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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qmath.h>
#include "qtextureglyphcache_p.h"
#include "private/qfontengine_p.h"
#include "private/qnumeric_p.h"
#include "private/qnativeimage_p.h"
QT_BEGIN_NAMESPACE
// #define CACHE_DEBUG
// returns the highest number closest to v, which is a power of 2
// NB! assumes 32 bit ints
static inline int qt_next_power_of_two(int v)
{
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
++v;
return v;
}
int QTextureGlyphCache::calculateSubPixelPositionCount(glyph_t glyph) const
{
// Test 12 different subpixel positions since it factors into 3*4 so it gives
// the coverage we need.
QList<QImage> images;
for (int i=0; i<12; ++i) {
QImage img = textureMapForGlyph(glyph, QFixed::fromReal(i / 12.0));
if (images.isEmpty()) {
QPainterPath path;
QFixedPoint point;
m_current_fontengine->addGlyphsToPath(&glyph, &point, 1, &path, QTextItem::RenderFlags());
// Glyph is space, return 0 to indicate that we need to keep trying
if (path.isEmpty())
break;
images.append(img);
} else {
bool found = false;
for (int j=0; j<images.size(); ++j) {
if (images.at(j) == img) {
found = true;
break;
}
}
if (!found)
images.append(img);
}
}
return images.size();
}
bool QTextureGlyphCache::populate(QFontEngine *fontEngine, int numGlyphs, const glyph_t *glyphs,
const QFixedPoint *positions)
{
#ifdef CACHE_DEBUG
printf("Populating with %d glyphs\n", numGlyphs);
qDebug() << " -> current transformation: " << m_transform;
#endif
m_current_fontengine = fontEngine;
const int margin = m_current_fontengine->glyphMargin(m_type);
const int paddingDoubled = glyphPadding() * 2;
bool supportsSubPixelPositions = fontEngine->supportsSubPixelPositions();
if (fontEngine->m_subPixelPositionCount == 0) {
if (!supportsSubPixelPositions) {
fontEngine->m_subPixelPositionCount = 1;
} else {
int i = 0;
while (fontEngine->m_subPixelPositionCount == 0 && i < numGlyphs)
fontEngine->m_subPixelPositionCount = calculateSubPixelPositionCount(glyphs[i++]);
}
}
QHash<GlyphAndSubPixelPosition, Coord> listItemCoordinates;
int rowHeight = 0;
QFontEngine::GlyphFormat format;
switch (m_type) {
case Raster_A8: format = QFontEngine::Format_A8; break;
case Raster_RGBMask: format = QFontEngine::Format_A32; break;
default: format = QFontEngine::Format_Mono; break;
}
// check each glyph for its metrics and get the required rowHeight.
for (int i=0; i < numGlyphs; ++i) {
const glyph_t glyph = glyphs[i];
QFixed subPixelPosition;
if (supportsSubPixelPositions) {
QFixed x = positions != 0 ? positions[i].x : QFixed();
subPixelPosition = fontEngine->subPixelPositionForX(x);
}
if (coords.contains(GlyphAndSubPixelPosition(glyph, subPixelPosition)))
continue;
if (listItemCoordinates.contains(GlyphAndSubPixelPosition(glyph, subPixelPosition)))
continue;
glyph_metrics_t metrics = fontEngine->alphaMapBoundingBox(glyph, subPixelPosition, m_transform, format);
#ifdef CACHE_DEBUG
printf("(%4x): w=%.2f, h=%.2f, xoff=%.2f, yoff=%.2f, x=%.2f, y=%.2f\n",
glyph,
metrics.width.toReal(),
metrics.height.toReal(),
metrics.xoff.toReal(),
metrics.yoff.toReal(),
metrics.x.toReal(),
metrics.y.toReal());
#endif
GlyphAndSubPixelPosition key(glyph, subPixelPosition);
int glyph_width = metrics.width.ceil().toInt();
int glyph_height = metrics.height.ceil().toInt();
if (glyph_height == 0 || glyph_width == 0) {
// Avoid multiple calls to boundingBox() for non-printable characters
Coord c = { 0, 0, 0, 0, 0, 0 };
coords.insert(key, c);
continue;
}
glyph_width += margin * 2 + 4;
glyph_height += margin * 2 + 4;
// align to 8-bit boundary
if (m_type == QFontEngineGlyphCache::Raster_Mono)
glyph_width = (glyph_width+7)&~7;
Coord c = { 0, 0, // will be filled in later
glyph_width,
glyph_height, // texture coords
metrics.x.truncate(),
-metrics.y.truncate() }; // baseline for horizontal scripts
listItemCoordinates.insert(key, c);
rowHeight = qMax(rowHeight, glyph_height);
}
if (listItemCoordinates.isEmpty())
return true;
rowHeight += margin * 2 + paddingDoubled;
if (m_w == 0) {
if (fontEngine->maxCharWidth() <= QT_DEFAULT_TEXTURE_GLYPH_CACHE_WIDTH)
m_w = QT_DEFAULT_TEXTURE_GLYPH_CACHE_WIDTH;
else
m_w = qt_next_power_of_two(fontEngine->maxCharWidth());
}
// now actually use the coords and paint the wanted glyps into cache.
QHash<GlyphAndSubPixelPosition, Coord>::iterator iter = listItemCoordinates.begin();
int requiredWidth = m_w;
while (iter != listItemCoordinates.end()) {
Coord c = iter.value();
m_currentRowHeight = qMax(m_currentRowHeight, c.h + margin * 2);
if (m_cx + c.w > requiredWidth) {
int new_width = requiredWidth*2;
while (new_width < m_cx + c.w)
new_width *= 2;
if (new_width <= maxTextureWidth()) {
requiredWidth = new_width;
} else {
// no room on the current line, start new glyph strip
m_cx = 0;
m_cy += m_currentRowHeight + paddingDoubled;
m_currentRowHeight = c.h + margin * 2; // New row
}
}
if (maxTextureHeight() > 0 && m_cy + c.h > maxTextureHeight()) {
// We can't make a cache of the required size, so we bail out
return false;
}
c.x = m_cx;
c.y = m_cy;
coords.insert(iter.key(), c);
m_pendingGlyphs.insert(iter.key(), c);
m_cx += c.w + paddingDoubled;
++iter;
}
return true;
}
void QTextureGlyphCache::fillInPendingGlyphs()
{
if (m_pendingGlyphs.isEmpty())
return;
int requiredHeight = m_h;
int requiredWidth = m_w; // Use a minimum size to avoid a lot of initial reallocations
{
QHash<GlyphAndSubPixelPosition, Coord>::iterator iter = m_pendingGlyphs.begin();
while (iter != m_pendingGlyphs.end()) {
Coord c = iter.value();
requiredHeight = qMax(requiredHeight, c.y + c.h);
requiredWidth = qMax(requiredWidth, c.x + c.w);
++iter;
}
}
if (isNull() || requiredHeight > m_h || requiredWidth > m_w) {
if (isNull())
createCache(qt_next_power_of_two(requiredWidth), qt_next_power_of_two(requiredHeight));
else
resizeCache(qt_next_power_of_two(requiredWidth), qt_next_power_of_two(requiredHeight));
}
{
QHash<GlyphAndSubPixelPosition, Coord>::iterator iter = m_pendingGlyphs.begin();
while (iter != m_pendingGlyphs.end()) {
GlyphAndSubPixelPosition key = iter.key();
fillTexture(iter.value(), key.glyph, key.subPixelPosition);
++iter;
}
}
m_pendingGlyphs.clear();
}
QImage QTextureGlyphCache::textureMapForGlyph(glyph_t g, QFixed subPixelPosition) const
{
if (m_type == QFontEngineGlyphCache::Raster_RGBMask)
return m_current_fontengine->alphaRGBMapForGlyph(g, subPixelPosition, m_transform);
return m_current_fontengine->alphaMapForGlyph(g, subPixelPosition, m_transform);
}
/************************************************************************
* QImageTextureGlyphCache
*/
void QImageTextureGlyphCache::resizeTextureData(int width, int height)
{
m_image = m_image.copy(0, 0, width, height);
}
void QImageTextureGlyphCache::createTextureData(int width, int height)
{
switch (m_type) {
case QFontEngineGlyphCache::Raster_Mono:
m_image = QImage(width, height, QImage::Format_Mono);
break;
case QFontEngineGlyphCache::Raster_A8: {
m_image = QImage(width, height, QImage::Format_Indexed8);
m_image.fill(0);
QVector<QRgb> colors(256);
QRgb *it = colors.data();
for (int i=0; i<256; ++i, ++it)
*it = 0xff000000 | i | (i<<8) | (i<<16);
m_image.setColorTable(colors);
break; }
case QFontEngineGlyphCache::Raster_RGBMask:
m_image = QImage(width, height, QImage::Format_RGB32);
break;
case QFontEngineGlyphCache::Raster_ARGB:
break;
}
}
void QImageTextureGlyphCache::fillTexture(const Coord &c, glyph_t g, QFixed subPixelPosition)
{
QImage mask = textureMapForGlyph(g, subPixelPosition);
#ifdef CACHE_DEBUG
printf("fillTexture of %dx%d at %d,%d in the cache of %dx%d\n", c.w, c.h, c.x, c.y, m_image.width(), m_image.height());
if (mask.width() > c.w || mask.height() > c.h) {
printf(" ERROR; mask is bigger than reserved space! %dx%d instead of %dx%d\n", mask.width(), mask.height(), c.w,c.h);
return;
}
#endif
if (m_type == QFontEngineGlyphCache::Raster_RGBMask) {
QImage ref(m_image.bits() + (c.x * 4 + c.y * m_image.bytesPerLine()),
qMax(mask.width(), c.w), qMax(mask.height(), c.h), m_image.bytesPerLine(),
m_image.format());
QPainter p(&ref);
p.setCompositionMode(QPainter::CompositionMode_Source);
p.fillRect(0, 0, c.w, c.h, QColor(0,0,0,0)); // TODO optimize this
p.drawImage(0, 0, mask);
p.end();
} else if (m_type == QFontEngineGlyphCache::Raster_Mono) {
if (mask.depth() > 1) {
// TODO optimize this
mask = mask.alphaChannel();
mask.invertPixels();
mask = mask.convertToFormat(QImage::Format_Mono);
}
int mw = qMin(mask.width(), c.w);
int mh = qMin(mask.height(), c.h);
uchar *d = m_image.bits();
int dbpl = m_image.bytesPerLine();
for (int y = 0; y < c.h; ++y) {
uchar *dest = d + (c.y + y) *dbpl + c.x/8;
if (y < mh) {
uchar *src = mask.scanLine(y);
for (int x = 0; x < c.w/8; ++x) {
if (x < (mw+7)/8)
dest[x] = src[x];
else
dest[x] = 0;
}
} else {
for (int x = 0; x < c.w/8; ++x)
dest[x] = 0;
}
}
} else { // A8
int mw = qMin(mask.width(), c.w);
int mh = qMin(mask.height(), c.h);
uchar *d = m_image.bits();
int dbpl = m_image.bytesPerLine();
if (mask.depth() == 1) {
for (int y = 0; y < c.h; ++y) {
uchar *dest = d + (c.y + y) *dbpl + c.x;
if (y < mh) {
uchar *src = (uchar *) mask.scanLine(y);
for (int x = 0; x < c.w; ++x) {
if (x < mw)
dest[x] = (src[x >> 3] & (1 << (7 - (x & 7)))) > 0 ? 255 : 0;
}
}
}
} else if (mask.depth() == 8) {
for (int y = 0; y < c.h; ++y) {
uchar *dest = d + (c.y + y) *dbpl + c.x;
if (y < mh) {
uchar *src = (uchar *) mask.scanLine(y);
for (int x = 0; x < c.w; ++x) {
if (x < mw)
dest[x] = src[x];
}
}
}
}
}
#ifdef CACHE_DEBUG
// QPainter p(&m_image);
// p.drawLine(
int margin = m_current_fontengine ? m_current_fontengine->glyphMargin(m_type) : 0;
QPoint base(c.x + margin, c.y + margin + c.baseLineY-1);
if (m_image.rect().contains(base))
m_image.setPixel(base, 255);
m_image.save(QString::fromLatin1("cache-%1.png").arg(qint64(this)));
#endif
}
QT_END_NAMESPACE
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