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-rw-r--r--examples/activeqt/opengl/globjwin.cpp69
1 files changed, 39 insertions, 30 deletions
diff --git a/examples/activeqt/opengl/globjwin.cpp b/examples/activeqt/opengl/globjwin.cpp
index 367ede2..dbb7e82 100644
--- a/examples/activeqt/opengl/globjwin.cpp
+++ b/examples/activeqt/opengl/globjwin.cpp
@@ -6,7 +6,17 @@
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
@@ -49,62 +59,61 @@
#include <QApplication>
-GLObjectWindow::GLObjectWindow(QWidget* parent)
+GLObjectWindow::GLObjectWindow(QWidget *parent)
: QWidget(parent)
{
-
// Create a menu
- QMenu *file = new QMenu( this );
- file->addAction( "Exit", qApp, SLOT(quit())/*, CTRL+Key_Q*/);
+ QMenu *file = new QMenu(this);
+ file->addAction(tr("Exit"), qApp, &QApplication::quit);
// Create a menu bar
- QMenuBar *m = new QMenuBar( this );
- m->addMenu(file)->setText("&File");
+ QMenuBar *m = new QMenuBar(this);
+ m->addMenu(file)->setText(tr("&File"));
// Create a nice frame to put around the OpenGL widget
- QFrame* f = new QFrame(this);
- f->setFrameStyle( QFrame::Sunken | QFrame::Panel );
- f->setLineWidth( 2 );
+ QFrame *f = new QFrame(this);
+ f->setFrameStyle(QFrame::Sunken | QFrame::Panel);
+ f->setLineWidth(2);
// Create our OpenGL widget
- GLBox* c = new GLBox( f, "glbox");
+ GLBox *c = new GLBox(f, "glbox");
// Create the three sliders; one for each rotation axis
- QSlider* x = new QSlider(Qt::Vertical, this);
+ QSlider *x = new QSlider(Qt::Vertical, this);
x->setMaximum(360);
x->setPageStep(60);
- x->setTickPosition( QSlider::TicksLeft );
- QObject::connect( x, SIGNAL(valueChanged(int)),c,SLOT(setXRotation(int)) );
+ x->setTickPosition(QSlider::TicksLeft);
+ connect(x, &QSlider::valueChanged, c, &GLBox::setXRotation);
- QSlider* y = new QSlider(Qt::Vertical, this);
+ QSlider *y = new QSlider(Qt::Vertical, this);
y->setMaximum(360);
y->setPageStep(60);
- y->setTickPosition( QSlider::TicksLeft );
- QObject::connect( y, SIGNAL(valueChanged(int)),c,SLOT(setYRotation(int)) );
+ y->setTickPosition(QSlider::TicksLeft);
+ connect(y, &QSlider::valueChanged, c, &GLBox::setYRotation);
- QSlider* z = new QSlider(Qt::Vertical, this);
+ QSlider *z = new QSlider(Qt::Vertical, this);
z->setMaximum(360);
z->setPageStep(60);
- z->setTickPosition( QSlider::TicksLeft );
- QObject::connect( z, SIGNAL(valueChanged(int)),c,SLOT(setZRotation(int)) );
+ z->setTickPosition(QSlider::TicksLeft);
+ connect(z, &QSlider::valueChanged, c, &GLBox::setZRotation);
// Now that we have all the widgets, put them into a nice layout
// Top level layout, puts the sliders to the left of the frame/GL widget
- QHBoxLayout* hlayout = new QHBoxLayout(this);
+ QHBoxLayout *hlayout = new QHBoxLayout(this);
// Put the sliders on top of each other
- QVBoxLayout* vlayout = new QVBoxLayout();
- vlayout->addWidget( x );
- vlayout->addWidget( y );
- vlayout->addWidget( z );
+ QVBoxLayout *vlayout = new QVBoxLayout();
+ vlayout->addWidget(x);
+ vlayout->addWidget(y);
+ vlayout->addWidget(z);
// Put the GL widget inside the frame
- QHBoxLayout* flayout = new QHBoxLayout(f);
+ QHBoxLayout *flayout = new QHBoxLayout(f);
flayout->setMargin(0);
- flayout->addWidget( c, 1 );
+ flayout->addWidget(c, 1);
- hlayout->setMenuBar( m );
- hlayout->addLayout( vlayout );
- hlayout->addWidget( f, 1 );
+ hlayout->setMenuBar(m);
+ hlayout->addLayout(vlayout);
+ hlayout->addWidget(f, 1);
}