diff options
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/Initialize.cpp')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/Initialize.cpp | 1252 |
1 files changed, 883 insertions, 369 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/Initialize.cpp b/src/3rdparty/angle/src/compiler/translator/Initialize.cpp index 2f51aada7f..6f8baee96b 100644 --- a/src/3rdparty/angle/src/compiler/translator/Initialize.cpp +++ b/src/3rdparty/angle/src/compiler/translator/Initialize.cpp @@ -6,7 +6,7 @@ // // Create symbols that declare built-in definitions, add built-ins that -// cannot be expressed in the files, and establish mappings between +// cannot be expressed in the files, and establish mappings between // built-in functions and operators. // @@ -16,18 +16,25 @@ #include "compiler/translator/IntermNode.h" #include "angle_gl.h" -void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) +namespace sh { - const TType *float1 = TCache::getType(EbtFloat); - const TType *float2 = TCache::getType(EbtFloat, 2); - const TType *float3 = TCache::getType(EbtFloat, 3); - const TType *float4 = TCache::getType(EbtFloat, 4); - const TType *int1 = TCache::getType(EbtInt); - const TType *int2 = TCache::getType(EbtInt, 2); - const TType *int3 = TCache::getType(EbtInt, 3); - const TType *uint1 = TCache::getType(EbtUInt); - const TType *bool1 = TCache::getType(EbtBool); - const TType *genType = TCache::getType(EbtGenType); + +void InsertBuiltInFunctions(sh::GLenum type, + ShShaderSpec spec, + const ShBuiltInResources &resources, + TSymbolTable &symbolTable) +{ + const TType *voidType = TCache::getType(EbtVoid); + const TType *float1 = TCache::getType(EbtFloat); + const TType *float2 = TCache::getType(EbtFloat, 2); + const TType *float3 = TCache::getType(EbtFloat, 3); + const TType *float4 = TCache::getType(EbtFloat, 4); + const TType *int1 = TCache::getType(EbtInt); + const TType *int2 = TCache::getType(EbtInt, 2); + const TType *int3 = TCache::getType(EbtInt, 3); + const TType *uint1 = TCache::getType(EbtUInt); + const TType *bool1 = TCache::getType(EbtBool); + const TType *genType = TCache::getType(EbtGenType); const TType *genIType = TCache::getType(EbtGenIType); const TType *genUType = TCache::getType(EbtGenUType); const TType *genBType = TCache::getType(EbtGenBType); @@ -35,113 +42,117 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR // // Angle and Trigonometric Functions. // - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpRadians, genType, "radians", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpDegrees, genType, "degrees", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSin, genType, "sin", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCos, genType, "cos", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpTan, genType, "tan", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAsin, genType, "asin", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAcos, genType, "acos", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAtan, genType, "atan", genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAtan, genType, "atan", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSinh, genType, "sinh", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpCosh, genType, "cosh", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTanh, genType, "tanh", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAsinh, genType, "asinh", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAcosh, genType, "acosh", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAtanh, genType, "atanh", genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpRadians, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpDegrees, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSin, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpCos, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpTan, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAsin, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAcos, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAtan, genType, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAtan, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpSinh, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpCosh, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTanh, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAsinh, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAcosh, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAtanh, genType, genType); // // Exponential Functions. // - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpPow, genType, "pow", genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpExp, genType, "exp", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLog, genType, "log", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpExp2, genType, "exp2", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLog2, genType, "log2", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSqrt, genType, "sqrt", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpInverseSqrt, genType, "inversesqrt", genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpPow, genType, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpExp, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLog, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpExp2, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLog2, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSqrt, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpInverseSqrt, genType, genType); // // Common Functions. // - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAbs, genType, "abs", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAbs, genIType, "abs", genIType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSign, genType, "sign", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSign, genIType, "sign", genIType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFloor, genType, "floor", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTrunc, genType, "trunc", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpRound, genType, "round", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpRoundEven, genType, "roundEven", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCeil, genType, "ceil", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFract, genType, "fract", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMod, genType, "mod", genType, float1); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMod, genType, "mod", genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMin, genType, "min", genType, float1); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMin, genType, "min", genType, genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genIType, "min", genIType, genIType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genIType, "min", genIType, int1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genUType, "min", genUType, genUType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genUType, "min", genUType, uint1); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMax, genType, "max", genType, float1); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMax, genType, "max", genType, genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genIType, "max", genIType, genIType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genIType, "max", genIType, int1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genUType, "max", genUType, genUType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genUType, "max", genUType, uint1); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpClamp, genType, "clamp", genType, float1, float1); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpClamp, genType, "clamp", genType, genType, genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genIType, "clamp", genIType, int1, int1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genIType, "clamp", genIType, genIType, genIType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genUType, "clamp", genUType, uint1, uint1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genUType, "clamp", genUType, genUType, genUType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMix, genType, "mix", genType, genType, float1); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMix, genType, "mix", genType, genType, genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMix, genType, "mix", genType, genType, genBType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpStep, genType, "step", genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpStep, genType, "step", float1, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSmoothStep, genType, "smoothstep", genType, genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSmoothStep, genType, "smoothstep", float1, float1, genType); - - const TType *outFloat1 = TCache::getType(EbtFloat, EvqOut); - const TType *outFloat2 = TCache::getType(EbtFloat, EvqOut, 2); - const TType *outFloat3 = TCache::getType(EbtFloat, EvqOut, 3); - const TType *outFloat4 = TCache::getType(EbtFloat, EvqOut, 4); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float1, "modf", float1, outFloat1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float2, "modf", float2, outFloat2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float3, "modf", float3, outFloat3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float4, "modf", float4, outFloat4); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIsNan, genBType, "isnan", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIsInf, genBType, "isinf", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpFloatBitsToInt, genIType, "floatBitsToInt", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpFloatBitsToUint, genUType, "floatBitsToUint", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIntBitsToFloat, genType, "intBitsToFloat", genIType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUintBitsToFloat, genType, "uintBitsToFloat", genUType); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpPackSnorm2x16, uint1, "packSnorm2x16", float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpPackUnorm2x16, uint1, "packUnorm2x16", float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpPackHalf2x16, uint1, "packHalf2x16", float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUnpackSnorm2x16, float2, "unpackSnorm2x16", uint1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUnpackUnorm2x16, float2, "unpackUnorm2x16", uint1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUnpackHalf2x16, float2, "unpackHalf2x16", uint1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAbs, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAbs, genIType, genIType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSign, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpSign, genIType, genIType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpFloor, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTrunc, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpRound, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpRoundEven, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpCeil, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpFract, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMod, genType, genType, float1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMod, genType, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMin, genType, genType, float1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMin, genType, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genIType, genIType, genIType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genIType, genIType, int1); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genUType, genUType, genUType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genUType, genUType, uint1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMax, genType, genType, float1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMax, genType, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genIType, genIType, genIType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genIType, genIType, int1); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genUType, genUType, genUType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genUType, genUType, uint1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpClamp, genType, genType, float1, float1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpClamp, genType, genType, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genIType, genIType, int1, int1); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genIType, genIType, genIType, genIType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genUType, genUType, uint1, uint1); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genUType, genUType, genUType, genUType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMix, genType, genType, genType, float1); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMix, genType, genType, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMix, genType, genType, genType, genBType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpStep, genType, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpStep, genType, float1, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSmoothStep, genType, genType, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSmoothStep, genType, float1, float1, genType); + + const TType *outGenType = TCache::getType(EbtGenType, EvqOut); + const TType *outGenIType = TCache::getType(EbtGenIType, EvqOut); + + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpModf, genType, genType, outGenType); + + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpIsNan, genBType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpIsInf, genBType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpFloatBitsToInt, genIType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpFloatBitsToUint, genUType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpIntBitsToFloat, genType, genIType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUintBitsToFloat, genType, genUType); + + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFrexp, genType, genType, outGenIType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpLdexp, genType, genType, genIType); + + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpPackSnorm2x16, uint1, float2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpPackUnorm2x16, uint1, float2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpPackHalf2x16, uint1, float2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackSnorm2x16, float2, uint1); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackUnorm2x16, float2, uint1); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackHalf2x16, float2, uint1); + + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpPackUnorm4x8, uint1, float4); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpPackSnorm4x8, uint1, float4); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUnpackUnorm4x8, float4, uint1); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUnpackSnorm4x8, float4, uint1); // // Geometric Functions. // - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLength, float1, "length", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpDistance, float1, "distance", genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpDot, float1, "dot", genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCross, float3, "cross", float3, float3); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpNormalize, genType, "normalize", genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFaceForward, genType, "faceforward", genType, genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpReflect, genType, "reflect", genType, genType); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpRefract, genType, "refract", genType, genType, float1); - - const TType *mat2 = TCache::getType(EbtFloat, 2, 2); - const TType *mat3 = TCache::getType(EbtFloat, 3, 3); - const TType *mat4 = TCache::getType(EbtFloat, 4, 4); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLength, float1, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpDistance, float1, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpDot, float1, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpCross, float3, float3, float3); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNormalize, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpFaceforward, genType, genType, genType, + genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpReflect, genType, genType, genType); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpRefract, genType, genType, genType, float1); + + const TType *mat2 = TCache::getType(EbtFloat, 2, 2); + const TType *mat3 = TCache::getType(EbtFloat, 3, 3); + const TType *mat4 = TCache::getType(EbtFloat, 4, 4); const TType *mat2x3 = TCache::getType(EbtFloat, 2, 3); const TType *mat3x2 = TCache::getType(EbtFloat, 3, 2); const TType *mat2x4 = TCache::getType(EbtFloat, 2, 4); @@ -152,45 +163,45 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR // // Matrix Functions. // - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat2, "matrixCompMult", mat2, mat2); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat3, "matrixCompMult", mat3, mat3); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat4, "matrixCompMult", mat4, mat4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat2x3, "matrixCompMult", mat2x3, mat2x3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat3x2, "matrixCompMult", mat3x2, mat3x2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat2x4, "matrixCompMult", mat2x4, mat2x4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x2, "matrixCompMult", mat4x2, mat4x2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat3x4, "matrixCompMult", mat3x4, mat3x4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x3, "matrixCompMult", mat4x3, mat4x3); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2, "outerProduct", float2, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat3, "outerProduct", float3, float3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4, "outerProduct", float4, float4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2x3, "outerProduct", float3, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat3x2, "outerProduct", float2, float3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2x4, "outerProduct", float4, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x2, "outerProduct", float2, float4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat3x4, "outerProduct", float4, float3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, "outerProduct", float3, float4); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2, "transpose", mat2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3, "transpose", mat3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4, "transpose", mat4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x3, "transpose", mat3x2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x2, "transpose", mat2x3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x4, "transpose", mat4x2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x2, "transpose", mat2x4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x4, "transpose", mat4x3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x3, "transpose", mat3x4); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat4); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat2, "inverse", mat2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat3, "inverse", mat3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat4, "inverse", mat4); - - const TType *vec = TCache::getType(EbtVec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat2, mat2, mat2); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat3, mat3, mat3); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat4, mat4, mat4); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat2x3, mat2x3, mat2x3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat3x2, mat3x2, mat3x2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat2x4, mat2x4, mat2x4); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat4x2, mat4x2, mat4x2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat3x4, mat3x4, mat3x4); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat4x3, mat4x3, mat4x3); + + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2, float2, float2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3, float3, float3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4, float4, float4); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2x3, float3, float2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3x2, float2, float3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2x4, float4, float2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4x2, float2, float4); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3x4, float4, float3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, float3, float4); + + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2, mat2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3, mat3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4, mat4); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2x3, mat3x2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3x2, mat2x3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2x4, mat4x2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4x2, mat2x4); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3x4, mat4x3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4x3, mat3x4); + + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat4); + + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat2, mat2); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat3, mat3); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat4, mat4); + + const TType *vec = TCache::getType(EbtVec); const TType *ivec = TCache::getType(EbtIVec); const TType *uvec = TCache::getType(EbtUVec); const TType *bvec = TCache::getType(EbtBVec); @@ -198,31 +209,62 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR // // Vector relational functions. // - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThan, bvec, "lessThan", vec, vec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThan, bvec, "lessThan", ivec, ivec); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpLessThan, bvec, "lessThan", uvec, uvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThanEqual, bvec, "lessThanEqual", vec, vec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThanEqual, bvec, "lessThanEqual", ivec, ivec); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpLessThanEqual, bvec, "lessThanEqual", uvec, uvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThan, bvec, "greaterThan", vec, vec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThan, bvec, "greaterThan", ivec, ivec); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpGreaterThan, bvec, "greaterThan", uvec, uvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThanEqual, bvec, "greaterThanEqual", vec, vec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThanEqual, bvec, "greaterThanEqual", ivec, ivec); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpGreaterThanEqual, bvec, "greaterThanEqual", uvec, uvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorEqual, bvec, "equal", vec, vec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorEqual, bvec, "equal", ivec, ivec); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpVectorEqual, bvec, "equal", uvec, uvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorEqual, bvec, "equal", bvec, bvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", vec, vec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", ivec, ivec); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", uvec, uvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", bvec, bvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAny, bool1, "any", bvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAll, bool1, "all", bvec); - symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorLogicalNot, bvec, "not", bvec); - - const TType *sampler2D = TCache::getType(EbtSampler2D); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanComponentWise, bvec, vec, vec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanComponentWise, bvec, ivec, ivec); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpLessThanComponentWise, bvec, uvec, uvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanEqualComponentWise, bvec, vec, vec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanEqualComponentWise, bvec, ivec, ivec); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpLessThanEqualComponentWise, bvec, uvec, uvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanComponentWise, bvec, vec, vec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanComponentWise, bvec, ivec, ivec); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpGreaterThanComponentWise, bvec, uvec, uvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, vec, vec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, ivec, + ivec); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, uvec, uvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, vec, vec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, ivec, ivec); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpEqualComponentWise, bvec, uvec, uvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, bvec, bvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, vec, vec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, ivec, ivec); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpNotEqualComponentWise, bvec, uvec, uvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, bvec, bvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAny, bool1, bvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAll, bool1, bvec); + symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLogicalNotComponentWise, bvec, bvec); + + // + // Integer functions + // + const TType *outGenUType = TCache::getType(EbtGenUType, EvqOut); + + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldExtract, genIType, genIType, int1, + int1); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldExtract, genUType, genUType, int1, + int1); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldInsert, genIType, genIType, genIType, + int1, int1); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldInsert, genUType, genUType, genUType, + int1, int1); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldReverse, genIType, genIType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldReverse, genUType, genUType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitCount, genIType, genIType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitCount, genIType, genUType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindLSB, genIType, genIType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindLSB, genIType, genUType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindMSB, genIType, genIType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindMSB, genIType, genUType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUaddCarry, genUType, genUType, genUType, + outGenUType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUsubBorrow, genUType, genUType, genUType, + outGenUType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUmulExtended, voidType, genUType, genUType, + outGenUType, outGenUType); + symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpImulExtended, voidType, genIType, genIType, + outGenIType, outGenIType); + + const TType *sampler2D = TCache::getType(EbtSampler2D); const TType *samplerCube = TCache::getType(EbtSamplerCube); // @@ -233,13 +275,15 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3); - if (resources.OES_EGL_image_external) + if (resources.OES_EGL_image_external || resources.NV_EGL_stream_consumer_external) { const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", samplerExternalOES, float2); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float3); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float4); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, + float3); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, + float4); } if (resources.ARB_texture_rectangle) @@ -247,8 +291,10 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR const TType *sampler2DRect = TCache::getType(EbtSampler2DRect); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRect", sampler2DRect, float2); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float3); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float4); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, + float3); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, + float4); } if (resources.EXT_shader_texture_lod) @@ -256,49 +302,68 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR /* The *Grad* variants are new to both vertex and fragment shaders; the fragment * shader specific pieces are added separately below. */ - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DGradEXT", sampler2D, float2, float2, float2); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjGradEXT", sampler2D, float3, float2, float2); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjGradEXT", sampler2D, float4, float2, float2); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "textureCubeGradEXT", samplerCube, float3, float3, float3); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "texture2DGradEXT", sampler2D, float2, float2, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "texture2DProjGradEXT", sampler2D, float3, float2, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "texture2DProjGradEXT", sampler2D, float4, float2, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "textureCubeGradEXT", samplerCube, float3, float3, float3); } if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3, + float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4, + float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3, + float1); if (resources.OES_standard_derivatives) { - symbolTable.insertBuiltIn(ESSL1_BUILTINS, EOpDFdx, "GL_OES_standard_derivatives", genType, "dFdx", genType); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, EOpDFdy, "GL_OES_standard_derivatives", genType, "dFdy", genType); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, EOpFwidth, "GL_OES_standard_derivatives", genType, "fwidth", genType); + symbolTable.insertBuiltInOp(ESSL1_BUILTINS, EOpDFdx, + TExtension::OES_standard_derivatives, genType, genType); + symbolTable.insertBuiltInOp(ESSL1_BUILTINS, EOpDFdy, + TExtension::OES_standard_derivatives, genType, genType); + symbolTable.insertBuiltInOp(ESSL1_BUILTINS, EOpFwidth, + TExtension::OES_standard_derivatives, genType, genType); } if (resources.EXT_shader_texture_lod) { - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DLodEXT", sampler2D, float2, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjLodEXT", sampler2D, float3, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjLodEXT", sampler2D, float4, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "textureCubeLodEXT", samplerCube, float3, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "texture2DLodEXT", sampler2D, float2, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "texture2DProjLodEXT", sampler2D, float3, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "texture2DProjLodEXT", sampler2D, float4, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, + "textureCubeLodEXT", samplerCube, float3, float1); } } if (type == GL_VERTEX_SHADER) { - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DLod", sampler2D, float2, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float3, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float4, float1); - symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCubeLod", samplerCube, float3, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DLod", sampler2D, float2, + float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float3, + float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float4, + float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCubeLod", samplerCube, float3, + float1); } const TType *gvec4 = TCache::getType(EbtGVec4); - const TType *gsampler2D = TCache::getType(EbtGSampler2D); - const TType *gsamplerCube = TCache::getType(EbtGSamplerCube); - const TType *gsampler3D = TCache::getType(EbtGSampler3D); + const TType *gsampler2D = TCache::getType(EbtGSampler2D); + const TType *gsamplerCube = TCache::getType(EbtGSamplerCube); + const TType *gsampler3D = TCache::getType(EbtGSampler3D); const TType *gsampler2DArray = TCache::getType(EbtGSampler2DArray); + const TType *gsampler2DMS = TCache::getType(EbtGSampler2DMS); // // Texture Functions for GLSL ES 3.0 @@ -315,32 +380,91 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsamplerCube, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2DArray, float3, float1); + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texture", samplerExternalOES, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float4); + } + + if (resources.EXT_YUV_target) + { + const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texture", + samplerExternal2DY2YEXT, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj", + samplerExternal2DY2YEXT, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj", + samplerExternal2DY2YEXT, float4); + + const TType *yuvCscStandardEXT = TCache::getType(EbtYuvCscStandardEXT); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float3, "rgb_2_yuv", + float3, yuvCscStandardEXT); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float3, "yuv_2_rgb", + float3, yuvCscStandardEXT); + } + if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3, + float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4, float1); + + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texture", samplerExternalOES, float2, + float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float4, float1); + } + + if (resources.EXT_YUV_target) + { + const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texture", + samplerExternal2DY2YEXT, float2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, + "textureProj", samplerExternal2DY2YEXT, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, + "textureProj", samplerExternal2DY2YEXT, float4, float1); + } } - const TType *sampler2DShadow = TCache::getType(EbtSampler2DShadow); - const TType *samplerCubeShadow = TCache::getType(EbtSamplerCubeShadow); + const TType *sampler2DShadow = TCache::getType(EbtSampler2DShadow); + const TType *samplerCubeShadow = TCache::getType(EbtSamplerCubeShadow); const TType *sampler2DArrayShadow = TCache::getType(EbtSampler2DArrayShadow); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DArrayShadow, float4); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLod", sampler2DShadow, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLod", sampler2DShadow, float3, + float1); if (type == GL_FRAGMENT_SHADER) { - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3, + float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4, + float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4, + float1); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2D, int1); @@ -350,135 +474,398 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", sampler2DShadow, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerCubeShadow, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", sampler2DArrayShadow, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2DMS); + + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerExternalOES, int1); + } + + if (resources.EXT_YUV_target) + { + const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, int2, "textureSize", + samplerExternal2DY2YEXT, int1); + } if (type == GL_FRAGMENT_SHADER) { - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDFdx, genType, "dFdx", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDFdy, genType, "dFdy", genType); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpFwidth, genType, "fwidth", genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDFdx, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDFdy, genType, genType); + symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpFwidth, genType, genType); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, + int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, + int2); if (type == GL_FRAGMENT_SHADER) { - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2, + float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3, + float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, + int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, + int2, float1); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, + int2); if (type == GL_FRAGMENT_SHADER) { - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, + int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, + int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, + int3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, + float4, int2, float1); } - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2D, float2, float1, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler3D, float3, float1, int3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLodOffset", sampler2DShadow, float3, float1, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2DArray, float3, float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2D, float2, float1, + int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler3D, float3, float1, + int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLodOffset", sampler2DShadow, float3, + float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2DArray, float3, + float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float4, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler3D, float4, float1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLod", sampler2DShadow, float4, float1); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float3, float1, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float4, float1, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler3D, float4, float1, int3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLodOffset", sampler2DShadow, float4, float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLod", sampler2DShadow, float4, + float1); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float3, + float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float4, + float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler3D, float4, + float1, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLodOffset", sampler2DShadow, + float4, float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2D, int2, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler3D, int3, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2DArray, int3, int1); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2D, int2, int1, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler3D, int3, int1, int3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2DArray, int3, int1, int2); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2D, float2, float2, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler3D, float3, float3, float3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsamplerCube, float3, float3, float3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DShadow, float3, float2, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", samplerCubeShadow, float4, float3, float3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2DArray, float3, float2, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DArrayShadow, float4, float2, float2); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2D, float2, float2, float2, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler3D, float3, float3, float3, int3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DShadow, float3, float2, float2, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2DArray, float3, float2, float2, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DArrayShadow, float4, float2, float2, int2); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float3, float2, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float4, float2, float2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler3D, float4, float3, float3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGrad", sampler2DShadow, float4, float2, float2); - - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float3, float2, float2, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float4, float2, float2, int2); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler3D, float4, float3, float3, int3); - symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGradOffset", sampler2DShadow, float4, float2, float2, int2); + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texelFetch", samplerExternalOES, int2, + int1); + } + + if (resources.EXT_YUV_target) + { + const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texelFetch", + samplerExternal2DY2YEXT, int2, int1); + } + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2D, int2, int1, + int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler3D, int3, int1, + int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2DArray, int3, + int1, int2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2D, float2, float2, + float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler3D, float3, float3, + float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsamplerCube, float3, float3, + float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DShadow, float3, + float2, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", samplerCubeShadow, float4, + float3, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2DArray, float3, float2, + float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DArrayShadow, float4, + float2, float2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2D, float2, + float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler3D, float3, + float3, float3, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DShadow, float3, + float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2DArray, float3, + float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DArrayShadow, + float4, float2, float2, int2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float3, float2, + float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float4, float2, + float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler3D, float4, float3, + float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGrad", sampler2DShadow, float4, + float2, float2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float3, + float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float4, + float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler3D, float4, + float3, float3, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGradOffset", sampler2DShadow, + float4, float2, float2, int2); + + const TType *atomicCounter = TCache::getType(EbtAtomicCounter); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounter", atomicCounter); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounterIncrement", atomicCounter); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounterDecrement", atomicCounter); + + // Insert all atomic memory functions + const TType *int1InOut = TCache::getType(EbtInt, EvqInOut); + const TType *uint1InOut = TCache::getType(EbtUInt, EvqInOut); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicAdd", uint1InOut, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicAdd", int1InOut, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicMin", uint1InOut, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicMin", int1InOut, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicMax", uint1InOut, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicMax", int1InOut, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicAnd", uint1InOut, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicAnd", int1InOut, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicOr", uint1InOut, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicOr", int1InOut, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicXor", uint1InOut, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicXor", int1InOut, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicExchange", uint1InOut, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicExchange", int1InOut, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCompSwap", uint1InOut, uint1, uint1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicCompSwap", int1InOut, int1, int1); + + const TType *gimage2D = TCache::getType(EbtGImage2D); + const TType *gimage3D = TCache::getType(EbtGImage3D); + const TType *gimage2DArray = TCache::getType(EbtGImage2DArray); + const TType *gimageCube = TCache::getType(EbtGImageCube); + + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2D, int2, gvec4); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage3D, int3, gvec4); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2DArray, int3, gvec4); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimageCube, int3, gvec4); + + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2D, int2); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage3D, int3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2DArray, int3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimageCube, int3); + + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimage2D); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage3D); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage2DArray); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimageCube); + + symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrier, voidType, + "memoryBarrier"); + symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierAtomicCounter, + voidType, "memoryBarrierAtomicCounter"); + symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierBuffer, + voidType, "memoryBarrierBuffer"); + symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierImage, voidType, + "memoryBarrierImage"); + + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "texelFetch", gsampler2DMS, int2, int1); + + // Insert all variations of textureGather. + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2D, float2); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2D, float2, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2DArray, float3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2DArray, float3, + int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsamplerCube, float3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsamplerCube, float3, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DShadow, float2); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DShadow, float2, + float1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DArrayShadow, + float3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DArrayShadow, + float3, float1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", samplerCubeShadow, float3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", samplerCubeShadow, float3, + float1); + + // Insert all variations of textureGatherOffset. + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2D, float2, + int2); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2D, float2, + int2, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2DArray, + float3, int2); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2DArray, + float3, int2, int1); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGatherOffset", sampler2DShadow, + float2, float1, int2); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGatherOffset", sampler2DArrayShadow, + float3, float1, int2); + + if (type == GL_COMPUTE_SHADER) + { + symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpBarrier, voidType, + "barrier"); + symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierShared, + voidType, "memoryBarrierShared"); + symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpGroupMemoryBarrier, + voidType, "groupMemoryBarrier"); + } + + if (type == GL_GEOMETRY_SHADER_OES) + { + TExtension extension = TExtension::OES_geometry_shader; + symbolTable.insertBuiltInFunctionNoParametersExt(ESSL3_1_BUILTINS, extension, EOpEmitVertex, + voidType, "EmitVertex"); + symbolTable.insertBuiltInFunctionNoParametersExt(ESSL3_1_BUILTINS, extension, + EOpEndPrimitive, voidType, "EndPrimitive"); + } // // Depth range in window coordinates // - TFieldList *fields = NewPoolTFieldList(); + TFieldList *fields = NewPoolTFieldList(); TSourceLoc zeroSourceLoc = {0, 0, 0, 0}; - TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zeroSourceLoc); - TField *far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far"), zeroSourceLoc); - TField *diff = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("diff"), zeroSourceLoc); + auto highpFloat1 = new TType(EbtFloat, EbpHigh, EvqGlobal, 1); + TField *near = new TField(highpFloat1, NewPoolTString("near"), zeroSourceLoc); + TField *far = new TField(highpFloat1, NewPoolTString("far"), zeroSourceLoc); + TField *diff = new TField(highpFloat1, NewPoolTString("diff"), zeroSourceLoc); fields->push_back(near); fields->push_back(far); fields->push_back(diff); - TStructure *depthRangeStruct = new TStructure(NewPoolTString("gl_DepthRangeParameters"), fields); - TVariable *depthRangeParameters = new TVariable(&depthRangeStruct->name(), depthRangeStruct, true); - symbolTable.insert(COMMON_BUILTINS, depthRangeParameters); - TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct)); - depthRange->setQualifier(EvqUniform); - symbolTable.insert(COMMON_BUILTINS, depthRange); + TStructure *depthRangeStruct = + new TStructure(&symbolTable, NewPoolTString("gl_DepthRangeParameters"), fields); + symbolTable.insertStructType(COMMON_BUILTINS, depthRangeStruct); + TType depthRangeType(depthRangeStruct); + depthRangeType.setQualifier(EvqUniform); + symbolTable.insertVariable(COMMON_BUILTINS, "gl_DepthRange", depthRangeType); // // Implementation dependent built-in constants. // - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexAttribs", resources.MaxVertexAttribs); - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexUniformVectors", resources.MaxVertexUniformVectors); - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexTextureImageUnits", resources.MaxVertexTextureImageUnits); - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxCombinedTextureImageUnits", resources.MaxCombinedTextureImageUnits); - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxTextureImageUnits", resources.MaxTextureImageUnits); - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxFragmentUniformVectors", resources.MaxFragmentUniformVectors); - - symbolTable.insertConstInt(ESSL1_BUILTINS, "gl_MaxVaryingVectors", resources.MaxVaryingVectors); - - if (spec != SH_CSS_SHADERS_SPEC) + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexAttribs", resources.MaxVertexAttribs, + EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexUniformVectors", + resources.MaxVertexUniformVectors, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexTextureImageUnits", + resources.MaxVertexTextureImageUnits, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxCombinedTextureImageUnits", + resources.MaxCombinedTextureImageUnits, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxTextureImageUnits", + resources.MaxTextureImageUnits, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxFragmentUniformVectors", + resources.MaxFragmentUniformVectors, EbpMedium); + + symbolTable.insertConstInt(ESSL1_BUILTINS, "gl_MaxVaryingVectors", resources.MaxVaryingVectors, + EbpMedium); + + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxDrawBuffers", resources.MaxDrawBuffers, + EbpMedium); + if (resources.EXT_blend_func_extended) { - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxDrawBuffers", resources.MaxDrawBuffers); - if (resources.EXT_blend_func_extended) - { - symbolTable.insertConstIntExt(COMMON_BUILTINS, "GL_EXT_blend_func_extended", - "gl_MaxDualSourceDrawBuffersEXT", - resources.MaxDualSourceDrawBuffers); - } + symbolTable.insertConstIntExt(COMMON_BUILTINS, TExtension::EXT_blend_func_extended, + "gl_MaxDualSourceDrawBuffersEXT", + resources.MaxDualSourceDrawBuffers, EbpMedium); } - symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", resources.MaxVertexOutputVectors); - symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxFragmentInputVectors", resources.MaxFragmentInputVectors); - symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MinProgramTexelOffset", resources.MinProgramTexelOffset); - symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxProgramTexelOffset", resources.MaxProgramTexelOffset); + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", + resources.MaxVertexOutputVectors, EbpMedium); + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxFragmentInputVectors", + resources.MaxFragmentInputVectors, EbpMedium); + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MinProgramTexelOffset", + resources.MinProgramTexelOffset, EbpMedium); + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxProgramTexelOffset", + resources.MaxProgramTexelOffset, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxImageUnits", resources.MaxImageUnits, + EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexImageUniforms", + resources.MaxVertexImageUniforms, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentImageUniforms", + resources.MaxFragmentImageUniforms, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeImageUniforms", + resources.MaxComputeImageUniforms, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedImageUniforms", + resources.MaxCombinedImageUniforms, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedShaderOutputResources", + resources.MaxCombinedShaderOutputResources, EbpMedium); + + symbolTable.insertConstIvec3(ESSL3_1_BUILTINS, "gl_MaxComputeWorkGroupCount", + resources.MaxComputeWorkGroupCount, EbpHigh); + symbolTable.insertConstIvec3(ESSL3_1_BUILTINS, "gl_MaxComputeWorkGroupSize", + resources.MaxComputeWorkGroupSize, EbpHigh); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeUniformComponents", + resources.MaxComputeUniformComponents, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeTextureImageUnits", + resources.MaxComputeTextureImageUnits, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeAtomicCounters", + resources.MaxComputeAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeAtomicCounterBuffers", + resources.MaxComputeAtomicCounterBuffers, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexAtomicCounters", + resources.MaxVertexAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentAtomicCounters", + resources.MaxFragmentAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedAtomicCounters", + resources.MaxCombinedAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxAtomicCounterBindings", + resources.MaxAtomicCounterBindings, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexAtomicCounterBuffers", + resources.MaxVertexAtomicCounterBuffers, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentAtomicCounterBuffers", + resources.MaxFragmentAtomicCounterBuffers, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedAtomicCounterBuffers", + resources.MaxCombinedAtomicCounterBuffers, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxAtomicCounterBufferSize", + resources.MaxAtomicCounterBufferSize, EbpMedium); + + if (resources.OES_geometry_shader) + { + TExtension ext = TExtension::OES_geometry_shader; + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryInputComponents", + resources.MaxGeometryInputComponents, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryOutputComponents", + resources.MaxGeometryOutputComponents, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryImageUniforms", + resources.MaxGeometryImageUniforms, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryTextureImageUnits", + resources.MaxGeometryTextureImageUnits, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryOutputVertices", + resources.MaxGeometryOutputVertices, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryTotalOutputComponents", + resources.MaxGeometryTotalOutputComponents, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryUniformComponents", + resources.MaxGeometryUniformComponents, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryAtomicCounters", + resources.MaxGeometryAtomicCounters, EbpMedium); + symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryAtomicCounterBuffers", + resources.MaxGeometryAtomicCounterBuffers, EbpMedium); + } } -void IdentifyBuiltIns(sh::GLenum type, ShShaderSpec spec, +void IdentifyBuiltIns(sh::GLenum type, + ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) { @@ -486,136 +873,263 @@ void IdentifyBuiltIns(sh::GLenum type, ShShaderSpec spec, // Insert some special built-in variables that are not in // the built-in header files. // + + if (resources.OVR_multiview && type != GL_COMPUTE_SHADER) + { + symbolTable.insertVariableExt(ESSL3_BUILTINS, TExtension::OVR_multiview, "gl_ViewID_OVR", + TType(EbtUInt, EbpHigh, EvqViewIDOVR, 1)); + + // ESSL 1.00 doesn't have unsigned integers, so gl_ViewID_OVR is a signed integer in ESSL + // 1.00. This is specified in the WEBGL_multiview spec. + symbolTable.insertVariableExt(ESSL1_BUILTINS, TExtension::OVR_multiview, "gl_ViewID_OVR", + TType(EbtInt, EbpHigh, EvqViewIDOVR, 1)); + } + switch (type) { - case GL_FRAGMENT_SHADER: - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FragCoord"), - TType(EbtFloat, EbpMedium, EvqFragCoord, 4))); - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FrontFacing"), - TType(EbtBool, EbpUndefined, EvqFrontFacing, 1))); - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_PointCoord"), - TType(EbtFloat, EbpMedium, EvqPointCoord, 2))); - - // - // In CSS Shaders, gl_FragColor, gl_FragData, and gl_MaxDrawBuffers are not available. - // Instead, css_MixColor and css_ColorMatrix are available. - // - if (spec != SH_CSS_SHADERS_SPEC) + case GL_FRAGMENT_SHADER: { - symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragColor"), - TType(EbtFloat, EbpMedium, EvqFragColor, 4))); - TType fragData(EbtFloat, EbpMedium, EvqFragData, 4, 1, true); - fragData.setArraySize(resources.MaxDrawBuffers); - symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragData"), fragData)); + symbolTable.insertVariable(COMMON_BUILTINS, "gl_FragCoord", + TType(EbtFloat, EbpMedium, EvqFragCoord, 4)); + symbolTable.insertVariable(COMMON_BUILTINS, "gl_FrontFacing", + TType(EbtBool, EbpUndefined, EvqFrontFacing, 1)); + symbolTable.insertVariable(COMMON_BUILTINS, "gl_PointCoord", + TType(EbtFloat, EbpMedium, EvqPointCoord, 2)); + + symbolTable.insertVariable(ESSL1_BUILTINS, "gl_FragColor", + TType(EbtFloat, EbpMedium, EvqFragColor, 4)); + TType fragData(EbtFloat, EbpMedium, EvqFragData, 4); + if (spec != SH_WEBGL2_SPEC && spec != SH_WEBGL3_SPEC) + { + fragData.makeArray(resources.MaxDrawBuffers); + } + else + { + fragData.makeArray(1u); + } + symbolTable.insertVariable(ESSL1_BUILTINS, "gl_FragData", fragData); if (resources.EXT_blend_func_extended) { - symbolTable.insert( - ESSL1_BUILTINS, "GL_EXT_blend_func_extended", - new TVariable(NewPoolTString("gl_SecondaryFragColorEXT"), - TType(EbtFloat, EbpMedium, EvqSecondaryFragColorEXT, 4))); - TType secondaryFragData(EbtFloat, EbpMedium, EvqSecondaryFragDataEXT, 4, 1, true); - secondaryFragData.setArraySize(resources.MaxDualSourceDrawBuffers); - symbolTable.insert( - ESSL1_BUILTINS, "GL_EXT_blend_func_extended", - new TVariable(NewPoolTString("gl_SecondaryFragDataEXT"), secondaryFragData)); + symbolTable.insertVariableExt( + ESSL1_BUILTINS, TExtension::EXT_blend_func_extended, "gl_SecondaryFragColorEXT", + TType(EbtFloat, EbpMedium, EvqSecondaryFragColorEXT, 4)); + TType secondaryFragData(EbtFloat, EbpMedium, EvqSecondaryFragDataEXT, 4, 1); + secondaryFragData.makeArray(resources.MaxDualSourceDrawBuffers); + symbolTable.insertVariableExt(ESSL1_BUILTINS, TExtension::EXT_blend_func_extended, + "gl_SecondaryFragDataEXT", secondaryFragData); } if (resources.EXT_frag_depth) { - symbolTable.insert( - ESSL1_BUILTINS, "GL_EXT_frag_depth", - new TVariable( - NewPoolTString("gl_FragDepthEXT"), - TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, - EvqFragDepthEXT, 1))); + symbolTable.insertVariableExt( + ESSL1_BUILTINS, TExtension::EXT_frag_depth, "gl_FragDepthEXT", + TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, + EvqFragDepthEXT, 1)); } - symbolTable.insert(ESSL3_BUILTINS, - new TVariable(NewPoolTString("gl_FragDepth"), - TType(EbtFloat, EbpHigh, EvqFragDepth, 1))); + symbolTable.insertVariable(ESSL3_BUILTINS, "gl_FragDepth", + TType(EbtFloat, EbpHigh, EvqFragDepth, 1)); if (resources.EXT_shader_framebuffer_fetch || resources.NV_shader_framebuffer_fetch) { - TType lastFragData(EbtFloat, EbpMedium, EvqLastFragData, 4, 1, true); - lastFragData.setArraySize(resources.MaxDrawBuffers); + TType lastFragData(EbtFloat, EbpMedium, EvqLastFragData, 4, 1); + lastFragData.makeArray(resources.MaxDrawBuffers); if (resources.EXT_shader_framebuffer_fetch) { - symbolTable.insert(ESSL1_BUILTINS, "GL_EXT_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); + symbolTable.insertVariableExt(ESSL1_BUILTINS, + TExtension::EXT_shader_framebuffer_fetch, + "gl_LastFragData", lastFragData); } else if (resources.NV_shader_framebuffer_fetch) { - symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragColor"), - TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); - symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); + symbolTable.insertVariableExt( + ESSL1_BUILTINS, TExtension::NV_shader_framebuffer_fetch, "gl_LastFragColor", + TType(EbtFloat, EbpMedium, EvqLastFragColor, 4)); + symbolTable.insertVariableExt(ESSL1_BUILTINS, + TExtension::NV_shader_framebuffer_fetch, + "gl_LastFragData", lastFragData); } } else if (resources.ARM_shader_framebuffer_fetch) { - symbolTable.insert(ESSL1_BUILTINS, "GL_ARM_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragColorARM"), - TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); + symbolTable.insertVariableExt( + ESSL1_BUILTINS, TExtension::ARM_shader_framebuffer_fetch, "gl_LastFragColorARM", + TType(EbtFloat, EbpMedium, EvqLastFragColor, 4)); + } + + if (resources.OES_geometry_shader) + { + TExtension extension = TExtension::OES_geometry_shader; + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_PrimitiveID", + TType(EbtInt, EbpHigh, EvqPrimitiveID, 1)); + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_Layer", + TType(EbtInt, EbpHigh, EvqLayer, 1)); } + + break; } - else + case GL_VERTEX_SHADER: { - symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("css_MixColor"), - TType(EbtFloat, EbpMedium, EvqGlobal, 4))); - symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("css_ColorMatrix"), - TType(EbtFloat, EbpMedium, EvqGlobal, 4, 4))); + symbolTable.insertVariable(COMMON_BUILTINS, "gl_Position", + TType(EbtFloat, EbpHigh, EvqPosition, 4)); + symbolTable.insertVariable(COMMON_BUILTINS, "gl_PointSize", + TType(EbtFloat, EbpMedium, EvqPointSize, 1)); + symbolTable.insertVariable(ESSL3_BUILTINS, "gl_InstanceID", + TType(EbtInt, EbpHigh, EvqInstanceID, 1)); + symbolTable.insertVariable(ESSL3_BUILTINS, "gl_VertexID", + TType(EbtInt, EbpHigh, EvqVertexID, 1)); + + // For internal use by ANGLE - not exposed to the parser. + symbolTable.insertVariable(GLSL_BUILTINS, "gl_ViewportIndex", + TType(EbtInt, EbpHigh, EvqViewportIndex)); + // gl_Layer exists in other shader stages in ESSL, but not in vertex shader so far. + symbolTable.insertVariable(GLSL_BUILTINS, "gl_Layer", TType(EbtInt, EbpHigh, EvqLayer)); + break; + } + case GL_COMPUTE_SHADER: + { + symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_NumWorkGroups", + TType(EbtUInt, EbpUndefined, EvqNumWorkGroups, 3)); + symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_WorkGroupSize", + TType(EbtUInt, EbpUndefined, EvqWorkGroupSize, 3)); + symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_WorkGroupID", + TType(EbtUInt, EbpUndefined, EvqWorkGroupID, 3)); + symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_LocalInvocationID", + TType(EbtUInt, EbpUndefined, EvqLocalInvocationID, 3)); + symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_GlobalInvocationID", + TType(EbtUInt, EbpUndefined, EvqGlobalInvocationID, 3)); + symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_LocalInvocationIndex", + TType(EbtUInt, EbpUndefined, EvqLocalInvocationIndex, 1)); + break; } - break; - - case GL_VERTEX_SHADER: - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_Position"), - TType(EbtFloat, EbpHigh, EvqPosition, 4))); - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_PointSize"), - TType(EbtFloat, EbpMedium, EvqPointSize, 1))); - symbolTable.insert(ESSL3_BUILTINS, new TVariable(NewPoolTString("gl_InstanceID"), - TType(EbtInt, EbpHigh, EvqInstanceID, 1))); - break; - - default: - assert(false && "Language not supported"); + case GL_GEOMETRY_SHADER_OES: + { + TExtension extension = TExtension::OES_geometry_shader; + + // Add built-in interface block gl_PerVertex and the built-in array gl_in. + // TODO(jiawei.shao@intel.com): implement GL_OES_geometry_point_size. + const TString *glPerVertexString = NewPoolTString("gl_PerVertex"); + symbolTable.insertInterfaceBlockNameExt(ESSL3_1_BUILTINS, extension, glPerVertexString); + + TFieldList *fieldList = NewPoolTFieldList(); + TSourceLoc zeroSourceLoc = {0, 0, 0, 0}; + TField *glPositionField = new TField(new TType(EbtFloat, EbpHigh, EvqPosition, 4), + NewPoolTString("gl_Position"), zeroSourceLoc); + fieldList->push_back(glPositionField); + + TInterfaceBlock *glInBlock = new TInterfaceBlock( + glPerVertexString, fieldList, NewPoolTString("gl_in"), TLayoutQualifier::Create()); + + // The array size of gl_in is undefined until we get a valid input primitive + // declaration. + TType glInType(glInBlock, EvqPerVertexIn, TLayoutQualifier::Create()); + glInType.makeArray(0u); + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_in", glInType); + + TType glPositionType(EbtFloat, EbpHigh, EvqPosition, 4); + glPositionType.setInterfaceBlock(new TInterfaceBlock( + glPerVertexString, fieldList, nullptr, TLayoutQualifier::Create())); + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_Position", + glPositionType); + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_PrimitiveIDIn", + TType(EbtInt, EbpHigh, EvqPrimitiveIDIn, 1)); + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_InvocationID", + TType(EbtInt, EbpHigh, EvqInvocationID, 1)); + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_PrimitiveID", + TType(EbtInt, EbpHigh, EvqPrimitiveID, 1)); + symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_Layer", + TType(EbtInt, EbpHigh, EvqLayer, 1)); + + break; + } + default: + UNREACHABLE(); } } -void InitExtensionBehavior(const ShBuiltInResources& resources, - TExtensionBehavior& extBehavior) +void InitExtensionBehavior(const ShBuiltInResources &resources, TExtensionBehavior &extBehavior) { if (resources.OES_standard_derivatives) - extBehavior["GL_OES_standard_derivatives"] = EBhUndefined; + { + extBehavior[TExtension::OES_standard_derivatives] = EBhUndefined; + } if (resources.OES_EGL_image_external) - extBehavior["GL_OES_EGL_image_external"] = EBhUndefined; + { + extBehavior[TExtension::OES_EGL_image_external] = EBhUndefined; + } + if (resources.OES_EGL_image_external_essl3) + { + extBehavior[TExtension::OES_EGL_image_external_essl3] = EBhUndefined; + } + if (resources.NV_EGL_stream_consumer_external) + { + extBehavior[TExtension::NV_EGL_stream_consumer_external] = EBhUndefined; + } if (resources.ARB_texture_rectangle) - extBehavior["GL_ARB_texture_rectangle"] = EBhUndefined; + { + // Special: ARB_texture_rectangle extension does not follow the standard for #extension + // directives - it is enabled by default. An extension directive may still disable it. + extBehavior[TExtension::ARB_texture_rectangle] = EBhEnable; + } if (resources.EXT_blend_func_extended) - extBehavior["GL_EXT_blend_func_extended"] = EBhUndefined; + { + extBehavior[TExtension::EXT_blend_func_extended] = EBhUndefined; + } if (resources.EXT_draw_buffers) - extBehavior["GL_EXT_draw_buffers"] = EBhUndefined; + { + extBehavior[TExtension::EXT_draw_buffers] = EBhUndefined; + } if (resources.EXT_frag_depth) - extBehavior["GL_EXT_frag_depth"] = EBhUndefined; + { + extBehavior[TExtension::EXT_frag_depth] = EBhUndefined; + } if (resources.EXT_shader_texture_lod) - extBehavior["GL_EXT_shader_texture_lod"] = EBhUndefined; + { + extBehavior[TExtension::EXT_shader_texture_lod] = EBhUndefined; + } if (resources.EXT_shader_framebuffer_fetch) - extBehavior["GL_EXT_shader_framebuffer_fetch"] = EBhUndefined; + { + extBehavior[TExtension::EXT_shader_framebuffer_fetch] = EBhUndefined; + } if (resources.NV_shader_framebuffer_fetch) - extBehavior["GL_NV_shader_framebuffer_fetch"] = EBhUndefined; + { + extBehavior[TExtension::NV_shader_framebuffer_fetch] = EBhUndefined; + } if (resources.ARM_shader_framebuffer_fetch) - extBehavior["GL_ARM_shader_framebuffer_fetch"] = EBhUndefined; + { + extBehavior[TExtension::ARM_shader_framebuffer_fetch] = EBhUndefined; + } + if (resources.OVR_multiview) + { + extBehavior[TExtension::OVR_multiview] = EBhUndefined; + } + if (resources.EXT_YUV_target) + { + extBehavior[TExtension::EXT_YUV_target] = EBhUndefined; + } + if (resources.OES_geometry_shader) + { + extBehavior[TExtension::OES_geometry_shader] = EBhUndefined; + extBehavior[TExtension::EXT_geometry_shader] = EBhUndefined; + } } void ResetExtensionBehavior(TExtensionBehavior &extBehavior) { - for (auto ext_iter = extBehavior.begin(); - ext_iter != extBehavior.end(); - ++ext_iter) + for (auto &ext : extBehavior) { - ext_iter->second = EBhUndefined; + if (ext.first == TExtension::ARB_texture_rectangle) + { + ext.second = EBhEnable; + } + else + { + ext.second = EBhUndefined; + } } } + +} // namespace sh |