diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp index ecd9e13c90..cdfcacc287 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp @@ -8,10 +8,12 @@ // retained by Renderbuffers. #include "libANGLE/renderer/d3d/d3d11/RenderTarget11.h" + +#include "libANGLE/renderer/d3d/d3d11/formatutils11.h" #include "libANGLE/renderer/d3d/d3d11/Renderer11.h" #include "libANGLE/renderer/d3d/d3d11/renderer11_utils.h" #include "libANGLE/renderer/d3d/d3d11/SwapChain11.h" -#include "libANGLE/renderer/d3d/d3d11/formatutils11.h" +#include "libANGLE/renderer/d3d/d3d11/texture_format_table.h" namespace rx { @@ -176,12 +178,6 @@ static unsigned int getDSVSubresourceIndex(ID3D11Resource *resource, ID3D11Depth return D3D11CalcSubresource(mipSlice, arraySlice, mipLevels); } -RenderTarget11 *RenderTarget11::makeRenderTarget11(RenderTargetD3D *target) -{ - ASSERT(HAS_DYNAMIC_TYPE(RenderTarget11*, target)); - return static_cast<RenderTarget11*>(target); -} - TextureRenderTarget11::TextureRenderTarget11(ID3D11RenderTargetView *rtv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples) : mWidth(width), @@ -352,7 +348,7 @@ GLsizei SurfaceRenderTarget11::getDepth() const GLenum SurfaceRenderTarget11::getInternalFormat() const { - return (mDepth ? mSwapChain->GetDepthBufferInternalFormat() : mSwapChain->GetBackBufferInternalFormat()); + return (mDepth ? mSwapChain->GetDepthBufferInternalFormat() : mSwapChain->GetRenderTargetInternalFormat()); } GLsizei SurfaceRenderTarget11::getSamples() const @@ -388,7 +384,7 @@ unsigned int SurfaceRenderTarget11::getSubresourceIndex() const DXGI_FORMAT SurfaceRenderTarget11::getDXGIFormat() const { - return d3d11::GetTextureFormatInfo(getInternalFormat(), mRenderer->getFeatureLevel()).texFormat; + return d3d11::GetTextureFormatInfo(getInternalFormat(), mRenderer->getRenderer11DeviceCaps()).texFormat; } } |