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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-09-08 14:26:59 -0700 |
---|---|---|
committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-09-08 14:26:59 -0700 |
commit | a2397469b658dc64062f5477d563afc203ffb62c (patch) | |
tree | 21c0c33ddb2be54d97225c8c7435a7f26d260f4b | |
parent | b168e6c687903c92f563c5c56a4a303aaf6e99a9 (diff) | |
download | qtlocation-mapboxgl-upstream/abandon-texture-dirty.tar.gz |
[core] Rename for clarity: ActiveTexture → ActiveTextureUnitupstream/abandon-texture-dirty
-rw-r--r-- | src/mbgl/gl/context.cpp | 8 | ||||
-rw-r--r-- | src/mbgl/gl/context.hpp | 2 | ||||
-rw-r--r-- | src/mbgl/gl/value.cpp | 6 | ||||
-rw-r--r-- | src/mbgl/gl/value.hpp | 2 | ||||
-rw-r--r-- | src/mbgl/renderer/renderer_impl.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/util/offscreen_texture.cpp | 2 |
6 files changed, 12 insertions, 12 deletions
diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp index 87bdcc30aa..49bfe30e91 100644 --- a/src/mbgl/gl/context.cpp +++ b/src/mbgl/gl/context.cpp @@ -481,7 +481,7 @@ Context::createTexture(const Size size, const void* data, TextureFormat format, void Context::updateTexture( TextureID id, const Size size, const void* data, TextureFormat format, TextureUnit unit) { - activeTexture = unit; + activeTextureUnit = unit; texture[unit] = id; MBGL_CHECK_ERROR(glTexImage2D(GL_TEXTURE_2D, 0, static_cast<GLenum>(format), size.width, size.height, 0, static_cast<GLenum>(format), GL_UNSIGNED_BYTE, @@ -495,7 +495,7 @@ void Context::bindTexture(Texture& obj, TextureWrap wrapX, TextureWrap wrapY) { if (filter != obj.filter || mipmap != obj.mipmap || wrapX != obj.wrapX || wrapY != obj.wrapY) { - activeTexture = unit; + activeTextureUnit = unit; texture[unit] = obj.texture; if (filter != obj.filter || mipmap != obj.mipmap) { @@ -526,7 +526,7 @@ void Context::bindTexture(Texture& obj, } else if (texture[unit] != obj.texture) { // We are checking first to avoid setting the active texture without a subsequent // texture bind. - activeTexture = unit; + activeTextureUnit = unit; texture[unit] = obj.texture; } } @@ -558,7 +558,7 @@ void Context::setDirtyState() { clearStencil.setDirty(); program.setDirty(); lineWidth.setDirty(); - activeTexture.setDirty(); + activeTextureUnit.setDirty(); pixelStorePack.setDirty(); pixelStoreUnpack.setDirty(); #if not MBGL_USE_GLES2 diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp index 9923567276..228e6e55b7 100644 --- a/src/mbgl/gl/context.hpp +++ b/src/mbgl/gl/context.hpp @@ -198,7 +198,7 @@ private: #endif public: - State<value::ActiveTexture> activeTexture; + State<value::ActiveTextureUnit> activeTextureUnit; State<value::BindFramebuffer> bindFramebuffer; State<value::Viewport> viewport; State<value::ScissorTest> scissorTest; diff --git a/src/mbgl/gl/value.cpp b/src/mbgl/gl/value.cpp index 89014fe6bc..092403af0d 100644 --- a/src/mbgl/gl/value.cpp +++ b/src/mbgl/gl/value.cpp @@ -242,13 +242,13 @@ LineWidth::Type LineWidth::Get() { return lineWidth; } -const constexpr ActiveTexture::Type ActiveTexture::Default; +const constexpr ActiveTextureUnit::Type ActiveTextureUnit::Default; -void ActiveTexture::Set(const Type& value) { +void ActiveTextureUnit::Set(const Type& value) { MBGL_CHECK_ERROR(glActiveTexture(GL_TEXTURE0 + value)); } -ActiveTexture::Type ActiveTexture::Get() { +ActiveTextureUnit::Type ActiveTextureUnit::Get() { GLint activeTexture; MBGL_CHECK_ERROR(glGetIntegerv(GL_ACTIVE_TEXTURE, &activeTexture)); return static_cast<Type>(activeTexture - GL_TEXTURE0); diff --git a/src/mbgl/gl/value.hpp b/src/mbgl/gl/value.hpp index 19e9af194f..7b85a5ff4b 100644 --- a/src/mbgl/gl/value.hpp +++ b/src/mbgl/gl/value.hpp @@ -165,7 +165,7 @@ struct LineWidth { static Type Get(); }; -struct ActiveTexture { +struct ActiveTextureUnit { using Type = TextureUnit; static const constexpr Type Default = 0; static void Set(const Type&); diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp index 9894bdc12f..21d56feea9 100644 --- a/src/mbgl/renderer/renderer_impl.cpp +++ b/src/mbgl/renderer/renderer_impl.cpp @@ -539,9 +539,9 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { { MBGL_DEBUG_GROUP(parameters.context, "cleanup"); - parameters.context.activeTexture = 1; + parameters.context.activeTextureUnit = 1; parameters.context.texture[1] = 0; - parameters.context.activeTexture = 0; + parameters.context.activeTextureUnit = 0; parameters.context.texture[0] = 0; parameters.context.bindVertexArray = 0; diff --git a/src/mbgl/util/offscreen_texture.cpp b/src/mbgl/util/offscreen_texture.cpp index 77a1416e48..d8a68b9a4a 100644 --- a/src/mbgl/util/offscreen_texture.cpp +++ b/src/mbgl/util/offscreen_texture.cpp @@ -32,7 +32,7 @@ public: context.bindFramebuffer = framebuffer->framebuffer; } - context.activeTexture = 0; + context.activeTextureUnit = 0; context.scissorTest = false; context.viewport = { 0, 0, size }; } |