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authorJohn Firebaugh <john.firebaugh@gmail.com>2016-09-26 10:07:47 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-09-26 14:55:49 -0700
commit8764c20621f09f78e3c0c66790c46f56c964f657 (patch)
tree11af63311b327cd46b24783f6ba402c80272a1d5
parent570bafcfecf2ec9e87eaf280599b9e239bd5c2d4 (diff)
downloadqtlocation-mapboxgl-8764c20621f09f78e3c0c66790c46f56c964f657.tar.gz
[core] Provide rationale for blocking queue while errors resolve
-rw-r--r--platform/default/mbgl/storage/offline_download.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/platform/default/mbgl/storage/offline_download.cpp b/platform/default/mbgl/storage/offline_download.cpp
index f8f5a2b737..5728b66647 100644
--- a/platform/default/mbgl/storage/offline_download.cpp
+++ b/platform/default/mbgl/storage/offline_download.cpp
@@ -199,6 +199,23 @@ void OfflineDownload::activateDownload() {
});
}
+/*
+ Fill up our own request queue by requesting the next few resources. This is called
+ when activating the download, or when a request completes successfully.
+
+ Note "successfully"; it's not called when a requests receives an error. A request
+ that errors will be retried after some delay. So in that sense it's still "active"
+ and consuming resources, notably the request object, its timer, and network resources
+ when the timer fires.
+
+ We could try to squeeze in subsequent requests while we wait for the errored request
+ to retry. But that risks overloading the upstream request queue -- defeating our own
+ metering -- if there are a lot of errored requests that all come up for retry at the
+ same time. And many times, the cause of a request error will apply to many requests
+ of the same type. For instance if a server is unreachable, all the requests to that
+ host are going to error. In that case, continuing to try subsequent resources after
+ the first few errors is fruitless anyway.
+*/
void OfflineDownload::continueDownload() {
if (resourcesRemaining.empty() && status.complete()) {
setState(OfflineRegionDownloadState::Inactive);