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author | Joerg Bornemann <joerg.bornemann@theqtcompany.com> | 2015-09-04 10:42:15 +0200 |
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committer | Joerg Bornemann <joerg.bornemann@theqtcompany.com> | 2015-09-07 12:39:07 +0000 |
commit | 4564e476d663c8b6170a5fc68d83306d8835b27b (patch) | |
tree | 395e2140dba7ad6107dd3e24ebbdec141ad1399c /src/effects/HueSaturation.qml | |
parent | 9d71cd48bfc248419035dad811fcfbd317d9b54d (diff) | |
download | qtgraphicaleffects-4564e476d663c8b6170a5fc68d83306d8835b27b.tar.gz |
restore previous context in QGfxShaderBuilder
QGfxShaderBuilder can be called while we're in the process of rendering
a window. We must restore the previous OpenGL context instead of making
a null context current.
Change-Id: I6d1158bbcee781a7850d5fc7bea9e7070d62c0f6
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/effects/HueSaturation.qml')
0 files changed, 0 insertions, 0 deletions