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author | Minh Nguyễn <mxn@1ec5.org> | 2017-01-24 23:22:02 -0800 |
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committer | Minh Nguyễn <mxn@1ec5.org> | 2017-01-25 09:24:45 -0800 |
commit | 4394c23ae720e7d245637b1a84379058daedd72a (patch) | |
tree | 430d372313cb5ff6e1700fa101ce648270145039 | |
parent | 35e062d72cde411e8a9a36ef74cbe527d31e945b (diff) | |
download | qtlocation-mapboxgl-4394c23ae720e7d245637b1a84379058daedd72a.tar.gz |
[ios] Publicized MGLOpenGLStyleLayer.h
-rw-r--r-- | platform/ios/CHANGELOG.md | 1 | ||||
-rw-r--r-- | platform/ios/ios.xcodeproj/project.pbxproj | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/platform/ios/CHANGELOG.md b/platform/ios/CHANGELOG.md index 6f6daf6be0..d9e04d40c9 100644 --- a/platform/ios/CHANGELOG.md +++ b/platform/ios/CHANGELOG.md @@ -4,6 +4,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT ## 3.4.1 +* Fixed a build error in the static framework flavor of this SDK caused by a missing header. ([#7844](https://github.com/mapbox/mapbox-gl-native/pull/7844)) * Fixed an issue causing MGLMapView’s `camera`’s `heading` to be set to a negative value, indicating an undefined heading, when the map view faces northwest. The heading is now wrapped to between zero and 360 degrees, for consistency with MGLMapView’s `direction` property. ([#7724](https://github.com/mapbox/mapbox-gl-native/pull/7724)) ## 3.4.0 diff --git a/platform/ios/ios.xcodeproj/project.pbxproj b/platform/ios/ios.xcodeproj/project.pbxproj index 892dbdd39f..06780ef002 100644 --- a/platform/ios/ios.xcodeproj/project.pbxproj +++ b/platform/ios/ios.xcodeproj/project.pbxproj @@ -229,7 +229,7 @@ DA6408DD1DA4E7D300908C90 /* MGLVectorStyleLayer.m in Sources */ = {isa = PBXBuildFile; fileRef = DA6408DA1DA4E7D300908C90 /* MGLVectorStyleLayer.m */; }; DA6408DE1DA4E7D300908C90 /* MGLVectorStyleLayer.m in Sources */ = {isa = PBXBuildFile; fileRef = DA6408DA1DA4E7D300908C90 /* MGLVectorStyleLayer.m */; }; DA72620B1DEEE3480043BB89 /* MGLOpenGLStyleLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = DA7262091DEEE3480043BB89 /* MGLOpenGLStyleLayer.h */; settings = {ATTRIBUTES = (Public, ); }; }; - DA72620C1DEEE3480043BB89 /* MGLOpenGLStyleLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = DA7262091DEEE3480043BB89 /* MGLOpenGLStyleLayer.h */; }; + DA72620C1DEEE3480043BB89 /* MGLOpenGLStyleLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = DA7262091DEEE3480043BB89 /* MGLOpenGLStyleLayer.h */; settings = {ATTRIBUTES = (Public, ); }; }; DA72620D1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm in Sources */ = {isa = PBXBuildFile; fileRef = DA72620A1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm */; }; DA72620E1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm in Sources */ = {isa = PBXBuildFile; fileRef = DA72620A1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm */; }; DA737EE11D056A4E005BDA16 /* MGLMapViewDelegate.h in Headers */ = {isa = PBXBuildFile; fileRef = DA737EE01D056A4E005BDA16 /* MGLMapViewDelegate.h */; settings = {ATTRIBUTES = (Public, ); }; }; |