xcb, 0x01, 0x1b, 0x29, 0x6c, 0x9b, - 0xf3, 0x2e, 0x86, 0x55, 0x80, 0xb5, 0xab, 0xb6, - 0xb6, 0x80, 0xfd, 0x80, 0x8a, 0xeb, 0x8c, 0x11, - 0x2a, 0x7a, 0x3c, 0xf2, 0xcc, 0x0a, 0xc4, 0xcd, - 0x85, 0xc1, 0x13, 0xfa, 0x33, 0x06, 0xc3, 0x39, - 0x9c, 0x5c, 0x5c, 0x9e, 0xcd, 0x9c, 0x75, 0xce, - 0x2d, 0x13, 0xd2, 0x38, 0xac, 0xa5, 0x54, 0xcc, - 0xfa, 0xcc, 0xde, 0xfb, 0xc4, 0x6e, 0x28, 0x9b, - 0x48, 0xb3, 0x5c, 0xb0, 0xda, 0x44, 0xd1, 0x9e, - 0xc4, 0xbf, 0xce, 0xbe, 0x63, 0xad, 0xbd, 0xff, - 0x27, 0xdf, 0x87, 0xd8, 0x83, 0x08, 0xab, 0xc7, - 0x73, 0xd7, 0xb1, 0x78, 0x3b, 0x84, 0xd3, 0x23, - 0x13, 0xec, 0xcc, 0xbe, 0x31, 0x4c, 0x1a, 0x05, - 0x55, 0x2b, 0xad, 0x68, 0xe4, 0xf6, 0xa8, 0x3f, - 0x35, 0x30, 0xbd, 0x10, 0xe8, 0xa8, 0xb7, 0xf0, - 0x73, 0x1c, 0xda, 0x84, 0x3d, 0x99, 0xc4, 0xe9, - 0xb4, 0x9f, 0xab, 0x73, 0xb8, 0x01, 0x66, 0x59, - 0x1d, 0xd1, 0x1d, 0xe6, 0x20, 0x79, 0x5d, 0xd8, - 0x32, 0x72, 0x1c, 0x0d, 0x21, 0xe9, 0xd7, 0x13, - 0xc2, 0x7b, 0x5f, 0x66, 0x1a, 0xec, 0x0e, 0x3a, - 0x3b, 0xcb, 0x78, 0x03, 0x2f, 0x6e, 0xe0, 0x0c, - 0xd3, 0x7f, 0xe3, 0xd1, 0xfc, 0xe9, 0x76, 0x04, - 0xe3, 0x70, 0x3f, 0x84, 0x6b, 0x92, 0x54, 0x42, - 0x44, 0x53, 0xa9, 0xc1, 0x00, 0x5e, 0x07, 0x2f, - 0x2a, 0xfd, 0x1a, 0xc6, 0x3d, 0xfe, 0x7d, 0x1c, - 0x51, 0x5b, 0x5e, 0x1b, 0x61, 0xb7, 0x18, 0x2a, - 0x88, 0x3d, 0xde, 0x1c, 0xf4, 0x21, 0xcf, 0x09, - 0x18, 0x69, 0xac, 0xd8, 0xdf, 0x24, 0x14, 0x61, - 0x88, 0xbb, 0x86, 0x6b, 0xf4, 0x41, 0xc6, 0xb3, - 0xd2, 0x35, 0xa7, 0x90, 0x6a, 0xc1, 0x24, 0x38, - 0x00, 0x50, 0x0b, 0xa2, 0x76, 0x04, 0xeb, 0x52, - 0xe0, 0x35, 0x22, 0x18, 0x84, 0x48, 0x52, 0x02, - 0x21, 0x5b, 0x67, 0x44, 0xb2, 0xf9, 0x29, 0xaa, - 0xd6, 0x96, 0x4c, 0x76, 0xe1, 0x90, 0x17, 0xe1, - 0x14, 0xb1, 0x0b, 0x70, 0xa4, 0x9e, 0xb3, 0x9c, - 0x17, 0x48, 0xba, 0xd6, 0xdc, 0x34, 0xaa, 0xce, - 0x69, 0xa8, 0xd1, 0xa2, 0x46, 0xf1, 0x94, 0x09, - 0x21, 0x5b, 0xd5, 0x74, 0xda, 0x5c, 0x09, 0xbe, - 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0xdc, 0xf9, 0x23, 0xda, 0xf3, 0xa3, 0xf0, 0xbe, - 0xf7, 0x04, 0xeb, 0x7a, 0x84, 0x4f, 0xd0, 0xc2, - 0x44, 0x95, 0xca, 0xa3, 0x28, 0xbc, 0x2b, 0xa7, - 0xdd, 0x56, 0x22, 0x61, 0xe2, 0x7a, 0x3f, 0xa5, - 0xb4, 0x47, 0x87, 0x5f, 0x09, 0xbb, 0xdc, 0x1c, - 0xc8, 0x2e, 0xb5, 0x4a, 0x6c, 0xa2, 0xee, 0x03, - 0x68, 0xd4, 0xff, 0xe6, 0x19, 0x79, 0x43, 0xca, - 0x16, 0x85, 0x74, 0xc0, 0xe9, 0xff, 0xce, 0xba, - 0x90, 0xf3, 0xf7, 0x9a, 0x15, 0x6f, 0x43, 0xac, - 0x83, 0xae, 0xec, 0x1e, 0xf0, 0x5e, 0x3e, 0x31, - 0xa3, 0x67, 0xbc, 0x77, 0x40, 0x5f, 0x58, 0x62, - 0x89, 0x7b, 0x06, 0x3e, 0x7d, 0x7d, 0xf7, 0x70, - 0xfb, 0xf0, 0xe7, 0xb7, 0xf9, 0xdd, 0xc7, 0xcf, - 0xf7, 0xef, 0xde, 0x7e, 0xf9, 0xf4, 0xf0, 0x5c, - 0x04, 0x2a, 0x30, 0xf2, 0xf1, 0x4f, 0x38, 0xbe, - 0x28, 0xcb, 0xc1, 0xbf, 0x83, 0x5f, 0x25, 0x18, - 0x54, 0xec - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* hillshade::vertexSource = source() + 34909; +const char* hillshade::fragmentSource = source() + 35108; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/hillshade_prepare.cpp b/src/mbgl/shaders/hillshade_prepare.cpp index d45942b476..fb610f01b2 100644 --- a/src/mbgl/shaders/hillshade_prepare.cpp +++ b/src/mbgl/shaders/hillshade_prepare.cpp @@ -1,171 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/hillshade_prepare.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* hillshade_prepare::name = "hillshade_prepare"; -const char* hillshade_prepare::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x65, 0x4d, 0x51, 0x0a, 0xc2, 0x30, - 0x14, 0xfb, 0xef, 0x29, 0xf2, 0xb9, 0xe9, 0x98, - 0x5b, 0x99, 0xa0, 0x14, 0xef, 0xe0, 0x0d, 0x46, - 0xd5, 0x3a, 0x1e, 0xb8, 0x76, 0x74, 0xed, 0x98, - 0x88, 0x77, 0xf7, 0xd9, 0xa1, 0x20, 0xbe, 0x9f, - 0x84, 0x24, 0x2f, 0x89, 0x96, 0xae, 0xce, 0xf7, - 0xe8, 0x75, 0x68, 0x10, 0x5b, 0x06, 0x4f, 0xb3, - 0x12, 0x42, 0x07, 0x26, 0xa7, 0x18, 0x0c, 0x26, - 0x73, 0x96, 0xd0, 0xed, 0xe0, 0x46, 0xf5, 0xaf, - 0x06, 0x33, 0x87, 0xe8, 0xcd, 0xe2, 0x8a, 0x49, - 0xfb, 0x3b, 0xd9, 0x6e, 0x31, 0xa7, 0x8f, 0xe8, - 0xe8, 0xc2, 0xf5, 0x64, 0xb3, 0x1c, 0x0f, 0x01, - 0xbe, 0xee, 0xd6, 0x1e, 0xdd, 0x48, 0x81, 0x9c, - 0xc5, 0xe1, 0x3b, 0x8a, 0xd5, 0xfb, 0xaf, 0xc9, - 0xd2, 0x54, 0x81, 0xaa, 0x40, 0x9d, 0xab, 0x94, - 0x4f, 0x4d, 0x9c, 0xcc, 0x7e, 0xf6, 0xb0, 0xc1, - 0xae, 0xde, 0xcb, 0xb2, 0xca, 0x99, 0x31, 0x60, - 0x8d, 0xaa, 0x94, 0x5b, 0x25, 0x9e, 0xe2, 0x05, - 0x6f, 0x64, 0x43, 0x2f - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* hillshade_prepare::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x56, 0x6d, 0x6f, 0xdb, 0x36, - 0x10, 0xfe, 0xee, 0x5f, 0x71, 0x40, 0x3e, 0x4c, - 0x5e, 0x1c, 0x59, 0x56, 0xad, 0xbc, 0x2e, 0x18, - 0x86, 0x24, 0xdd, 0x06, 0x0c, 0xeb, 0x90, 0x0e, - 0xdb, 0x47, 0x83, 0x12, 0x4f, 0x12, 0x17, 0x4a, - 0x54, 0x49, 0xc9, 0x2f, 0xdd, 0xfa, 0xdf, 0x77, - 0xa4, 0x28, 0x2b, 0x69, 0xbc, 0x34, 0x05, 0x26, - 0xe0, 0x20, 0xfb, 0x78, 0xf7, 0xdc, 0x2b, 0xef, - 0x74, 0x24, 0x72, 0x8e, 0x39, 0xfc, 0xf8, 0xcb, - 0xea, 0xee, 0xfd, 0xa4, 0xd1, 0x98, 0x09, 0x23, - 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0xde, 0xf4, 0x54, 0x4c, 0x67, 0xa3, 0x68, 0x41, - 0x8c, 0xd2, 0xd3, 0x28, 0x9a, 0x7a, 0xca, 0xfa, - 0xbe, 0xb3, 0xbb, 0xb5, 0x2f, 0x64, 0x18, 0xfd, - 0x67, 0x29, 0x9f, 0x04, 0x75, 0xec, 0x1b, 0x39, - 0x1e, 0x3b, 0xd8, 0xfb, 0x5d, 0xc8, 0xd5, 0x5b, - 0xcd, 0x8a, 0x1b, 0x25, 0x29, 0xd5, 0xd7, 0x90, - 0x49, 0xfa, 0xea, 0xb1, 0x9f, 0x1d, 0xcb, 0xd1, - 0x7f, 0x17, 0x55, 0xb8, 0x25, 0xa3, 0xb1, 0x5b, - 0xf8, 0x51, 0x98, 0xcc, 0x3e, 0x3b, 0xdc, 0x1d, - 0x3e, 0xa4, 0xbd, 0xfe, 0xe4, 0x4f, 0x3f, 0x7d, - 0x66, 0xee, 0x27, 0xd9, 0x3f, 0xea, 0xbf, 0xca, - 0xde, 0xfd, 0x71, 0x77, 0x7f, 0x7b, 0xff, 0xc3, - 0x9f, 0xab, 0x9f, 0x7f, 0x7d, 0xff, 0xdb, 0xdd, - 0xcd, 0xef, 0xef, 0xee, 0x0f, 0x79, 0xe6, 0x7c, - 0xea, 0x15, 0xfd, 0x97, 0xda, 0xa7, 0xc9, 0xbf, - 0xfe, 0xd0, 0xd7, 0x60 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* hillshade_prepare::vertexSource = source() + 32175; +const char* hillshade_prepare::fragmentSource = source() + 32389; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/line.cpp b/src/mbgl/shaders/line.cpp index 5dfce93da4..1ba2a9f403 100644 --- a/src/mbgl/shaders/line.cpp +++ b/src/mbgl/shaders/line.cpp @@ -1,276 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/line.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* line::name = "line"; -const char* line::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x57, 0x6d, 0x93, 0xd3, 0x36, - 0x10, 0xfe, 0x9e, 0x5f, 0xb1, 0xc3, 0x7d, 0x20, - 0x39, 0x72, 0xce, 0x0b, 0xc7, 0xc1, 0x90, 0xb9, - 0x76, 0x6e, 0x28, 0x6d, 0xd3, 0xa1, 0xc0, 0x70, - 0xf4, 0xe5, 0x9b, 0x47, 0xb1, 0x95, 0x58, 0xad, - 0x6d, 0xb9, 0x96, 0x1c, 0x27, 0x74, 0xfa, 0xdf, - 0xbb, 0xab, 0x17, 0xdb, 0x49, 0x9c, 0x00, 0x03, - 0x13, 0xa3, 0x7d, 0x7b, 0xb4, 0xda, 0x95, 0x9e, - 0x1d, 0x0c, 0x26, 0x13, 0xd0, 0x09, 0x87, 0x58, - 0x28, 0xcd, 0xf2, 0x88, 0x83, 0xdc, 0xf2, 0x12, - 0xea, 0x44, 0x44, 0x89, 0x59, 0x4f, 0x45, 0xce, - 0x81, 0xc7, 0x1b, 0x0e, 0x6b, 0x16, 0x73, 0x05, - 0xb2, 0xd2, 0x01, 0xd9, 0x7c, 0xe2, 0x5a, 0xe4, - 0x0c, 0x62, 0xbe, 0x15, 0x11, 0x2e, 0xe7, 0x9c, - 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0x8a, 0x5c, 0x13, 0x11, 0xc3, 0x9c, 0xa2, 0xed, - 0x8d, 0x73, 0xe7, 0xd7, 0x63, 0x59, 0xe7, 0x07, - 0xa9, 0x35, 0xb8, 0x9c, 0xed, 0x11, 0xb4, 0x2f, - 0xf5, 0xc2, 0x6d, 0xbf, 0x91, 0x7b, 0x76, 0xe2, - 0x21, 0x60, 0x60, 0x85, 0x04, 0xb7, 0x64, 0xb9, - 0xa2, 0x2b, 0x90, 0x58, 0x4f, 0x8e, 0xc1, 0x15, - 0x52, 0x47, 0x24, 0x6c, 0x2b, 0x64, 0x73, 0x45, - 0x91, 0x0a, 0x4b, 0x24, 0x09, 0xe4, 0x2f, 0x8f, - 0x06, 0x55, 0x8e, 0x8a, 0x48, 0xf5, 0x22, 0x89, - 0x07, 0xb5, 0x42, 0x1a, 0xa7, 0x02, 0xef, 0x30, - 0x43, 0xea, 0x1d, 0x93, 0x6a, 0x86, 0x26, 0xe8, - 0x82, 0x8c, 0x54, 0x82, 0xac, 0xbb, 0x04, 0x0c, - 0x00, 0x11, 0x92, 0x4d, 0xea, 0x65, 0x72, 0xa2, - 0x44, 0x86, 0xbe, 0xa9, 0x9d, 0xad, 0x75, 0xa7, - 0x8d, 0x9a, 0xcf, 0x89, 0x3d, 0x81, 0xf6, 0xdc, - 0x13, 0x96, 0xae, 0xbd, 0xd6, 0x89, 0x4a, 0x53, - 0xf3, 0x37, 0x44, 0xc5, 0xaf, 0xc1, 0x17, 0x7e, - 0xc7, 0x5e, 0xe4, 0x56, 0xa3, 0x89, 0xf0, 0x0c, - 0x86, 0xcd, 0xf7, 0x77, 0x44, 0x34, 0xe1, 0xfb, - 0x43, 0x56, 0xff, 0x9a, 0x16, 0x47, 0x5d, 0x0c, - 0x38, 0x3e, 0x9c, 0x38, 0x69, 0x71, 0x5d, 0xf7, - 0x38, 0x24, 0xe6, 0xfe, 0x9a, 0x0a, 0x92, 0xca, - 0x6c, 0xd8, 0xd9, 0xc3, 0xbd, 0x53, 0x98, 0x1a, - 0x85, 0x6e, 0xdc, 0x51, 0x7b, 0x48, 0x8f, 0x86, - 0x03, 0x37, 0x54, 0x5f, 0x51, 0xcd, 0xe3, 0xb1, - 0x23, 0xc3, 0x37, 0xe5, 0x60, 0xe6, 0x13, 0x5f, - 0x02, 0x94, 0x58, 0xd4, 0xcc, 0x89, 0x72, 0xaf, - 0xf6, 0xed, 0xf4, 0xd3, 0x36, 0x36, 0x3a, 0x94, - 0x6b, 0xcb, 0xc0, 0x71, 0x4a, 0xd2, 0x7c, 0x17, - 0x9c, 0xd6, 0x13, 0x8d, 0x3e, 0xb8, 0x3f, 0xb7, - 0xd1, 0xeb, 0x4e, 0x5b, 0x5e, 0x83, 0xe3, 0xaa, - 0xde, 0xd7, 0x1b, 0x96, 0x46, 0x38, 0x42, 0x68, - 0x0b, 0xd0, 0x9d, 0x40, 0x4d, 0x08, 0xe2, 0x92, - 0xd5, 0xc4, 0x8c, 0x98, 0x45, 0x60, 0x26, 0x04, - 0x0c, 0xea, 0x8b, 0x42, 0xc4, 0xdc, 0x02, 0xc1, - 0x22, 0x8b, 0x74, 0x85, 0xd8, 0x49, 0xad, 0x29, - 0xa4, 0x3f, 0x70, 0x9c, 0x93, 0x16, 0x26, 0xee, - 0x23, 0x2a, 0x39, 0x96, 0x9c, 0x71, 0xe6, 0x76, - 0x6e, 0xdc, 0xb9, 0xa6, 0xd0, 0xb2, 0x66, 0x65, - 0xac, 0xba, 0xd3, 0x90, 0x99, 0x5c, 0xb0, 0xff, - 0x34, 0x22, 0xf3, 0x2e, 0x85, 0x03, 0x56, 0xf3, - 0xa7, 0x38, 0xc8, 0x78, 0x78, 0xb6, 0x47, 0xf1, - 0x26, 0xf2, 0xde, 0x86, 0x87, 0x77, 0x0b, 0x76, - 0x20, 0x86, 0x9b, 0x8d, 0x10, 0xb1, 0x19, 0x06, - 0x13, 0x2e, 0x4a, 0xef, 0xd1, 0x67, 0xc5, 0x61, - 0x72, 0x0e, 0x68, 0xe8, 0xca, 0x4d, 0xb7, 0x43, - 0xe3, 0x28, 0xe8, 0xb9, 0x0f, 0x2b, 0xa0, 0xe3, - 0x7f, 0x61, 0xf2, 0xdb, 0x28, 0x2e, 0x7a, 0x14, - 0xe9, 0x2c, 0xa8, 0xa2, 0x6f, 0x80, 0xad, 0xd4, - 0xb0, 0x1a, 0x2d, 0x4e, 0x4f, 0xcc, 0x26, 0x7e, - 0x4e, 0x87, 0x66, 0x8f, 0xa0, 0xe7, 0xd0, 0xf0, - 0xd7, 0xdd, 0x0c, 0x7b, 0xfc, 0xc4, 0x66, 0x9f, - 0x0f, 0xf1, 0x29, 0xb9, 0xa9, 0xc6, 0x80, 0x7f, - 0xf5, 0xa8, 0xbd, 0xe8, 0x6e, 0xa1, 0x28, 0xe5, - 0x5f, 0x88, 0x87, 0xc7, 0x9d, 0xfb, 0xd8, 0x4f, - 0x4d, 0x68, 0x6b, 0x38, 0x8c, 0x29, 0x92, 0x89, - 0x1f, 0x96, 0xc6, 0x54, 0xc3, 0xe3, 0x4e, 0xaf, - 0xe0, 0xb0, 0xf4, 0x51, 0x2a, 0xe1, 0xb2, 0x78, - 0x6c, 0x4c, 0x37, 0xe9, 0xb3, 0x06, 0xf5, 0xb1, - 0x17, 0xd7, 0x29, 0x27, 0x28, 0xda, 0xb2, 0x8b, - 0x9a, 0xb2, 0x4b, 0x64, 0x0d, 0x59, 0xe5, 0x26, - 0xfd, 0x82, 0x97, 0x34, 0x9a, 0x9a, 0xdb, 0x69, - 0x2b, 0x78, 0x0d, 0xea, 0x9f, 0x4a, 0xa8, 0x84, - 0x66, 0xfe, 0x12, 0x67, 0xe2, 0x92, 0xeb, 0x88, - 0xfe, 0xd3, 0x29, 0x94, 0x4e, 0x5f, 0xbb, 0x95, - 0xd0, 0x0e, 0xae, 0xf8, 0x48, 0xe9, 0x04, 0x3b, - 0x20, 0xec, 0xfa, 0xbc, 0x77, 0x53, 0xad, 0xd9, - 0xfc, 0xc1, 0xa5, 0xd0, 0x63, 0xdc, 0x6f, 0x79, - 0xb2, 0x29, 0x7a, 0xe1, 0x26, 0xdd, 0x74, 0x99, - 0x17, 0xa8, 0x6f, 0xda, 0x1c, 0xf9, 0xfb, 0xbc, - 0x33, 0x35, 0xa2, 0xe3, 0x6f, 0xc0, 0x3d, 0xf9, - 0x1a, 0xbe, 0xe6, 0xa5, 0xb4, 0x83, 0x2a, 0x7a, - 0x35, 0xef, 0xbb, 0xbd, 0x01, 0xc6, 0xf6, 0xda, - 0xc4, 0xf0, 0xff, 0x0d, 0xfe, 0x07, 0x19, 0xfc, - 0xc0, 0x02 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* line::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x85, 0x92, 0x51, 0x6f, 0x9b, 0x30, - 0x10, 0xc7, 0xdf, 0xf9, 0x14, 0x27, 0xf5, 0x05, - 0xb2, 0x8c, 0x64, 0xd1, 0xde, 0xa2, 0x3d, 0x44, - 0x29, 0xd5, 0x90, 0xb6, 0xa6, 0xa2, 0x59, 0xb7, - 0x37, 0xeb, 0x06, 0x06, 0x2c, 0x19, 0x1b, 0x61, - 0x93, 0xac, 0x9a, 0xf6, 0xdd, 0x67, 0x1b, 0x68, - 0x08, 0x4d, 0xda, 0x28, 0x42, 0xf2, 0xdd, 0xf9, - 0xf7, 0xbf, 0xfb, 0xfb, 0xbc, 0x1b, 0x96, 0x8b, - 0x8c, 0xe6, 0xf0, 0x75, 0xf3, 0x48, 0x7e, 0xdc, - 0xc7, 0x77, 0xbb, 0xe4, 0x3b, 0x69, 0x49, 0x2a, - 0xb9, 0x6c, 0xbc, 0x03, 0x36, 0xcf, 0x4c, 0x14, - 0x50, 0xb2, 0xa2, 0xac, 0xe1, 0x40, 0xd3, 0xcf, - 0xe0, 0x12, 0x6b, 0xef, 0x86, 0x72, 0x45, 0xbd, - 0x56, 0xb0, 0x5c, 0x36, 0xd5, 0x38, 0xdf, 0x5f, - 0xb5, 0x15, 0x22, 0x63, 0xb9, 0xe7, 0x79, 0x97, - 0x05, 0x7e, 0xf3, 0xf6, 0xc4, 0xe7, 0xf2, 0x58, - 0x43, 0xce, 0x25, 0x6a, 0xb0, 0xf1, 0x29, 0x7e, - 0x94, 0xee, 0x2e, 0xbe, 0x4b, 0x97, 0x35, 0xa6, - 0x4c, 0x3f, 0x5f, 0x12, 0xe8, 0x53, 0x6f, 0x6a, - 0x8c, 0x6a, 0x7a, 0x99, 0x01, 0x64, 0x66, 0x5c, - 0xc1, 0x81, 0x1c, 0x59, 0xa6, 0xcb, 0xd5, 0x7a, - 0x1a, 0x16, 0x86, 0x84, 0xfc, 0x14, 0xee, 0x78, - 0x07, 0x52, 0x60, 0x55, 0x21, 0x51, 0x29, 0x72, - 0xba, 0x36, 0x2c, 0xc9, 0x32, 0xa8, 0x90, 0x09, - 0x3f, 0x80, 0xbf, 0x1e, 0x98, 0x9f, 0x9d, 0xe2, - 0xda, 0x1b, 0xd8, 0xfc, 0xd4, 0x7f, 0xf8, 0xf2, - 0xda, 0xe7, 0xeb, 0x1c, 0x67, 0xb5, 0x4d, 0x4f, - 0x6c, 0x76, 0x94, 0x73, 0x3b, 0xaf, 0x43, 0x06, - 0x47, 0x27, 0x9c, 0x3e, 0xec, 0x50, 0xaf, 0x5d, - 0xb3, 0xc5, 0x8b, 0x05, 0x6c, 0x91, 0xa7, 0x2d, - 0x47, 0x4d, 0x41, 0x97, 0x14, 0x32, 0xa6, 0x34, - 0x8a, 0x94, 0x82, 0xcc, 0xdd, 0xb9, 0x66, 0x7f, - 0x28, 0x87, 0xbc, 0x91, 0x95, 0x3b, 0x72, 0x26, - 0x28, 0x30, 0xd1, 0x85, 0x55, 0xe8, 0x18, 0x9d, - 0x96, 0xbd, 0x68, 0x84, 0x38, 0x15, 0x85, 0x2e, - 0xfd, 0xc1, 0xed, 0x00, 0x66, 0x2f, 0x0f, 0x12, - 0xaa, 0xf5, 0x15, 0x51, 0x14, 0x9a, 0x21, 0x67, - 0xa8, 0xdc, 0xb3, 0x60, 0x46, 0xcd, 0x27, 0xd5, - 0xb2, 0x09, 0x61, 0x5f, 0x32, 0x05, 0xe6, 0x4f, - 0x99, 0xa9, 0x6b, 0xe0, 0x58, 0x52, 0x61, 0x0b, - 0x6c, 0x1d, 0x13, 0x03, 0x6c, 0xdc, 0x58, 0x8a, - 0xca, 0xf5, 0x8e, 0xc2, 0x7c, 0x73, 0x45, 0x75, - 0x97, 0xf1, 0x5f, 0x9a, 0xd0, 0x01, 0xc8, 0x73, - 0x90, 0x6c, 0xf5, 0x40, 0x3a, 0x95, 0xa9, 0x60, - 0x34, 0x9b, 0x7d, 0x86, 0x95, 0x19, 0xce, 0x77, - 0x0f, 0xf3, 0x01, 0x3e, 0x85, 0x4b, 0x58, 0xc0, - 0x6d, 0xf4, 0x14, 0x6f, 0x23, 0xf2, 0x10, 0xff, - 0x8a, 0xbe, 0x91, 0x64, 0xb3, 0x8f, 0x77, 0xdd, - 0xb4, 0x67, 0xfb, 0x74, 0x82, 0x20, 0xaf, 0x4b, - 0x34, 0x90, 0x94, 0x63, 0x55, 0xfb, 0x95, 0x59, - 0x30, 0x67, 0xd9, 0xc7, 0x71, 0x6f, 0xe6, 0xe4, - 0xb4, 0x82, 0xf9, 0xc8, 0x35, 0x13, 0xb4, 0x95, - 0x81, 0x91, 0x74, 0xc9, 0x39, 0x2c, 0xc3, 0xe5, - 0xdc, 0x36, 0x11, 0xf4, 0x86, 0x16, 0x9c, 0xdc, - 0x35, 0x58, 0x6c, 0xfb, 0xed, 0xeb, 0xb6, 0x70, - 0x06, 0x7e, 0x27, 0x39, 0x1b, 0xf6, 0xc0, 0x96, - 0xf7, 0xeb, 0xb3, 0x7b, 0x8a, 0x92, 0xdb, 0x64, - 0xf3, 0x93, 0xc4, 0xf7, 0x8f, 0x0f, 0xd1, 0x76, - 0xbf, 0x4b, 0x2e, 0x81, 0xec, 0x4e, 0xfb, 0x9d, - 0x4e, 0xbf, 0x35, 0xff, 0xbc, 0xff, 0x74, 0x55, - 0x77, 0xc9 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* line::vertexSource = source() + 37744; +const char* line::fragmentSource = source() + 42206; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/line_pattern.cpp b/src/mbgl/shaders/line_pattern.cpp index 775285e05d..56eac4a666 100644 --- a/src/mbgl/shaders/line_pattern.cpp +++ b/src/mbgl/shaders/line_pattern.cpp @@ -1,325 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/line_pattern.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* line_pattern::name = "line_pattern"; -const char* line_pattern::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x57, 0x5b, 0x6f, 0xdb, 0x36, - 0x14, 0x7e, 0xf7, 0xaf, 0x38, 0x68, 0x1e, 0x6a, - 0xa7, 0x8e, 0x7c, 0x69, 0x9a, 0x16, 0x35, 0xb2, - 0x21, 0x68, 0xb3, 0xcd, 0x43, 0x96, 0x16, 0x4d, - 0xbb, 0xed, 0x4d, 0xa0, 0x25, 0xca, 0xe6, 0x26, - 0x89, 0x9a, 0x48, 0x59, 0x76, 0x87, 0xfd, 0xf7, - 0x9d, 0xc3, 0x8b, 0x2c, 0xdb, 0xb2, 0xdb, 0x22, - 0x45, 0x14, 0x9e, 0x0b, 0x3f, 0x9e, 0x0b, 0xf9, - 0x9d, 0xd1, 0x08, 0x92, 0x54, 0xca, 0xb2, 0x3f, - 0x99, 0xbe, 0x86, 0x11, 0x4c, 0x07, 0x70, 0x7b, - 0x0b, 0x37, 0x2f, 0x83, 0x71, 0x6f, 0x34, 0x02, - 0xbd, 0xe2, 0x90, 0xb1, 0x8d, 0xc8, 0xaa, 0x0c, - 0x58, 0x9a, 0xca, 0x9a, 0xc7, 0x90, 0x09, 0xcd, - 0x4b, 0x48, 0x05, 0xfe, 0x06, 0xa1, 0x60, 0x1a, - 0x8c, 0x81, 0x69, 0xab, 0x29, 0x33, 0x9e, 0xeb, - 0xc0, 0x7c, 0xf3, 0x8d, 0x2e, 0xab, 0x98, 0x43, - 0x2e, 0xcb, 0x8c, 0xa5, 0xa8, 0x48, 0xee, 0x94, - 0x96, 0x25, 0x7a, 0x10, 0x39, 0x30, 0x58, 0x6c, - 0x35, 0x87, 0xfe, 0xd5, 0x64, 0xfa, 0x26, 0x08, - 0x70, 0xeb, 0x41, 0x00, 0x35, 0x07, 0x15, 0xb1, - 0x94, 0x43, 0xc9, 0x97, 0x55, 0xca, 0x4a, 0x67, - 0xab, 0xa0, 0x2a, 0x40, 0x4b, 0x48, 0x79, 0xbe, - 0xd4, 0x2b, 0x84, 0x36, 0x84, 0x45, 0xa5, 0x1d, - 0xba, 0x92, 0x03, 0xa3, 0xff, 0xa9, 0x92, 0xf0, - 0x4c, 0x15, 0x3c, 0x12, 0x2c, 0x7d, 0xd6, 0x18, - 0xea, 0x15, 0x22, 0x5b, 0xb1, 0x35, 0xa7, 0xfd, - 0xc4, 0x72, 0x49, 0xb8, 0xad, 0x97, 0xbe, 0x4c, - 0x9c, 0xdb, 0xc9, 0xf4, 0x06, 0x01, 0x59, 0x77, - 0x78, 0x9c, 0x88, 0x29, 0x3e, 0x08, 0xe8, 0xcf, - 0x8b, 0x98, 0x27, 0x22, 0xf7, 0x98, 0x4c, 0x44, - 0xf6, 0x97, 0xc6, 0xc1, 0x78, 0xf2, 0xea, 0xcd, - 0xeb, 0x97, 0xe3, 0xc9, 0x4d, 0x8f, 0x0c, 0xfe, - 0xf0, 0x02, 0x3a, 0x7f, 0x2c, 0x94, 0x66, 0x79, - 0xc4, 0x61, 0xc1, 0x13, 0x49, 0x08, 0xe3, 0x58, - 0xe4, 0x4b, 0xc0, 0x98, 0xe1, 0x9e, 0xa4, 0xb0, - 0xa8, 0x92, 0x84, 0x97, 0x0a, 0x94, 0xb4, 0x30, - 0xf1, 0xf4, 0x11, 0xcb, 0x6d, 0x88, 0xc8, 0x5b, - 0x2a, 0x51, 0xdd, 0x7b, 0x51, 0x80, 0x4e, 0xec, - 0x92, 0xe2, 0x4b, 0x8a, 0xb2, 0x0a, 0xe0, 0x8b, - 0xe2, 0x16, 0xf3, 0x9a, 0xa5, 0x15, 0x27, 0xbf, - 0x55, 0x7e, 0x0c, 0x20, 0x68, 0x50, 0x3f, 0xcc, - 0x1f, 0xef, 0xc3, 0xf7, 0xf3, 0xa7, 0xcf, 0x77, - 0x8f, 0xef, 0xee, 0xc3, 0xa7, 0x77, 0x77, 0x0f, - 0xf7, 0x94, 0xbd, 0x9e, 0x4f, 0x74, 0x03, 0x59, - 0xae, 0x31, 0x50, 0xf5, 0x4a, 0x44, 0x2b, 0xb3, - 0x9e, 0x92, 0x31, 0x8f, 0x97, 0x1c, 0x12, 0x16, - 0x23, 0x14, 0x59, 0x69, 0x13, 0xa0, 0x4f, 0x5c, - 0x8b, 0x9c, 0x41, 0xcc, 0xd7, 0x82, 0x10, 0xe6, - 0x1c, 0x53, 0xcb, 0x40, 0x61, 0xe4, 0x53, 0xb4, - 0x6f, 0xbc, 0x21, 0x2e, 0xb6, 0x96, 0x02, 0x65, - 0xa9, 0x60, 0x0a, 0x83, 0xb0, 0x43, 0x74, 0xf7, - 0xf8, 0x79, 0x7e, 0xf7, 0x30, 0xbf, 0x7b, 0x9a, - 0x3f, 0xfe, 0x0c, 0x13, 0x2c, 0xa4, 0x11, 0xbc, - 0xbf, 0xff, 0x7d, 0x8e, 0xe8, 0x3e, 0xce, 0xff, - 0xbc, 0x7f, 0x08, 0x3f, 0xdd, 0x7d, 0x9e, 0x7f, - 0xa0, 0xa2, 0x24, 0x94, 0x4c, 0xeb, 0x52, 0x60, - 0xe6, 0x39, 0xac, 0x79, 0x74, 0x0d, 0x2c, 0x2c, - 0xa4, 0x0a, 0x6d, 0xa6, 0x67, 0xc7, 0xc2, 0x98, - 0x69, 0x36, 0xeb, 0xf5, 0xaa, 0x5c, 0x60, 0xe4, - 0x32, 0x2c, 0x62, 0x7d, 0x0d, 0x55, 0x88, 0xbf, - 0x4a, 0xb1, 0x99, 0xed, 0x96, 0x79, 0x2c, 0xaa, - 0xac, 0xa0, 0x0e, 0xc0, 0x14, 0x54, 0x61, 0xc9, - 0xb4, 0x90, 0x3b, 0x31, 0xfa, 0x9a, 0xe2, 0xea, - 0x32, 0x0d, 0x71, 0x45, 0xab, 0x50, 0xcb, 0xb0, - 0x10, 0x1b, 0x9e, 0x2a, 0xf4, 0xbc, 0x66, 0xe5, - 0x96, 0x32, 0x6a, 0x74, 0xd6, 0x0d, 0x90, 0x83, - 0xe5, 0x5a, 0xc4, 0x7a, 0x35, 0xdd, 0x2d, 0xdb, - 0x8d, 0xd6, 0x21, 0xc5, 0x54, 0xc9, 0x84, 0x95, - 0xc7, 0xa2, 0x25, 0xcb, 0x32, 0x16, 0x9a, 0x44, - 0xe2, 0x36, 0xbd, 0x0b, 0x91, 0xe4, 0x18, 0x2e, - 0xf8, 0xe5, 0xee, 0x29, 0xfc, 0xf2, 0x38, 0xff, - 0xe9, 0xc3, 0xa7, 0xdf, 0xc2, 0x2a, 0x5c, 0xa4, - 0x55, 0xd9, 0xc0, 0xc4, 0xbe, 0xf4, 0x47, 0x60, - 0x46, 0x12, 0xea, 0x76, 0x44, 0x8c, 0xd8, 0xe0, - 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0x47, 0xa9, 0x84, 0x8b, 0xe2, 0xa1, 0x31, 0xdd, - 0xa4, 0x2f, 0x1a, 0xd4, 0x87, 0x5e, 0x5c, 0xa7, - 0x1c, 0xa1, 0xd8, 0x95, 0x5d, 0xd4, 0x94, 0xdd, - 0x4a, 0xd6, 0x90, 0x55, 0x6e, 0x28, 0x2b, 0x70, - 0x76, 0x2c, 0x28, 0x90, 0x78, 0x3b, 0xad, 0x05, - 0xaf, 0x41, 0xfd, 0x53, 0x09, 0xb5, 0xa2, 0xf1, - 0xac, 0xc4, 0x21, 0xb2, 0xe4, 0x3a, 0xa2, 0x3f, - 0x5a, 0x85, 0xd2, 0xea, 0x6b, 0xb7, 0x12, 0xda, - 0x61, 0x18, 0x5f, 0x2e, 0xbd, 0xc2, 0x0e, 0x08, - 0xdb, 0x3e, 0x6f, 0xdd, 0xa4, 0x6c, 0x0e, 0xbf, - 0x77, 0x29, 0x74, 0x18, 0x77, 0x5b, 0x1e, 0x1d, - 0x8a, 0x9e, 0xbd, 0x51, 0x3b, 0x5c, 0xe6, 0x45, - 0xea, 0x9a, 0xaf, 0x06, 0xfe, 0x3e, 0x6f, 0x0d, - 0x43, 0xe8, 0xf8, 0x3b, 0x70, 0x8f, 0xbe, 0x85, - 0xcf, 0x27, 0x7f, 0xef, 0xe5, 0x64, 0xed, 0x81, - 0xcc, 0x8a, 0xed, 0xe4, 0x86, 0x32, 0xc3, 0x09, - 0xec, 0x05, 0x31, 0xb4, 0xb7, 0x2a, 0xa2, 0xfb, - 0xaf, 0xf7, 0x3f, 0x47, 0x21, 0xaf, 0x4b - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* line_pattern::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xa5, 0x55, 0x5d, 0x6f, 0x9b, 0x30, - 0x14, 0x7d, 0xcf, 0xaf, 0xb8, 0xd2, 0x1e, 0x06, - 0x29, 0xa5, 0x69, 0xb4, 0x3d, 0x55, 0x7b, 0xa8, - 0xda, 0x54, 0x8b, 0xb4, 0x35, 0x55, 0xda, 0x75, - 0x7b, 0x43, 0x06, 0x0c, 0x58, 0x32, 0x36, 0xc2, - 0x26, 0x1f, 0x9b, 0xf6, 0xdf, 0x77, 0x6d, 0x0c, - 0x21, 0x49, 0x93, 0x4d, 0x5a, 0x84, 0x88, 0xb8, - 0x1f, 0xe7, 0xdc, 0xeb, 0x7b, 0x6c, 0x37, 0x82, - 0x65, 0xb2, 0x2e, 0x61, 0x45, 0x93, 0x29, 0x34, - 0x51, 0x45, 0xb4, 0xa6, 0xb5, 0x88, 0x14, 0xfb, - 0x49, 0x23, 0x72, 0x33, 0x6a, 0xce, 0xb8, 0xe3, - 0x93, 0x6e, 0xcd, 0xcf, 0xe4, 0xc6, 0xf5, 0x19, - 0x27, 0x66, 0xc6, 0xe7, 0x32, 0x8f, 0x9d, 0x9a, - 0x6e, 0x4c, 0x35, 0x3b, 0x7b, 0xc6, 0x25, 0xd1, - 0xe8, 0xc8, 0x48, 0x8a, 0xd6, 0xde, 0xac, 0x48, - 0x59, 0x71, 0x5a, 0x4f, 0xef, 0xd1, 0xc5, 0x4a, - 0x92, 0x1b, 0xdf, 0x8a, 0xd4, 0x5b, 0x26, 0xf2, - 0x16, 0x6a, 0x15, 0x09, 0x8c, 0x23, 0xfc, 0xe6, - 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0x56, 0xa1, 0xc5, 0x68, 0xb9, 0x4c, 0x22, 0x12, - 0x71, 0x2a, 0x72, 0x5d, 0x78, 0x9d, 0x3a, 0x7c, - 0x18, 0xf7, 0x92, 0x08, 0xd5, 0xcd, 0x09, 0x52, - 0x22, 0x34, 0x23, 0x9c, 0x11, 0x65, 0x45, 0x81, - 0x42, 0xc4, 0x57, 0xa2, 0x65, 0x1d, 0xc2, 0x4b, - 0xc1, 0x14, 0xe0, 0x43, 0x19, 0xc6, 0xd5, 0xb0, - 0x2e, 0xa8, 0x30, 0x01, 0x26, 0x8e, 0x89, 0x0e, - 0x6c, 0x58, 0x58, 0x42, 0x94, 0xad, 0x9d, 0x08, - 0x7c, 0x67, 0x8a, 0xea, 0xd6, 0xe3, 0xf5, 0x45, - 0x68, 0x1f, 0xe4, 0x3e, 0x90, 0x6c, 0x74, 0x87, - 0xb4, 0x0b, 0x53, 0xfe, 0xa0, 0x37, 0x33, 0x86, - 0x29, 0x36, 0xe7, 0xd9, 0xc1, 0x5c, 0xc0, 0x75, - 0x38, 0x81, 0x2b, 0xb8, 0x9f, 0xbd, 0xce, 0xef, - 0x66, 0xd1, 0xd3, 0xfc, 0xc7, 0xec, 0x4b, 0xb4, - 0xbc, 0x7d, 0x99, 0x2f, 0xda, 0x6e, 0xf7, 0xd4, - 0xbc, 0x03, 0x21, 0xbc, 0x2a, 0x08, 0x82, 0x24, - 0x1c, 0xb7, 0x96, 0x57, 0xa2, 0x30, 0xec, 0x92, - 0x5d, 0x0e, 0x6b, 0xc3, 0x2f, 0xcb, 0xe5, 0x07, - 0x83, 0x55, 0x43, 0xa3, 0x89, 0xf4, 0x91, 0xd2, - 0x3a, 0x03, 0x98, 0x84, 0x93, 0xc0, 0x14, 0xe1, - 0xbb, 0x05, 0x6d, 0x09, 0x36, 0x91, 0x81, 0x2f, - 0x65, 0xea, 0x0d, 0x36, 0x1b, 0x26, 0x1d, 0x1e, - 0x53, 0xe1, 0xa6, 0x4b, 0x1e, 0xe6, 0xc6, 0xff, - 0x92, 0x1b, 0xef, 0x72, 0xbb, 0x25, 0xeb, 0x26, - 0x1d, 0x6e, 0xcd, 0x9c, 0x26, 0x80, 0x60, 0x66, - 0x1e, 0x25, 0x4b, 0x2b, 0xc9, 0x84, 0xee, 0x74, - 0x64, 0x40, 0x03, 0xb8, 0xbc, 0xee, 0xfc, 0xa8, - 0x52, 0x9c, 0x27, 0x4d, 0x73, 0xb4, 0xf6, 0xc6, - 0xa6, 0xaa, 0x9c, 0xb1, 0x43, 0x5f, 0xd3, 0x76, - 0xbd, 0x76, 0x33, 0xb6, 0xab, 0x62, 0x66, 0x66, - 0x66, 0xab, 0x25, 0xc4, 0x14, 0x1f, 0xbd, 0xa6, - 0x38, 0x4f, 0x24, 0x17, 0x29, 0x14, 0x84, 0x3b, - 0xe9, 0xb6, 0x95, 0x43, 0x41, 0x59, 0x5e, 0x68, - 0xa8, 0x78, 0xa3, 0xd0, 0x96, 0xda, 0x99, 0x7b, - 0x53, 0x6c, 0xa2, 0xd7, 0x8f, 0x04, 0x2a, 0x54, - 0x53, 0x53, 0x43, 0x97, 0x4a, 0xf1, 0x5e, 0xbb, - 0xe3, 0xcf, 0xd2, 0xb0, 0xd4, 0xed, 0x0c, 0xaa, - 0x58, 0x2e, 0x50, 0xb2, 0x29, 0xa8, 0x6d, 0x19, - 0x4b, 0x0e, 0x52, 0x58, 0x87, 0xaa, 0x6a, 0x86, - 0x42, 0x56, 0x05, 0xa5, 0x3a, 0xec, 0x30, 0x27, - 0xe1, 0x47, 0xb3, 0x1e, 0x48, 0x87, 0xf1, 0x48, - 0xa0, 0x0a, 0x96, 0xb5, 0x4d, 0x26, 0xb2, 0xac, - 0xa4, 0xa0, 0xa2, 0xaf, 0x5e, 0x36, 0xc2, 0x04, - 0xed, 0x77, 0x71, 0x0d, 0x78, 0xc8, 0xa0, 0xa0, - 0xb1, 0x83, 0x4a, 0xe2, 0x46, 0x61, 0xd2, 0x08, - 0x7a, 0xa8, 0x78, 0x3c, 0xc9, 0xb5, 0xa9, 0x39, - 0x91, 0xb2, 0xc6, 0x9e, 0xb0, 0xb0, 0xc1, 0x3c, - 0xb7, 0x56, 0x0b, 0xa6, 0x88, 0x0b, 0xf0, 0x06, - 0x23, 0x1a, 0x3b, 0xf9, 0xed, 0xd4, 0xe5, 0xd4, - 0xe4, 0x1d, 0xa9, 0x64, 0x8b, 0xa9, 0x66, 0x95, - 0x50, 0x05, 0xee, 0xef, 0x38, 0x64, 0x4f, 0x43, - 0x5b, 0xab, 0xa1, 0xff, 0xe0, 0x8c, 0xff, 0xce, - 0x19, 0xf7, 0x9c, 0xf6, 0xb6, 0xa9, 0xa4, 0x6a, - 0x45, 0xcf, 0x36, 0xde, 0xfe, 0x7d, 0x6a, 0x53, - 0xdd, 0x65, 0x17, 0x1c, 0x5c, 0xa7, 0xfb, 0x3e, - 0x03, 0xe4, 0xe1, 0xde, 0x09, 0xcc, 0xa2, 0xf9, - 0x87, 0xe8, 0xf1, 0x5b, 0xe8, 0xf1, 0x19, 0xf4, - 0xf8, 0x4d, 0xf4, 0xd8, 0xa0, 0xc7, 0x7e, 0xb7, - 0x6f, 0xd0, 0xfa, 0x01, 0x07, 0xc7, 0x65, 0xed, - 0xe0, 0xdd, 0x30, 0xa7, 0xf7, 0x9e, 0xbb, 0x6e, - 0x83, 0xb6, 0x37, 0x3c, 0x08, 0x4e, 0xb8, 0x62, - 0x3f, 0x70, 0xb7, 0x76, 0x07, 0x9a, 0xf3, 0xe8, - 0xa1, 0x26, 0xf9, 0x9d, 0x83, 0x6d, 0xe1, 0xc7, - 0xee, 0xdc, 0x19, 0xef, 0xae, 0xb1, 0xee, 0x0a, - 0x59, 0xbc, 0xce, 0x96, 0xf7, 0xcb, 0xdb, 0xef, - 0xd1, 0xfc, 0xf1, 0xf9, 0x69, 0x76, 0xf7, 0xb2, - 0x58, 0xbe, 0x05, 0x63, 0x4a, 0xf5, 0xda, 0x2d, - 0xef, 0x6e, 0x8e, 0xdf, 0xa3, 0x3f, 0xfb, 0x5c, - 0xf6, 0x33 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* line_pattern::vertexSource = source() + 43378; +const char* line_pattern::fragmentSource = source() + 47787; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/line_sdf.cpp b/src/mbgl/shaders/line_sdf.cpp index bb50859c8d..f36cf2ba00 100644 --- a/src/mbgl/shaders/line_sdf.cpp +++ b/src/mbgl/shaders/line_sdf.cpp @@ -1,324 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/line_sdf.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* line_sdf::name = "line_sdf"; -const char* line_sdf::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x95, 0x58, 0x6d, 0x6f, 0xdb, 0x36, - 0x10, 0xfe, 0xee, 0x5f, 0x71, 0x68, 0x3f, 0xd4, - 0x76, 0x1d, 0xf9, 0xa5, 0x69, 0x5a, 0x34, 0xc8, - 0x86, 0xa0, 0xcb, 0x36, 0x0f, 0x59, 0x5a, 0x34, - 0xed, 0xb6, 0x6f, 0x02, 0x2d, 0xd1, 0x36, 0x37, - 0x49, 0xf4, 0x44, 0xca, 0x2f, 0x1d, 0xf6, 0xdf, - 0x77, 0x47, 0x91, 0x12, 0x65, 0xcb, 0x6a, 0x16, - 0x38, 0xb0, 0xcc, 0x7b, 0x7b, 0x78, 0xbc, 0x3b, - 0xdd, 0x71, 0x3c, 0x86, 0x65, 0x22, 0x65, 0xde, - 0x9f, 0xce, 0xde, 0xc0, 0x18, 0x66, 0x03, 0xb8, - 0xb9, 0x81, 0xab, 0x57, 0xc1, 0xa4, 0x37, 0x1e, - 0x83, 0x5e, 0x73, 0x48, 0xd9, 0x5e, 0xa4, 0x45, - 0x0a, 0x2c, 0x49, 0xe4, 0x8e, 0xc7, 0x90, 0x0a, - 0xcd, 0x73, 0x48, 0x04, 0x7e, 0x83, 0x50, 0x30, - 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0xa7, 0x7e, 0xda, 0x8e, 0x44, 0x1b, 0x29, 0xb0, - 0x8d, 0xc7, 0x29, 0x04, 0x9d, 0x8e, 0xb2, 0x17, - 0x56, 0x9d, 0x5b, 0x8f, 0xe5, 0x2e, 0x6b, 0x44, - 0x83, 0xc1, 0x65, 0x65, 0x8f, 0xa0, 0x7d, 0xdd, - 0x95, 0x4e, 0x71, 0x6d, 0x21, 0xd2, 0x5d, 0x7f, - 0xe8, 0x20, 0xa0, 0x61, 0x1a, 0x17, 0x72, 0x96, - 0x29, 0xaa, 0xd4, 0xd4, 0xe7, 0x66, 0x68, 0x5c, - 0x61, 0xcf, 0x8e, 0x0d, 0xfa, 0x02, 0x07, 0x94, - 0xcd, 0x26, 0x11, 0xe5, 0x70, 0x46, 0x20, 0x7f, - 0x79, 0x34, 0xa8, 0x32, 0x64, 0xc4, 0xf1, 0x29, - 0x92, 0x78, 0x7a, 0x0b, 0x1c, 0x8d, 0x54, 0xe0, - 0x14, 0xa6, 0x38, 0x25, 0xc4, 0xc4, 0x9a, 0xa2, - 0x88, 0x9d, 0x69, 0xd4, 0x1a, 0x07, 0x84, 0xdc, - 0xcc, 0x2a, 0x11, 0x0e, 0x70, 0x54, 0x70, 0x48, - 0x89, 0x12, 0x29, 0xea, 0xa6, 0x9a, 0x53, 0x4a, - 0x7b, 0xb9, 0x5e, 0x3d, 0x9a, 0x26, 0xdf, 0x3f, - 0xda, 0x35, 0x4b, 0x96, 0x8e, 0xeb, 0x84, 0xa5, - 0x4a, 0xcc, 0x0b, 0x9a, 0x1a, 0x86, 0xe0, 0xb2, - 0xd3, 0x93, 0x17, 0x59, 0xc9, 0x51, 0x59, 0x78, - 0x09, 0xfd, 0xea, 0xf9, 0x3b, 0x1a, 0xde, 0xe0, - 0xfb, 0xe6, 0x00, 0xf2, 0x8e, 0x16, 0x07, 0x3e, - 0x06, 0x9c, 0x74, 0x4e, 0x94, 0xd4, 0xb8, 0x86, - 0x2d, 0x0a, 0x69, 0x1a, 0x7e, 0x47, 0x51, 0x4a, - 0x61, 0xd7, 0xf7, 0xf6, 0x70, 0x63, 0x19, 0x26, - 0x86, 0xc1, 0xb7, 0x3b, 0xa8, 0x0f, 0xe9, 0xb1, - 0x9a, 0xde, 0x4c, 0xc6, 0x28, 0x4a, 0x04, 0x3c, - 0x76, 0x1c, 0x09, 0x4d, 0x38, 0x98, 0x51, 0xca, - 0x85, 0x00, 0x39, 0x16, 0x39, 0x33, 0x1a, 0x63, - 0x17, 0x87, 0x7a, 0x50, 0xab, 0xb3, 0x1e, 0x15, - 0xca, 0xa5, 0x9d, 0x10, 0x79, 0x8e, 0xcd, 0x7e, - 0x70, 0x1a, 0x4f, 0x34, 0xa5, 0xc1, 0x8d, 0xdd, - 0xe7, 0xd0, 0x4b, 0xd5, 0x21, 0xb8, 0x01, 0xc0, - 0xaa, 0x7a, 0xcf, 0x92, 0x08, 0xa7, 0x72, 0x5d, - 0xe2, 0xb3, 0x07, 0xb0, 0x23, 0x00, 0x71, 0xce, - 0x76, 0xd4, 0x21, 0xb0, 0x12, 0x80, 0x99, 0x66, - 0xd1, 0xa6, 0x8b, 0x09, 0x11, 0xf3, 0x12, 0x07, - 0xc6, 0x58, 0xa4, 0x0b, 0x84, 0x4e, 0x6c, 0x55, - 0x1c, 0xe1, 0xd4, 0x1c, 0xcb, 0x12, 0x25, 0x6e, - 0x23, 0xca, 0x39, 0x46, 0x9c, 0x51, 0x66, 0x37, - 0x6e, 0xd4, 0xd9, 0x9c, 0xd0, 0x72, 0xc7, 0xf2, - 0x58, 0xf9, 0x17, 0x0c, 0xe6, 0x32, 0x00, 0xd3, - 0x4f, 0x23, 0x32, 0xa7, 0x52, 0x58, 0x60, 0x3b, - 0xfe, 0x02, 0x27, 0x6f, 0x07, 0xaf, 0x4c, 0x51, - 0xac, 0x4e, 0x4e, 0x5b, 0xbf, 0x59, 0x6f, 0x30, - 0x01, 0xd1, 0xdc, 0x74, 0x80, 0x88, 0xcd, 0xd8, - 0xba, 0xe6, 0x22, 0x77, 0x1a, 0x9d, 0x57, 0x2c, - 0x26, 0xab, 0x80, 0xee, 0x31, 0x32, 0x93, 0xec, - 0x50, 0x29, 0x0a, 0x5a, 0x2a, 0x78, 0x01, 0x74, - 0xfa, 0xaf, 0x8d, 0x7f, 0x2b, 0xc6, 0xeb, 0x16, - 0x46, 0x0a, 0x35, 0x0a, 0xe8, 0x0b, 0x60, 0x0b, - 0xd5, 0x2f, 0x06, 0xd7, 0xa7, 0x07, 0x56, 0x3a, - 0x7e, 0x86, 0x8c, 0xf6, 0x08, 0x5a, 0x0e, 0x0d, - 0xbf, 0x6d, 0x61, 0x38, 0xe0, 0x23, 0xe6, 0xfa, - 0xac, 0x8f, 0xaf, 0xbb, 0x8b, 0x62, 0x04, 0xf8, - 0xd1, 0x83, 0xba, 0xce, 0x5d, 0xc2, 0x26, 0x97, - 0x7f, 0x22, 0x1e, 0x1e, 0x7b, 0x35, 0xda, 0x8d, - 0xc9, 0x28, 0x6b, 0xfa, 0x2c, 0x13, 0x23, 0x63, - 0x37, 0x1d, 0x8f, 0x28, 0x84, 0x47, 0x5e, 0xaa, - 0xe0, 0xb4, 0xfa, 0x51, 0x2a, 0x61, 0xbd, 0x78, - 0x2c, 0x4c, 0x85, 0xf4, 0x65, 0x85, 0xfa, 0x58, - 0x8b, 0x4d, 0x94, 0x13, 0x14, 0x75, 0xd8, 0x45, - 0x55, 0xd8, 0xad, 0xe5, 0x0e, 0xd2, 0xc2, 0xde, - 0x49, 0x6c, 0x78, 0x4e, 0xb7, 0x3d, 0xa6, 0x38, - 0x6d, 0x05, 0xdf, 0x81, 0xfa, 0xbb, 0x10, 0x6a, - 0x4d, 0xb7, 0x13, 0x39, 0x28, 0x9d, 0x73, 0x1d, - 0xd1, 0x0f, 0x2f, 0x50, 0xbc, 0xb4, 0xb6, 0x2b, - 0x61, 0x79, 0x17, 0x84, 0xaf, 0x55, 0xbd, 0xc6, - 0x0c, 0x08, 0x7d, 0x9d, 0x37, 0xf6, 0xa2, 0xc8, - 0x6c, 0xbe, 0x51, 0x13, 0x5a, 0x84, 0xdb, 0x25, - 0x4f, 0x36, 0x45, 0x6f, 0xbd, 0xb1, 0xef, 0x2e, - 0xf3, 0x42, 0x6a, 0x1b, 0xf7, 0x07, 0xae, 0x9c, - 0x7b, 0xa3, 0x38, 0x2a, 0x7e, 0x02, 0xee, 0xf1, - 0xb7, 0xf0, 0xb9, 0xc3, 0x2f, 0xaf, 0x04, 0x50, - 0xa9, 0xed, 0x01, 0xea, 0xf7, 0xe8, 0xf0, 0xe4, - 0xc6, 0x23, 0xd8, 0xc3, 0x18, 0xfc, 0x26, 0xc1, - 0x8b, 0xae, 0x13, 0xde, 0x03, 0x9e, 0x67, 0x75, - 0x25, 0x52, 0x6d, 0xc4, 0x5c, 0x35, 0x3c, 0xc9, - 0xda, 0xe2, 0x7f, 0x58, 0x5b, 0x34, 0xac, 0x2d, - 0xaa, 0xc8, 0xb6, 0xd7, 0x20, 0xce, 0x5e, 0x59, - 0xde, 0x46, 0xe5, 0x2b, 0x01, 0x99, 0xfe, 0xed, - 0xfd, 0x07, 0xb4, 0x2b, 0xfd, 0x49 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* line_sdf::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x85, 0x55, 0x5d, 0x6f, 0x9b, 0x30, - 0x14, 0x7d, 0xe7, 0x57, 0x5c, 0xa9, 0x2f, 0xd0, - 0x65, 0x34, 0x8b, 0xd6, 0xa7, 0xa8, 0x0f, 0x55, - 0x92, 0x6a, 0x91, 0xb6, 0xa6, 0x4a, 0xd3, 0x6e, - 0x6f, 0x96, 0x03, 0x06, 0x2c, 0x19, 0x1b, 0x61, - 0x93, 0xb6, 0x9a, 0xf6, 0xdf, 0xe7, 0x0f, 0x08, - 0x84, 0x40, 0x1a, 0x45, 0x48, 0xdc, 0x73, 0xef, - 0x39, 0xf7, 0xc3, 0xbe, 0x78, 0x15, 0xa7, 0x89, - 0x28, 0x73, 0x90, 0x38, 0x2f, 0x18, 0x29, 0x67, - 0x4b, 0xa8, 0x10, 0xcd, 0x71, 0x4a, 0xe6, 0x5e, - 0x03, 0x25, 0x4c, 0x60, 0xa5, 0xcd, 0x32, 0x4e, - 0x52, 0x9c, 0xe7, 0xf8, 0x1c, 0xc9, 0xe9, 0xfb, - 0xdc, 0xf3, 0x0e, 0xb8, 0xfc, 0xa0, 0x3c, 0x85, - 0x03, 0x89, 0x66, 0x70, 0x40, 0x5c, 0x7b, 0x60, - 0x36, 0xef, 0x9b, 0xdf, 0x68, 0xac, 0xb2, 0xd9, - 0x99, 0x59, 0x91, 0x77, 0x84, 0x07, 0xad, 0xfb, - 0xd6, 0xea, 0xf4, 0x0e, 0xc8, 0xa6, 0x81, 0x64, - 0x84, 0x99, 0x4e, 0xd3, 0xf3, 0xae, 0x68, 0xc2, - 0x63, 0x92, 0xc0, 0x8f, 0xfb, 0x67, 0xf4, 0xf2, - 0xb8, 0x7e, 0xd8, 0x6c, 0x7f, 0xa1, 0x0a, 0x45, - 0x82, 0x89, 0xf2, 0x18, 0x9a, 0xd1, 0x34, 0x2b, - 0x0c, 0xed, 0x77, 0xb0, 0xc0, 0xdc, 0xbb, 0x22, - 0x4c, 0x92, 0x63, 0x29, 0x1d, 0xbc, 0x0e, 0x35, - 0x1e, 0x3c, 0xa6, 0xc9, 0xa8, 0xc0, 0x9e, 0x55, - 0x2d, 0x3f, 0x13, 0x6f, 0x45, 0x9d, 0x9f, 0xb1, - 0xf7, 0xe9, 0x3b, 0xb0, 0x0b, 0xfc, 0x94, 0x5d, - 0x14, 0x38, 0xa2, 0xea, 0x63, 0x48, 0xa0, 0x86, - 0x2e, 0x6a, 0x74, 0x7c, 0x2e, 0xca, 0xd8, 0x71, - 0x1c, 0x45, 0x72, 0x12, 0xd3, 0x2a, 0x6f, 0x58, - 0x2c, 0xd6, 0x57, 0x39, 0x75, 0xa9, 0x09, 0x3e, - 0x95, 0xd1, 0xde, 0xa2, 0x3c, 0xd5, 0xea, 0xa4, - 0xdb, 0xa2, 0x17, 0x6b, 0x3a, 0x75, 0xab, 0xf5, - 0x0e, 0x82, 0xc6, 0x90, 0x63, 0xca, 0xfd, 0x00, - 0xfe, 0x7a, 0xa0, 0x7f, 0x26, 0x85, 0xb1, 0xe3, - 0x60, 0xf0, 0xfe, 0x51, 0x80, 0xbb, 0xf3, 0x91, - 0x8f, 0xf3, 0xd8, 0xa9, 0x1b, 0xb8, 0x37, 0x71, - 0xcb, 0x72, 0x3a, 0xd9, 0x71, 0x92, 0x66, 0xb8, - 0x3d, 0x9e, 0xda, 0x6c, 0xa9, 0xce, 0x06, 0x38, - 0xce, 0xe6, 0xfa, 0x6a, 0xf0, 0x81, 0xf9, 0x59, - 0xb2, 0x5e, 0xd3, 0xc6, 0xa9, 0x3a, 0x73, 0xea, - 0xe5, 0xd6, 0x22, 0x96, 0x71, 0x70, 0x16, 0x26, - 0xe4, 0xe6, 0x06, 0x16, 0x98, 0x45, 0x15, 0xc3, - 0x8a, 0x80, 0xca, 0x08, 0xc4, 0x54, 0x2a, 0xcc, - 0x23, 0x02, 0x22, 0xb1, 0xef, 0x05, 0x7d, 0x27, - 0x0c, 0x92, 0x52, 0xe4, 0xf6, 0x95, 0x51, 0x4e, - 0x80, 0x72, 0x67, 0x96, 0xa1, 0xe5, 0x70, 0x8a, - 0x26, 0x50, 0x6b, 0x31, 0xc2, 0x53, 0x95, 0xf9, - 0xcd, 0x42, 0x09, 0xe0, 0xfa, 0xb8, 0x45, 0x42, - 0x39, 0x1f, 0x11, 0xc5, 0x5c, 0x51, 0xcc, 0x28, - 0x96, 0x76, 0x6d, 0xe0, 0x98, 0xe8, 0x47, 0xa4, - 0x44, 0x19, 0xc2, 0x2e, 0xa3, 0x12, 0xf4, 0x9f, - 0x50, 0xed, 0x57, 0xc2, 0x5b, 0x46, 0xb8, 0x71, - 0x30, 0x7e, 0x94, 0x37, 0x64, 0xdd, 0xc4, 0x22, - 0x2c, 0x6d, 0xee, 0x98, 0xeb, 0x67, 0x22, 0x89, - 0x72, 0x88, 0x7f, 0x4c, 0x42, 0x05, 0x20, 0x4e, - 0x89, 0x44, 0xa5, 0x1a, 0xa6, 0xd6, 0x4d, 0x06, - 0x9d, 0xda, 0xcc, 0x41, 0x99, 0xe9, 0xe2, 0x7c, - 0x7b, 0x74, 0xbe, 0xc0, 0xb7, 0x70, 0x0a, 0x37, - 0xb0, 0x5c, 0xbd, 0xae, 0x17, 0x2b, 0xf4, 0xb4, - 0xfe, 0xb3, 0xfa, 0x89, 0xb6, 0xf7, 0xbb, 0xf5, - 0xc6, 0x55, 0x7b, 0xb2, 0xef, 0x5a, 0x12, 0xcc, - 0x8a, 0x0c, 0x6b, 0x92, 0x88, 0xe9, 0xe5, 0xed, - 0xe7, 0xfa, 0x0a, 0xd8, 0x96, 0x7d, 0xed, 0xe6, - 0xa6, 0xdf, 0xac, 0x56, 0x30, 0xe9, 0x74, 0x4d, - 0x1b, 0x8d, 0x67, 0xa0, 0x25, 0x2d, 0x38, 0x81, - 0x69, 0x38, 0x9d, 0x98, 0x24, 0x82, 0xba, 0xa1, - 0x4e, 0x40, 0x6f, 0x7c, 0xe3, 0x87, 0x8c, 0x88, - 0x5e, 0xc5, 0xaa, 0x2a, 0xc9, 0x6c, 0xe9, 0xd7, - 0x1f, 0x88, 0x49, 0xb3, 0xb5, 0x83, 0x10, 0xcf, - 0x07, 0x82, 0xf6, 0x97, 0x82, 0xf6, 0xc3, 0x41, - 0x3a, 0x44, 0x7f, 0x4b, 0xfc, 0xa3, 0xee, 0xa4, - 0x65, 0x9b, 0xb8, 0xef, 0x4c, 0xe0, 0xa2, 0x5c, - 0xe9, 0xd7, 0x77, 0x20, 0x73, 0x21, 0x54, 0x26, - 0x15, 0x29, 0xfc, 0x69, 0x78, 0xab, 0x0b, 0x6b, - 0xbf, 0x53, 0xba, 0xba, 0xf6, 0x94, 0x9a, 0x12, - 0x6f, 0x75, 0xa3, 0x47, 0xe1, 0x5a, 0xa8, 0x69, - 0x40, 0xca, 0xd0, 0x43, 0x89, 0xd3, 0x45, 0xbd, - 0x20, 0xdc, 0xa2, 0xb8, 0x06, 0xbf, 0x16, 0x6e, - 0xae, 0xaa, 0x71, 0xaf, 0x2f, 0xd2, 0xe6, 0x75, - 0xb5, 0x5d, 0x6e, 0xef, 0x7f, 0xa3, 0xf5, 0xe3, - 0xf3, 0xd3, 0x6a, 0xb1, 0xdb, 0x6c, 0x87, 0x88, - 0xcc, 0xda, 0xf1, 0x5d, 0xa3, 0xeb, 0x6b, 0xf3, - 0xcf, 0xfb, 0x0f, 0x29, 0x1c, 0x77, 0x3b - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* line_sdf::vertexSource = source() + 50098; +const char* line_sdf::fragmentSource = source() + 55464; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/preludes.cpp b/src/mbgl/shaders/preludes.cpp index 6a3586f8fd..f4b0349355 100644 --- a/src/mbgl/shaders/preludes.cpp +++ b/src/mbgl/shaders/preludes.cpp @@ -1,158 +1,13 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/preludes.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { -const char* vertexPrelude = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x55, 0xdf, 0x8f, 0xdb, 0x44, - 0x10, 0x7e, 0xf7, 0x5f, 0x31, 0xe8, 0x5e, 0x12, - 0xf0, 0xf9, 0x92, 0x34, 0x77, 0xa0, 0x56, 0x7d, - 0x40, 0x08, 0x21, 0x24, 0x24, 0x1e, 0xa0, 0xf0, - 0x50, 0x1d, 0x96, 0x63, 0x8f, 0x9d, 0x55, 0xed, - 0x5d, 0x6b, 0x77, 0x9d, 0xdc, 0xb5, 0xe2, 0x7f, - 0x67, 0x66, 0x77, 0x1d, 0xaf, 0x9d, 0x2b, 0x2a, - 0x12, 0x91, 0x7c, 0xb9, 0x8c, 0xbf, 0x99, 0xf9, - 0xe6, 0xf7, 0x8d, 0xa8, 0x2b, 0xac, 0xe1, 0xa7, - 0x5f, 0xf2, 0x1f, 0x7f, 0x4b, 0x7a, 0x8d, 0xa5, - 0x30, 0x42, 0x49, 0x38, 0x8a, 0xe6, 0xd8, 0x43, - 0xdd, 0xaa, 0xc2, 0xbe, 0x49, 0x6e, 0xb0, 0x35, - 0x98, 0x24, 0x37, 0xa2, 0x86, 0xaf, 0x08, 0x2c, - 0x24, 0x56, 0xab, 0x56, 0x9d, 0xfb, 0x75, 0x72, - 0xe3, 0x7f, 0x02, 0xff, 0x22, 0x98, 0xac, 0x44, - 0xbd, 0xc0, 0x75, 0x58, 0x89, 0xa1, 0x8b, 0xa0, - 0x41, 0xf0, 0x32, 0xda, 0xb9, 0x9d, 0xb0, 0xee, - 0xe7, 0x84, 0x0c, 0xdf, 0x77, 0x77, 0xf0, 0x4e, - 0xf6, 0x45, 0xf9, 0x01, 0x0a, 0xe8, 0x0b, 0xa1, - 0x41, 0xd5, 0x70, 0x2a, 0xda, 0x01, 0x0d, 0xd8, - 0x63, 0x61, 0xe1, 0x58, 0x9c, 0x10, 0x0e, 0x88, - 0x12, 0x18, 0x84, 0x15, 0x08, 0x69, 0x15, 0x61, - 0x8d, 0x90, 0x4d, 0x8b, 0x3e, 0xa8, 0x8c, 0xad, - 0xfc, 0x7e, 0xc4, 0x11, 0x12, 0xf4, 0x0b, 0x8d, - 0x50, 0x18, 0x33, 0x10, 0x49, 0x20, 0x9d, 0x03, - 0xc2, 0x77, 0xb7, 0x07, 0x61, 0x61, 0x90, 0x46, - 0x34, 0xd2, 0x9b, 0xc2, 0x06, 0xb5, 0x49, 0xa1, - 0x90, 0x15, 0xc3, 0xd9, 0x4e, 0xb0, 0xd1, 0x8a, - 0x0f, 0x08, 0x46, 0xbd, 0x9e, 0x44, 0x7f, 0xb0, - 0x55, 0x78, 0xcb, 0x2e, 0x95, 0x5e, 0x09, 0xd9, - 0x0f, 0xf6, 0xfd, 0xe6, 0x71, 0x0d, 0x5f, 0xc3, - 0xee, 0xfe, 0x01, 0xbe, 0x01, 0x2f, 0xd9, 0x3e, - 0xa6, 0xc9, 0x09, 0xcb, 0x1d, 0x79, 0x61, 0xb5, - 0xdc, 0x11, 0x5c, 0x95, 0x4a, 0x1a, 0xeb, 0xc9, - 0xc6, 0xd6, 0xd6, 0xf0, 0x29, 0x01, 0xfa, 0x10, - 0x91, 0x20, 0xfe, 0x59, 0xda, 0xd1, 0x0f, 0x09, - 0x57, 0x31, 0xf6, 0xcd, 0x05, 0x7a, 0xda, 0xd0, - 0xeb, 0x05, 0xfe, 0x8e, 0x59, 0x78, 0x88, 0x46, - 0x3b, 0x68, 0x09, 0xcc, 0x62, 0x75, 0xda, 0xa4, - 0x4b, 0xe4, 0x2d, 0xeb, 0x3b, 0xd2, 0x64, 0xf2, - 0xef, 0x64, 0xc6, 0x56, 0xd1, 0x5f, 0x61, 0x9f, - 0x5f, 0xe0, 0xfb, 0xab, 0x7f, 0x13, 0x33, 0xa6, - 0x27, 0x48, 0x67, 0x6c, 0x2f, 0x48, 0xa2, 0x74, - 0x4d, 0xc8, 0xe7, 0x63, 0x52, 0x65, 0xd8, 0x76, - 0xf7, 0x6d, 0x46, 0x3c, 0x3b, 0x55, 0xcd, 0x4d, - 0xa4, 0xb0, 0xcb, 0x36, 0x6b, 0xcf, 0x92, 0x2b, - 0xac, 0xa0, 0x13, 0x52, 0x74, 0xe2, 0x23, 0x52, - 0x6f, 0x20, 0xc8, 0xa1, 0x3b, 0xa0, 0x6b, 0x98, - 0xc2, 0x5a, 0x2d, 0x0e, 0x83, 0xa5, 0xa2, 0x4b, - 0xc4, 0x0a, 0xab, 0x14, 0xce, 0x08, 0x28, 0x4b, - 0x55, 0x51, 0x0b, 0xc0, 0xfe, 0xb6, 0x54, 0x5d, - 0xaf, 0x24, 0x4a, 0xcb, 0x76, 0x4a, 0xd5, 0x2a, - 0x3d, 0xf6, 0xd1, 0xd8, 0x73, 0x8e, 0x97, 0x81, - 0x95, 0xc8, 0x30, 0x23, 0x31, 0x73, 0x5d, 0x53, - 0xf7, 0x40, 0xad, 0x5a, 0x9a, 0x07, 0xe3, 0xfa, - 0xe0, 0x7d, 0xa8, 0xbd, 0x33, 0x90, 0x69, 0x97, - 0xc4, 0xfb, 0xa9, 0x01, 0xbc, 0xb8, 0xf1, 0xe2, - 0x94, 0x15, 0x60, 0xa6, 0x70, 0xf8, 0x57, 0x05, - 0x78, 0xe4, 0x4a, 0xec, 0xa1, 0x42, 0x66, 0x9d, - 0xbb, 0x77, 0xa1, 0x0e, 0xae, 0x42, 0x3e, 0x9a, - 0xea, 0x07, 0x96, 0x8f, 0x55, 0x98, 0x12, 0xbb, - 0x5f, 0x39, 0x01, 0x7f, 0x66, 0x8d, 0x17, 0x6b, - 0xb9, 0x6e, 0xe5, 0x3e, 0xb9, 0xa7, 0x6c, 0x7f, - 0x01, 0x7c, 0x3b, 0xc1, 0x1d, 0xfa, 0x52, 0x88, - 0xab, 0x81, 0xa5, 0x6f, 0x6e, 0xcb, 0x30, 0x76, - 0xd2, 0x4f, 0x96, 0xee, 0x55, 0x5b, 0x58, 0x1e, - 0x5e, 0x7b, 0xe6, 0xf9, 0xa5, 0x92, 0x75, 0x59, - 0xe2, 0x7b, 0x2a, 0x38, 0xed, 0xc4, 0x53, 0xee, - 0xba, 0x22, 0x8a, 0x33, 0x6a, 0xf9, 0x14, 0xe2, - 0x3e, 0xb4, 0x8b, 0xa8, 0x49, 0x39, 0x9e, 0x0f, - 0x8a, 0x2e, 0x8d, 0x95, 0x79, 0x12, 0x49, 0xe7, - 0xff, 0xe0, 0xec, 0xea, 0x32, 0xa7, 0xbc, 0x9f, - 0x28, 0xef, 0x83, 0x57, 0x97, 0x34, 0xf3, 0x19, - 0xce, 0x0e, 0x47, 0xdd, 0xeb, 0x40, 0x34, 0x2e, - 0xb3, 0x2a, 0xbb, 0x14, 0xc4, 0x46, 0xa2, 0x58, - 0x82, 0x80, 0x6a, 0x11, 0x16, 0x80, 0xb7, 0x54, - 0x3c, 0x7d, 0xa1, 0xa5, 0xdd, 0xd2, 0xd2, 0xab, - 0x8b, 0xa5, 0x28, 0x8f, 0x23, 0xb3, 0xf4, 0x62, - 0x39, 0xce, 0x1d, 0xaf, 0x56, 0x55, 0xd7, 0x06, - 0x2d, 0x79, 0xeb, 0x69, 0x71, 0x1b, 0xe0, 0xab, - 0xa2, 0xce, 0x84, 0x96, 0xcf, 0xd0, 0x8b, 0x27, - 0xba, 0x29, 0x6e, 0xdd, 0x46, 0x79, 0x83, 0xb3, - 0xd2, 0x6d, 0x05, 0x4a, 0x8b, 0x46, 0x48, 0x97, - 0x60, 0x16, 0x62, 0xd5, 0xb0, 0x2d, 0xf7, 0xbf, - 0x15, 0x2d, 0xba, 0xb9, 0x72, 0x75, 0x0f, 0x0e, - 0xde, 0xfa, 0x35, 0xc0, 0x26, 0x29, 0x26, 0xa5, - 0x69, 0x94, 0x0d, 0x0d, 0xfc, 0x9a, 0x70, 0x0c, - 0xfd, 0xde, 0xba, 0x3b, 0x02, 0x1f, 0x95, 0xea, - 0xa0, 0xc5, 0x13, 0x3b, 0x26, 0x5b, 0xbc, 0xe9, - 0xf9, 0xa1, 0x3d, 0x2f, 0x5d, 0x71, 0x3d, 0xa5, - 0xff, 0x4c, 0xe7, 0x72, 0x49, 0x9a, 0xd6, 0xb4, - 0x60, 0x7a, 0x2c, 0x29, 0xd2, 0xf6, 0x19, 0x9a, - 0xa1, 0xd0, 0x05, 0xf5, 0x07, 0xb5, 0xca, 0xf6, - 0x01, 0xe8, 0x88, 0x18, 0xe7, 0xe5, 0x72, 0x61, - 0x6b, 0x2a, 0x45, 0x74, 0x65, 0x4d, 0x06, 0x7f, - 0xa2, 0x5b, 0x45, 0x14, 0x8d, 0xe6, 0x6d, 0x55, - 0x48, 0x77, 0xce, 0xb2, 0x10, 0x86, 0x3b, 0x56, - 0x53, 0x8c, 0x20, 0x0c, 0x15, 0xc9, 0x18, 0x77, - 0x93, 0x78, 0xeb, 0xd8, 0xb3, 0x0a, 0x8e, 0x42, - 0x87, 0xfa, 0x3b, 0x34, 0x69, 0xe4, 0x43, 0xdf, - 0xa3, 0xbe, 0x5c, 0xa3, 0xd8, 0x16, 0x8d, 0xec, - 0x5f, 0xdb, 0x87, 0xf5, 0x52, 0x81, 0xb6, 0x98, - 0x53, 0xb8, 0x4a, 0xef, 0x88, 0x5e, 0x54, 0x9a, - 0x28, 0x95, 0x45, 0x5b, 0x0e, 0x3c, 0x0f, 0x9e, - 0x16, 0x18, 0xd4, 0x02, 0x5d, 0xe4, 0xc6, 0x62, - 0x1f, 0x0e, 0xb4, 0x39, 0xaa, 0x81, 0x12, 0x4b, - 0xb9, 0xa0, 0xd7, 0x27, 0x8e, 0x95, 0x83, 0x19, - 0x33, 0xf3, 0xda, 0x9f, 0x97, 0x06, 0x6d, 0xde, - 0xd3, 0x96, 0x46, 0x2d, 0xf3, 0x5e, 0x99, 0xd9, - 0xbc, 0x2f, 0x83, 0x1a, 0x27, 0xe8, 0xea, 0xad, - 0x8b, 0xc0, 0x2f, 0xae, 0xd9, 0xbe, 0xf0, 0x66, - 0xb9, 0x4b, 0x16, 0xc3, 0x47, 0x05, 0xcd, 0x07, - 0x49, 0xc5, 0xca, 0xad, 0xca, 0x7d, 0x4b, 0xcc, - 0x8d, 0x2b, 0xc3, 0xf3, 0x39, 0x8e, 0xd5, 0xa2, - 0x07, 0xc7, 0xe7, 0x05, 0x82, 0xb1, 0xcf, 0xb0, - 0xce, 0xb3, 0xcd, 0x67, 0xc4, 0xb4, 0xe7, 0xaf, - 0x83, 0x98, 0x43, 0x67, 0xe3, 0xb8, 0x7a, 0x89, - 0x36, 0x19, 0x23, 0xb2, 0x64, 0xca, 0x33, 0xe4, - 0xbd, 0x1c, 0x5b, 0xe0, 0x41, 0xfd, 0x07, 0x79, - 0x3f, 0x51, 0xf4 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* fragmentPrelude = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x53, 0xce, 0x4c, 0x4b, 0x49, 0x4d, - 0x53, 0x70, 0xf7, 0x89, 0x77, 0x0d, 0xe6, 0x2a, - 0x28, 0x4a, 0x4d, 0xce, 0x2c, 0xce, 0xcc, 0xcf, - 0x53, 0xc8, 0x4d, 0x4d, 0xc9, 0x2c, 0xcd, 0x2d, - 0x50, 0x48, 0xcb, 0xc9, 0x4f, 0x2c, 0xb1, 0xe6, - 0x52, 0x4e, 0xcd, 0x29, 0x4e, 0xe5, 0xe2, 0x52, - 0xce, 0x4c, 0x53, 0x50, 0x04, 0x2a, 0xcf, 0xcc, - 0x4b, 0x4d, 0xd1, 0xc8, 0xc9, 0x2f, 0x2f, 0xd0, - 0xe4, 0x52, 0x86, 0x70, 0x15, 0x40, 0x3c, 0xa0, - 0xb2, 0xbc, 0x94, 0xcc, 0x34, 0x34, 0x75, 0x50, - 0xa3, 0x10, 0x4a, 0xa1, 0x02, 0xd8, 0x55, 0x67, - 0x64, 0xa6, 0x67, 0x20, 0xa9, 0x05, 0x73, 0x11, - 0x2a, 0x21, 0x34, 0x00, 0x05, 0x35, 0x3a, 0xbd - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* vertexPrelude = source() + 0; +const char* fragmentPrelude = source() + 2557; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/raster.cpp b/src/mbgl/shaders/raster.cpp index e28cb5b726..5348f23257 100644 --- a/src/mbgl/shaders/raster.cpp +++ b/src/mbgl/shaders/raster.cpp @@ -1,143 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/raster.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* raster::name = "raster"; -const char* raster::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x75, 0x92, 0xcb, 0x4e, 0xc3, 0x40, - 0x0c, 0x45, 0xf7, 0xf9, 0x0a, 0x2f, 0x13, 0x28, - 0x6d, 0x83, 0x00, 0x81, 0x22, 0x96, 0x5d, 0xb0, - 0x41, 0x2c, 0x2a, 0xc1, 0xae, 0x9a, 0x26, 0x4e, - 0x63, 0x69, 0x32, 0x53, 0xe6, 0x51, 0x40, 0x88, - 0x7f, 0xc7, 0x4e, 0x9a, 0x36, 0xe5, 0x91, 0x4d, - 0x24, 0x3f, 0xce, 0xbd, 0xb6, 0x27, 0x1a, 0xaa, - 0xad, 0x6b, 0xa1, 0x55, 0xe1, 0x0a, 0xe2, 0x8a, - 0x7f, 0x8e, 0xde, 0x8b, 0x24, 0xee, 0xc3, 0x3b, - 0x2c, 0x2f, 0x39, 0x1c, 0xf4, 0x6a, 0xab, 0x1c, - 0x9a, 0x70, 0xcc, 0xd4, 0xda, 0xaa, 0xc0, 0x29, - 0x5f, 0x2a, 0x8d, 0xff, 0x66, 0xd7, 0xb1, 0xae, - 0xd1, 0xf5, 0x45, 0x45, 0x92, 0xa8, 0xc0, 0xf8, - 0x75, 0x0c, 0xd8, 0x83, 0xd5, 0x6a, 0x6b, 0x7d, - 0xf1, 0x3b, 0x1a, 0xf0, 0x3d, 0x44, 0x87, 0x7d, - 0x36, 0xd9, 0x29, 0xf7, 0x41, 0x66, 0xd3, 0x27, - 0x77, 0x12, 0x9c, 0x17, 0x7f, 0x04, 0x73, 0x29, - 0xb5, 0x54, 0xf1, 0x28, 0x64, 0xd2, 0x0c, 0x3e, - 0x13, 0xe0, 0x6f, 0xa3, 0x57, 0x4f, 0xd6, 0x53, - 0x20, 0x6b, 0xe0, 0xfe, 0x30, 0x20, 0x9c, 0x49, - 0xe3, 0x55, 0xda, 0x19, 0x98, 0xc0, 0x7c, 0x02, - 0x79, 0x56, 0x74, 0xf5, 0xb3, 0x19, 0x3c, 0x23, - 0xf0, 0x34, 0x10, 0xbd, 0xf0, 0x1f, 0x4c, 0xc8, - 0x6f, 0x80, 0x67, 0x82, 0xbd, 0x29, 0xd8, 0x0e, - 0xb8, 0xd2, 0x5a, 0x57, 0x91, 0x51, 0x01, 0x3d, - 0x04, 0x0b, 0x1b, 0xda, 0x49, 0x13, 0xa0, 0xb1, - 0x71, 0xd3, 0xc0, 0xd6, 0x61, 0x49, 0x5e, 0xea, - 0xb8, 0x79, 0x40, 0xd7, 0x4e, 0x95, 0xd2, 0xab, - 0xf4, 0xb8, 0x7b, 0x2a, 0x92, 0xd1, 0x23, 0xdc, - 0xe6, 0x77, 0x97, 0x82, 0xea, 0xd6, 0x05, 0xa1, - 0xc1, 0x83, 0xe8, 0x58, 0x8b, 0x4c, 0x97, 0xea, - 0x57, 0x3b, 0x90, 0x95, 0x07, 0x65, 0xd8, 0xf7, - 0x9a, 0x82, 0x53, 0x8e, 0xf4, 0x07, 0x34, 0xc4, - 0x2e, 0x4c, 0x6c, 0xd7, 0xe8, 0x84, 0xc9, 0x7e, - 0x3c, 0x3a, 0xb6, 0xa8, 0x2a, 0x7c, 0x8d, 0x0c, - 0x1a, 0x39, 0x7c, 0x6b, 0xd0, 0x00, 0x1f, 0xb0, - 0x42, 0xc7, 0x33, 0x4f, 0x07, 0xe6, 0xb2, 0x21, - 0x56, 0x63, 0xb0, 0xf6, 0xb6, 0x93, 0xf4, 0xaa, - 0xe5, 0x1b, 0x29, 0x1d, 0x51, 0xf4, 0x24, 0xb2, - 0x78, 0x59, 0x2e, 0x1e, 0x97, 0xf0, 0x36, 0x5e, - 0x99, 0x2c, 0xcb, 0x46, 0x16, 0x25, 0x3d, 0xb8, - 0x94, 0xa5, 0x8d, 0x67, 0x98, 0x0c, 0x12, 0x0c, - 0xe6, 0x8b, 0x34, 0x5d, 0x4f, 0x6b, 0x2b, 0xaa, - 0xbb, 0xa3, 0x22, 0x31, 0xdb, 0x89, 0x74, 0x69, - 0x8d, 0x27, 0x1f, 0xf8, 0x6d, 0xf5, 0xae, 0xfa, - 0xf3, 0xf3, 0x25, 0xd3, 0x34, 0x3d, 0x79, 0x27, - 0x30, 0xeb, 0xb6, 0x37, 0x9d, 0x67, 0x70, 0x01, - 0xf3, 0xe9, 0x75, 0xc6, 0x81, 0xd3, 0xe7, 0x07, - 0x19, 0x9c, 0x4b, 0xa6, 0x38, 0x82, 0x72, 0x01, - 0xed, 0x91, 0x67, 0x3f, 0xde, 0xb2, 0x54, 0x9f, - 0x3c, 0xfc, 0xaf, 0xe4, 0x1b, 0x93, 0x50, 0x12, - 0x27 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* raster::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x53, 0x4d, 0x6f, 0x9c, 0x30, - 0x10, 0xbd, 0xf3, 0x2b, 0x46, 0xca, 0x05, 0x12, - 0x87, 0x85, 0xdd, 0xf6, 0x84, 0x52, 0x29, 0xca, - 0x26, 0x52, 0x2f, 0x4d, 0xb5, 0xad, 0xda, 0x23, - 0xf2, 0x82, 0x61, 0x2d, 0x01, 0x5e, 0xd9, 0x86, - 0xec, 0x6e, 0x95, 0xff, 0xde, 0x31, 0x98, 0x8f, - 0xec, 0x47, 0x12, 0x4e, 0xc3, 0xcc, 0xf3, 0x7b, - 0x33, 0xcf, 0xe3, 0xba, 0xe2, 0x99, 0x90, 0x25, - 0x64, 0x85, 0xa0, 0x1a, 0xea, 0x38, 0xa3, 0x29, - 0x8b, 0x75, 0xe4, 0xd4, 0x47, 0x79, 0xb1, 0xa5, - 0x09, 0xd7, 0xfb, 0xb1, 0xa0, 0x68, 0xb9, 0x2d, - 0x98, 0x9c, 0x2f, 0xb1, 0xc8, 0x4b, 0x9a, 0xb3, - 0xe0, 0x9d, 0x5a, 0x18, 0x39, 0x0d, 0x95, 0x7b, - 0x5e, 0xe5, 0xd0, 0xb0, 0x64, 0x0e, 0x4d, 0xbc, - 0x15, 0x2a, 0x38, 0x97, 0x44, 0xe4, 0x89, 0xf6, - 0x5a, 0xf2, 0x7c, 0xa3, 0x2b, 0xa6, 0x54, 0x5c, - 0x88, 0x97, 0xe8, 0xbd, 0xfa, 0x06, 0xa3, 0x33, - 0x0c, 0x8a, 0xea, 0x5a, 0x52, 0xcd, 0x45, 0x85, - 0x03, 0x26, 0x5a, 0xc8, 0x53, 0x92, 0x44, 0x54, - 0x5a, 0x52, 0xa5, 0x4f, 0x00, 0xd8, 0xdb, 0xc2, - 0x50, 0x6c, 0x79, 0x15, 0xbf, 0x30, 0xa3, 0xa4, - 0x50, 0xa1, 0x11, 0x3c, 0x85, 0x92, 0xf2, 0xca, - 0xf5, 0xe0, 0x9f, 0xe3, 0x00, 0x7e, 0xb3, 0x19, - 0x48, 0x46, 0x53, 0xa0, 0x55, 0x0a, 0x89, 0x14, - 0x4a, 0xdd, 0x1a, 0x33, 0x21, 0x11, 0x85, 0x90, - 0x0a, 0x32, 0x29, 0x4a, 0xd0, 0x1b, 0xd6, 0x1e, - 0x6a, 0x31, 0x5b, 0x2a, 0x59, 0xa5, 0x41, 0xf3, - 0x82, 0xa9, 0x96, 0x00, 0x95, 0xbe, 0x74, 0xf0, - 0x00, 0xee, 0x40, 0xb3, 0x1d, 0x36, 0xcd, 0xe6, - 0x4b, 0xb7, 0x37, 0x98, 0x58, 0xdf, 0xbc, 0xe8, - 0x08, 0x1e, 0x9e, 0x83, 0x87, 0x16, 0x1e, 0x5a, - 0x38, 0xcf, 0xc0, 0xed, 0xc8, 0x7d, 0x0a, 0xdf, - 0x20, 0xf0, 0x03, 0xd3, 0x39, 0xd8, 0xcf, 0x56, - 0x64, 0xbe, 0x46, 0xae, 0xc9, 0xcf, 0xac, 0xff, - 0xa1, 0x1d, 0xcb, 0xeb, 0x5b, 0xae, 0xf0, 0x22, - 0x57, 0x38, 0xe5, 0x0a, 0xa7, 0x5c, 0xe1, 0x5b, - 0xae, 0x71, 0x0c, 0x44, 0x97, 0x7c, 0x67, 0x9b, - 0x24, 0x16, 0x4c, 0x86, 0xa5, 0xb4, 0x73, 0xb4, - 0x69, 0x94, 0xbd, 0xbe, 0x9b, 0xae, 0xa5, 0x65, - 0x5a, 0xc0, 0x44, 0xd5, 0x88, 0x46, 0xc3, 0xdd, - 0x98, 0x0b, 0x6c, 0xe3, 0x0e, 0x61, 0xc0, 0xee, - 0xd0, 0x72, 0x2a, 0xb4, 0x8b, 0x79, 0x72, 0x74, - 0xd1, 0xfe, 0x6e, 0x7f, 0xf0, 0xc8, 0x87, 0xa8, - 0xc3, 0x6e, 0xff, 0x09, 0xd4, 0xfe, 0xb0, 0xf3, - 0xbc, 0x49, 0x3f, 0xc3, 0x4e, 0xb6, 0x99, 0x6e, - 0x0f, 0x69, 0xc3, 0x24, 0xde, 0x1d, 0xf6, 0xe7, - 0xda, 0x11, 0xe0, 0xc6, 0x0e, 0x93, 0x0f, 0xd1, - 0xda, 0x43, 0x2b, 0x17, 0x7e, 0x10, 0x0d, 0xe3, - 0xdc, 0x20, 0xbe, 0x3f, 0x7a, 0x6b, 0x32, 0x1e, - 0x5c, 0x9f, 0x5f, 0xfb, 0x5e, 0xbd, 0x5f, 0xf7, - 0x89, 0x23, 0xa6, 0x69, 0x3c, 0x1d, 0xf8, 0x5f, - 0xbb, 0xd3, 0x47, 0x2f, 0x02, 0xe5, 0xb1, 0x34, - 0x32, 0x8c, 0xaf, 0x6e, 0x34, 0xbf, 0x6e, 0x1f, - 0x60, 0x8c, 0x71, 0xef, 0xf0, 0xf1, 0xeb, 0x25, - 0xf0, 0x71, 0xc6, 0x8b, 0xa6, 0x8c, 0x98, 0xb8, - 0x48, 0x68, 0xd4, 0x08, 0x7c, 0x26, 0xd5, 0x1b, - 0x9f, 0x17, 0xf1, 0x13, 0xda, 0xf4, 0x60, 0xf7, - 0xcd, 0x2c, 0x9f, 0x6b, 0x96, 0x6e, 0xec, 0x9c, - 0x8c, 0x9a, 0xa4, 0xb7, 0xd2, 0xee, 0x1c, 0xe9, - 0x03, 0xc3, 0x76, 0xc5, 0xb3, 0x94, 0x65, 0xf0, - 0xfc, 0xe7, 0x71, 0xb5, 0x5c, 0xdd, 0xff, 0x8d, - 0xbf, 0xff, 0xf8, 0xf5, 0xf3, 0xf1, 0xe1, 0xf7, - 0xf3, 0xea, 0xa2, 0x4e, 0xe8, 0x9b, 0xa7, 0x7b, - 0xc5, 0xaa, 0x94, 0x67, 0xce, 0xab, 0xf3, 0x1f, - 0x04, 0xbd, 0xc0, 0x04 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* raster::vertexSource = source() + 57390; +const char* raster::fragmentSource = source() + 58203; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/source.cpp b/src/mbgl/shaders/source.cpp new file mode 100644 index 0000000000..d5a4593ad9 --- /dev/null +++ b/src/mbgl/shaders/source.cpp @@ -0,0 +1,1468 @@ +// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. + +#include <mbgl/shaders/source.hpp> +#include <mbgl/util/compression.hpp> + +#include <cstdint> + +namespace mbgl { +namespace shaders { + +const char* source() { + static const uint8_t compressed[] = { + 0x78, 0xda, 0xed, 0x7d, 0x6b, 0x73, 0x1b, 0x37, + 0xb2, 0xe8, 0x7e, 0xf6, 0xaf, 0x40, 0x36, 0x55, + 0xc7, 0xa4, 0xcc, 0xb7, 0x24, 0x5b, 0x96, 0x56, + 0x27, 0xe5, 0x93, 0x38, 0x39, 0xbe, 0x37, 0x9b, + 0xb8, 0x22, 0x67, 0xb3, 0x75, 0x5c, 0x5e, 0xd6, + 0x0c, 0x39, 0x24, 0x67, 0x3d, 0x9c, 0x61, 0x66, + 0x86, 0xa2, 0xe4, 0x73, 0xf3, 0xdf, 0x6f, 0x3f, + 0xf0, 0x9c, 0x97, 0x28, 0x59, 0x92, 0x65, 0x87, + 0x5b, 0xab, 0x58, 0x1a, 0x00, 0x8d, 0x06, 0xd0, + 0x68, 0x74, 0x37, 0x1a, 0xdd, 0x5f, 0x87, 0xb3, + 0x69, 0x30, 0x13, 0x3f, 0xfc, 0x38, 0x7e, 0x79, + 0xf6, 0x68, 0x95, 0x06, 0x93, 0x30, 0x0b, 0x93, + 0x58, 0x2c, 0xc2, 0xf9, 0x62, 0x25, 0x66, 0x51, + 0xe2, 0xe5, 0x27, 0x8f, 0xbe, 0x0e, 0xa2, 0x2c, + 0x78, 0xf4, 0xe8, 0xeb, 0x70, 0x26, 0xbe, 0x82, + 0xca, 0x61, 0x1c, 0x4c, 0x5b, 0x51, 0xb2, 0x59, + 0xb5, 0x1f, 0x7d, 0xcd, 0x7f, 0x0a, 0xfc, 0x0b, + 0xaa, 0xc5, 0xd3, 0x70, 0x56, 0xa8, 0xb7, 0x0c, + 0xa6, 0xe1, 0x7a, 0x69, 0x55, 0x95, 0x1f, 0xaa, + 0x6b, 0x53, 0xb7, 0xa6, 0x2e, 0xfd, 0x69, 0x6a, + 0xca, 0x7f, 0xfb, 0x7d, 0xf1, 0x6b, 0xbc, 0xf2, + 0x26, 0xef, 0x85, 0x27, 0x56, 0x5e, 0x98, 0x8a, + 0x64, 0x26, 0xce, 0xbd, 0x68, 0x1d, 0x64, 0x22, + 0x5f, 0x78, 0xb9, 0x58, 0x78, 0xe7, 0x81, 0xf0, + 0x83, 0x20, 0x16, 0x58, 0x29, 0x98, 0x8a, 0x30, + 0xce, 0x13, 0xa8, 0x9b, 0x85, 0xf1, 0x3c, 0x0a, + 0x78, 0x50, 0x3d, 0x84, 0xf2, 0x66, 0x11, 0xa8, + 0x2a, 0xb2, 0xbd, 0x97, 0x06, 0xc2, 0xcb, 0xb2, + 0x35, 0x20, 0x29, 0xa0, 0x8d, 0x1f, 0x88, 0xa3, + 0xae, 0x1f, 0xe6, 0x62, 0x1d, 0x67, 0xe1, 0x3c, + 0x66, 0x50, 0xc1, 0x3c, 0x48, 0xb3, 0x8e, 0xf0, + 0xe2, 0x29, 0x56, 0x47, 0x38, 0x12, 0x46, 0x14, + 0xbe, 0x0f, 0x44, 0x96, 0x1c, 0x9b, 0x4f, 0xff, + 0x40, 0xa8, 0xe2, 0x14, 0xbb, 0x4c, 0xd2, 0x56, + 0x18, 0xaf, 0xd6, 0xf9, 0xdb, 0xc1, 0xbb, 0xb6, + 0xd8, 0x13, 0xa3, 0xc3, 0xa7, 0xe2, 0x89, 0xe0, + 0x2f, 0xc3, 0x77, 0x9d, 0x47, 0xe7, 0xc1, 0x64, + 0x04, 0xbd, 0x60, 0xb3, 0x31, 0x21, 0xd8, 0x9a, + 0x24, 0x71, 0x96, 0x33, 0xb2, 0x36, 0xb4, 0xb6, + 0xf8, 0xdf, 0x47, 0x02, 0xfe, 0x07, 0x88, 0xc8, + 0xcf, 0xaf, 0xe2, 0x5c, 0xf5, 0x03, 0x1f, 0x5b, + 0x76, 0xdd, 0x13, 0x5d, 0xf5, 0x7c, 0x00, 0xc5, + 0x85, 0xfa, 0x7d, 0xc4, 0x82, 0xab, 0xa4, 0x41, + 0xbe, 0x4e, 0x63, 0x81, 0x58, 0xb4, 0xce, 0x07, + 0x9d, 0x62, 0xcd, 0x2e, 0xb6, 0x27, 0xa4, 0x01, + 0xe4, 0x1f, 0x8f, 0x1c, 0x6c, 0x13, 0xf8, 0x6f, + 0x98, 0x5f, 0x56, 0xe0, 0xfb, 0x33, 0x97, 0xd8, + 0x18, 0xc3, 0x8f, 0xfc, 0xea, 0x60, 0xab, 0x6b, + 0x02, 0x4a, 0x65, 0x84, 0x78, 0x3e, 0x4c, 0x53, + 0xac, 0x36, 0x1c, 0x3d, 0xeb, 0x01, 0x9e, 0xcb, + 0x64, 0xea, 0x82, 0xe8, 0x88, 0x51, 0x6f, 0xd0, + 0x66, 0x2c, 0x71, 0x85, 0x13, 0xb1, 0x0c, 0xe3, + 0x70, 0x19, 0x7e, 0x08, 0x80, 0x36, 0x02, 0x11, + 0xaf, 0x97, 0x7e, 0x40, 0x04, 0xe3, 0xe5, 0x79, + 0x1a, 0xfa, 0xeb, 0x1c, 0x16, 0x3d, 0x0e, 0x82, + 0x69, 0x30, 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0x05, 0x0f, 0xa2, 0x87, 0x67, 0x9e, + 0xba, 0x27, 0xa3, 0xe2, 0xb5, 0x8d, 0x9c, 0xd5, + 0x56, 0xc8, 0x6d, 0x6d, 0x69, 0x78, 0x3a, 0xbb, + 0x77, 0x80, 0xfb, 0xf2, 0xeb, 0xf0, 0x3a, 0x56, + 0x34, 0x8b, 0x1f, 0x92, 0x7c, 0xaa, 0xff, 0xac, + 0x7c, 0xdc, 0x63, 0x8a, 0x3b, 0x05, 0x5e, 0x59, + 0xf7, 0xcc, 0xc7, 0x05, 0x58, 0xc9, 0xf3, 0x1a, + 0xb0, 0xb3, 0xf8, 0x1e, 0xc1, 0xd5, 0x7f, 0x56, + 0x62, 0x67, 0x8a, 0x3b, 0x05, 0x9e, 0x58, 0x87, + 0x9d, 0x0b, 0xb0, 0x92, 0xb7, 0x7d, 0x26, 0x8f, + 0x82, 0x2c, 0x2e, 0xa6, 0x67, 0xaa, 0xfe, 0x75, + 0x89, 0x29, 0xee, 0x14, 0x38, 0x5c, 0x1d, 0x5e, + 0x2e, 0xc0, 0x4a, 0x56, 0x75, 0x15, 0x76, 0xda, + 0x5b, 0x4d, 0xff, 0x55, 0x8f, 0x9b, 0x7a, 0xc7, + 0x65, 0x31, 0xb2, 0x46, 0xcc, 0xb4, 0xd7, 0x5b, + 0x15, 0x4b, 0xfa, 0x4c, 0xed, 0xb6, 0x45, 0xb3, + 0xed, 0xce, 0x6e, 0xfb, 0x27, 0xb3, 0xdb, 0xbe, + 0x92, 0xb1, 0x5d, 0xf0, 0xac, 0x44, 0x91, 0x57, + 0x9a, 0x17, 0x4d, 0xc6, 0xd5, 0x25, 0xbe, 0x6d, + 0x8a, 0xbc, 0xcb, 0x64, 0x4d, 0xaf, 0x3b, 0xa6, + 0x89, 0x72, 0x5f, 0xe4, 0x7a, 0x19, 0x6c, 0xad, + 0xa0, 0x63, 0xa5, 0x1c, 0x9d, 0x2c, 0x28, 0xb7, + 0x68, 0xc6, 0x20, 0xb5, 0xe3, 0x90, 0xc6, 0x45, + 0xc5, 0x09, 0x48, 0x83, 0x88, 0xdf, 0x18, 0x81, + 0x64, 0xaf, 0x33, 0x21, 0x13, 0x34, 0xfb, 0x89, + 0x08, 0x25, 0x56, 0x0e, 0xd0, 0x81, 0x09, 0x9d, + 0x31, 0x64, 0x28, 0x1a, 0xf4, 0xc6, 0xe7, 0xd4, + 0xa7, 0xfe, 0xa5, 0x4e, 0xc0, 0x8a, 0x07, 0x94, + 0x7c, 0x0f, 0x63, 0x3b, 0xc6, 0xd3, 0x01, 0xda, + 0xab, 0x19, 0x2d, 0x86, 0x89, 0xa9, 0x1e, 0x30, + 0x45, 0x91, 0xd1, 0xc3, 0x8e, 0x0b, 0x18, 0x5e, + 0x67, 0xbc, 0x91, 0x97, 0xce, 0x0b, 0xc3, 0xc5, + 0x72, 0x49, 0x4a, 0xa0, 0xa9, 0xd0, 0xfb, 0x14, + 0xcb, 0x11, 0x73, 0xd9, 0xdb, 0x6e, 0xe0, 0x94, + 0x17, 0xfd, 0xea, 0x51, 0xff, 0x39, 0x4c, 0xee, + 0xdb, 0x98, 0xdb, 0x6f, 0xdf, 0xd4, 0xfe, 0x19, + 0x99, 0xd9, 0x99, 0xa5, 0x48, 0x1a, 0x25, 0x5a, + 0x7f, 0xac, 0x00, 0x75, 0xbd, 0x28, 0x9c, 0xc7, + 0x78, 0x56, 0x1c, 0x23, 0xf1, 0x3f, 0x26, 0xaf, + 0x3a, 0x58, 0x91, 0xf0, 0x03, 0x60, 0xeb, 0x45, + 0x5c, 0x1b, 0xf3, 0x99, 0x53, 0xb2, 0xe1, 0x84, + 0x5d, 0xec, 0xe8, 0xe5, 0x8a, 0xdd, 0xc1, 0x9b, + 0x04, 0xe4, 0xb0, 0x39, 0xea, 0xc7, 0xb8, 0x65, + 0x88, 0x56, 0xf9, 0xe4, 0x09, 0x63, 0xc3, 0x7d, + 0xe4, 0xf6, 0xa1, 0xed, 0x95, 0x7a, 0x1b, 0x0c, + 0x1b, 0xb2, 0xc0, 0x5d, 0x65, 0xf5, 0xa6, 0xdc, + 0x90, 0xb1, 0x17, 0x1b, 0xbe, 0x6c, 0x29, 0x41, + 0x89, 0x30, 0xe7, 0xe7, 0x93, 0xcb, 0xc0, 0xa3, + 0xb0, 0x4f, 0x80, 0x4d, 0x6d, 0x7f, 0xbd, 0xdd, + 0x15, 0xc2, 0xee, 0x0a, 0xe1, 0x8b, 0xbb, 0x42, + 0x30, 0x5c, 0xc5, 0x7d, 0x2d, 0xe6, 0x3c, 0x34, + 0xb3, 0x25, 0xca, 0xcf, 0xe2, 0xb2, 0x41, 0x3d, + 0xe2, 0xd5, 0xa6, 0xbe, 0xe9, 0x2d, 0xdc, 0x3e, + 0xc8, 0x6b, 0x0c, 0x52, 0x67, 0xd5, 0xe3, 0x30, + 0x7c, 0x17, 0x7b, 0x41, 0xa1, 0xb9, 0x4c, 0x3c, + 0x32, 0x56, 0x6d, 0x95, 0x1f, 0x9b, 0x35, 0xad, + 0x1d, 0xc1, 0xa1, 0xc0, 0x6a, 0xf1, 0xe2, 0x2b, + 0x0e, 0x15, 0xdf, 0xe8, 0xec, 0xbb, 0xef, 0xc7, + 0xaf, 0xff, 0x29, 0x8e, 0xac, 0xd0, 0x51, 0x2f, + 0xbf, 0xfb, 0xe1, 0xe5, 0xf8, 0x87, 0x17, 0x7f, + 0xff, 0xfb, 0x0b, 0x98, 0x8c, 0xe1, 0xe0, 0xb0, + 0x5f, 0x7e, 0xfb, 0x50, 0x65, 0x7c, 0x40, 0x55, + 0xe3, 0x64, 0x0b, 0x3b, 0xe3, 0x7d, 0x5b, 0x08, + 0xef, 0xd5, 0xb6, 0x77, 0x7f, 0xc6, 0xb9, 0x7b, + 0xb6, 0xab, 0xdd, 0x89, 0x51, 0xac, 0xf2, 0x7e, + 0xad, 0xda, 0x80, 0xe4, 0xbc, 0xb3, 0xa9, 0xb3, + 0x7c, 0xdd, 0x86, 0x51, 0xe8, 0x4a, 0x9b, 0xd0, + 0xcd, 0xac, 0x39, 0x57, 0x1b, 0x73, 0x6e, 0x64, + 0x86, 0xb9, 0xeb, 0xf7, 0x6b, 0x05, 0x3b, 0xca, + 0xcd, 0x2c, 0x20, 0x57, 0x19, 0x40, 0x6e, 0x66, + 0xbd, 0xe0, 0x33, 0x42, 0x2e, 0xb2, 0x36, 0x3a, + 0x54, 0x1d, 0x33, 0x72, 0xc9, 0x7b, 0x17, 0x45, + 0x23, 0x82, 0x55, 0x76, 0x59, 0x3a, 0x23, 0xcc, + 0x8c, 0xc9, 0x3a, 0x45, 0xef, 0xb1, 0x6b, 0x4b, + 0xc8, 0xca, 0xde, 0x6c, 0x3c, 0xd4, 0x6d, 0x8a, + 0x29, 0xca, 0x26, 0xfc, 0x12, 0xea, 0xd4, 0x66, + 0xc7, 0x7d, 0xd1, 0x32, 0x9d, 0xee, 0xb9, 0xbb, + 0x42, 0x1e, 0x0c, 0xf6, 0xd3, 0xc7, 0xf5, 0x6c, + 0x86, 0x9e, 0xd8, 0xa3, 0xc3, 0xa7, 0xf4, 0x60, + 0x9f, 0xe3, 0x8a, 0x00, 0x62, 0xf8, 0xb7, 0x2d, + 0x8c, 0x4b, 0xe6, 0x5d, 0xf2, 0xba, 0x87, 0xc6, + 0x36, 0xed, 0xa9, 0x32, 0x85, 0x58, 0xcb, 0x2c, + 0xd6, 0x1e, 0x1c, 0xf4, 0xc3, 0xe7, 0x00, 0x5b, + 0x1e, 0x27, 0x4f, 0x2c, 0xac, 0xdb, 0xdb, 0xa0, + 0x4d, 0x51, 0x8c, 0x24, 0xbe, 0x8c, 0xad, 0x45, + 0x5f, 0x7d, 0x4b, 0xae, 0xd0, 0x7d, 0x38, 0x52, + 0xa1, 0x35, 0x6a, 0xf9, 0x56, 0xad, 0xf2, 0xa2, + 0x19, 0xaf, 0x99, 0xd5, 0x7b, 0x81, 0xd2, 0x54, + 0x33, 0x3e, 0x53, 0x0a, 0xa5, 0x81, 0x03, 0xdc, + 0x13, 0xa5, 0xb7, 0x7d, 0x8e, 0xe8, 0x28, 0xaf, + 0xbf, 0xad, 0x57, 0x6e, 0x34, 0x80, 0xae, 0x03, + 0xad, 0xc3, 0xa3, 0x7a, 0x52, 0xf8, 0x78, 0x83, + 0xe7, 0x6c, 0x28, 0x5d, 0xb9, 0xa7, 0xf8, 0x2d, + 0x5c, 0x93, 0xff, 0x7f, 0xc9, 0x73, 0xe5, 0xd5 + }; + static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); + return decompressed.c_str(); +}; + +} // namespace shaders +} // namespace mbgl diff --git a/src/mbgl/shaders/source.hpp b/src/mbgl/shaders/source.hpp new file mode 100644 index 0000000000..38a5ea6ece --- /dev/null +++ b/src/mbgl/shaders/source.hpp @@ -0,0 +1,11 @@ +// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. + +#pragma once + +namespace mbgl { +namespace shaders { + +const char* source(); + +} // namespace shaders +} // namespace mbgl diff --git a/src/mbgl/shaders/symbol_icon.cpp b/src/mbgl/shaders/symbol_icon.cpp index bfbb150951..9e33b99def 100644 --- a/src/mbgl/shaders/symbol_icon.cpp +++ b/src/mbgl/shaders/symbol_icon.cpp @@ -1,194 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/symbol_icon.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* symbol_icon::name = "symbol_icon"; -const char* symbol_icon::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x57, 0x4b, 0x8f, 0xdb, 0x36, - 0x10, 0xbe, 0xfb, 0x57, 0x4c, 0x10, 0x20, 0x90, - 0xbc, 0x7e, 0xdb, 0x9b, 0x76, 0x63, 0x6c, 0x17, - 0xbd, 0x14, 0xcd, 0x21, 0xad, 0xd1, 0x45, 0x4f, - 0x8b, 0x80, 0xa0, 0x25, 0xca, 0x66, 0x2b, 0x89, - 0x82, 0x44, 0xf9, 0xb1, 0x45, 0xfe, 0x7b, 0x87, - 0xa4, 0x4c, 0x51, 0x92, 0xe5, 0x6c, 0x81, 0xfa, - 0x20, 0xcb, 0xe4, 0xbc, 0xe7, 0x9b, 0x8f, 0x74, - 0x20, 0xd2, 0x42, 0x42, 0x14, 0x0b, 0x2a, 0x61, - 0xf3, 0x19, 0x1e, 0x61, 0x39, 0x99, 0xaf, 0xe6, - 0xf7, 0x0f, 0x8b, 0x8f, 0xf7, 0xcb, 0xfb, 0x1f, - 0x1f, 0x7e, 0x78, 0x58, 0xae, 0x07, 0x03, 0x2a, - 0x65, 0xce, 0xb7, 0xa5, 0x64, 0x70, 0x60, 0xc1, - 0x0a, 0x28, 0xc9, 0x44, 0x41, 0x44, 0x14, 0x15, - 0x4c, 0xae, 0xbb, 0x9b, 0x21, 0x95, 0xb4, 0xb5, - 0xbc, 0x54, 0x3a, 0xb9, 0xf8, 0x8b, 0x05, 0x92, - 0x85, 0x4a, 0xdb, 0xdd, 0x37, 0xce, 0x29, 0x89, - 0x68, 0xc8, 0x88, 0xc8, 0x68, 0xc0, 0xe5, 0x19, - 0x9d, 0x96, 0x29, 0x8f, 0x44, 0x9e, 0xc0, 0x56, - 0x88, 0x18, 0x4a, 0xc2, 0x0b, 0x52, 0xf0, 0x57, - 0x46, 0x5e, 0x85, 0x48, 0x48, 0xa0, 0xa2, 0xa6, - 0x29, 0x7a, 0xef, 0x91, 0x8a, 0x18, 0x95, 0x65, - 0xce, 0xae, 0x08, 0xee, 0xf9, 0x6e, 0x9f, 0x55, - 0x3e, 0x4b, 0x23, 0x2c, 0xd7, 0x30, 0x9d, 0x42, - 0x59, 0xb0, 0x10, 0xa4, 0x00, 0x9e, 0x4a, 0x96, - 0x67, 0x22, 0xa6, 0x18, 0xda, 0x96, 0xc9, 0x23, - 0x63, 0x29, 0x28, 0xa7, 0x50, 0x48, 0x91, 0x15, - 0x70, 0xdc, 0xe3, 0x6f, 0xa5, 0x06, 0xbc, 0x00, - 0x0a, 0x81, 0x48, 0x30, 0x1d, 0xae, 0xd2, 0x28, - 0xd3, 0x40, 0x72, 0x91, 0xde, 0xf0, 0x54, 0xfb, - 0x69, 0x58, 0xd9, 0x0a, 0xb9, 0x37, 0x2e, 0x68, - 0x1a, 0x42, 0x15, 0x3a, 0x5c, 0x42, 0xef, 0xb1, - 0x17, 0xd0, 0x84, 0xe5, 0x94, 0x48, 0x41, 0x02, - 0xa6, 0x22, 0x26, 0x21, 0x57, 0xe2, 0x01, 0xeb, - 0x4b, 0x35, 0xe3, 0x32, 0xd8, 0x77, 0x0a, 0x96, - 0x0b, 0x89, 0x89, 0x92, 0xe2, 0x9c, 0x6c, 0x45, - 0xdc, 0xa7, 0x4a, 0x8b, 0x0c, 0x3b, 0x47, 0x72, - 0x8a, 0xf9, 0xd5, 0x32, 0x97, 0x5d, 0xdd, 0xb7, - 0x60, 0x4f, 0xd3, 0x1d, 0xfa, 0x1e, 0x0c, 0xde, - 0xf3, 0x28, 0x0d, 0x59, 0x04, 0xbf, 0xfe, 0xfc, - 0x4c, 0xfe, 0xfc, 0xed, 0xf3, 0x2f, 0xbf, 0xff, - 0xf1, 0x85, 0x94, 0x97, 0xbe, 0x5a, 0xe5, 0x58, - 0x1c, 0x33, 0xdb, 0xf9, 0x6a, 0x93, 0x34, 0xd0, - 0xa4, 0x25, 0x10, 0x3b, 0x8b, 0x5a, 0x60, 0x3d, - 0x38, 0xd0, 0xfc, 0xcc, 0xd3, 0x9d, 0xab, 0x6e, - 0xf7, 0xde, 0xb3, 0xb8, 0x60, 0xd7, 0x1c, 0x94, - 0xc4, 0x91, 0x49, 0x43, 0x1e, 0x0d, 0x6a, 0x74, - 0x25, 0x54, 0xae, 0x50, 0x00, 0xbf, 0x72, 0x7e, - 0x5a, 0xb7, 0x97, 0x63, 0xba, 0x65, 0x31, 0xc9, - 0x62, 0x9a, 0xb2, 0x3e, 0x91, 0x5d, 0x8c, 0x20, - 0x13, 0x79, 0x68, 0xf7, 0xaf, 0x40, 0x52, 0xb2, - 0x53, 0x17, 0xaa, 0xba, 0x1f, 0xe4, 0xc8, 0xe5, - 0x1e, 0x55, 0x33, 0x47, 0x4f, 0xe7, 0x5c, 0x2a, - 0x25, 0x8d, 0x99, 0x81, 0x4d, 0x5a, 0x6f, 0x1c, - 0xd4, 0x46, 0x5d, 0x08, 0x93, 0xe1, 0xa1, 0x3d, - 0x3c, 0x07, 0xc1, 0x43, 0x8c, 0x90, 0xa7, 0x9e, - 0x0f, 0xff, 0x0c, 0x00, 0x3f, 0xdf, 0xe9, 0x8b, - 0x12, 0xa9, 0xde, 0x91, 0x04, 0xca, 0x14, 0x5f, - 0xff, 0x26, 0x09, 0x3f, 0x11, 0xe5, 0xd4, 0xb3, - 0x1d, 0x18, 0xb9, 0xdd, 0xf2, 0x2f, 0x35, 0x57, - 0xca, 0xdd, 0x8e, 0x28, 0x3b, 0x57, 0x2a, 0xaf, - 0x84, 0xab, 0xb6, 0xe2, 0xe4, 0xa0, 0x90, 0x4b, - 0x27, 0x93, 0x13, 0x8a, 0x3a, 0x12, 0x66, 0xb5, - 0x2d, 0xf4, 0x7a, 0x5c, 0x37, 0xec, 0x60, 0x45, - 0xb4, 0x88, 0x62, 0x9e, 0xb6, 0x05, 0x3d, 0x64, - 0x76, 0xd3, 0x6a, 0xba, 0x00, 0x2f, 0xd8, 0x2e, - 0xc1, 0x19, 0x22, 0x88, 0xe0, 0x58, 0xc9, 0x8e, - 0x5b, 0x64, 0xf5, 0xb2, 0xf8, 0x5a, 0x69, 0x55, - 0xf2, 0xba, 0x2d, 0xea, 0x37, 0x8f, 0xc0, 0x7b, - 0xd7, 0xc3, 0x4d, 0xf0, 0xe1, 0x03, 0xbc, 0xeb, - 0x67, 0xa4, 0x4b, 0x5f, 0xd4, 0xa7, 0x8a, 0x11, - 0xcb, 0xed, 0x99, 0x80, 0x5f, 0x66, 0x5f, 0x47, - 0x55, 0xec, 0x2f, 0x73, 0x7c, 0xbd, 0x10, 0x95, - 0x0f, 0x53, 0x98, 0xcf, 0x26, 0x33, 0xe3, 0xfd, - 0x1b, 0xa8, 0xea, 0xeb, 0x20, 0xfe, 0xb7, 0x18, - 0xac, 0xff, 0x3e, 0x4f, 0xb7, 0xd2, 0xfd, 0x4f, - 0x9e, 0x2a, 0x4a, 0x74, 0xed, 0xdf, 0x96, 0xb1, - 0x2d, 0x5f, 0x81, 0x6d, 0xcf, 0x46, 0x20, 0x5d, - 0x6b, 0x41, 0x33, 0x7e, 0x30, 0xd4, 0x02, 0x9e, - 0x86, 0xcb, 0x08, 0x66, 0x23, 0x98, 0xfb, 0xeb, - 0x4e, 0xc3, 0x6b, 0xee, 0x44, 0xc2, 0xdc, 0x8b, - 0x9a, 0x3b, 0xd1, 0x52, 0xd3, 0xf4, 0xe4, 0x68, - 0xb4, 0x91, 0xb7, 0x9f, 0x99, 0xe2, 0xe4, 0x44, - 0x21, 0xa5, 0xc0, 0x43, 0x02, 0x0c, 0x65, 0x92, - 0x22, 0x8c, 0x26, 0x07, 0x96, 0x23, 0x04, 0x3b, - 0x6e, 0x2e, 0x56, 0x0d, 0x71, 0xea, 0x28, 0x9b, - 0x43, 0x0f, 0x4f, 0x36, 0xe1, 0xfe, 0x90, 0xa6, - 0xb7, 0xc8, 0x1e, 0x3e, 0x59, 0x0b, 0xb7, 0xa4, - 0xa6, 0xfd, 0xf6, 0xbb, 0xd5, 0xc9, 0x58, 0xae, - 0xf9, 0x9e, 0x1f, 0xea, 0xc8, 0x83, 0x98, 0x26, - 0x99, 0x67, 0x7d, 0xa9, 0xcf, 0x6c, 0x72, 0x0f, - 0x77, 0xfa, 0x39, 0x6c, 0x65, 0x3a, 0x6a, 0xc9, - 0x61, 0x17, 0xb0, 0x7e, 0x9b, 0x9c, 0x1d, 0x74, - 0xed, 0x04, 0x96, 0x4b, 0xb5, 0x35, 0x84, 0x94, - 0xd1, 0x7c, 0x1c, 0x71, 0x16, 0x87, 0x55, 0x35, - 0x75, 0x61, 0x75, 0x8d, 0x58, 0x38, 0x55, 0x72, - 0x0a, 0x62, 0xea, 0x58, 0xe6, 0x31, 0x2b, 0x1a, - 0x56, 0x57, 0x93, 0x99, 0x5f, 0x0d, 0xa5, 0xc6, - 0xca, 0xf0, 0xb1, 0x1b, 0x77, 0x63, 0x68, 0x23, - 0x91, 0xca, 0xe7, 0x80, 0xc6, 0x06, 0x56, 0x15, - 0x29, 0xc3, 0x93, 0xd1, 0x9e, 0xc2, 0x02, 0x0d, - 0xc2, 0xa7, 0x6a, 0xb4, 0xbb, 0x0c, 0x61, 0x7a, - 0xad, 0x0f, 0x4b, 0x3c, 0xe2, 0xd1, 0x84, 0x1d, - 0x0d, 0x33, 0x7d, 0x8d, 0x63, 0xd4, 0x05, 0xfb, - 0x9b, 0x81, 0x63, 0xb1, 0x6d, 0x38, 0x6e, 0xf3, - 0x26, 0x84, 0x63, 0x03, 0x34, 0x3f, 0xcf, 0x11, - 0xea, 0xbe, 0x85, 0xbb, 0x6b, 0x0f, 0x29, 0xb0, - 0x0b, 0xea, 0xd3, 0x19, 0x33, 0xbe, 0x0e, 0x74, - 0xab, 0xb6, 0x45, 0xb5, 0x6b, 0xa1, 0x18, 0xe5, - 0xab, 0x3b, 0x47, 0xc7, 0x75, 0xb7, 0x62, 0x48, - 0xbf, 0xa9, 0xe7, 0x6d, 0x27, 0x67, 0x18, 0x03, - 0x9d, 0x9c, 0x7d, 0x0d, 0x6c, 0xf7, 0x66, 0x31, - 0x82, 0xed, 0xe4, 0xa4, 0x37, 0x4f, 0x7e, 0x63, - 0xe4, 0xdd, 0x4e, 0x68, 0x8e, 0x46, 0x56, 0x50, - 0x16, 0xf1, 0xe9, 0x35, 0xb9, 0xfb, 0xae, 0xed, - 0xf7, 0xca, 0xf0, 0x1b, 0x0b, 0x81, 0x3e, 0x7a, - 0xf0, 0xf9, 0x46, 0x0b, 0x58, 0xfc, 0x05, 0x5c, - 0xd6, 0x2e, 0xad, 0x78, 0xd4, 0xcb, 0x9e, 0xb5, - 0x38, 0x82, 0xf1, 0x1c, 0x61, 0x34, 0xac, 0xa3, - 0x1c, 0x75, 0x5f, 0x51, 0xce, 0x5f, 0x5f, 0xe3, - 0xb2, 0xea, 0x38, 0xbc, 0x76, 0xeb, 0x70, 0x9a, - 0xee, 0x4a, 0x63, 0x2f, 0x46, 0x66, 0xbe, 0xe6, - 0x7a, 0x1c, 0x94, 0x4d, 0xbc, 0x8f, 0x6c, 0xd4, - 0x85, 0xd4, 0x14, 0xbd, 0x73, 0x3f, 0xb9, 0x58, - 0x6a, 0xdb, 0x71, 0x01, 0xa1, 0x97, 0x8e, 0x58, - 0x8a, 0x76, 0xbe, 0x43, 0xf0, 0xec, 0x91, 0x3c, - 0x85, 0xe5, 0x42, 0xe7, 0x6a, 0x07, 0xcb, 0x6f, - 0xc4, 0x62, 0x12, 0xb4, 0x47, 0xb3, 0xfa, 0x9e, - 0xba, 0xb7, 0x1a, 0x0b, 0x34, 0xf7, 0xe6, 0x52, - 0x5f, 0x3d, 0xaa, 0x05, 0xaf, 0xf9, 0xb7, 0xa0, - 0xca, 0xb1, 0x9a, 0xe8, 0xfa, 0xde, 0x89, 0x7a, - 0xae, 0x18, 0x9e, 0x99, 0xf0, 0x93, 0xa6, 0xa6, - 0xa7, 0xe6, 0xfd, 0x14, 0x27, 0x7c, 0xdc, 0xba, - 0xb0, 0x9a, 0x30, 0x5b, 0x41, 0x24, 0xf4, 0xe4, - 0xe9, 0x5c, 0x12, 0x84, 0xd8, 0x5c, 0xbd, 0x34, - 0xcc, 0xe3, 0xe9, 0x78, 0xe7, 0xba, 0xf7, 0x31, - 0xae, 0x6f, 0x83, 0x7f, 0x01, 0xca, 0xcb, 0x70, - 0xe8 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* symbol_icon::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x75, 0x90, 0xcb, 0x6e, 0xc2, 0x30, - 0x10, 0x45, 0xf7, 0xf3, 0x15, 0x23, 0xb1, 0x49, - 0xaa, 0xaa, 0xa2, 0x51, 0x77, 0x51, 0x17, 0x88, - 0x80, 0x60, 0x51, 0x82, 0x42, 0x1f, 0x4b, 0xcb, - 0x22, 0x76, 0x6a, 0xc9, 0xb1, 0x23, 0x13, 0x9b, - 0xa2, 0xaa, 0xff, 0x5e, 0xbb, 0x24, 0x29, 0xe2, - 0xe1, 0xa5, 0x7d, 0xee, 0xf5, 0x99, 0xb1, 0x4a, - 0x70, 0x6d, 0x6a, 0xdc, 0xd1, 0xba, 0x91, 0xcc, - 0x24, 0x19, 0x5a, 0xd2, 0xb2, 0xaf, 0xd6, 0x1a, - 0x96, 0x02, 0xc0, 0x48, 0x70, 0x55, 0x32, 0x8e, - 0x8b, 0xc9, 0x86, 0xbc, 0xad, 0x96, 0xf3, 0xbc, - 0x78, 0x21, 0x96, 0xe8, 0x86, 0x6e, 0x45, 0x7b, - 0x00, 0x47, 0xcd, 0x41, 0xa8, 0x0a, 0xa5, 0xde, - 0x37, 0xc8, 0xa5, 0xa6, 0x2d, 0x76, 0x4f, 0x29, - 0x8c, 0x98, 0xdc, 0x31, 0xb0, 0x5d, 0xfd, 0x09, - 0x31, 0xc4, 0x03, 0xa3, 0x4a, 0xc1, 0xfd, 0x37, - 0x7d, 0x91, 0x63, 0xdb, 0x04, 0x5d, 0x10, 0x48, - 0x87, 0xbb, 0x63, 0xca, 0x11, 0x4e, 0x4b, 0xf6, - 0x1f, 0x05, 0xa7, 0x45, 0x89, 0x35, 0x15, 0x2a, - 0x8a, 0xf1, 0x1b, 0xd0, 0x9f, 0x20, 0x7b, 0xdb, - 0x35, 0x10, 0x97, 0x9e, 0xf8, 0x7c, 0xd5, 0xe7, - 0x0c, 0xa6, 0xb2, 0xf9, 0xa4, 0x1e, 0xed, 0x43, - 0x77, 0x17, 0x3a, 0x21, 0x50, 0x49, 0x32, 0x37, - 0xb4, 0x9a, 0x6a, 0xa9, 0x8d, 0x87, 0xbb, 0x2d, - 0x26, 0x59, 0x34, 0x6c, 0xf4, 0xfe, 0x38, 0x5b, - 0xec, 0x0b, 0xfe, 0x2a, 0x53, 0xe8, 0x9d, 0xf3, - 0xf7, 0x59, 0x91, 0x15, 0x93, 0x0f, 0xb2, 0x5c, - 0x6d, 0xd6, 0xb3, 0xe9, 0x6b, 0x5e, 0x5c, 0xab, - 0xf4, 0xeb, 0x79, 0x8a, 0x1e, 0x1f, 0xc6, 0xf1, - 0xa0, 0xfa, 0x03, 0xbf, 0x04, 0x34, 0x94, 0x99 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* symbol_icon::vertexSource = source() + 59607; +const char* symbol_icon::fragmentSource = source() + 63011; } // namespace shaders } // namespace mbgl diff --git a/src/mbgl/shaders/symbol_sdf.cpp b/src/mbgl/shaders/symbol_sdf.cpp index b58f6ef2ba..3443b4f21c 100644 --- a/src/mbgl/shaders/symbol_sdf.cpp +++ b/src/mbgl/shaders/symbol_sdf.cpp @@ -1,328 +1,14 @@ // NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. #include <mbgl/shaders/symbol_sdf.hpp> -#include <mbgl/util/compression.hpp> - -#include <cstdint> +#include <mbgl/shaders/source.hpp> namespace mbgl { namespace shaders { const char* symbol_sdf::name = "symbol_sdf"; -const char* symbol_sdf::vertexSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0xad, 0x58, 0x4d, 0x8f, 0xdb, 0x36, - 0x10, 0xbd, 0xfb, 0x57, 0x4c, 0x10, 0x20, 0xb1, - 0x37, 0x5a, 0x79, 0xbd, 0x1f, 0x6d, 0xb3, 0x46, - 0x1a, 0xf4, 0x52, 0x34, 0x87, 0xb6, 0x8b, 0xa6, - 0x45, 0x81, 0x06, 0x81, 0x40, 0x4b, 0x94, 0xcd, - 0x46, 0x12, 0x05, 0x89, 0x5a, 0xdb, 0x1b, 0xe4, - 0xbf, 0x77, 0x86, 0x94, 0x28, 0x4a, 0x96, 0xe4, - 0x04, 0xe8, 0x1e, 0xbc, 0x96, 0xe6, 0x71, 0xf8, - 0x86, 0x1c, 0xbe, 0x19, 0x3a, 0x94, 0x59, 0xa9, - 0x20, 0x4e, 0x24, 0x53, 0xf0, 0xf0, 0x0e, 0xde, - 0xc0, 0x8d, 0xbf, 0xba, 0x5d, 0xdd, 0xbd, 0xbe, - 0xfe, 0xee, 0xee, 0xe6, 0xee, 0x87, 0xd7, 0xdf, - 0xbf, 0xbe, 0x59, 0xcf, 0x66, 0x4c, 0xa9, 0x42, - 0x6c, 0x2a, 0xc5, 0xe1, 0x91, 0x87, 0xb7, 0xc0, - 0x82, 0x5c, 0x96, 0x81, 0x8c, 0xe3, 0x92, 0xab, - 0xf5, 0xa9, 0x31, 0x62, 0x8a, 0xf5, 0x5e, 0xdf, - 0xd0, 0x98, 0x42, 0xfe, 0xcb, 0x43, 0xc5, 0x23, - 0x1a, 0xed, 0xda, 0xcd, 0xe4, 0x2c, 0x88, 0x59, - 0xc4, 0x03, 0x99, 0xb3, 0x50, 0xa8, 0x23, 0x4e, - 0xba, 0x5c, 0x42, 0x28, 0x33, 0xc5, 0x33, 0x55, - 0x82, 0x8c, 0xd1, 0x5e, 0x8a, 0x27, 0x74, 0xc6, - 0x8a, 0x23, 0x6c, 0x58, 0xc9, 0x23, 0x90, 0x19, - 0xa8, 0x1d, 0x07, 0x75, 0xcc, 0x39, 0x01, 0xd0, - 0x7f, 0xce, 0x0b, 0x75, 0x44, 0x48, 0x52, 0x71, - 0x1a, 0x5e, 0x11, 0x2a, 0x96, 0x05, 0x7c, 0x56, - 0xfc, 0xa0, 0x3c, 0x81, 0xee, 0xbe, 0x5c, 0x92, - 0x17, 0x9f, 0xac, 0x3f, 0xa3, 0x21, 0xa4, 0xe8, - 0x19, 0xce, 0xe0, 0x35, 0xfe, 0x45, 0x09, 0x91, - 0x28, 0xd9, 0x26, 0xe1, 0x91, 0x45, 0x95, 0xb2, - 0x2a, 0x42, 0xe4, 0x59, 0x65, 0xa1, 0x12, 0x38, - 0xc2, 0x83, 0x3d, 0x87, 0x8d, 0xc8, 0x88, 0x42, - 0x72, 0xc4, 0x0f, 0x6e, 0xe6, 0x04, 0x9c, 0x1f, - 0xa3, 0x2d, 0x70, 0xb6, 0x7b, 0x4d, 0xcd, 0xbc, - 0x45, 0x6e, 0x7d, 0x02, 0xc0, 0xc9, 0xc4, 0x54, - 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0xe5, 0xb3, 0xb0, 0xb9, 0x60, 0xae, 0xb3, 0xe8, - 0x41, 0x9f, 0x68, 0x8c, 0xde, 0x3f, 0x78, 0xb4, - 0x28, 0x7e, 0x13, 0x4b, 0x7d, 0xb5, 0x35, 0x88, - 0x9b, 0xb9, 0xb3, 0xac, 0x9e, 0xd6, 0x64, 0x6f, - 0x9c, 0x17, 0x7a, 0xf8, 0x32, 0xfb, 0x0f, 0x8f, - 0x42, 0xd8, 0x87 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); -const char* symbol_sdf::fragmentSource = [] () { - static const uint8_t compressed[] = { - 0x78, 0xda, 0x8d, 0x55, 0x6b, 0x6f, 0xda, 0x30, - 0x14, 0xfd, 0x9e, 0x5f, 0x71, 0x25, 0xbe, 0x24, - 0x69, 0x1b, 0x1e, 0x6b, 0xab, 0x6d, 0xd1, 0x34, - 0x21, 0x08, 0x1d, 0x52, 0x29, 0x08, 0xba, 0xae, - 0xd2, 0x34, 0x59, 0x86, 0x24, 0x60, 0xc9, 0xc4, - 0x28, 0x0f, 0x4a, 0x37, 0xf5, 0xbf, 0xcf, 0xce, - 0xcb, 0x4e, 0x4a, 0xa0, 0xf9, 0x86, 0xef, 0xb9, - 0xe7, 0xdc, 0xc7, 0xb1, 0x69, 0xb9, 0x9e, 0x4f, - 0x02, 0x0f, 0x16, 0xc3, 0x11, 0x9a, 0x3d, 0xc3, - 0x67, 0xab, 0xa3, 0xb5, 0xf2, 0x23, 0x67, 0x78, - 0xe7, 0xa0, 0xbb, 0xfe, 0x64, 0xd2, 0x87, 0x8e, - 0xd5, 0xed, 0xdc, 0xb4, 0x87, 0xce, 0xd3, 0x78, - 0xe0, 0xa0, 0xd9, 0xf8, 0xd9, 0xb9, 0x47, 0xf3, - 0xfe, 0xe3, 0x78, 0xaa, 0x69, 0x49, 0x40, 0x7c, - 0x16, 0x6e, 0x61, 0xc9, 0x18, 0x85, 0x04, 0x91, - 0x08, 0x6d, 0x30, 0x65, 0xb6, 0xa6, 0xb5, 0x88, - 0x1f, 0x70, 0x22, 0xf8, 0xd1, 0x5f, 0xa0, 0x9f, - 0x0f, 0xe3, 0xd1, 0x74, 0x3e, 0x41, 0x09, 0xf2, - 0x09, 0xa5, 0x68, 0xc5, 0x28, 0x0b, 0xb5, 0x3d, - 0x0e, 0x5f, 0x49, 0xb0, 0x86, 0x0d, 0x59, 0x6f, - 0x76, 0xb0, 0xf7, 0x56, 0xd7, 0x20, 0xa3, 0xb6, - 0xd6, 0xf2, 0x68, 0xe4, 0x95, 0xf4, 0x0a, 0x48, - 0x25, 0x11, 0xb0, 0xc0, 0x25, 0xbe, 0xd6, 0xa4, - 0x27, 0x8a, 0x69, 0xd6, 0x93, 0xd1, 0x93, 0x7a, - 0x55, 0xd8, 0x49, 0x3d, 0xb6, 0xc3, 0x2b, 0x12, - 0xbf, 0x96, 0x62, 0x94, 0xbd, 0xec, 0xc0, 0xa7, - 0x0c, 0xc7, 0x90, 0x87, 0xea, 0x4a, 0x0a, 0xa2, - 0x4c, 0xff, 0x58, 0x5b, 0x2f, 0xc4, 0x8d, 0x37, - 0xc7, 0x94, 0x64, 0xf4, 0xa4, 0x58, 0x15, 0x76, - 0x5e, 0x6f, 0x49, 0x93, 0xb0, 0x51, 0x4e, 0x04, - 0xcf, 0xab, 0x15, 0xa8, 0x5c, 0xac, 0x00, 0x46, - 0x78, 0xbb, 0xa3, 0x5e, 0xd8, 0x1b, 0x72, 0x5c, - 0xec, 0x1d, 0xe2, 0x24, 0xf4, 0xec, 0xda, 0x2a, - 0x0a, 0x9a, 0x35, 0xde, 0x6e, 0x31, 0x8a, 0x56, - 0x98, 0x2a, 0x10, 0x69, 0x3e, 0x91, 0xcd, 0xcd, - 0x57, 0x54, 0xc9, 0x17, 0xd8, 0x83, 0x3d, 0x72, - 0x71, 0x8c, 0x3b, 0xb6, 0x7a, 0xfa, 0x29, 0x3f, - 0xed, 0x0a, 0x30, 0x23, 0x2e, 0x6c, 0x31, 0x09, - 0x74, 0x03, 0xfe, 0x69, 0xc0, 0x3f, 0x31, 0x85, - 0x93, 0xde, 0x15, 0xa0, 0xa3, 0xbe, 0x85, 0x6f, - 0x0d, 0xfe, 0x6c, 0xa6, 0x55, 0x2c, 0x5a, 0xa3, - 0x95, 0x91, 0x94, 0xf6, 0x98, 0x0d, 0x9b, 0x69, - 0x0b, 0x27, 0x0a, 0xc4, 0x7b, 0x17, 0xa6, 0x84, - 0xef, 0xdc, 0x76, 0xa6, 0xc8, 0xcc, 0x70, 0x35, - 0x42, 0x19, 0x91, 0x45, 0xd6, 0x4c, 0x75, 0x86, - 0x36, 0xf5, 0xd5, 0x31, 0x56, 0x11, 0x90, 0xa4, - 0x35, 0xef, 0x88, 0x84, 0x74, 0xbd, 0x7c, 0xe5, - 0x1c, 0x94, 0x2f, 0xd9, 0x3a, 0xf0, 0x76, 0x44, - 0x28, 0xa3, 0x51, 0xdc, 0x52, 0x62, 0xba, 0xd6, - 0x41, 0x85, 0x44, 0xe4, 0xaf, 0x1a, 0xab, 0xa4, - 0xfb, 0xd8, 0xf5, 0x90, 0x9c, 0x58, 0x8e, 0xf9, - 0xdd, 0xfb, 0x63, 0x6b, 0x2a, 0x8a, 0x05, 0xf1, - 0x22, 0x97, 0x28, 0x4d, 0x08, 0xdf, 0x33, 0xe6, - 0x36, 0xf4, 0xae, 0xad, 0x0e, 0x7c, 0x4d, 0x7f, - 0xe5, 0x69, 0x69, 0x9f, 0xe9, 0x86, 0x8b, 0xe5, - 0xaa, 0x8e, 0x91, 0x26, 0x50, 0x7a, 0xe0, 0x18, - 0xe5, 0x39, 0x6e, 0x83, 0x2e, 0x45, 0xcd, 0xea, - 0xad, 0x30, 0xec, 0xfa, 0x2c, 0x97, 0x89, 0xef, - 0xf3, 0x7c, 0xbd, 0x77, 0x73, 0xcb, 0x2b, 0xb9, - 0x82, 0x5b, 0x5e, 0x90, 0x21, 0x0a, 0x13, 0xbf, - 0x33, 0x34, 0xf1, 0x41, 0x2f, 0x1f, 0xef, 0xe2, - 0x16, 0x88, 0xaf, 0x28, 0x50, 0xf5, 0x5e, 0x11, - 0x2b, 0x0a, 0xd3, 0xe5, 0xb2, 0x4c, 0xe8, 0x5a, - 0xdd, 0x2f, 0x9c, 0x3b, 0xff, 0x3b, 0xb9, 0x50, - 0xaa, 0x36, 0x3e, 0x52, 0xb6, 0xf8, 0x8a, 0x7a, - 0xb3, 0x6a, 0x15, 0x7f, 0xb5, 0xe5, 0xa8, 0x8d, - 0x52, 0x23, 0xcb, 0x7b, 0xd3, 0xea, 0x5d, 0xbb, - 0x24, 0x8a, 0x39, 0x4b, 0xfe, 0x9c, 0xf4, 0x86, - 0x7a, 0xf9, 0xb4, 0x5c, 0x8a, 0x43, 0xc3, 0xc2, - 0x0d, 0xa3, 0xce, 0xea, 0x71, 0x79, 0x6e, 0xd6, - 0xa0, 0x09, 0x95, 0x37, 0xa7, 0x9e, 0x83, 0xe9, - 0x6e, 0x23, 0xa6, 0x10, 0x6d, 0x19, 0x8b, 0x37, - 0x51, 0xec, 0xed, 0xf4, 0xb4, 0x81, 0xab, 0x0a, - 0xdb, 0x65, 0xd6, 0xd5, 0x45, 0xed, 0x50, 0x14, - 0x69, 0xe4, 0xae, 0x58, 0x53, 0x34, 0x0a, 0xf1, - 0x7a, 0x90, 0x4f, 0x3c, 0x9b, 0xbc, 0x09, 0x7a, - 0x26, 0x60, 0x96, 0x37, 0xd7, 0xac, 0xd8, 0xd2, - 0xc8, 0xfe, 0x6a, 0xc5, 0xd5, 0x9a, 0x3e, 0x39, - 0xf3, 0xe1, 0xbc, 0xff, 0x0b, 0x8d, 0x1f, 0x16, - 0x33, 0x67, 0xf0, 0x38, 0x9d, 0x1f, 0xe3, 0x15, - 0xbe, 0xd3, 0xbb, 0xdc, 0x01, 0xe5, 0x5d, 0x7a, - 0xd3, 0xfe, 0x03, 0xa2, 0x37, 0x95, 0x61 - }; - static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressed), sizeof(compressed))); - return decompressed.c_str(); -}(); +const char* symbol_sdf::vertexSource = source() + 63461; +const char* symbol_sdf::fragmentSource = source() + 69382; } // namespace shaders } // namespace mbgl |