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/***************************************************************************
**
** Copyright (C) 2013 Research In Motion
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtNfc module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QLLCPSOCKET_QNX_P_H
#define QLLCPSOCKET_QNX_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qllcpsocket_p.h"
#include "qnearfieldtarget_qnx_p.h"
QT_BEGIN_NAMESPACE
class QLlcpSocketPrivate : public QObject
{
Q_OBJECT
Q_DECLARE_PUBLIC(QLlcpSocket)
public:
QLlcpSocketPrivate(QLlcpSocket *q);
~QLlcpSocketPrivate();
void connectToService(QNearFieldTarget *target, const QString &serviceUri);
bool bind(quint8 port);
bool hasPendingDatagrams() const;
qint64 pendingDatagramSize() const;
qint64 writeDatagram(const char *data, qint64 size);
qint64 writeDatagram(const QByteArray &datagram);
qint64 readDatagram(char *data, qint64 maxSize,
QNearFieldTarget **target = 0, quint8 *port = 0);
qint64 writeDatagram(const char *data, qint64 size,
QNearFieldTarget *target, quint8 port);
qint64 writeDatagram(const QByteArray &datagram, QNearFieldTarget *target, quint8 port);
QLlcpSocket::SocketError error() const;
QLlcpSocket::SocketState state() const;
qint64 readData(char *data, qint64 maxlen);
qint64 writeData(const char *data, qint64 len);
qint64 bytesAvailable() const;
bool canReadLine() const;
bool waitForReadyRead(int msecs);
bool waitForBytesWritten(int msecs);
bool waitForConnected(int msecs);
bool waitForDisconnected(int msecs);
Q_INVOKABLE void connected(nfc_target_t *);
Q_INVOKABLE void targetLost();
void dataRead(QByteArray&);
void dataWritten();
public slots:
void disconnectFromService();
private:
QLlcpSocket *q_ptr;
unsigned int m_sap;
nfc_llcp_connection_listener_t m_conListener;
//NearFieldTarget *m_target;
nfc_target_t *m_target;
QLlcpSocket::SocketState m_state;
QList<QByteArray> m_receivedDatagrams;
QList<QByteArray> m_writeQueue;
bool m_server;
enum llcpState {
Idle, Reading, Writing
} socketState;
private slots:
void read();
void enteringIdle();
};
QT_END_NAMESPACE
#endif // QLLCPSOCKET_QNX_P_H
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