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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QBLUETOOTHUTILS_WINRT_P_H
#define QBLUETOOTHUTILS_WINRT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
// Workaround for Windows SDK bug.
// See https://github.com/microsoft/Windows.UI.Composition-Win32-Samples/issues/47
#include <winrt/base.h>
#include <QtCore/private/qfactorycacheregistration_p.h>
namespace winrt::impl
{
template <typename Async>
auto wait_for(Async const& async, Windows::Foundation::TimeSpan const& timeout);
}
#include <QtCore/QtGlobal>
#include <QtCore/private/qglobal_p.h>
#include <wrl/client.h>
namespace ABI {
namespace Windows {
namespace Storage {
namespace Streams {
struct IBuffer;
}
}
}
}
QT_BEGIN_NAMESPACE
using NativeBuffer = ABI::Windows::Storage::Streams::IBuffer;
QByteArray byteArrayFromBuffer(const Microsoft::WRL::ComPtr<NativeBuffer> &buffer,
bool isWCharString = false);
// The calls to Co(Un)init must be balanced
void mainThreadCoInit(void* caller);
void mainThreadCoUninit(void* caller);
QT_END_NAMESPACE
#endif // QBLUETOOTHSOCKET_WINRT_P_H
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