diff options
author | Alexander Shalamov <alexander.shalamov@mapbox.com> | 2020-03-31 10:09:02 +0300 |
---|---|---|
committer | Alexander Shalamov <alexander.shalamov@mapbox.com> | 2020-04-01 20:02:06 +0300 |
commit | d6870939457b4b49a17677b6495253d1a0ac20d4 (patch) | |
tree | a639aa8e7f1f5ae216ba1c55c8b2c388aa2127af | |
parent | ff031325fd047e93c303abedae112ddf9d78c57a (diff) | |
download | qtlocation-mapboxgl-upstream/alex_max_overscale_factor.tar.gz |
Update changelogupstream/alex_max_overscale_factor
-rw-r--r-- | CHANGELOG.md | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 264198613e..ea36f80cf4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,8 +6,16 @@ - [core] Move logging off the main thread ([#16325](https://github.com/mapbox/mapbox-gl-native/pull/16325)) +- Add source property to limit parent's tile overscale factor ([#16347](https://github.com/mapbox/mapbox-gl-native/pull/16347)) + + The new property sets a limit for how much parent tile can be overscaled. + ### 🐞 Bug fixes +- [core] Fix assert in gfx resources cleanup ([#16349](https://github.com/mapbox/mapbox-gl-native/pull/16349)) + + Fix a resource leak assertion in `gl::Context::~Context()` that is evaluating false in scenarios where graphics context has been marked as lost. + - Hillshade bucket fix for mapbox-gl-native-ios #240 ([#16362](https://github.com/mapbox/mapbox-gl-native/pull/16362)) When dem tiles are loaded, border in neighboring tiles is updated, too leading to bucket re-upload. if std::move moved indices / vertices previously, they are empty and we get crash. Re-upload requires that only DEM texture is re-uploaded, not the quad vertices and indices. @@ -47,10 +55,6 @@ - [core] Fix issue that `within` expression returns incorrect results for geometries crossing the anti-meridian ([#16330](https://github.com/mapbox/mapbox-gl-native/pull/16330)) -- [core] Fix assert in gfx resources cleanup ([#16349](https://github.com/mapbox/mapbox-gl-native/pull/16349)) - - Fix a resource leak assertion in `gl::Context::~Context()` that is evaluating false in scenarios where graphics context has been marked as lost. - ## maps-v1.4.1 ### 🐞 Bug fixes |