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authorMarko Niemelä <marko.a.niemela@nokia.com>2012-03-27 15:34:24 +0300
committerQt by Nokia <qt-info@nokia.com>2012-03-27 15:16:50 +0200
commitdb1b772e5722f6e577a518245345e655e9c4a072 (patch)
treea64a42a471af5ccf523fb49a25837d7f11864f7c
parent00b397a785b18201372ff7260493ef35959face4 (diff)
downloadqtgraphicaleffects-db1b772e5722f6e577a518245345e655e9c4a072.tar.gz
Minor changes to documentation overview page.
Change-Id: I513ecdbef57a49437b3e75e15bc0564412899929 Reviewed-by: Aleksi Uotila <aleksi.uotila@nokia.com> Reviewed-by: Eero Hyyti <eero.hyyti@nokia.com> Reviewed-by: Marko Niemelä <marko.a.niemela@nokia.com>
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\page qml-graphicaleffects-index.html
\brief Qt Graphical Effects module is a Qt Quick Add-On module.
-The Qt Graphical Effects module provides a set of QML types for easily adding
-visually impressive configurable effects to user interfaces. Effects are visual
-items that can be added to Qt Quick user interface like UI components.
+The Qt Graphical Effects module provides a set of QML types for adding visually
+impressive and configurable effects to user interfaces. Effects are visual
+items that can be added to Qt Quick user interface as UI components.
The API consists of over 20 effects provided as separate QML types. The effects
-cover functional areas such as blending, masking, blurring, coloring, and much more.
+cover functional areas such as blending, masking, blurring, coloring, and many more.
\section1 Getting started
To load Qt Graphical Effects, add the following import statement to your .qml file:
\snippet snippets/Blend-example.qml import
-To use the effects, simply add specific effect declaration to the QML scene and
+To use the effects, simply add a specific effect declaration to the QML scene and
configure the effects properties. Effects have one or more source properties for
-setting the input graphics for which the specific effect is applied to and then
-presented in the effect item itself. The source can be another, often hidden,
-item in the QML scene. More complex effects can have multiple sources. Source item
-type can be any QML type, even video or another effect. Pipelining multiple effects
-together is a simple way to create even more impressive output.
+specifying the visual input for which the effect is applied to. The altered visual
+output is then presented in the effect item itself. The source can be another,
+often hidden, item in the QML scene. More complex effects can have multiple sources.
+The source item type can be any QML type, even video or another effect. Pipelining
+multiple effects together is a simple way to create even more impressive output.
Each effect has a set of properties that can be used to configure the effect output.
Properties can be animated just like any other QML properties. The QML type