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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
\example widgets/shapedclock
\title Shaped Clock Example
\ingroup examples-widgets
\brief The Shaped Clock example shows how to apply a translucent background
and a widget mask to a top-level widget to produce a shaped window.
\borderedimage shapedclock-example.png
Widget masks are used to customize the shapes of top-level widgets by
restricting the area available for painting and mouse input. Using a
translucent background facilitates partially transparent windows and smooth
edges. On most window systems, setting certain window flags will cause the
window decoration (title bar, window frame, buttons) to be disabled,
allowing specially-shaped windows to be created. In this example, we use
this feature to create a circular window containing an analog clock.
Since this example's window does not provide a \uicontrol File menu or a close
button, we provide a context menu with an \uicontrol Exit entry so that the example
can be closed. Click the right mouse button over the window to open this menu.
\section1 ShapedClock Class Definition
The \c ShapedClock class is based on the \c AnalogClock class defined in the
\l{Analog Clock} example. The whole class definition is
presented below:
\snippet widgets/shapedclock/shapedclock.h 0
The \l{QWidget::paintEvent()}{paintEvent()} implementation is the same as
that found in the \c AnalogClock class, with one important exception: we
now must also draw background (the clock face) ourselves, since the widget
background is just transparent. We implement \l{QWidget::sizeHint()}{sizeHint()}
so that we don't have to resize the widget explicitly. We also provide an event
handler for resize events. This allows us to update the mask if the clock is resized.
Since the window containing the clock widget will have no title bar, we provide
implementations for \l{QWidget::mouseMoveEvent()}{mouseMoveEvent()} and
\l{QWidget::mousePressEvent()}{mousePressEvent()} to allow the clock to be dragged
around the screen. The \c dragPosition variable lets us keep track of where the user
last clicked on the widget.
\section1 ShapedClock Class Implementation
The \c ShapedClock constructor performs many of the same tasks as the \c AnalogClock
constructor. We set up a timer and connect it to the widget's update() slot:
\snippet widgets/shapedclock/shapedclock.cpp 0
We request a transparent window by setting the Qt::WA_TranslucentBackground
widget attribute. We inform the window manager that the widget is not to be
decorated with a window frame by setting the Qt::FramelessWindowHint flag
on the widget. As a result, we need to provide a way for the user to move
the clock around the screen.
Mouse button events are delivered to the \c mousePressEvent() handler:
\snippet widgets/shapedclock/shapedclock.cpp 1
If the left mouse button is pressed over the widget, we record the displacement in
global (screen) coordinates between the top-left position of the widget's frame (even
when hidden) and the point where the mouse click occurred. This displacement will be
used if the user moves the mouse while holding down the left button. Since we acted
on the event, we accept it by calling its \l{QEvent::accept()}{accept()} function.
\image shapedclock-dragging.png
The \c mouseMoveEvent() handler is called if the mouse is moved over the widget.
\snippet widgets/shapedclock/shapedclock.cpp 2
If the left button is held down while the mouse is moved, the top-left corner of the
widget is moved to the point given by subtracting the \c dragPosition from the current
cursor position in global coordinates. If we drag the widget, we also accept the event.
The \c paintEvent() function is mainly the same as described in the
\l{Analog Clock} example. The one addition is that we
use QPainter::drawEllipse() to draw a round clock face with the current
palette's default background color. We make the clock face a bit smaller
than the widget mask, so that the anti-aliased, semi-transparent pixels on
the edge are not clipped away by the widget mask. This gives the shaped
window smooth edges on the screen.
\snippet widgets/shapedclock/shapedclock.cpp 3
In the \c resizeEvent() handler, we re-use some of the code from the \c
paintEvent() to determine the region of the widget that is visible to the
user. This tells the system the area where mouse clicks should go to us,
and not to whatever window is behind us:
\snippet widgets/shapedclock/shapedclock.cpp 4
Since the clock face is a circle drawn in the center of the widget, this is the region
we use as the mask.
Although the lack of a window frame may make it difficult for the user to resize the
widget on some platforms, it will not necessarily be impossible. The \c resizeEvent()
function ensures that the widget mask will always be updated if the widget's dimensions
change, and additionally ensures that it will be set up correctly when the widget is
first displayed.
Finally, we implement the \c sizeHint() for the widget so that it is given a reasonable
default size when it is first shown:
\snippet widgets/shapedclock/shapedclock.cpp 5
\section1 Notes on Widget Masks
Widget masks are used to hint to the window system that the application
does not want mouse events for areas outside the mask. On most systems,
they also result in coarse visual clipping. To get smooth window edges, one
should use translucent background and anti-aliased painting, as shown in
this example.
Since QRegion allows arbitrarily complex regions to be created, widget masks can be
made to suit the most unconventionally-shaped windows, and even allow widgets to be
displayed with holes in them.
Widget masks can also be constructed by using the contents of pixmap to define the
opaque part of the widget. For a pixmap with an alpha channel, a suitable mask can be
obtained with QPixmap::mask().
*/
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