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+// Copyright 2012 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Flags: --expose-debug-as debug
+// Get the Debug object exposed from the debug context global object.
+Debug = debug.Debug
+
+// Simple debug event handler which just counts the number of break points hit.
+var break_point_hit_count = 0;
+
+function listener(event, exec_state, event_data, data) {
+ if (event == Debug.DebugEvent.Break) {
+ break_point_hit_count++;
+ }
+};
+
+// Add the debug event listener.
+Debug.setListener(listener);
+
+eval(
+ "var inner;\n" +
+ "function outer() {\n" + // Non-trivial outer closure.
+ " var x = 5;\n" +
+ " function a() {\n" +
+ " var foo = 0, y = 7;\n" +
+ " function b() {\n" +
+ " var bar = 0, baz = 0, z = 11;\n" +
+ " function c() {\n" +
+ " return x + y + z;\n" + // Breakpoint line ( #8 )
+ " }\n" +
+ " inner = c;\n" +
+ " return c();\n" +
+ " }\n" +
+ " return b();\n" +
+ " }\n" +
+ " return a();\n" +
+ "}"
+);
+
+var script = Debug.findScript(outer);
+
+// The debugger triggers compilation of inner closures.
+assertEquals(0, Debug.scriptBreakPoints().length);
+var sbp = Debug.setScriptBreakPointById(script.id, 8);
+assertEquals(1, Debug.scriptBreakPoints().length);
+
+// The compiled outer closure should behave correctly.
+assertEquals(23, outer());
+assertEquals(1, break_point_hit_count);
+
+// The compiled inner closure should behave correctly.
+assertEquals(23, inner());
+assertEquals(2, break_point_hit_count);
+
+// Remove script break point.
+assertEquals(1, Debug.scriptBreakPoints().length);
+Debug.clearBreakPoint(sbp);
+assertEquals(0, Debug.scriptBreakPoints().length);