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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QSHADER_P_P_H
#define QSHADER_P_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of a number of Qt sources files. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "qshader_p.h"
#include <QtCore/QAtomicInt>
#include <QtCore/QMap>
#include <QtCore/QDebug>
QT_BEGIN_NAMESPACE
struct Q_GUI_EXPORT QShaderPrivate
{
static const int QSB_VERSION = 8;
static const int QSB_VERSION_WITHOUT_EXTENDED_STORAGE_BUFFER_INFO = 7;
static const int QSB_VERSION_WITHOUT_NATIVE_SHADER_INFO = 6;
static const int QSB_VERSION_WITHOUT_SEPARATE_IMAGES_AND_SAMPLERS = 5;
static const int QSB_VERSION_WITHOUT_VAR_ARRAYDIMS = 4;
static const int QSB_VERSION_WITH_CBOR = 3;
static const int QSB_VERSION_WITH_BINARY_JSON = 2;
static const int QSB_VERSION_WITHOUT_BINDINGS = 1;
enum MslNativeShaderInfoExtraBufferBindings {
MslTessVertIndicesBufferBinding = 0,
MslTessVertTescOutputBufferBinding,
MslTessTescTessLevelBufferBinding,
MslTessTescPatchOutputBufferBinding,
MslTessTescParamsBufferBinding,
MslTessTescInputBufferBinding
};
QShaderPrivate()
: ref(1)
{
}
QShaderPrivate(const QShaderPrivate &other)
: ref(1),
qsbVersion(other.qsbVersion),
stage(other.stage),
desc(other.desc),
shaders(other.shaders),
bindings(other.bindings),
combinedImageMap(other.combinedImageMap),
nativeShaderInfoMap(other.nativeShaderInfoMap)
{
}
static QShaderPrivate *get(QShader *s) { return s->d; }
static const QShaderPrivate *get(const QShader *s) { return s->d; }
QAtomicInt ref;
int qsbVersion = QSB_VERSION;
QShader::Stage stage = QShader::VertexStage;
QShaderDescription desc;
// QMap not QHash because we need to be able to iterate based on sorted keys
QMap<QShaderKey, QShaderCode> shaders;
QMap<QShaderKey, QShader::NativeResourceBindingMap> bindings;
QMap<QShaderKey, QShader::SeparateToCombinedImageSamplerMappingList> combinedImageMap;
QMap<QShaderKey, QShader::NativeShaderInfo> nativeShaderInfoMap;
};
QT_END_NAMESPACE
#endif
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