diff options
-rw-r--r-- | src/plugins/ivivehiclefunctions/vehiclefunctions_simulator/QIviConcreteWindowControlSimulation.qml | 77 | ||||
-rw-r--r-- | src/tools/ivigenerator/templates/common/backend_simulation.qml.tpl | 28 |
2 files changed, 55 insertions, 50 deletions
diff --git a/src/plugins/ivivehiclefunctions/vehiclefunctions_simulator/QIviConcreteWindowControlSimulation.qml b/src/plugins/ivivehiclefunctions/vehiclefunctions_simulator/QIviConcreteWindowControlSimulation.qml index 94e7d2b..770f847 100644 --- a/src/plugins/ivivehiclefunctions/vehiclefunctions_simulator/QIviConcreteWindowControlSimulation.qml +++ b/src/plugins/ivivehiclefunctions/vehiclefunctions_simulator/QIviConcreteWindowControlSimulation.qml @@ -140,45 +140,47 @@ QtObject { function setHeaterMode(heaterMode, zone) { - if (IviSimulator.checkSettings(settings["heaterMode"], heaterMode, zone)) { - if (zone) { - console.log("SIMULATION heaterMode for zone: " + zone + " changed to: " + heaterMode); - backend.zones[zone].heaterMode = heaterMode - } else { - console.log("SIMULATION heaterMode changed to: " + heaterMode); - backend.heaterMode = heaterMode - } - } else { + if ("heaterMode" in settings && !IviSimulator.checkSettings(settings["heaterMode"], heaterMode, zone)) { console.error("SIMULATION changing heaterMode is not possible: provided: " + heaterMode + "constraint: " + IviSimulator.constraint(settings["heaterMode"])); + return; + } + + if (zone) { + console.log("SIMULATION heaterMode for zone: " + zone + " changed to: " + heaterMode); + backend.zones[zone].heaterMode = heaterMode + } else { + console.log("SIMULATION heaterMode changed to: " + heaterMode); + backend.heaterMode = heaterMode } } function setHeater(heater, zone) { - if (IviSimulator.checkSettings(settings["heater"], heater, zone)) { - console.log("SIMULATION heater changed to: " + heater); - if (zone) { - console.log("SIMULATION heater for zone: " + zone + " changed to: " + heater); - backend.zones[zone].heater = heater - } else { - console.log("SIMULATION heater changed to: " + heater); - backend.heater = heater - } - } else { + if ("heater" in settings && !IviSimulator.checkSettings(settings["heater"], heater, zone)) { console.error("SIMULATION changing heater is not possible: provided: " + heater + "constraint: " + IviSimulator.constraint(settings["heater"])); + return; + } + + if (zone) { + console.log("SIMULATION heater for zone: " + zone + " changed to: " + heater); + backend.zones[zone].heater = heater + } else { + console.log("SIMULATION heater changed to: " + heater); + backend.heater = heater } } function setState(state, zone) { - if (IviSimulator.checkSettings(settings["state"], state, zone)) { - if (zone) { - console.log("SIMULATION state for zone: " + zone + " changed to: " + state); - backend.zones[zone].state = state - } else { - console.log("SIMULATION state changed to: " + state); - backend.state = state - } - } else { + if ("state" in settings && !IviSimulator.checkSettings(settings["state"], state, zone)) { console.error("SIMULATION changing state is not possible: provided: " + state + "constraint: " + IviSimulator.constraint(settings["state"])); + return; + } + + if (zone) { + console.log("SIMULATION state for zone: " + zone + " changed to: " + state); + backend.zones[zone].state = state + } else { + console.log("SIMULATION state changed to: " + state); + backend.state = state } } @@ -190,16 +192,17 @@ QtObject { } function setBlindState(blindState, zone) { - if (IviSimulator.checkSettings(settings["blindState"], blindState, zone)) { - if (zone) { - console.log("SIMULATION blindState for zone: " + zone + " changed to: " + blindState); - backend.zones[zone].blindState = blindState - } else { - console.log("SIMULATION blindState changed to: " + blindState); - backend.blindState = blindState - } - } else { + if ("blindState" in settings && !IviSimulator.checkSettings(settings["blindState"], blindState, zone)) { console.error("SIMULATION changing blindState is not possible: provided: " + blindState + "constraint: " + IviSimulator.constraint(settings["blindState"])); + return; + } + + if (zone) { + console.log("SIMULATION blindState for zone: " + zone + " changed to: " + blindState); + backend.zones[zone].blindState = blindState + } else { + console.log("SIMULATION blindState changed to: " + blindState); + backend.blindState = blindState } } } diff --git a/src/tools/ivigenerator/templates/common/backend_simulation.qml.tpl b/src/tools/ivigenerator/templates/common/backend_simulation.qml.tpl index 2cbbd11..1ee5e6b 100644 --- a/src/tools/ivigenerator/templates/common/backend_simulation.qml.tpl +++ b/src/tools/ivigenerator/templates/common/backend_simulation.qml.tpl @@ -70,26 +70,28 @@ QtObject { {% if interface_zoned %} function {{property|setter_name}}({{property}}, zone) { - if (IviSimulator.checkSettings(settings["{{property}}"], {{property}}, zone)) { - if (zone) { - console.log(qLc{{interface|upperfirst}}, "SIMULATION {{ property }} for zone: " + zone + " changed to: " + {{property}}); - backend.zones[zone].{{property}} = {{property}} - } else { - console.log(qLc{{interface|upperfirst}}, "SIMULATION {{ property }} changed to: " + {{property}}); - backend.{{property}} = {{property}} - } - } else { + if ("{{property}}" in settings && !IviSimulator.checkSettings(settings["{{property}}"], {{property}}, zone)) { console.error(qLc{{interface|upperfirst}}, "SIMULATION changing {{property}} is not possible: provided: " + {{property}} + " constraint: " + IviSimulator.constraint(settings["{{property}}"])); + return; + } + + if (zone) { + console.log(qLc{{interface|upperfirst}}, "SIMULATION {{ property }} for zone: " + zone + " changed to: " + {{property}}); + backend.zones[zone].{{property}} = {{property}} + } else { + console.log(qLc{{interface|upperfirst}}, "SIMULATION {{ property }} changed to: " + {{property}}); + backend.{{property}} = {{property}} } } {% else %} function {{property|setter_name}}({{property}}) { - if (IviSimulator.checkSettings(settings["{{property}}"], {{property}})) { - console.log(qLc{{interface|upperfirst}}, "SIMULATION {{ property }} changed to: " + {{property}}); - backend.{{property}} = {{property}} - } else { + if ("{{property}}" in settings && !IviSimulator.checkSettings(settings["{{property}}"], {{property}})) { console.error(qLc{{interface|upperfirst}}, "SIMULATION changing {{property}} is not possible: provided: " + {{property}} + " constraint: " + IviSimulator.constraint(settings["{{property}}"])); + return; } + + console.log(qLc{{interface|upperfirst}}, "SIMULATION {{ property }} changed to: " + {{property}}); + backend.{{property}} = {{property}} } {% endif %} {% endfor %} |