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-rw-r--r--src/gui/kernel/qguiapplication_p.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/gui/kernel/qguiapplication_p.h b/src/gui/kernel/qguiapplication_p.h
index 404b55950a..40caf3ba56 100644
--- a/src/gui/kernel/qguiapplication_p.h
+++ b/src/gui/kernel/qguiapplication_p.h
@@ -206,6 +206,28 @@ public:
constexpr void reset() noexcept { *this = QLastCursorPosition{}; }
+ // QGuiApplicationPrivate::lastCursorPosition is used for mouse-move detection
+ // but even QPointF's qFuzzCompare on doubles is too precise, and causes move-noise
+ // e.g. on macOS (see QTBUG-111170). So we specialize the equality operators here
+ // to use single-point precision.
+ friend constexpr bool operator==(const QLastCursorPosition &p1, const QPointF &p2) noexcept
+ {
+ return qFuzzyCompare(float(p1.x()), float(p2.x()))
+ && qFuzzyCompare(float(p1.y()), float(p2.y()));
+ }
+ friend constexpr bool operator!=(const QLastCursorPosition &p1, const QPointF &p2) noexcept
+ {
+ return !(p1 == p2);
+ }
+ friend constexpr bool operator==(const QPointF &p1, const QLastCursorPosition &p2) noexcept
+ {
+ return p2 == p1;
+ }
+ friend constexpr bool operator!=(const QPointF &p1, const QLastCursorPosition &p2) noexcept
+ {
+ return !(p2 == p1);
+ }
+
private:
QPointF thePoint;
} lastCursorPosition;